os/kernelhwsrv/kernel/eka/euser/emulator.cmake
author sl@SLION-WIN7.fritz.box
Fri, 15 Jun 2012 03:10:57 +0200
changeset 0 bde4ae8d615e
child 1 260cb5ec6c19
permissions -rw-r--r--
First public contribution.
     1 # Copyright (c) 2012 Stéphane Lenclud.
     2 # All rights reserved.
     3 # This component and the accompanying materials are made available
     4 # under the terms of the License "Eclipse Public License v1.0"
     5 # which accompanies this distribution, and is available
     6 # at the URL "http://www.eclipse.org/legal/epl-v10.html".
     7 #
     8 # Initial Contributors:
     9 # Stéphane Lenclud.
    10 #
    11 
    12 ####################
    13 push_target(emulator)
    14 ####################
    15 
    16 #-------------------------------------------------------------------
    17 #Add this *.cmake file to our source tree
    18 #-------------------------------------------------------------------
    19 add_cmake_source()
    20 #Make sure all the output from all projects will go in one place
    21 set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/../bin)
    22 #Visual Studio IDE folders
    23 source_group(Sources REGULAR_EXPRESSION ".+\\.cpp$")
    24 source_group(Includes REGULAR_EXPRESSION ".+\\.h$") 	
    25 source_group(Def REGULAR_EXPRESSION ".+\\.def$") 	
    26 #-------------------------------------------------------------------
    27 
    28 
    29 #-------------------------------------------------------------------
    30 #Add our sources
    31 #-------------------------------------------------------------------
    32 set (sourcepath ./epoc/win32/)
    33 add_source(emulator.cpp)
    34 #DEF file messing things up!
    35 #set (sourcepath ../bwins/)
    36 #add_source(emulatoru.def)
    37 #-------------------------------------------------------------------
    38 
    39 
    40 #-------------------------------------------------------------------
    41 #Define our source and target
    42 #-------------------------------------------------------------------
    43 get_source(source)
    44 add_library (emulator SHARED ${source})											
    45 target_link_libraries(emulator 
    46 						ekll
    47 						kernel32) #win32
    48 #-------------------------------------------------------------------
    49 
    50 
    51 ### EMULATOR: used by euser and kernel for emulation
    52 #add_library (emulator SHARED ../euser/epoc/win32/emulator.cpp) #Compile the KLIB target entry point which is l_entry.cpp:  ../kernel/win32/l_entry.cpp
    53 #set_target_properties(emulator PROPERTIES COMPILE_FLAGS "/Zl") #No default library
    54 #set_target_properties(emulator PROPERTIES LINK_FLAGS "/ENTRY:_Win32DllMain") #Change the entry point
    55 
    56 
    57 
    58 #-------------------------------------------------------------------
    59 #Fix up include directories
    60 #-------------------------------------------------------------------
    61 system_include(/epoc32/include)
    62 system_include(/epoc32/include/platform)
    63 user_include(../include)
    64 #-------------------------------------------------------------------
    65 
    66 
    67 #-------------------------------------------------------------------
    68 #Fix up compiler defines
    69 #-------------------------------------------------------------------
    70 #add_define(SYMBIAN_TRACE_SYSTEM_INCLUDE)
    71 #add_define(SYMBIAN_F32_ENHANCED_CHANGE_NOTIFICATION)
    72 #add_define(__EXPORT_MEMCPY__)
    73 #add_define(__MEMMODEL_EMUL_SINGLE_HOST_PROCESS__)				
    74 #add_define(__IN_KERNEL__)
    75 #add_define(__KERNEL_MODE__)
    76 #-------------------------------------------------------------------
    77 
    78 
    79 ####################
    80 pop_target(emulator)
    81 ####################
    82 
    83 
    84