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/*
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* Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of the License "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: AnimationTrack implementation
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*
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*/
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/*!
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* \internal
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* \file
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* \brief AnimationTrack implementation
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*/
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#ifndef M3G_CORE_INCLUDE
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# error included by m3g_core.c; do not compile separately.
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#endif
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#include "m3g_animationtrack.h"
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#include "m3g_keyframesequence.h"
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#include "m3g_memory.h"
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/*----------------------------------------------------------------------
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* Internal functions
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*--------------------------------------------------------------------*/
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/*!
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* \internal
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* \brief Destroys this AnimationTrack object.
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*
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* \param obj AnimationTrack object
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*/
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static void m3gDestroyAnimationTrack(Object *obj)
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{
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AnimationTrack *animTrack = (AnimationTrack *) obj;
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M3G_VALIDATE_OBJECT(animTrack);
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M3G_ASSIGN_REF(animTrack->sequence, NULL);
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M3G_ASSIGN_REF(animTrack->controller, NULL);
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m3gDestroyObject(&animTrack->object);
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}
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/*!
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* \internal
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* \brief Calculates animation track contribution.
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*
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* \param track AnimationTrack object
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* \param time current world time
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* \param accumSamples accumulated samples
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* \param sampleInfo sample information
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*/
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static void m3gGetContribution(const AnimationTrack *track, M3Gint time,
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M3Gfloat *accumSamples, SampleInfo *sampleInfo)
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{
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if (track->controller == NULL || !m3gIsActive(track->controller, time)) {
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sampleInfo->weight = 0;
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sampleInfo->validity = (track->controller ?
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m3gTimeToActivation(track->controller, time) :
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0x7FFFFFFF);
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if (sampleInfo->validity < 1)
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sampleInfo->validity = 1;
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return;
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}
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{
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M3Gfloat stackSampleVector[4];
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Interface *m3g = M3G_INTERFACE(track);
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M3Gint i, sampleTime, sampleValidity;
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M3Gfloat weight;
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M3Gint sampleLength = m3gGetNumComponents(track->sequence);
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M3Gfloat *sample;
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/* Before sampling, make sure that this track has some effect
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* on the end result */
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weight = m3gGetWeight(track->controller);
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sampleInfo->weight = weight;
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if (weight <= 0.0f) {
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sampleInfo->validity = 0x7FFFFFFF;
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return;
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}
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/* We use the stack-allocated sample vector by default, but
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* the MORPH_WEIGHTS target may have more than 4 components,
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* in which case we resort to the global temp vector. This
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* means that the temp vector can not be used in the keyframe
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* sampling code, but it doesn't seem likely that it would be
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* needed there. */
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if (sampleLength > 4) {
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sample = (M3Gfloat*) m3gAllocTemp(m3g, (M3Gsize) sampleLength * sizeof(M3Gfloat));
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if (!sample) {
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sampleInfo->validity = 0;
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return; /* automatic out-of-memory error */
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}
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}
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else {
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sample = stackSampleVector;
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}
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sampleTime = m3gRoundToInt(m3gGetPosition(track->controller, time));
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sampleValidity = m3gGetSample(track->sequence, sampleTime, sample);
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sampleInfo->validity = sampleValidity;
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/* Only bother if there was no error in GetSample... */
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if (sampleValidity > 0) {
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/* Resolve the validity time of the sample */
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sampleValidity = m3gTimeToDeactivation(track->controller, time);
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if (sampleValidity < sampleInfo->validity) {
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sampleInfo->validity = sampleValidity;
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}
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/* Add the weighted sample to the accumulated value
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* and return */
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for (i = 0; i < sampleLength; ++i) {
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accumSamples[i] = m3gAdd(accumSamples[i],
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m3gMul(sample[i], weight));
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}
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}
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if (sample != stackSampleVector) {
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m3gFreeTemp(m3g);
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}
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}
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}
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/*!
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* \internal
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* \brief Checks animation property size.
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*
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* \param m3g M3G interface
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* \param property animation property
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* \param numComponents number of components
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* \retval M3G_TRUE valid size for property
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* \retval M3G_FALSE invalid size for property
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*/
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static M3Gbool m3gIsValidSize(Interface *m3g, M3Gint property, M3Gint numComponents)
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{
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switch (property) {
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case M3G_ANIM_ALPHA:
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case M3G_ANIM_DENSITY:
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case M3G_ANIM_FAR_DISTANCE:
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case M3G_ANIM_FIELD_OF_VIEW:
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case M3G_ANIM_INTENSITY:
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case M3G_ANIM_NEAR_DISTANCE:
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case M3G_ANIM_PICKABILITY:
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case M3G_ANIM_SHININESS:
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case M3G_ANIM_SPOT_ANGLE:
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case M3G_ANIM_SPOT_EXPONENT:
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case M3G_ANIM_VISIBILITY:
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return (numComponents == 1);
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case M3G_ANIM_CROP:
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return (numComponents == 2 || numComponents == 4);
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case M3G_ANIM_COLOR:
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case M3G_ANIM_AMBIENT_COLOR:
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case M3G_ANIM_DIFFUSE_COLOR:
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case M3G_ANIM_EMISSIVE_COLOR:
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case M3G_ANIM_SPECULAR_COLOR:
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return (numComponents == 3);
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case M3G_ANIM_TRANSLATION:
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return (numComponents == 3);
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case M3G_ANIM_ORIENTATION:
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return (numComponents == 4);
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case M3G_ANIM_SCALE:
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return (numComponents == 1 || numComponents == 3);
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case M3G_ANIM_MORPH_WEIGHTS:
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return (numComponents > 0);
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default:
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m3gRaiseError(m3g, M3G_INVALID_ENUM);
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}
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return M3G_FALSE;
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}
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/*!
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* \internal
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* \brief Overloaded Object3D method.
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*
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* \param self AnimationTrack object
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* \param references array of reference objects
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* \return number of references
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*/
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static M3Gint m3gAnimationTrackDoGetReferences(Object *self, Object **references)
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{
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AnimationTrack *track = (AnimationTrack *) self;
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M3Gint num = m3gObjectDoGetReferences(self, references);
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if (track->sequence != NULL) {
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if (references != NULL)
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references[num] = (Object *)track->sequence;
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num++;
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}
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if (track->controller != NULL) {
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if (references != NULL)
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references[num] = (Object *)track->controller;
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num++;
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}
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return num;
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}
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/*!
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* \internal
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* \brief Overloaded Object3D method
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*/
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static Object *m3gAnimationTrackFindID(Object *self, M3Gint userID)
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{
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AnimationTrack *track = (AnimationTrack *) self;
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Object *found = m3gObjectFindID(self, userID);
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if (!found && track->sequence != NULL) {
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found = m3gFindID((Object*) track->sequence, userID);
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}
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if (!found && track->controller != NULL) {
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found = m3gFindID((Object*) track->controller, userID);
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}
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return found;
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}
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/*!
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* \internal
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* \brief Overloaded Object3D method.
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*
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* \param originalObj original AnimationTrack object
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* \param cloneObj pointer to cloned AnimationTrack object
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* \param pairs array for all object-duplicate pairs
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* \param numPairs number of pairs
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*/
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static M3Gbool m3gAnimationTrackDuplicate(const Object *originalObj,
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Object **cloneObj,
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Object **pairs,
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M3Gint *numPairs)
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{
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AnimationTrack *original = (AnimationTrack *)originalObj;
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AnimationTrack *clone =
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(AnimationTrack *)m3gCreateAnimationTrack(originalObj->interface,
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original->sequence,
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original->property);
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*cloneObj = (Object *)clone;
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if (*cloneObj == NULL) {
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return M3G_FALSE;
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}
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if(m3gObjectDuplicate(originalObj, cloneObj, pairs, numPairs)) {
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M3G_ASSIGN_REF(clone->controller, original->controller);
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return M3G_TRUE;
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}
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else {
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return M3G_FALSE;
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}
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}
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/*----------------------------------------------------------------------
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* Virtual function table
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*--------------------------------------------------------------------*/
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static const ObjectVFTable m3gvf_AnimationTrack = {
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m3gObjectApplyAnimation,
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m3gObjectIsCompatible,
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m3gObjectUpdateProperty,
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m3gAnimationTrackDoGetReferences,
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m3gAnimationTrackFindID,
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m3gAnimationTrackDuplicate,
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m3gDestroyAnimationTrack
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};
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/*----------------------------------------------------------------------
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* Public API functions
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*--------------------------------------------------------------------*/
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/*!
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* \brief Creates a new AnimationTrack with default values
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*
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* \param hInterface M3G interface
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* \param hSequence KeyframeSequence object
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* \param property target animation property
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* \retval AnimationTrack new AnimationTrack object
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* \retval NULL AnimationTrack creating failed
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*/
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M3G_API M3GAnimationTrack m3gCreateAnimationTrack(M3GInterface hInterface,
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M3GKeyframeSequence hSequence,
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M3Gint property)
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{
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KeyframeSequence *sequence = (KeyframeSequence *)hSequence;
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Interface *m3g = (Interface *) hInterface;
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M3G_VALIDATE_INTERFACE(m3g);
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/* Check for invalid arguments */
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if (sequence == NULL) {
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m3gRaiseError(m3g, M3G_NULL_POINTER);
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return NULL;
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}
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if (property < M3G_ANIM_ALPHA || property > M3G_ANIM_VISIBILITY) {
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m3gRaiseError(m3g, M3G_INVALID_ENUM);
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return NULL;
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}
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if (!m3gIsValidSize(m3g, property, m3gGetNumComponents(sequence))) {
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m3gRaiseError(m3g, M3G_INVALID_VALUE);
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return NULL;
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}
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/* Allocate and initialize the object */
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{
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AnimationTrack *track = m3gAllocZ(m3g, sizeof(AnimationTrack));
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if (track != NULL) {
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M3G_ASSIGN_REF(track->sequence, sequence);
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track->property = property;
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m3gInitObject(&track->object, m3g, M3G_CLASS_ANIMATION_TRACK);
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}
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return track;
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}
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}
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/*!
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* \brief Get animation controller.
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*
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* \param hTrack AnimationTrack object
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* \retval AnimationController object
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*/
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M3G_API M3GAnimationController m3gGetController(M3GAnimationTrack hTrack)
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{
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AnimationTrack *track = (AnimationTrack *) hTrack;
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M3G_VALIDATE_OBJECT(track);
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return track->controller;
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}
|
sl@0
|
344 |
|
sl@0
|
345 |
/*!
|
sl@0
|
346 |
* \brief Get key frame sequence.
|
sl@0
|
347 |
*
|
sl@0
|
348 |
* \param hTrack AnimationTrack object
|
sl@0
|
349 |
* \retval KeyframeSequence object
|
sl@0
|
350 |
*/
|
sl@0
|
351 |
M3G_API M3GKeyframeSequence m3gGetSequence(M3GAnimationTrack hTrack)
|
sl@0
|
352 |
{
|
sl@0
|
353 |
AnimationTrack *track = (AnimationTrack *) hTrack;
|
sl@0
|
354 |
M3G_VALIDATE_OBJECT(track);
|
sl@0
|
355 |
|
sl@0
|
356 |
return track->sequence;
|
sl@0
|
357 |
}
|
sl@0
|
358 |
|
sl@0
|
359 |
/*!
|
sl@0
|
360 |
* \brief Get animation target property.
|
sl@0
|
361 |
*
|
sl@0
|
362 |
* \param hTrack AnimationTrack object
|
sl@0
|
363 |
* \retval target property
|
sl@0
|
364 |
*/
|
sl@0
|
365 |
M3G_API M3Gint m3gGetTargetProperty(M3GAnimationTrack hTrack)
|
sl@0
|
366 |
{
|
sl@0
|
367 |
AnimationTrack *track = (AnimationTrack *) hTrack;
|
sl@0
|
368 |
M3G_VALIDATE_OBJECT(track);
|
sl@0
|
369 |
|
sl@0
|
370 |
return track->property;
|
sl@0
|
371 |
}
|
sl@0
|
372 |
|
sl@0
|
373 |
/*!
|
sl@0
|
374 |
* \brief Set animation controller.
|
sl@0
|
375 |
*
|
sl@0
|
376 |
* \param hTrack AnimationTrack object
|
sl@0
|
377 |
* \param hController AnimationController object
|
sl@0
|
378 |
*/
|
sl@0
|
379 |
M3G_API void m3gSetController(M3GAnimationTrack hTrack,
|
sl@0
|
380 |
M3GAnimationController hController)
|
sl@0
|
381 |
{
|
sl@0
|
382 |
AnimationTrack *track = (AnimationTrack *) hTrack;
|
sl@0
|
383 |
M3G_VALIDATE_OBJECT(track);
|
sl@0
|
384 |
|
sl@0
|
385 |
M3G_ASSIGN_REF(track->controller, hController);
|
sl@0
|
386 |
}
|
sl@0
|
387 |
|