epoc32/include/mw/msenelement.h
author William Roberts <williamr@symbian.org>
Wed, 31 Mar 2010 12:33:34 +0100
branchSymbian3
changeset 4 837f303aceeb
parent 2 2fe1408b6811
permissions -rw-r--r--
Current Symbian^3 public API header files (from PDK 3.0.h)
This is the epoc32/include tree with the "platform" subtrees removed, and
all but a selected few mbg and rsg files removed.
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/*
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* Copyright (c) 2002-2005 Nokia Corporation and/or its subsidiary(-ies). 
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:        The abstract interface of an XML element
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*
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*/
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#ifndef M_SEN_ELEMENT_H
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#define M_SEN_ELEMENT_H
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//  INCLUDES
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#include <e32base.h>
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#include <s32strm.h>
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#include <xml/attribute.h>
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// FORWARD DECLARATIONS
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class CSenElement;
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class CSenBaseAttribute;
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class CSenNamespace;
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using namespace Xml;
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// CLASS DECLARATION
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/**
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*  The abstract interface of an XML element
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*  @lib SenXML.dll
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*  @since Series60 3.0
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*/
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class MSenElement
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    {
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    public: // New functions
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        /**
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        *   Getter for Element's local name.
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        *  @return KNullDesC if not set
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        */
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        virtual const TDesC8& LocalName() const = 0;
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        /**
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        *   Getter for Element's namespace URI.
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        *   @return Namespace URI or KNullDesC if not set.
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        */
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        virtual const TDesC8& NamespaceURI() const = 0;
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        /**
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        *   Setter for Element's namespace URI.
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        *   @param aNsUri:  Namespace URI
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        */
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        virtual void SetNamespaceL(const TDesC8& aNsUri) = 0;
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        /**
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        *   Setter for Element's namespace URI.
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        *   @param aNsPrefix:   Namespace prefix
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        *   @param aNsUri:      Namespace URI
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        */
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        virtual void SetNamespaceL( const TDesC8& aNsPrefix,
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                                    const TDesC8& aNsUri) = 0;
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        /**
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        *   Method for adding a namespace for the Element.
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        *   @param aNsPrefix:   Namespace prefix
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        *   @param aNsUri:      Namespace URI
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        *   @return the added Namespace, or the equivalent pre-existing one.
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        */
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        virtual const CSenNamespace* AddNamespaceL( const TDesC8& aPrefix,
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                                                    const TDesC8& aUri) = 0;
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        /**
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         * Adds a namespace declaration.
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         * If this element (or its parent if parameter aCheckInParent is ETrue) 
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         * already has a Namespace with the same prefix and URI the given
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         * Namespace is not added.
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         * @param aNewNamespace
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         * @param aCheckInParent
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         * @return the added Namespace, or the equivalent pre-existing one.
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         */
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        virtual const CSenNamespace* AddNamespaceL( CSenNamespace& aNewNamespace,
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                                                    TBool aCheckInParent) = 0;
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        /**
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        *   Getter for Element's namespace.
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        *   @return const pointer to the CSenNamespace object of this Element.
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        *           NULL if not set.
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        */
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        virtual const CSenNamespace* Namespace() = 0;
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        /**
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         * Get namespace that is declared for the given prefix
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         * @param aNsPrefix:    The prefix to be used in searching.
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        * @return the found Namespace that is declared for the given prefix
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        * within the scope of this Element or NULL if not found.
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         */
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        virtual const CSenNamespace* Namespace( const TDesC8& aNsPrefix) = 0;
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        /**
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         * Get namespace that is declared for the given prefix and namespace
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         * URI within the scope of this Element. 
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         *
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         * @param aNsPrefix:    The prefix used to search
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         * @param aUri:         The namespace URI used to search.
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        * @return the found Namespace that is declared for the given prefix and namespace
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        * URI within the scope of this Element or NULL if not found.
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         */
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        virtual const CSenNamespace* Namespace( const TDesC8& aNsPrefix,
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                                                const TDesC8& aUri) = 0;
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        /**
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         * Get namespace that is declared for the given prefix and namespace
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         * URI within the scope of this Element. 
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         *
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         * @param aNsPrefix:        The prefix used to search
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         * @param aCheckInParent:   The flag indicating whether to check parent's
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         *                          namespaces too if not found in the current 
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         *                          element. 
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         *                          ETrue to check, EFalse for not to check.
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        * @return the found Namespace that is declared for the given prefix and namespace
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        * URI within the scope of this Element or NULL if not found
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         */
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        virtual const CSenNamespace* Namespace( const TDesC8& aNsPrefix,
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                                                const TBool aCheckInParent) = 0;
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        /**
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         *  Getter for namespace prefix of this element.
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         *  @return namespace prefix or KNullDesC8 if not set.
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         */
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        virtual const TDesC8& NsPrefix() const = 0;
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        /**
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         *  Setter for namespace prefix of this element.
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         *  @param aPrefix: new namespace prefix for the element.
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         */
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        virtual void SetPrefixL(const TDesC8& aPrefix) = 0;
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        /**
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         *  Method for checking if the element has any content within.
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         *  @return ETrue if has content, EFalse if not.
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         */
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        virtual TBool HasContent() const = 0;
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        /**
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         *  Getter for the content of the element.
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         *  @return the content or KNullDesC8 if empty.
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         */
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        virtual TPtrC8 Content() const = 0;
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        /**
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         *  Getter for the content of the element, unicode version.
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         *  @return content as unicode. Ownership IS TRANSFERRED to the caller.
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         */
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        virtual HBufC* ContentUnicodeL() const = 0;
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        /**
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         *  Sets the content to the element. Old content is overwritten.
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         *  @param  aContent:   The content to be set. Can be KNullDesC8.
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         *  @return The content of the element or KNullDesC8 if no content was set.
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         */
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        virtual TPtrC8 SetContentL(const TDesC8& aContent) = 0;
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        /**
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         *  Gets the write stream for the content for easy appending.
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         *  Writing 8-bit (UTF-8) string to the returned stream will be appended
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         *  to the content.
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         *  @return reference to the RWriteStream.
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         */
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        virtual RWriteStream& ContentWriteStreamL() = 0;
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        /**
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         * Checks if element matches to another element by its content and 
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         * child elements. Element can contain more data than the given 
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         * pattern.
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         * @since Series60 3.0
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         * @param aCandidate    The pattern to be matched. Must contain same or 
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         *                      less data for match to come true.
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         * @return ETrue if content and possible children match exactly 
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         *          to given pattern. EFalse otherwise.
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         */
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        virtual TBool ConsistsOfL(MSenElement& aCandidate) = 0;
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        /**
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         *  Getting the child elements of this element.
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         *  @return an array of child elements. This is an empty array if there
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         *          are no children. Any modifications made on the returned array
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         *          modify the element object.
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         */
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        virtual RPointerArray<CSenElement>& ElementsL() = 0;
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        /**
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         *  Gets a child element from a specified index.
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         *  @param  aIndex: the index what to get
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         *  @return child element from a current index. NULL if no child in given
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         *          index is found
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         */
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        virtual CSenElement* Child(TInt aIndex) = 0;
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        /**
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         *  Gets the value of the given attribute.
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         *  @param aName:   Name of the attribute in question.
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         *  @return the value of the attribute, or NULL if not found. Ownership is
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         *          NOT TRANSFERRED.
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         */
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        virtual const TDesC8* AttrValue(const TDesC8& aName) = 0;
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        /**
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         *  Adds an attribute. If attribute is already existing, 
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         *  the value of the attribute will be replaced.
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         * @param aName     Name of the attribute to be added.
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         * @param aValue    Value of the attribute to be added.
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         */
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        virtual void AddAttrL(const TDesC8& aName, const TDesC8& aValue) = 0;
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        /**
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         *  Gets all the attributes of this element in an array.
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         *  @return array of attributes. Array will be empty if element has 
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         *          no attributes.
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         */
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        virtual RPointerArray<CSenBaseAttribute>& AttributesL() = 0;
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        /**
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         *  Gets all the namespaces of this element in an array.
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         *  @return array of namespaces. Array will be empty if element has 
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         *          no namespaces.
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         */
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        virtual RPointerArray<CSenNamespace>& NamespacesL() = 0;
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        /**
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         *  Gets the parent element of this element.
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         *  @return the parent element or NULL if no parent set. 
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         *          Ownership is NOT transferred to the caller.
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         */
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        virtual CSenElement* Parent() = 0;
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        /**
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         *  Sets the parent element to this element. Notice that the element is not
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         *  automatically added as a child of the parent. Parent's 
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         *  AddElementL() should be called instead.
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         *  @param apParent:    The wanted parent. Can be NULL.
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         *  @return the parent element
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         */
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        virtual CSenElement* SetParent(CSenElement* apParent) = 0;
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        /**
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         * Detach the element from its parent.
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         * If the element, or one of its children, is dependent
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         * on a namespace declared in the scope of the parent
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         * copy those namespace declarations to this element.
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         * @return this Element. Ownership is NOT transferred to the caller.
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         *          Returns NULL if no parent was set, and nothing was detached.
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         */
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        virtual CSenElement* DetachL() = 0;
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        /**
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         *  Gets the root element. If no parent element, returns this element.
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         *  @return the root of the tree. Ownership is not transferred.
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         */
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        virtual MSenElement& Root() = 0;
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        /**
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         *  Gets the child element with the specified local name.
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         *  Assumes that namespace is the same as this parent element.
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         *  @return the child element or NULL if the child with the specified 
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         *          local name is not found. Ownership is NOT transferred.
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         */
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        virtual CSenElement* Element(const TDesC8& aLocalName) = 0;
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        /**
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         *  Gets the child element with the specified local name and namespace URI.
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         *  @return the child element or NULL if the child with the specified 
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         *          criterias is not found. Ownership is NOT transferred.
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         */
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        virtual CSenElement* Element(const TDesC8& aNsUri,
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                                     const TDesC8& aLocalName) = 0;
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        /**
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         * Create a new element ready for adding or insertion.
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         * If the given namespace prefix is not declared yet
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         * the element will not be created and NULL will be returned.
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         * @param aNsPrefix:    The namespace prefix
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         * @param aLocalName:   The new elements localname
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         * @return  the new Element just created, or NULL if given prefix was not
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         *          declared yet. Ownership is transferred to the caller.
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         * Leave codes: 
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         *      KErrSenInvalidCharacters if aLocalName or aQName contain illegal 
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         *      characters.     
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         *      KErrSenZeroLengthDescriptor if aLocalName is zero length.
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         */
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        virtual CSenElement* CreateElementL(const TDesC8& aNsPrefix,
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                                            const TDesC8& aLocalName) = 0;
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        /**
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         * Insert an Element into the list of children elements
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         * so that the inserted Element is placed right before the aBeforeElement.
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         * If aBeforeElement is not found, element will be appended to the last
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         * position.
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         * Function leaves if error occurs in inserting.
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         * @param aInsertedElement: the element to be inserted. 
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         *                          Ownership is transferred.
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         * @param aBeforeElement:   the element which will be right next to the 
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         *                          element just inserted.
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         * @return the inserted Element
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         */
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        virtual CSenElement& InsertElementL(CSenElement& aInsertedElement,
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                                            const CSenElement& aBeforeElement) = 0;
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        /**
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         * Adds an Element to the children elements. 
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         * Sets this element to be the new parent of the given element.
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         * @param aElement: the element to be added. Ownership is transferred.
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         * @return the added Element
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         */
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        virtual CSenElement& AddElementL(CSenElement& aElement) = 0;
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        /**
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         * Constructs and adds a new element to the children elements. 
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         * Sets this element to be the new parent of the given element.
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         * @param aNsUri:       namespace URI of the new element
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         * @param aLocalName:   local name of the new element
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         * @return the added Element
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         * Leave codes: 
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         *      KErrSenInvalidCharacters if aLocalName contains illegal characters.     
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         *      KErrSenZeroLengthDescriptor if aLocalName is zero length.
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         */
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        virtual CSenElement& AddElementL(const TDesC8& aNsUri,
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                                         const TDesC8& aLocalName) = 0;
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        /**
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         * Constructs and adds a new element to the children elements. 
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         * Sets this element to be the new parent of the given element.
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         * @param aNsUri:       namespace URI of the new element
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         * @param aLocalName:   local name of the new element
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         * @param aQName:       qualified name of the new element
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         * @return the added Element
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         * Leave codes: 
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         *      KErrSenInvalidCharacters if aLocalName or aQName contain illegal 
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         *      characters.     
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         *      KErrSenZeroLengthDescriptor if aLocalName or aQName is zero length.
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         */
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        virtual CSenElement& AddElementL(const TDesC8& aNsUri,
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                                         const TDesC8& aLocalName,
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                                         const TDesC8& aQName) = 0;
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        /**
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         * Constructs and adds a new element to the children elements. 
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         * Sets this element to be the new parent of the given element.
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         * Note: Element is created with no specific namespace, default namespace
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         * of some of the upper level elements are in effect if there is such a 
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         * namespace.
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         * @param aLocalName:   local name of the new element
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         * @return the added Element
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         * Leave codes: 
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         *      KErrSenInvalidCharacters if aLocalName contains illegal characters.     
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         *      KErrSenZeroLengthDescriptor if aLocalName is zero length.
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         */
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        virtual CSenElement& AddElementL(const TDesC8& aLocalName) = 0;
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        /**
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         *  Remove an element from the childs.
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         *  @param  aElement:   the element to be removed.
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         *  @return The removed element. May be NULL if nothing was removed
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         *          (if element was not found from the childs).
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         *          The caller TAKES OWNERSHIP of the removed element.
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         */
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        virtual CSenElement* RemoveElement(CSenElement& aElement) = 0;
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        /**
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         *  Remove an element from the childs.
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         *  @param  aNsUri:     the namespace URI of the element to be removed.
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         *  @param  aLocalName: the local name of the element to be removed.
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         *  @return The removed element. May be NULL if nothing was removed
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         *          (if element was not found from the childs).
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         *          The caller TAKES OWNERSHIP of the removed element.
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         */
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        virtual CSenElement* RemoveElement( const TDesC8& aNsUri,
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                                            const TDesC8& aLocalName) = 0;
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        /**
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         *  Remove an element from the childs.
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         *  @param  aLocalName: the local name of the element to be removed.
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         *  @return The removed element. May be NULL if nothing was removed
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         *          (if element was not found from the childs).
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         *          The caller TAKES OWNERSHIP of the removed element.
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         */
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        virtual CSenElement* RemoveElement(const TDesC8& aLocalName) = 0;
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        /**
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         *  Replaces an element from the childs with another element. 
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         *  Element's local name and namespace URI will be used to match the
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         *  element to be replaced. If matching element is not found, will
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         *  normally add the given element to the childs.
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         *  
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         *  @param  aElement:   the element to be added. Ownership is transferred.
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         *  @return The old element. May be NULL if nothing was replaced
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         *          (if element was not found from the childs).
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         *          The caller TAKES OWNERSHIP of the old element.
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         */
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        virtual CSenElement* ReplaceElementL(CSenElement& aElement) = 0;
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        /**
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         *  Gets element as an UTF-8 form XML.
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         *  @return element as XML (in UTF-8 format). Caller takes ownership.
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         */
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        virtual HBufC8* AsXmlL() = 0;
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        /**
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        * Gets the element as XML fragment in Unicode UCS2 format.
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        * @since Series60 3.0
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        * @return the service description as XML, which ownership is
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        *         transferred to the caller.
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        */
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   426
        virtual HBufC* AsXmlUnicodeL() = 0;
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   427
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        /**
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        * Writes this element as XML, in UTF-8 form to a stream
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        * @since Series60 3.0
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        * @param aWriteStream   to write into.
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        */
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        virtual void WriteAsXMLToL(RWriteStream& aWriteStream) = 0;
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        /**
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   436
         *  Element writes its namespaces to a write stream using UTF-8 charset 
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         *  encoding.
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         *
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         *  @param aWriteStream:    The stream to write to.
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         */
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        virtual void WriteNamespacesToL(RWriteStream& aWriteStream) = 0;
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   442
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   443
        /**
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         *  Gets the current element as XML element. Mostly used to get the
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   445
         *  classes which implement this interface as an instance of this 
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         *  interface.
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         *  @return the current object as element. Ownership is NOT transferred.
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         */
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   449
        virtual MSenElement* AsElement() = 0;
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   450
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        /**
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   452
         *  Copies content from given element to this element appending to the 
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         *  existing content if there is any.
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         *  @param aSource: The source element.
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   455
         */
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   456
        virtual void CopyFromL(CSenElement& aSource) = 0;
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   457
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   458
        /**
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   459
         * (Re-) Set the name and namespace of this Element. The element will be
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   460
         * given the localName in the the given namespace. A prefix will be
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   461
         * computed from the qualified name.
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         *
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   463
         * This method should be used with care and is mainly intended for
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   464
         * protected use in implementations.
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   465
         *
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   466
         * @param aNamespaceURI:    The new namespace URI.
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   467
         * @param aLocalName:       The new local name.
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   468
         * @param aQName:           The new qualified name.
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   469
         */
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   470
        virtual void Set(const TDesC8& aNamespaceURI,
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   471
                         const TDesC8& aLocalName,
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   472
                         const TDesC8& aQName) = 0;
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   473
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   474
        /**
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   475
         *  Adds new attributes to the element.
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   476
         *  @param  aAttrs: the array of attributes.
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   477
         */
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   478
        virtual void AddAttributesL(const RAttributeArray& aAttrs) = 0;
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   479
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   480
};
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   481
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   482
#endif // M_SEN_ELEMENT_H
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   484
// End of File
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