os/graphics/egl/egltest/scripts/egltest_settings.ini
author sl@SLION-WIN7.fritz.box
Fri, 15 Jun 2012 03:10:57 +0200
changeset 0 bde4ae8d615e
permissions -rw-r--r--
First public contribution.
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[ImageSourceFormats]
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NumFormats = 5
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Format0	= EUidPixelFormatRGB_565
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Format1	= EUidPixelFormatXRGB_8888
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Format2	= EUidPixelFormatARGB_8888
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Format3	= EUidPixelFormatARGB_8888_PRE
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Format4	= EUidPixelFormatA_8
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[WindowSurfaceFormats]
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NumFormats = 2
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Format0	= VG_sARGB_8888
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Format1	= VG_sARGB_8888_PRE
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[PBufferSurfaceFormats]
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NumFormats = 3
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Format0	= VG_sXRGB_8888
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Format1	= VG_sARGB_8888
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Format2	= VG_sARGB_8888_PRE
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[PixmapSgSurfaceFormats]
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NumFormats = 3
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Format0	= VG_sRGB_565
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Format1	= VG_sXRGB_8888
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Format2	= VG_sARGB_8888_PRE
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[PixmapFbsSurfaceFormats]
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NumFormats = 3
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Format0	= VG_sRGB_565
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Format1	= VG_sXRGB_8888
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Format2	= VG_sARGB_8888_PRE
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[SyncObject]
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Threshold = 500000
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DelaySignalling = 2500000
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WaitSyncTimeout = 5000000
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LongDelaySignalling = 7500000
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NumIterations = 1000
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[SurfaceScaling]
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AllScalable = ETrue
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[Benchmark]
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// NumIterations needs to be set with care (and hardware limitations must be considered)
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// Making this value greater may cause an allocation failure 
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NumIterations = 300 
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ImageWidth = 50
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ImageHeight = 50
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NumFormats = 1
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Format0 = EUidPixelFormatARGB_8888_PRE
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[OOM]
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// Width and height need to be set with care (and hardware limitations must be considered)
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// Making these values too small may result in the test taking a very long time to reach an out of memory situation
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NumIterations = 5
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ImageWidth = 200
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ImageHeight = 200
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ThresholdGPUUsedMemory = 5
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ThresholdLastIteration = 5
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[SwapBuffers]
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WindowWidth = 200
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WindowHeight = 200