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// Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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#ifndef TONEDATAPATH_H
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#define TONEDATAPATH_H
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#include <e32base.h>
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#include "mdasoundadapter.h"
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#include <mmf/server/mmfdatabuffer.h>
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#include "tonehwdevice.h"
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//message from tonedatapath to hw device observer
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//to tell it to update the bytes played
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#define KToneHwDeviceObserverUpdateBytesPlayed 0x101FE2A4
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class MMMFHwDeviceObserver;
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class CToneDataPath;
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class CToneCodec;
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/**
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@internalTechnology
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Panic codes for the Tone Data Path
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*/
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enum TToneDataPathPanicCode
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{
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/** Codec wrapper did not create an internal datapath
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*/
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EToneNoDataPath,
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/** Codec wrapper does not have a device handle
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*/
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EToneNoDevice,
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/** Codec wrapper codec returns non existant process result
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*/
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EToneBadCodec,
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/** Sound driver returns unexpected buffer
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*/
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EToneBadBuffer
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};
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/**
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* Active object used by the CToneDataPath to send data to the sound
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* driver This particular active object encapsulates the asynchronous play
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* function, where a buffer of data is sent to the WINS audio device, and the
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* active object's RunL is called when the buffer has been consumed by the
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* WINS audio device.
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* @internalComponent
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*/
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class CToneDataPathPlayer : public CActive
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{
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public:
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CToneDataPathPlayer(CToneDataPath& aParent, TInt aPriority);
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~CToneDataPathPlayer();
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void Start();
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void ResumePlaying();
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void PlayData(const CMMFDataBuffer& aData);
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void Stop();
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virtual void RunL();
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virtual TInt RunError(TInt aError);
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virtual void DoCancel();
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virtual void Error(TInt aError);
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private:
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CToneDataPath& iParent;
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const CMMFDataBuffer* iDataFromSource;
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TBool iResumePlaying;
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};
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/*
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* Active object used by CToneDataPath to listening for error messages
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* from the WINS audio device. If this object's RunL is called, playback has
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* been terminated for some reason. The active object then
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* notifies its parent the datapath, so that proper cleanup and client
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* notification can occur.
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* @internalComponent
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*/
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class CToneSoundDevPlayErrorReceiver : public CActive
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{
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public:
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CToneSoundDevPlayErrorReceiver(CToneDataPath& aParent, TInt aPriority);
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~CToneSoundDevPlayErrorReceiver();
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void Start();
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void Stop();
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virtual void RunL();
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virtual void DoCancel();
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private:
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CToneDataPath& iParent;
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};
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class CToneDataPath : public CBase,
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public MIgnoreUnderflowEventsCustomInterface
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{
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public:
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enum TToneDataPathState
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{
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EStopped,
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EPlaying,
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EPaused
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};
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public:
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static CToneDataPath* NewL();
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~CToneDataPath();
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TInt SetObserver(MMMFHwDeviceObserver& aHwObserver);
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TInt AddCodec(CToneCodec& aCodec);
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TInt Start();
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void Stop();
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void Pause();
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RMdaDevSound& Device();
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void BufferFilledL(CMMFDataBuffer& aBuffer);
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void BufferEmptiedL(const CMMFDataBuffer& aBuffer);
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void SoundDeviceException(TInt aError);
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TToneDataPathState State() {return iState;};
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TInt EmptyBuffers();
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virtual void IgnoreUnderflowEvents();
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virtual TAny* CustomInterface(TUid aInterface);
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protected:
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CToneDataPath() {};
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inline void Panic(TInt aPanicCode);
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void ConstructL();
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void FillSourceBufferL();
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void FillSoundDeviceBufferL();
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#ifdef __CYCLE_MMF_DATABUFFERS__
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CMMFDataBuffer* CycleAudioBuffer(CMMFDataBuffer* aBuffer);
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#endif
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#ifdef __USE_MMF_TRANSFERBUFFERS__
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CMMFTransferBuffer* CreateTransferBufferL(TUint aBufferSize, CMMFTransferBuffer* aOldBuffer);
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#endif
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#ifdef __USE_MMF_PTRBUFFERS__
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CMMFPtrBuffer* CreatePtrBufferL(TUint aBufferSize);
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#endif
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protected:
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TToneDataPathState iState;
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MMMFHwDeviceObserver* iHwDeviceObserver;
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CToneCodec* iCodec;
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CToneDataPathPlayer* iAudioPlayer;
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CToneSoundDevPlayErrorReceiver* iSoundDeviceErrorReceiver;
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RMdaDevSound iSoundDevice;
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CMMFDataBuffer* iSourceBuffer;
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CMMFDataBuffer* iSoundDeviceBuffer;
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TBool iNoMoreSourceData;
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TBool iSinkCanReceive;
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TUint iSourceBufferSize;
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TUint iSoundDevBufferSize;
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TBool iRampAudioSample;
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TTimeIntervalMicroSeconds iVolumeRamp;
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// DEF048512
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TInt iSampleRate;
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TInt iChannels;
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TInt iBuffSize;
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TBool iIgnoreUnderflow;
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#ifdef __USE_MMF_TRANSFERBUFFERS__
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RTransferBuffer* iTransferBuffer;
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RTransferWindow* iTransferWindow;
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#endif
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#ifdef __USE_MMF_PTRBUFFERS__
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HBufC8* iPtrBufferMemoryBlock;
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#endif
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};
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/**
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* Internal panic
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* @internalComponent
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*/
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inline void CToneDataPath::Panic(TInt aPanicCode)
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{
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_LIT(KTonePanicCategory, "ToneDataPath");
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User::Panic(KTonePanicCategory, aPanicCode);
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}
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#endif //TONEDATAPATH_H
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