epoc32/include/imageprocessor/imageprocessoroverlay.h
author William Roberts <williamr@symbian.org>
Wed, 31 Mar 2010 12:33:34 +0100
branchSymbian3
changeset 4 837f303aceeb
permissions -rw-r--r--
Current Symbian^3 public API header files (from PDK 3.0.h)
This is the epoc32/include tree with the "platform" subtrees removed, and
all but a selected few mbg and rsg files removed.
     1 // Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
     2 // All rights reserved.
     3 // This component and the accompanying materials are made available
     4 // under the terms of "Eclipse Public License v1.0"
     5 // which accompanies this distribution, and is available
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
     7 //
     8 // Initial Contributors:
     9 // Nokia Corporation - initial contribution.
    10 //
    11 // Contributors:
    12 //
    13 // Description:
    14 //
    15 
    16 /**
    17  @file
    18  @publishedAll 
    19  @released 
    20 */
    21 
    22 #ifndef __IMAGE_PROCESSOR_OVERLAY_H__
    23 #define __IMAGE_PROCESSOR_OVERLAY_H__
    24 
    25 #include <e32base.h>
    26 #include <gdi.h>
    27 
    28 class CFbsBitmap;
    29 class CImageFrame;
    30 class RFile;
    31 class TMMSource;
    32 
    33 namespace ImageProcessor
    34 	{
    35 
    36 class CImageProcessorImpl;
    37 class CImageProcessorDrmInput;
    38 	
    39 namespace Plugin
    40 	{
    41 	class MOverlay;
    42 	}
    43 
    44 /**
    45 This class provides image overlay functionality.
    46 
    47 Before overlay effects are applied, SetInputL should be called to specify the input overlay image.
    48 
    49 The overlay effect can be applied by:
    50 
    51 -# Begin overlay by calling BeginL(). 
    52 -# Adjust overlay parameters (optional) by calling SetL(aSize, aPosition, aAngle), possibly several times.
    53 -# Signal final placement of overlay by calling EndL(). 
    54 	.
    55 
    56 Between step 1 and 3, no other effects or operations may be carried out i.e. the overlay has to be 
    57 concluded/ended before proceeding to apply other effects.
    58 
    59 @publishedAll
    60 @released
    61 */
    62 class TOverlay
    63 	{
    64 public:
    65 	IMPORT_C void SupportedInputFormatsL(RArray<TUid>& aFormats) const;
    66 	IMPORT_C void SupportedInputSubFormatsL(TUid aFormat, RArray<TUid>& aSubFormats) const;
    67 	IMPORT_C void SupportedInputImageFrameFormatsL(RArray<TUid>& aFormats) const;
    68 	IMPORT_C void SupportedInputDisplayModesL(RArray<TDisplayMode>& aDisplayModes) const;
    69 	
    70 	IMPORT_C void SetInputL(const TDesC& aFilename, const TUid& aFormat = KNullUid, const TUid& aSubFormat = KNullUid);
    71 	IMPORT_C void SetInputL(RFile& aFile, const TUid& aFormat = KNullUid, const TUid& aSubFormat = KNullUid);
    72 	IMPORT_C void SetInputL(TMMSource& aDrmFile, const TUid& aFormat = KNullUid, const TUid& aSubFormat = KNullUid);
    73 	IMPORT_C void SetInputL(const TDesC8& aBuffer, const TUid& aFormat = KNullUid, const TUid& aSubFormat = KNullUid);
    74 	IMPORT_C void SetInputL(const CFbsBitmap& aBitmap, const CFbsBitmap* aMask = NULL);
    75 	IMPORT_C void SetInputL(const CImageFrame& aPixelBuffer);
    76 
    77 	IMPORT_C void BeginL();
    78 	IMPORT_C void SetL(const TSize &aSize, const TPoint &aPosition = TPoint(0,0), TReal32 aAngle = 0);
    79 	IMPORT_C void SetL(TReal32 aScaleX = 1.0, TReal32 aScaleY = 1.0, const TPoint &aPosition = TPoint(0,0), TReal32 aAngle = 0);
    80 	IMPORT_C void EndL();
    81 	IMPORT_C void ResetL();
    82 	
    83 	IMPORT_C TPoint	PositionL() const;
    84 	IMPORT_C TSize	SizeL() const;
    85 	IMPORT_C TReal32 AngleL() const;
    86 	IMPORT_C void GetScaleL(TReal32& aScaleX, TReal32& aScaleY) const;
    87 		
    88 private:
    89 	friend class CImageProcessorImpl;
    90 	TOverlay(Plugin::MOverlay& aOverlayImpl, CImageProcessorImpl& aImageProcessorImpl);
    91 	
    92 	TBool iIsActive;
    93 	TBool iIsInputSet;
    94 
    95 	CImageProcessorImpl& iImageProcessorImpl;
    96 	Plugin::MOverlay& iOverlayImpl;
    97 	TInt iReserved; // future proof
    98 	};
    99 
   100 	}
   101 
   102 #endif //__IMAGE_PROCESSOR_PREVIEW_H__