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/*
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* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: This is the definition of the orientation effect baseclass.
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*
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*
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*/
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#ifndef CORIENTATION_H
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#define CORIENTATION_H
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// INCLUDES
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#include <e32base.h>
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#include <AudioEffectBase.h>
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#include <OrientationData.h>
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#include <MCustomInterface.h>
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// CLASS DECLARATION
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/**
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* This is the orientation effect base class.
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*
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* @lib OrientationEffect.lib
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* @since 3.0
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*/
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class COrientation : public CAudioEffect
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{
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protected: // Constructors and destructor
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/**
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*
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* Destructor
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*/
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IMPORT_C virtual ~COrientation();
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/**
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* Private C++ constructor for this class.
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*/
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IMPORT_C COrientation();
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public: //New Functions
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/**
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* Get the orientation vectors for the position
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* @since 3.0
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* @param aHeading The heading (thousandths of radians)
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* @param aPitch The Pitch (thousandths of radians)
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* @param aRoll The Roll (thousandths of radians)
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* @return -
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*/
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IMPORT_C void Orientation( TInt32& aHeading, TInt32& aPitch, TInt32& aRoll );
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/**
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* Gets the orientation of the position.
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* @since 3.0
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* @param aFrontX X value of Front vector
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* @param aFrontY Y value of Front vector
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* @param aFrontZ Z value of Front vector
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* @param aAboveX X value of Above vector
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* @param aAboveY Y value of Above vector
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* @param aAboveZ Z value of Above vector
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* @return -
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*/
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IMPORT_C void OrientationVectors( TInt32& aFrontX, TInt32& aFrontY, TInt32& aFrontZ,
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TInt32& aAboveX, TInt32& aAboveY, TInt32& aAboveZ );
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/**
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* Sets the Heading, Pitch, Roll values for the orientation of the source
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* @since 3.0
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* @param aHeading The heading (thousandths of radians)
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* @param aPitch The Pitch (thousandths of radians)
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* @param aRoll The Roll (thousandths of radians)
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* @return -
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*/
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IMPORT_C void SetOrientationL( TInt32 aHeading, TInt32 aPitch, TInt32 aRoll );
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/**
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* Sets the Front and Above vectors for the orientation of the position.
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* @since 3.0
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* @param aFrontX X value of Front vector
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* @param aFrontY Y value of Front vector
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* @param aFrontZ Z value of Front vector
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* @param aAboveX X value of Above vector
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* @param aAboveY Y value of Above vector
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* @param aAboveZ Z value of Above vector
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* @return -
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*/
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IMPORT_C void SetOrientationVectorsL( TInt32 aFrontX, TInt32 aFrontY, TInt32 aFrontZ,
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TInt32 aAboveX, TInt32 aAboveY, TInt32 aAboveZ );
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protected: // Functions from base classes
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/**
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* From CAudioEffect
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* Create a package of the effect data
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* @since 3.0
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* @return A descriptor containing the effect data.
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*/
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IMPORT_C const TDesC8& DoEffectData();
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/**
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* From CAudioEffect
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* Internal function to unpack effect data
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* @since 3.0
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* @param aEffectDataBuffer Descriptor containing packed effect data
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* @return -
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*/
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IMPORT_C void SetEffectData( const TDesC8& aEffectDataBuffer );
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protected:
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// Orientation data structure
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TEfOrientation iOrientationData;
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// Data package sent to server
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TEfOrientationDataPckg iDataPckgTo;
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// Data package received from server
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TEfOrientationDataPckg iDataPckgFrom;
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};
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#endif // of CORIENTATION_H
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// End of File
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