epoc32/include/tools/stlport/stl/_heap.c
author William Roberts <williamr@symbian.org>
Wed, 31 Mar 2010 12:33:34 +0100
branchSymbian3
changeset 4 837f303aceeb
permissions -rw-r--r--
Current Symbian^3 public API header files (from PDK 3.0.h)
This is the epoc32/include tree with the "platform" subtrees removed, and
all but a selected few mbg and rsg files removed.
     1 /*
     2  *
     3  *
     4  * Copyright (c) 1994
     5  * Hewlett-Packard Company
     6  *
     7  * Copyright (c) 1996,1997
     8  * Silicon Graphics Computer Systems, Inc.
     9  *
    10  * Copyright (c) 1997
    11  * Moscow Center for SPARC Technology
    12  *
    13  * Copyright (c) 1999
    14  * Boris Fomitchev
    15  *
    16  * This material is provided "as is", with absolutely no warranty expressed
    17  * or implied. Any use is at your own risk.
    18  *
    19  * Permission to use or copy this software for any purpose is hereby granted
    20  * without fee, provided the above notices are retained on all copies.
    21  * Permission to modify the code and to distribute modified code is granted,
    22  * provided the above notices are retained, and a notice that the code was
    23  * modified is included with the above copyright notice.
    24  *
    25  */
    26 #ifndef _STLP_HEAP_C
    27 #define _STLP_HEAP_C
    28 
    29 #ifndef _STLP_INTERNAL_HEAP_H
    30 # include <stl/_heap.h>
    31 #endif
    32 
    33 #ifndef _STLP_INTERNAL_ITERATOR_BASE_H
    34 # include <stl/_iterator_base.h>
    35 #endif
    36 
    37 _STLP_BEGIN_NAMESPACE
    38 
    39 template <class _RandomAccessIterator, class _Distance, class _Tp>
    40 _STLP_INLINE_LOOP
    41 void
    42 __push_heap(_RandomAccessIterator __first,
    43             _Distance __holeIndex, _Distance __topIndex, _Tp __val)
    44 {
    45   _Distance __parent = (__holeIndex - 1) / 2;
    46   while (__holeIndex > __topIndex && *(__first + __parent) < __val) {
    47     *(__first + __holeIndex) = *(__first + __parent);
    48     __holeIndex = __parent;
    49     __parent = (__holeIndex - 1) / 2;
    50   }
    51   *(__first + __holeIndex) = __val;
    52 }
    53 
    54 template <class _RandomAccessIterator, class _Distance, class _Tp>
    55 inline void
    56 __push_heap_aux(_RandomAccessIterator __first,
    57                 _RandomAccessIterator __last, _Distance*, _Tp*)
    58 {
    59   __push_heap(__first, _Distance((__last - __first) - 1), _Distance(0),
    60               _Tp(*(__last - 1)));
    61 }
    62 
    63 template <class _RandomAccessIterator>
    64 void
    65 push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
    66 {
    67   __push_heap_aux(__first, __last,
    68                   _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator), _STLP_VALUE_TYPE(__first, _RandomAccessIterator));
    69 }
    70 
    71 
    72 template <class _RandomAccessIterator, class _Distance, class _Tp,
    73           class _Compare>
    74 _STLP_INLINE_LOOP
    75 void
    76 __push_heap(_RandomAccessIterator __first, _Distance __holeIndex,
    77             _Distance __topIndex, _Tp __val, _Compare __comp)
    78 {
    79   _Distance __parent = (__holeIndex - 1) / 2;
    80   while (__holeIndex > __topIndex && __comp(*(__first + __parent), __val)) {
    81     _STLP_VERBOSE_ASSERT(!__comp(__val, *(__first + __parent)), _StlMsg_INVALID_STRICT_WEAK_PREDICATE)
    82     *(__first + __holeIndex) = *(__first + __parent);
    83     __holeIndex = __parent;
    84     __parent = (__holeIndex - 1) / 2;
    85   }
    86   *(__first + __holeIndex) = __val;
    87 }
    88 
    89 template <class _RandomAccessIterator, class _Compare,
    90           class _Distance, class _Tp>
    91 inline void
    92 __push_heap_aux(_RandomAccessIterator __first,
    93                 _RandomAccessIterator __last, _Compare __comp,
    94                 _Distance*, _Tp*)
    95 {
    96   __push_heap(__first, _Distance((__last - __first) - 1), _Distance(0),
    97               _Tp(*(__last - 1)), __comp);
    98 }
    99 
   100 template <class _RandomAccessIterator, class _Compare>
   101 void
   102 push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
   103           _Compare __comp)
   104 {
   105   __push_heap_aux(__first, __last, __comp,
   106                   _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator), _STLP_VALUE_TYPE(__first, _RandomAccessIterator));
   107 }
   108 
   109 template <class _RandomAccessIterator, class _Distance, class _Tp>
   110 void
   111 __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
   112               _Distance __len, _Tp __val) {
   113   _Distance __topIndex = __holeIndex;
   114   _Distance __secondChild = 2 * __holeIndex + 2;
   115   while (__secondChild < __len) {
   116     if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
   117       __secondChild--;
   118     *(__first + __holeIndex) = *(__first + __secondChild);
   119     __holeIndex = __secondChild;
   120     __secondChild = 2 * (__secondChild + 1);
   121   }
   122   if (__secondChild == __len) {
   123     *(__first + __holeIndex) = *(__first + (__secondChild - 1));
   124     __holeIndex = __secondChild - 1;
   125   }
   126   __push_heap(__first, __holeIndex, __topIndex, __val);
   127 }
   128 
   129 
   130 template <class _RandomAccessIterator, class _Tp>
   131 inline void
   132 __pop_heap_aux(_RandomAccessIterator __first, _RandomAccessIterator __last, _Tp*) {
   133   __pop_heap(__first, __last - 1, __last - 1,
   134              _Tp(*(__last - 1)), _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator));
   135 }
   136 
   137 template <class _RandomAccessIterator>
   138 void pop_heap(_RandomAccessIterator __first,
   139         _RandomAccessIterator __last) {
   140   __pop_heap_aux(__first, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIterator));
   141 }
   142 
   143 template <class _RandomAccessIterator, class _Distance,
   144           class _Tp, class _Compare>
   145 void
   146 __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
   147               _Distance __len, _Tp __val, _Compare __comp)
   148 {
   149   _Distance __topIndex = __holeIndex;
   150   _Distance __secondChild = 2 * __holeIndex + 2;
   151   while (__secondChild < __len) {
   152     if (__comp(*(__first + __secondChild), *(__first + (__secondChild - 1)))) {
   153       _STLP_VERBOSE_ASSERT(!__comp(*(__first + (__secondChild - 1)), *(__first + __secondChild)),
   154                            _StlMsg_INVALID_STRICT_WEAK_PREDICATE)
   155       __secondChild--;
   156     }
   157     *(__first + __holeIndex) = *(__first + __secondChild);
   158     __holeIndex = __secondChild;
   159     __secondChild = 2 * (__secondChild + 1);
   160   }
   161   if (__secondChild == __len) {
   162     *(__first + __holeIndex) = *(__first + (__secondChild - 1));
   163     __holeIndex = __secondChild - 1;
   164   }
   165   __push_heap(__first, __holeIndex, __topIndex, __val, __comp);
   166 }
   167 
   168 
   169 template <class _RandomAccessIterator, class _Tp, class _Compare>
   170 inline void
   171 __pop_heap_aux(_RandomAccessIterator __first,
   172                _RandomAccessIterator __last, _Tp*, _Compare __comp)
   173 {
   174   __pop_heap(__first, __last - 1, __last - 1, _Tp(*(__last - 1)), __comp,
   175              _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator));
   176 }
   177 
   178 
   179 template <class _RandomAccessIterator, class _Compare>
   180 void
   181 pop_heap(_RandomAccessIterator __first,
   182          _RandomAccessIterator __last, _Compare __comp)
   183 {
   184     __pop_heap_aux(__first, __last, _STLP_VALUE_TYPE(__first, _RandomAccessIterator), __comp);
   185 }
   186 
   187 template <class _RandomAccessIterator, class _Tp, class _Distance>
   188 _STLP_INLINE_LOOP
   189 void
   190 __make_heap(_RandomAccessIterator __first,
   191             _RandomAccessIterator __last, _Tp*, _Distance*)
   192 {
   193   if (__last - __first < 2) return;
   194   _Distance __len = __last - __first;
   195   _Distance __parent = (__len - 2)/2;
   196 
   197   for (;;) {
   198     __adjust_heap(__first, __parent, __len, _Tp(*(__first + __parent)));
   199     if (__parent == 0) return;
   200     __parent--;
   201   }
   202 }
   203 
   204 template <class _RandomAccessIterator>
   205 void
   206 make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
   207 {
   208   __make_heap(__first, __last,
   209               _STLP_VALUE_TYPE(__first, _RandomAccessIterator), _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator));
   210 }
   211 
   212 template <class _RandomAccessIterator, class _Compare,
   213           class _Tp, class _Distance>
   214 _STLP_INLINE_LOOP
   215 void
   216 __make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
   217             _Compare __comp, _Tp*, _Distance*)
   218 {
   219   if (__last - __first < 2) return;
   220   _Distance __len = __last - __first;
   221   _Distance __parent = (__len - 2)/2;
   222 
   223   for (;;) {
   224     __adjust_heap(__first, __parent, __len, _Tp(*(__first + __parent)),
   225                   __comp);
   226     if (__parent == 0) return;
   227     __parent--;
   228   }
   229 }
   230 
   231 template <class _RandomAccessIterator, class _Compare>
   232 void
   233 make_heap(_RandomAccessIterator __first,
   234           _RandomAccessIterator __last, _Compare __comp)
   235 {
   236   __make_heap(__first, __last, __comp,
   237               _STLP_VALUE_TYPE(__first, _RandomAccessIterator), _STLP_DISTANCE_TYPE(__first, _RandomAccessIterator));
   238 }
   239 
   240 _STLP_END_NAMESPACE
   241 
   242 #endif /*  _STLP_HEAP_C */
   243 
   244 // Local Variables:
   245 // mode:C++
   246 // End: