epoc32/include/mw/coecoloruse.h
branchSymbian2
changeset 3 e1b950c65cb4
parent 2 2fe1408b6811
child 4 837f303aceeb
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/epoc32/include/mw/coecoloruse.h	Wed Mar 31 12:27:01 2010 +0100
     1.3 @@ -0,0 +1,122 @@
     1.4 +// Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
     1.5 +// All rights reserved.
     1.6 +// This component and the accompanying materials are made available
     1.7 +// under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
     1.8 +// which accompanies this distribution, and is available
     1.9 +// at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
    1.10 +//
    1.11 +// Initial Contributors:
    1.12 +// Nokia Corporation - initial contribution.
    1.13 +//
    1.14 +// Contributors:
    1.15 +//
    1.16 +// Description:
    1.17 +//
    1.18 +
    1.19 +#ifndef __COECOLORUSE_H__
    1.20 +#define __COECOLORUSE_H__
    1.21 +
    1.22 +#include <e32std.h>
    1.23 +
    1.24 +/** Logical colour used when drawing in controls.
    1.25 +
    1.26 +This class pairs a logical colour value with an explanation of how it is used 
    1.27 +when drawing a control. The explanation is in terms of categories of use, e.g. 
    1.28 +in the TGround category, the colour can used for either the foreground or 
    1.29 +background. 
    1.30 +
    1.31 +@publishedAll 
    1.32 +@released */
    1.33 +class TCoeColorUse
    1.34 +    {
    1.35 +public:
    1.36 +	/** Foreground and background category flags */
    1.37 +	enum TGround
    1.38 +		{
    1.39 +		/** The logical colour is used to draw the control when it is in the foreground. */
    1.40 +		EFore=0x01,
    1.41 +		/** The logical colour is used to draw the control when it is in the background. */
    1.42 +		EBack=0x02
    1.43 +		};
    1.44 +
    1.45 +	/** Flags that control the area in which colour is used. */
    1.46 +	enum TAreas
    1.47 +		{
    1.48 +		/** The logical colour is used to draw a control's contents. */
    1.49 +		EContents=0x10,
    1.50 +		/** The logical colour is used to draw a control's highlighted contents. */
    1.51 +		EHighlights=0x20,
    1.52 +		/** The logical colour is used to draw a control's surrounds. */
    1.53 +		ESurrounds=0x40,
    1.54 +		/** The logical colour is used to draw a control's borders. */
    1.55 +		EBorders=0x80
    1.56 +		};
    1.57 +
    1.58 +	/** Focus category flags */
    1.59 +	enum TFocus
    1.60 +		{
    1.61 +		/** The logical colour is used to draw the control when active and either focused 
    1.62 +		or unfocused. */
    1.63 +		EActive=0x100,
    1.64 +		/** The logical colour is used to draw the control when dimmed and either focused 
    1.65 +		or unfocused. */
    1.66 +		EDimmed=0x200,
    1.67 +		/** The logical colour is used to draw the control when it is shadowed. */
    1.68 +		EShadowed=0x400,	
    1.69 +		/** The logical colour is used to draw the control when focused and pressed. */
    1.70 +		EPressed=0x800
    1.71 +		};
    1.72 +
    1.73 +	/** State category flags */
    1.74 +	enum TState
    1.75 +		{
    1.76 +		/** The logical colour is used to draw the control in the normal state. */
    1.77 +		ENormal=0x1000,
    1.78 +		/** The logical colour is used to draw the control in the set state. */
    1.79 +		ESet=0x2000,
    1.80 +		/** The logical colour is used to draw the control in the checked state. */
    1.81 +		EChecked=0x4000
    1.82 +		};
    1.83 +
    1.84 +	/** Tone flags */
    1.85 +	enum TTones
    1.86 +		{
    1.87 +		/** The logical colour is used to draw the control in neutral tones. */
    1.88 +		ENeutral=0x10000,
    1.89 +		/** The logical colour is used to draw the control in light tones. */
    1.90 +		ELight=0x20000,
    1.91 +		/** The logical colour is used to draw the control in midlight tones. */
    1.92 +		EMidLight=0x40000,
    1.93 +		/** The logical colour is used to draw the control in mid tones. */
    1.94 +		EMid=0x80000,
    1.95 +		/** The logical colour is used to draw the control in dark tones. */
    1.96 +		EDark=0x100000
    1.97 +		};
    1.98 +public:
    1.99 +	IMPORT_C TCoeColorUse();
   1.100 +	//
   1.101 +	IMPORT_C void SetUse(TInt aUse);
   1.102 +	IMPORT_C void SetLogicalColor(TInt aLogicalColor);
   1.103 +	IMPORT_C TInt LogicalColor() const;
   1.104 +	IMPORT_C TInt Use() const;
   1.105 +	//
   1.106 +	IMPORT_C TBool IsForeground() const;
   1.107 +	IMPORT_C TBool IsBackground() const;
   1.108 +	//
   1.109 +	IMPORT_C TBool IsContents() const;
   1.110 +	IMPORT_C TBool IsHighlights() const;
   1.111 +	IMPORT_C TBool IsSurrounds() const;
   1.112 +	IMPORT_C TBool IsBorders() const;
   1.113 +	IMPORT_C TBool IsActive() const;
   1.114 +	IMPORT_C TBool IsDimmed() const;
   1.115 +	IMPORT_C TBool IsPressed() const;
   1.116 +	IMPORT_C TBool IsNormal() const;
   1.117 +	IMPORT_C TBool IsSet() const;
   1.118 +private:
   1.119 +    TInt iLogicalColor;
   1.120 +	TInt iUse;
   1.121 +	TInt iTCoeColorUse_Reserved1;
   1.122 +    };
   1.123 +
   1.124 +
   1.125 +#endif // __COECOLORUSE_H__