epoc32/include/hwrmlogicalactuators.h
author William Roberts <williamr@symbian.org>
Wed, 31 Mar 2010 12:33:34 +0100
branchSymbian3
changeset 4 837f303aceeb
parent 2 2fe1408b6811
permissions -rw-r--r--
Current Symbian^3 public API header files (from PDK 3.0.h)
This is the epoc32/include tree with the "platform" subtrees removed, and
all but a selected few mbg and rsg files removed.
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/*
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* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). 
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:  Enumerations of logical actuators and actuator events.
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*
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*/
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#ifndef T_HWRMLOGICALACTUATORS_H
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#define T_HWRMLOGICALACTUATORS_H
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#include <e32std.h>
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 /**
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 * @enum THWRMLogicalActuators
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 * 
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 * Logical actuators types, that can be used for Haptics client objects.
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 * Logical actuator is mapped to physical actuator according to
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 * system configuration.
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 */
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enum THWRMLogicalActuators
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    {
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    /**    
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    * Client wants any kind of haptic feedback.
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    */    
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    EHWRMLogicalActuatorAny = 1, 
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    /**
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    * Client wants strong haptic feedback, which shakes the whole device.
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    */ 
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    EHWRMLogicalActuatorDevice = 2, 
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    /**
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    * Clients wants haptic feedback to primary display.
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    */
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    EHWRMLogicalActuatorPrimaryDisplay = 4, 
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    /**
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    * Clients wants haptic feedback to secondary display.
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    */
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    EHWRMLogicalActuatorSecondaryDisplay = 8, 
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    /**
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    * Clients wants haptic feedback for gaming.
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    */
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    EHWRMLogicalActuatorGame = 16, 
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    /**
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    * Clients wants haptic feedback for gaming on the left side of device.
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    */
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    EHWRMLogicalActuatorGameLeft = 32, 
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    /**
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    * Clients wants haptic feedback for gaming on the right side of device.
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    */
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    EHWRMLogicalActuatorGameRight = 64, 
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    /** 
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    * Clients wants haptic feedback for external actuator, e.g. USB actuator.
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    */
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    EHWRMLogicalActuatorExternalVibra = 128,  
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    /** 
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    * For sanity checks only e.g. when enumerating logical actuators.
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    */
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    EHWRMLogicalActuatorLast = 256
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    };
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#endif // T_HWRMLOGICALACTUATORS_H