os/mm/mmhais/refacladapt/src/tonehwdevice/tonedatapath.h
author sl@SLION-WIN7.fritz.box
Fri, 15 Jun 2012 03:10:57 +0200
changeset 0 bde4ae8d615e
permissions -rw-r--r--
First public contribution.
     1 // Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
     2 // All rights reserved.
     3 // This component and the accompanying materials are made available
     4 // under the terms of "Eclipse Public License v1.0"
     5 // which accompanies this distribution, and is available
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
     7 //
     8 // Initial Contributors:
     9 // Nokia Corporation - initial contribution.
    10 //
    11 // Contributors:
    12 //
    13 // Description:
    14 //
    15 
    16 #ifndef TONEDATAPATH_H
    17 #define TONEDATAPATH_H
    18 
    19 #include <e32base.h>
    20 #include "mdasoundadapter.h"
    21 #include <mmf/server/mmfdatabuffer.h>
    22 #include "tonehwdevice.h"
    23 
    24 //message from  tonedatapath to hw device observer
    25 //to tell it to update the bytes played 
    26 #define KToneHwDeviceObserverUpdateBytesPlayed	0x101FE2A4
    27 
    28 class MMMFHwDeviceObserver;
    29 class CToneDataPath;
    30 class CToneCodec;
    31 
    32 
    33 /**
    34 @internalTechnology
    35 Panic codes for the Tone Data Path
    36 */
    37 enum TToneDataPathPanicCode
    38 	{
    39 	/** Codec wrapper did not create an internal datapath
    40 	*/
    41 	EToneNoDataPath,
    42 
    43 	/** Codec wrapper does not have a device handle
    44 	*/
    45 	EToneNoDevice,
    46 
    47 	/** Codec wrapper codec returns non existant process result
    48 	*/
    49 	EToneBadCodec,
    50 
    51 	/** Sound driver returns unexpected buffer
    52 	*/
    53 	EToneBadBuffer
    54 	};
    55 
    56 
    57 /**
    58  * Active object used by the CToneDataPath to send data to the sound
    59  * driver  This particular active object encapsulates the asynchronous play 
    60  * function, where a buffer of data is sent to the WINS audio device, and the
    61  * active object's RunL is called when the buffer has been consumed by the 
    62  * WINS audio device.
    63  * @internalComponent
    64  */
    65 class CToneDataPathPlayer : public CActive
    66 	{
    67 public:
    68 	CToneDataPathPlayer(CToneDataPath& aParent, TInt aPriority);
    69 	~CToneDataPathPlayer();
    70 	void Start();
    71 	void ResumePlaying();
    72 	void PlayData(const CMMFDataBuffer& aData);
    73 	void Stop();
    74 	virtual void RunL();
    75 	virtual TInt RunError(TInt aError);
    76 	virtual void DoCancel();
    77 	virtual void Error(TInt aError);
    78 private:
    79 	CToneDataPath& iParent;
    80 	const CMMFDataBuffer* iDataFromSource;
    81 	TBool iResumePlaying;
    82 	};
    83 
    84 /*
    85 * Active object used by CToneDataPath to listening for error messages
    86 * from the WINS audio device.  If this object's RunL is called, playback has 
    87 * been terminated for some reason.  The active object then 
    88 * notifies its parent the datapath, so that proper cleanup and client 
    89 * notification can occur.
    90 * @internalComponent
    91 */
    92 class CToneSoundDevPlayErrorReceiver : public CActive
    93 	{
    94 public:
    95 	CToneSoundDevPlayErrorReceiver(CToneDataPath& aParent, TInt aPriority);
    96 	~CToneSoundDevPlayErrorReceiver();
    97 	void Start();
    98 	void Stop();
    99 	virtual void RunL();
   100 	virtual void DoCancel();
   101 private:
   102 	CToneDataPath& iParent;
   103 	};
   104 
   105 
   106 class CToneDataPath : public CBase,
   107 					  public MIgnoreUnderflowEventsCustomInterface
   108 
   109 	{ 
   110 public: 
   111 	enum TToneDataPathState
   112 	{
   113 	EStopped,
   114 	EPlaying,
   115 	EPaused
   116 	};
   117 public:	
   118 	static CToneDataPath* NewL();
   119 	~CToneDataPath(); 
   120 	TInt SetObserver(MMMFHwDeviceObserver& aHwObserver);
   121 	TInt AddCodec(CToneCodec& aCodec);
   122 	TInt Start();
   123 	void Stop();
   124 	void Pause();
   125 	RMdaDevSound& Device();
   126 	void BufferFilledL(CMMFDataBuffer& aBuffer);
   127 	void BufferEmptiedL(const CMMFDataBuffer& aBuffer);
   128 	void SoundDeviceException(TInt aError);
   129 	TToneDataPathState State() {return iState;};
   130 	TInt EmptyBuffers();
   131 	virtual void IgnoreUnderflowEvents();
   132 	virtual TAny* CustomInterface(TUid aInterface);
   133 
   134 
   135 protected:	
   136 	CToneDataPath() {};
   137 	inline void Panic(TInt aPanicCode);
   138 	void ConstructL();
   139 	void FillSourceBufferL();
   140 	void FillSoundDeviceBufferL();
   141 	
   142 #ifdef __CYCLE_MMF_DATABUFFERS__
   143 	CMMFDataBuffer* CycleAudioBuffer(CMMFDataBuffer* aBuffer);
   144 #endif
   145 
   146 #ifdef __USE_MMF_TRANSFERBUFFERS__
   147 	CMMFTransferBuffer* CreateTransferBufferL(TUint aBufferSize, CMMFTransferBuffer* aOldBuffer);
   148 #endif
   149 
   150 #ifdef __USE_MMF_PTRBUFFERS__
   151 	CMMFPtrBuffer* CreatePtrBufferL(TUint aBufferSize);
   152 #endif
   153 
   154 protected: 
   155 	TToneDataPathState iState;
   156 	MMMFHwDeviceObserver* iHwDeviceObserver;
   157 	CToneCodec* iCodec;
   158 	CToneDataPathPlayer* iAudioPlayer;
   159 	CToneSoundDevPlayErrorReceiver* iSoundDeviceErrorReceiver;
   160 	RMdaDevSound iSoundDevice;
   161 	CMMFDataBuffer* iSourceBuffer;
   162 	CMMFDataBuffer* iSoundDeviceBuffer;
   163 	TBool iNoMoreSourceData;
   164 	TBool iSinkCanReceive;
   165 	TUint iSourceBufferSize;
   166 	TUint iSoundDevBufferSize;
   167 	TBool iRampAudioSample;
   168 	
   169 	TTimeIntervalMicroSeconds iVolumeRamp;
   170 	// DEF048512
   171 	TInt iSampleRate;
   172 	TInt iChannels;
   173 	
   174 	TInt iBuffSize;
   175 
   176 	TBool iIgnoreUnderflow;
   177 
   178 #ifdef __USE_MMF_TRANSFERBUFFERS__
   179 	RTransferBuffer* iTransferBuffer;
   180 	RTransferWindow* iTransferWindow;
   181 #endif
   182 
   183 #ifdef __USE_MMF_PTRBUFFERS__
   184 	HBufC8* iPtrBufferMemoryBlock;
   185 #endif
   186 
   187 	};
   188 
   189 /**
   190  * Internal panic
   191  * @internalComponent
   192  */
   193 inline void CToneDataPath::Panic(TInt aPanicCode)
   194 	{
   195 	_LIT(KTonePanicCategory, "ToneDataPath");
   196 	User::Panic(KTonePanicCategory, aPanicCode);
   197 	}
   198 
   199 #endif //TONEDATAPATH_H