First public contribution.
4 Format0 = EUidPixelFormatRGB_565
5 Format1 = EUidPixelFormatXRGB_8888
6 Format2 = EUidPixelFormatARGB_8888
7 Format3 = EUidPixelFormatARGB_8888_PRE
8 Format4 = EUidPixelFormatA_8
10 [WindowSurfaceFormats]
12 Format0 = VG_sARGB_8888
13 Format1 = VG_sARGB_8888_PRE
15 [PBufferSurfaceFormats]
17 Format0 = VG_sXRGB_8888
18 Format1 = VG_sARGB_8888
19 Format2 = VG_sARGB_8888_PRE
21 [PixmapSgSurfaceFormats]
24 Format1 = VG_sXRGB_8888
25 Format2 = VG_sARGB_8888_PRE
27 [PixmapFbsSurfaceFormats]
30 Format1 = VG_sXRGB_8888
31 Format2 = VG_sARGB_8888_PRE
35 DelaySignalling = 2500000
36 WaitSyncTimeout = 5000000
37 LongDelaySignalling = 7500000
44 // NumIterations needs to be set with care (and hardware limitations must be considered)
45 // Making this value greater may cause an allocation failure
50 Format0 = EUidPixelFormatARGB_8888_PRE
53 // Width and height need to be set with care (and hardware limitations must be considered)
54 // Making these values too small may result in the test taking a very long time to reach an out of memory situation
58 ThresholdGPUUsedMemory = 5
59 ThresholdLastIteration = 5