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// Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
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// which accompanies this distribution, and is available
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// at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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#ifndef __COECOLORUSE_H__
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#define __COECOLORUSE_H__
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#include <e32std.h>
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/** Logical colour used when drawing in controls.
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This class pairs a logical colour value with an explanation of how it is used
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when drawing a control. The explanation is in terms of categories of use, e.g.
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in the TGround category, the colour can used for either the foreground or
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background.
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@publishedAll
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@released */
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class TCoeColorUse
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{
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public:
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/** Foreground and background category flags */
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enum TGround
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{
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/** The logical colour is used to draw the control when it is in the foreground. */
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EFore=0x01,
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/** The logical colour is used to draw the control when it is in the background. */
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EBack=0x02
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};
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/** Flags that control the area in which colour is used. */
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enum TAreas
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{
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/** The logical colour is used to draw a control's contents. */
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EContents=0x10,
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/** The logical colour is used to draw a control's highlighted contents. */
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EHighlights=0x20,
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/** The logical colour is used to draw a control's surrounds. */
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ESurrounds=0x40,
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/** The logical colour is used to draw a control's borders. */
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EBorders=0x80
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};
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/** Focus category flags */
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enum TFocus
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{
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/** The logical colour is used to draw the control when active and either focused
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or unfocused. */
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EActive=0x100,
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/** The logical colour is used to draw the control when dimmed and either focused
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or unfocused. */
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EDimmed=0x200,
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/** The logical colour is used to draw the control when it is shadowed. */
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EShadowed=0x400,
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/** The logical colour is used to draw the control when focused and pressed. */
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EPressed=0x800
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};
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/** State category flags */
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enum TState
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{
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/** The logical colour is used to draw the control in the normal state. */
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ENormal=0x1000,
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/** The logical colour is used to draw the control in the set state. */
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ESet=0x2000,
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/** The logical colour is used to draw the control in the checked state. */
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EChecked=0x4000
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};
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/** Tone flags */
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enum TTones
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{
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/** The logical colour is used to draw the control in neutral tones. */
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ENeutral=0x10000,
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/** The logical colour is used to draw the control in light tones. */
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ELight=0x20000,
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/** The logical colour is used to draw the control in midlight tones. */
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EMidLight=0x40000,
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/** The logical colour is used to draw the control in mid tones. */
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EMid=0x80000,
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/** The logical colour is used to draw the control in dark tones. */
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EDark=0x100000
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};
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public:
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IMPORT_C TCoeColorUse();
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//
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IMPORT_C void SetUse(TInt aUse);
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IMPORT_C void SetLogicalColor(TInt aLogicalColor);
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IMPORT_C TInt LogicalColor() const;
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IMPORT_C TInt Use() const;
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//
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IMPORT_C TBool IsForeground() const;
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IMPORT_C TBool IsBackground() const;
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//
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IMPORT_C TBool IsContents() const;
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IMPORT_C TBool IsHighlights() const;
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IMPORT_C TBool IsSurrounds() const;
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IMPORT_C TBool IsBorders() const;
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IMPORT_C TBool IsActive() const;
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IMPORT_C TBool IsDimmed() const;
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IMPORT_C TBool IsPressed() const;
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IMPORT_C TBool IsNormal() const;
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IMPORT_C TBool IsSet() const;
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private:
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TInt iLogicalColor;
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TInt iUse;
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TInt iTCoeColorUse_Reserved1;
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};
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#endif // __COECOLORUSE_H__
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