os/kernelhwsrv/kernel/eka/euser/emulator.cmake
author sl@SLION-WIN7.fritz.box
Fri, 15 Jun 2012 03:10:57 +0200
changeset 0 bde4ae8d615e
child 1 260cb5ec6c19
permissions -rw-r--r--
First public contribution.
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# Copyright (c) 2012 Stéphane Lenclud.
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# All rights reserved.
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# This component and the accompanying materials are made available
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# under the terms of the License "Eclipse Public License v1.0"
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# which accompanies this distribution, and is available
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# at the URL "http://www.eclipse.org/legal/epl-v10.html".
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#
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# Initial Contributors:
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# Stéphane Lenclud.
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#
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####################
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push_target(emulator)
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####################
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#-------------------------------------------------------------------
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#Add this *.cmake file to our source tree
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#-------------------------------------------------------------------
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add_cmake_source()
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#Make sure all the output from all projects will go in one place
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/../bin)
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#Visual Studio IDE folders
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source_group(Sources REGULAR_EXPRESSION ".+\\.cpp$")
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source_group(Includes REGULAR_EXPRESSION ".+\\.h$") 	
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source_group(Def REGULAR_EXPRESSION ".+\\.def$") 	
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#-------------------------------------------------------------------
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#-------------------------------------------------------------------
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#Add our sources
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#-------------------------------------------------------------------
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set (sourcepath ./epoc/win32/)
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add_source(emulator.cpp)
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#DEF file messing things up!
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#set (sourcepath ../bwins/)
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#add_source(emulatoru.def)
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#-------------------------------------------------------------------
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#-------------------------------------------------------------------
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#Define our source and target
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#-------------------------------------------------------------------
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get_source(source)
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add_library (emulator SHARED ${source})											
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target_link_libraries(emulator 
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						ekll
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						kernel32) #win32
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#-------------------------------------------------------------------
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### EMULATOR: used by euser and kernel for emulation
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#add_library (emulator SHARED ../euser/epoc/win32/emulator.cpp) #Compile the KLIB target entry point which is l_entry.cpp:  ../kernel/win32/l_entry.cpp
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#set_target_properties(emulator PROPERTIES COMPILE_FLAGS "/Zl") #No default library
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#set_target_properties(emulator PROPERTIES LINK_FLAGS "/ENTRY:_Win32DllMain") #Change the entry point
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#-------------------------------------------------------------------
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#Fix up include directories
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#-------------------------------------------------------------------
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system_include(/epoc32/include)
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system_include(/epoc32/include/platform)
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user_include(../include)
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#-------------------------------------------------------------------
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#-------------------------------------------------------------------
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#Fix up compiler defines
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#-------------------------------------------------------------------
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#add_define(SYMBIAN_TRACE_SYSTEM_INCLUDE)
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#add_define(SYMBIAN_F32_ENHANCED_CHANGE_NOTIFICATION)
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#add_define(__EXPORT_MEMCPY__)
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#add_define(__MEMMODEL_EMUL_SINGLE_HOST_PROCESS__)				
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#add_define(__IN_KERNEL__)
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#add_define(__KERNEL_MODE__)
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#-------------------------------------------------------------------
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####################
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pop_target(emulator)
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####################
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