4 /* differences from the actual sample implemtation provided by Khronos:
6 - the Doxygen comment with tag 'publishedAll', and tag 'released'
7 - the inclusion of glextplatform.h at the end of the file
8 - added __SOFTFP decorations for call-by-value float functions
16 #include <GLES/glplatform.h>
23 ** SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
24 ** Copyright (C) 2008 Silicon Graphics, Inc. All Rights Reserved.
26 ** Permission is hereby granted, free of charge, to any person obtaining
27 ** a copy of this software and associated documentation files
28 ** (the "Software"), to deal in the Software without restriction,
29 ** including without limitation the rights to use, copy, modify, merge,
30 ** publish, distribute, sublicense, and/or sell copies of the Software,
31 ** and to permit persons to whom the Software is furnished to do so,
32 ** subject to the following conditions:
34 ** The above copyright notice including the dates of first
35 ** publication and either this permission notice or a reference to
36 ** http://oss.sgi.com/projects/FreeB/ shall be included in all copies
37 ** or substantial portions of the Software.
39 ** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
40 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
41 ** MERCHANTABILITY,FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
42 ** IN NO EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM,
43 ** DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
44 ** OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
45 ** THE USE OR OTHER DEALINGS IN THE SOFTWARE.
47 ** Except as contained in this notice, the name of Silicon Graphics, Inc.
48 ** shall not be used in advertising or otherwise to promote the sale, use
49 ** or other dealings in this Software without prior written authorization
50 ** from Silicon Graphics, Inc.
53 typedef unsigned int GLenum;
54 typedef unsigned char GLboolean;
55 typedef unsigned int GLbitfield;
56 typedef signed char GLbyte;
57 typedef short GLshort;
60 typedef unsigned char GLubyte;
61 typedef unsigned short GLushort;
62 typedef unsigned int GLuint;
63 typedef float GLfloat;
64 typedef float GLclampf;
70 typedef int GLsizeiptr;
73 /*************************************************************/
75 /* OpenGL ES core versions */
76 #define GL_VERSION_ES_CM_1_0 1
77 #define GL_VERSION_ES_CL_1_0 1
78 #define GL_VERSION_ES_CM_1_1 1
79 #define GL_VERSION_ES_CL_1_1 1
82 #define GL_DEPTH_BUFFER_BIT 0x00000100
83 #define GL_STENCIL_BUFFER_BIT 0x00000400
84 #define GL_COLOR_BUFFER_BIT 0x00004000
91 #define GL_POINTS 0x0000
92 #define GL_LINES 0x0001
93 #define GL_LINE_LOOP 0x0002
94 #define GL_LINE_STRIP 0x0003
95 #define GL_TRIANGLES 0x0004
96 #define GL_TRIANGLE_STRIP 0x0005
97 #define GL_TRIANGLE_FAN 0x0006
100 #define GL_NEVER 0x0200
101 #define GL_LESS 0x0201
102 #define GL_EQUAL 0x0202
103 #define GL_LEQUAL 0x0203
104 #define GL_GREATER 0x0204
105 #define GL_NOTEQUAL 0x0205
106 #define GL_GEQUAL 0x0206
107 #define GL_ALWAYS 0x0207
109 /* BlendingFactorDest */
112 #define GL_SRC_COLOR 0x0300
113 #define GL_ONE_MINUS_SRC_COLOR 0x0301
114 #define GL_SRC_ALPHA 0x0302
115 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
116 #define GL_DST_ALPHA 0x0304
117 #define GL_ONE_MINUS_DST_ALPHA 0x0305
119 /* BlendingFactorSrc */
122 #define GL_DST_COLOR 0x0306
123 #define GL_ONE_MINUS_DST_COLOR 0x0307
124 #define GL_SRC_ALPHA_SATURATE 0x0308
126 /* GL_ONE_MINUS_SRC_ALPHA */
128 /* GL_ONE_MINUS_DST_ALPHA */
131 #define GL_CLIP_PLANE0 0x3000
132 #define GL_CLIP_PLANE1 0x3001
133 #define GL_CLIP_PLANE2 0x3002
134 #define GL_CLIP_PLANE3 0x3003
135 #define GL_CLIP_PLANE4 0x3004
136 #define GL_CLIP_PLANE5 0x3005
138 /* ColorMaterialFace */
139 /* GL_FRONT_AND_BACK */
141 /* ColorMaterialParameter */
142 /* GL_AMBIENT_AND_DIFFUSE */
144 /* ColorPointerType */
145 /* GL_UNSIGNED_BYTE */
150 #define GL_FRONT 0x0404
151 #define GL_BACK 0x0405
152 #define GL_FRONT_AND_BACK 0x0408
165 #define GL_FOG 0x0B60
166 #define GL_LIGHTING 0x0B50
167 #define GL_TEXTURE_2D 0x0DE1
168 #define GL_CULL_FACE 0x0B44
169 #define GL_ALPHA_TEST 0x0BC0
170 #define GL_BLEND 0x0BE2
171 #define GL_COLOR_LOGIC_OP 0x0BF2
172 #define GL_DITHER 0x0BD0
173 #define GL_STENCIL_TEST 0x0B90
174 #define GL_DEPTH_TEST 0x0B71
183 #define GL_POINT_SMOOTH 0x0B10
184 #define GL_LINE_SMOOTH 0x0B20
185 #define GL_SCISSOR_TEST 0x0C11
186 #define GL_COLOR_MATERIAL 0x0B57
187 #define GL_NORMALIZE 0x0BA1
188 #define GL_RESCALE_NORMAL 0x803A
189 #define GL_POLYGON_OFFSET_FILL 0x8037
190 #define GL_VERTEX_ARRAY 0x8074
191 #define GL_NORMAL_ARRAY 0x8075
192 #define GL_COLOR_ARRAY 0x8076
193 #define GL_TEXTURE_COORD_ARRAY 0x8078
194 #define GL_MULTISAMPLE 0x809D
195 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
196 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
197 #define GL_SAMPLE_COVERAGE 0x80A0
200 #define GL_NO_ERROR 0
201 #define GL_INVALID_ENUM 0x0500
202 #define GL_INVALID_VALUE 0x0501
203 #define GL_INVALID_OPERATION 0x0502
204 #define GL_STACK_OVERFLOW 0x0503
205 #define GL_STACK_UNDERFLOW 0x0504
206 #define GL_OUT_OF_MEMORY 0x0505
210 #define GL_EXP 0x0800
211 #define GL_EXP2 0x0801
214 #define GL_FOG_DENSITY 0x0B62
215 #define GL_FOG_START 0x0B63
216 #define GL_FOG_END 0x0B64
217 #define GL_FOG_MODE 0x0B65
218 #define GL_FOG_COLOR 0x0B66
220 /* FrontFaceDirection */
222 #define GL_CCW 0x0901
225 #define GL_CURRENT_COLOR 0x0B00
226 #define GL_CURRENT_NORMAL 0x0B02
227 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
228 #define GL_POINT_SIZE 0x0B11
229 #define GL_POINT_SIZE_MIN 0x8126
230 #define GL_POINT_SIZE_MAX 0x8127
231 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
232 #define GL_POINT_DISTANCE_ATTENUATION 0x8129
233 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
234 #define GL_LINE_WIDTH 0x0B21
235 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
236 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
237 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
238 #define GL_CULL_FACE_MODE 0x0B45
239 #define GL_FRONT_FACE 0x0B46
240 #define GL_SHADE_MODEL 0x0B54
241 #define GL_DEPTH_RANGE 0x0B70
242 #define GL_DEPTH_WRITEMASK 0x0B72
243 #define GL_DEPTH_CLEAR_VALUE 0x0B73
244 #define GL_DEPTH_FUNC 0x0B74
245 #define GL_STENCIL_CLEAR_VALUE 0x0B91
246 #define GL_STENCIL_FUNC 0x0B92
247 #define GL_STENCIL_VALUE_MASK 0x0B93
248 #define GL_STENCIL_FAIL 0x0B94
249 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
250 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
251 #define GL_STENCIL_REF 0x0B97
252 #define GL_STENCIL_WRITEMASK 0x0B98
253 #define GL_MATRIX_MODE 0x0BA0
254 #define GL_VIEWPORT 0x0BA2
255 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
256 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
257 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
258 #define GL_MODELVIEW_MATRIX 0x0BA6
259 #define GL_PROJECTION_MATRIX 0x0BA7
260 #define GL_TEXTURE_MATRIX 0x0BA8
261 #define GL_ALPHA_TEST_FUNC 0x0BC1
262 #define GL_ALPHA_TEST_REF 0x0BC2
263 #define GL_BLEND_DST 0x0BE0
264 #define GL_BLEND_SRC 0x0BE1
265 #define GL_LOGIC_OP_MODE 0x0BF0
266 #define GL_SCISSOR_BOX 0x0C10
267 #define GL_SCISSOR_TEST 0x0C11
268 #define GL_COLOR_CLEAR_VALUE 0x0C22
269 #define GL_COLOR_WRITEMASK 0x0C23
270 #define GL_UNPACK_ALIGNMENT 0x0CF5
271 #define GL_PACK_ALIGNMENT 0x0D05
272 #define GL_MAX_LIGHTS 0x0D31
273 #define GL_MAX_CLIP_PLANES 0x0D32
274 #define GL_MAX_TEXTURE_SIZE 0x0D33
275 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
276 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
277 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
278 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
279 #define GL_MAX_TEXTURE_UNITS 0x84E2
280 #define GL_SUBPIXEL_BITS 0x0D50
281 #define GL_RED_BITS 0x0D52
282 #define GL_GREEN_BITS 0x0D53
283 #define GL_BLUE_BITS 0x0D54
284 #define GL_ALPHA_BITS 0x0D55
285 #define GL_DEPTH_BITS 0x0D56
286 #define GL_STENCIL_BITS 0x0D57
287 #define GL_POLYGON_OFFSET_UNITS 0x2A00
288 #define GL_POLYGON_OFFSET_FILL 0x8037
289 #define GL_POLYGON_OFFSET_FACTOR 0x8038
290 #define GL_TEXTURE_BINDING_2D 0x8069
291 #define GL_VERTEX_ARRAY_SIZE 0x807A
292 #define GL_VERTEX_ARRAY_TYPE 0x807B
293 #define GL_VERTEX_ARRAY_STRIDE 0x807C
294 #define GL_NORMAL_ARRAY_TYPE 0x807E
295 #define GL_NORMAL_ARRAY_STRIDE 0x807F
296 #define GL_COLOR_ARRAY_SIZE 0x8081
297 #define GL_COLOR_ARRAY_TYPE 0x8082
298 #define GL_COLOR_ARRAY_STRIDE 0x8083
299 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
300 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
301 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
302 #define GL_VERTEX_ARRAY_POINTER 0x808E
303 #define GL_NORMAL_ARRAY_POINTER 0x808F
304 #define GL_COLOR_ARRAY_POINTER 0x8090
305 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
306 #define GL_SAMPLE_BUFFERS 0x80A8
307 #define GL_SAMPLES 0x80A9
308 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
309 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
311 /* GetTextureParameter */
312 /* GL_TEXTURE_MAG_FILTER */
313 /* GL_TEXTURE_MIN_FILTER */
314 /* GL_TEXTURE_WRAP_S */
315 /* GL_TEXTURE_WRAP_T */
317 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
318 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
321 #define GL_DONT_CARE 0x1100
322 #define GL_FASTEST 0x1101
323 #define GL_NICEST 0x1102
326 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
327 #define GL_POINT_SMOOTH_HINT 0x0C51
328 #define GL_LINE_SMOOTH_HINT 0x0C52
329 #define GL_FOG_HINT 0x0C54
330 #define GL_GENERATE_MIPMAP_HINT 0x8192
332 /* LightModelParameter */
333 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
334 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
337 #define GL_AMBIENT 0x1200
338 #define GL_DIFFUSE 0x1201
339 #define GL_SPECULAR 0x1202
340 #define GL_POSITION 0x1203
341 #define GL_SPOT_DIRECTION 0x1204
342 #define GL_SPOT_EXPONENT 0x1205
343 #define GL_SPOT_CUTOFF 0x1206
344 #define GL_CONSTANT_ATTENUATION 0x1207
345 #define GL_LINEAR_ATTENUATION 0x1208
346 #define GL_QUADRATIC_ATTENUATION 0x1209
349 #define GL_BYTE 0x1400
350 #define GL_UNSIGNED_BYTE 0x1401
351 #define GL_SHORT 0x1402
352 #define GL_UNSIGNED_SHORT 0x1403
353 #define GL_FLOAT 0x1406
354 #define GL_FIXED 0x140C
357 #define GL_CLEAR 0x1500
358 #define GL_AND 0x1501
359 #define GL_AND_REVERSE 0x1502
360 #define GL_COPY 0x1503
361 #define GL_AND_INVERTED 0x1504
362 #define GL_NOOP 0x1505
363 #define GL_XOR 0x1506
365 #define GL_NOR 0x1508
366 #define GL_EQUIV 0x1509
367 #define GL_INVERT 0x150A
368 #define GL_OR_REVERSE 0x150B
369 #define GL_COPY_INVERTED 0x150C
370 #define GL_OR_INVERTED 0x150D
371 #define GL_NAND 0x150E
372 #define GL_SET 0x150F
375 /* GL_FRONT_AND_BACK */
377 /* MaterialParameter */
378 #define GL_EMISSION 0x1600
379 #define GL_SHININESS 0x1601
380 #define GL_AMBIENT_AND_DIFFUSE 0x1602
386 #define GL_MODELVIEW 0x1700
387 #define GL_PROJECTION 0x1701
388 #define GL_TEXTURE 0x1702
390 /* NormalPointerType */
397 #define GL_ALPHA 0x1906
398 #define GL_RGB 0x1907
399 #define GL_RGBA 0x1908
400 #define GL_LUMINANCE 0x1909
401 #define GL_LUMINANCE_ALPHA 0x190A
403 /* PixelStoreParameter */
404 #define GL_UNPACK_ALIGNMENT 0x0CF5
405 #define GL_PACK_ALIGNMENT 0x0D05
408 /* GL_UNSIGNED_BYTE */
409 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
410 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
411 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
414 #define GL_FLAT 0x1D00
415 #define GL_SMOOTH 0x1D01
417 /* StencilFunction */
429 #define GL_KEEP 0x1E00
430 #define GL_REPLACE 0x1E01
431 #define GL_INCR 0x1E02
432 #define GL_DECR 0x1E03
436 #define GL_VENDOR 0x1F00
437 #define GL_RENDERER 0x1F01
438 #define GL_VERSION 0x1F02
439 #define GL_EXTENSIONS 0x1F03
441 /* TexCoordPointerType */
448 #define GL_MODULATE 0x2100
449 #define GL_DECAL 0x2101
451 #define GL_ADD 0x0104
454 /* TextureEnvParameter */
455 #define GL_TEXTURE_ENV_MODE 0x2200
456 #define GL_TEXTURE_ENV_COLOR 0x2201
458 /* TextureEnvTarget */
459 #define GL_TEXTURE_ENV 0x2300
461 /* TextureMagFilter */
462 #define GL_NEAREST 0x2600
463 #define GL_LINEAR 0x2601
465 /* TextureMinFilter */
468 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
469 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
470 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
471 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
473 /* TextureParameterName */
474 #define GL_TEXTURE_MAG_FILTER 0x2800
475 #define GL_TEXTURE_MIN_FILTER 0x2801
476 #define GL_TEXTURE_WRAP_S 0x2802
477 #define GL_TEXTURE_WRAP_T 0x2803
478 #define GL_GENERATE_MIPMAP 0x8191
484 #define GL_TEXTURE0 0x84C0
485 #define GL_TEXTURE1 0x84C1
486 #define GL_TEXTURE2 0x84C2
487 #define GL_TEXTURE3 0x84C3
488 #define GL_TEXTURE4 0x84C4
489 #define GL_TEXTURE5 0x84C5
490 #define GL_TEXTURE6 0x84C6
491 #define GL_TEXTURE7 0x84C7
492 #define GL_TEXTURE8 0x84C8
493 #define GL_TEXTURE9 0x84C9
494 #define GL_TEXTURE10 0x84CA
495 #define GL_TEXTURE11 0x84CB
496 #define GL_TEXTURE12 0x84CC
497 #define GL_TEXTURE13 0x84CD
498 #define GL_TEXTURE14 0x84CE
499 #define GL_TEXTURE15 0x84CF
500 #define GL_TEXTURE16 0x84D0
501 #define GL_TEXTURE17 0x84D1
502 #define GL_TEXTURE18 0x84D2
503 #define GL_TEXTURE19 0x84D3
504 #define GL_TEXTURE20 0x84D4
505 #define GL_TEXTURE21 0x84D5
506 #define GL_TEXTURE22 0x84D6
507 #define GL_TEXTURE23 0x84D7
508 #define GL_TEXTURE24 0x84D8
509 #define GL_TEXTURE25 0x84D9
510 #define GL_TEXTURE26 0x84DA
511 #define GL_TEXTURE27 0x84DB
512 #define GL_TEXTURE28 0x84DC
513 #define GL_TEXTURE29 0x84DD
514 #define GL_TEXTURE30 0x84DE
515 #define GL_TEXTURE31 0x84DF
516 #define GL_ACTIVE_TEXTURE 0x84E0
517 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
519 /* TextureWrapMode */
520 #define GL_REPEAT 0x2901
521 #define GL_CLAMP_TO_EDGE 0x812F
523 /* VertexPointerType */
530 #define GL_LIGHT0 0x4000
531 #define GL_LIGHT1 0x4001
532 #define GL_LIGHT2 0x4002
533 #define GL_LIGHT3 0x4003
534 #define GL_LIGHT4 0x4004
535 #define GL_LIGHT5 0x4005
536 #define GL_LIGHT6 0x4006
537 #define GL_LIGHT7 0x4007
540 #define GL_ARRAY_BUFFER 0x8892
541 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
543 #define GL_ARRAY_BUFFER_BINDING 0x8894
544 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
545 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
546 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
547 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
548 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
550 #define GL_STATIC_DRAW 0x88E4
551 #define GL_DYNAMIC_DRAW 0x88E8
553 #define GL_BUFFER_SIZE 0x8764
554 #define GL_BUFFER_USAGE 0x8765
556 /* Texture combine + dot3 */
557 #define GL_SUBTRACT 0x84E7
558 #define GL_COMBINE 0x8570
559 #define GL_COMBINE_RGB 0x8571
560 #define GL_COMBINE_ALPHA 0x8572
561 #define GL_RGB_SCALE 0x8573
562 #define GL_ADD_SIGNED 0x8574
563 #define GL_INTERPOLATE 0x8575
564 #define GL_CONSTANT 0x8576
565 #define GL_PRIMARY_COLOR 0x8577
566 #define GL_PREVIOUS 0x8578
567 #define GL_OPERAND0_RGB 0x8590
568 #define GL_OPERAND1_RGB 0x8591
569 #define GL_OPERAND2_RGB 0x8592
570 #define GL_OPERAND0_ALPHA 0x8598
571 #define GL_OPERAND1_ALPHA 0x8599
572 #define GL_OPERAND2_ALPHA 0x859A
574 #define GL_ALPHA_SCALE 0x0D1C
576 #define GL_SRC0_RGB 0x8580
577 #define GL_SRC1_RGB 0x8581
578 #define GL_SRC2_RGB 0x8582
579 #define GL_SRC0_ALPHA 0x8588
580 #define GL_SRC1_ALPHA 0x8589
581 #define GL_SRC2_ALPHA 0x858A
583 #define GL_DOT3_RGB 0x86AE
584 #define GL_DOT3_RGBA 0x86AF
586 /*------------------------------------------------------------------------*
587 * required OES extension tokens
588 *------------------------------------------------------------------------*/
590 /* OES_read_format */
591 #ifndef GL_OES_read_format
592 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
593 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
596 /* GL_OES_compressed_paletted_texture */
597 #ifndef GL_OES_compressed_paletted_texture
598 #define GL_PALETTE4_RGB8_OES 0x8B90
599 #define GL_PALETTE4_RGBA8_OES 0x8B91
600 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
601 #define GL_PALETTE4_RGBA4_OES 0x8B93
602 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
603 #define GL_PALETTE8_RGB8_OES 0x8B95
604 #define GL_PALETTE8_RGBA8_OES 0x8B96
605 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
606 #define GL_PALETTE8_RGBA4_OES 0x8B98
607 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
610 /* OES_point_size_array */
611 #ifndef GL_OES_point_size_array
612 #define GL_POINT_SIZE_ARRAY_OES 0x8B9C
613 #define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
614 #define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
615 #define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
616 #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
619 /* GL_OES_point_sprite */
620 #ifndef GL_OES_point_sprite
621 #define GL_POINT_SPRITE_OES 0x8861
622 #define GL_COORD_REPLACE_OES 0x8862
625 /*************************************************************/
627 /* Available only in Common profile */
628 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref) __SOFTFP;
629 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) __SOFTFP;
630 GL_API void GL_APIENTRY glClearDepthf (GLclampf depth) __SOFTFP;
631 GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
632 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) __SOFTFP;
633 GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar) __SOFTFP;
634 GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param) __SOFTFP;
635 GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
636 GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) __SOFTFP;
637 GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
638 GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
639 GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
640 GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
641 GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
642 GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
643 GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param) __SOFTFP;
644 GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
645 GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param) __SOFTFP;
646 GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
647 GL_API void GL_APIENTRY glLineWidth (GLfloat width) __SOFTFP;
648 GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
649 GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param) __SOFTFP;
650 GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
651 GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
652 GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) __SOFTFP;
653 GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz) __SOFTFP;
654 GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) __SOFTFP;
655 GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param) __SOFTFP;
656 GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
657 GL_API void GL_APIENTRY glPointSize (GLfloat size) __SOFTFP;
658 GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units) __SOFTFP;
659 GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z) __SOFTFP;
660 GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z) __SOFTFP;
661 GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param) __SOFTFP;
662 GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
663 GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param) __SOFTFP;
664 GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
665 GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z) __SOFTFP;
667 /* Available in both Common and Common-Lite profiles */
668 GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
669 GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
670 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
671 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
672 GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
673 GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
674 GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
675 GL_API void GL_APIENTRY glClear (GLbitfield mask);
676 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
677 GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
678 GL_API void GL_APIENTRY glClearStencil (GLint s);
679 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
680 GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
681 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
682 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
683 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
684 GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
685 GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
686 GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
687 GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
688 GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
689 GL_API void GL_APIENTRY glCullFace (GLenum mode);
690 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
691 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
692 GL_API void GL_APIENTRY glDepthFunc (GLenum func);
693 GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
694 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
695 GL_API void GL_APIENTRY glDisable (GLenum cap);
696 GL_API void GL_APIENTRY glDisableClientState (GLenum array);
697 GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
698 GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
699 GL_API void GL_APIENTRY glEnable (GLenum cap);
700 GL_API void GL_APIENTRY glEnableClientState (GLenum array);
701 GL_API void GL_APIENTRY glFinish (void);
702 GL_API void GL_APIENTRY glFlush (void);
703 GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
704 GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
705 GL_API void GL_APIENTRY glFrontFace (GLenum mode);
706 GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
707 GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
708 GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
709 GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]);
710 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
711 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
712 GL_API GLenum GL_APIENTRY glGetError (void);
713 GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
714 GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
715 GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
716 GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
717 GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
718 GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
719 GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
720 GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
721 GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
722 GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
723 GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
724 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
725 GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
726 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
727 GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
728 GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
729 GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
730 GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
731 GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
732 GL_API void GL_APIENTRY glLoadIdentity (void);
733 GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
734 GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
735 GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
736 GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
737 GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
738 GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
739 GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
740 GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
741 GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
742 GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
743 GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
744 GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
745 GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
746 GL_API void GL_APIENTRY glPointSizex (GLfixed size);
747 GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
748 GL_API void GL_APIENTRY glPopMatrix (void);
749 GL_API void GL_APIENTRY glPushMatrix (void);
750 GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
751 GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
752 GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert) __SOFTFP;
753 GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
754 GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
755 GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
756 GL_API void GL_APIENTRY glShadeModel (GLenum mode);
757 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
758 GL_API void GL_APIENTRY glStencilMask (GLuint mask);
759 GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
760 GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
761 GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
762 GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
763 GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
764 GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
765 GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
766 GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
767 GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
768 GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
769 GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
770 GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
771 GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
772 GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
773 GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
775 /*------------------------------------------------------------------------*
776 * Required OES extension functions
777 *------------------------------------------------------------------------*/
779 /* GL_OES_read_format */
780 #ifndef GL_OES_read_format
781 #define GL_OES_read_format 1
784 /* GL_OES_compressed_paletted_texture */
785 #ifndef GL_OES_compressed_paletted_texture
786 #define GL_OES_compressed_paletted_texture 1
789 /* GL_OES_point_size_array */
790 #ifndef GL_OES_point_size_array
791 #define GL_OES_point_size_array 1
792 GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
795 /* GL_OES_point_sprite */
796 #ifndef GL_OES_point_sprite
797 #define GL_OES_point_sprite 1
804 #include <GLES/glextplatform.h>