epoc32/include/mw/eikbtgrp.h
author William Roberts <williamr@symbian.org>
Wed, 31 Mar 2010 12:33:34 +0100
branchSymbian3
changeset 4 837f303aceeb
permissions -rw-r--r--
Current Symbian^3 public API header files (from PDK 3.0.h)
This is the epoc32/include tree with the "platform" subtrees removed, and
all but a selected few mbg and rsg files removed.
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/*
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* Copyright (c) 2002-2007 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:  EIKON button group base class definitions.
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*
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*/
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#ifndef __EIKBTGRP_H__
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#define __EIKBTGRP_H__
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#include <e32std.h>
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class CCoeControl;
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class CEikCommandButton;
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class CFbsBitmap;
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class MEikCommandObserver;
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/**
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 * Abstract base class for EIKON button group.
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 *
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 * @lib eikcoctl.lib
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 * @since S60 0.9  
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 *
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 * @internal
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 */
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class MEikButtonGroup
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    {
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public:
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    /**
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     * Deletes the object.
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     */
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    void Release();
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    /**
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     * Sets a command button's bitmap, text and command ID.
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     *
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     * @param aPosition The position within the button group of the button to change. 
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     * @param aCommandId Command ID the button will send.
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     * @param aText The text for the button.
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     * @param aBitmap The bitmap for the button.
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     * @param aMask The mask bitmap for aBitmap.
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     */    
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    virtual void SetCommandL(
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        TInt aPosition,
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        TInt aCommandId,
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        const TDesC* aText,
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        const CFbsBitmap* aBitmap,
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        const CFbsBitmap* aMask) = 0;
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    /**
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     * Sets a command button's bitmap, text label and command ID.
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     * The bitmap, mask, text and command ID are all read from resource.
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     *
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     * @param aPosition The position within the button group of the button to change.
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     * @param aResourceId Resource ID specifying the text, bitmaps and command ID.
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     */        
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    virtual void SetCommandL(TInt aPosition, 
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        TInt aResourceId) = 0;
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    /**
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     * Initialises the group of command buttons from a resource.
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     *
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     * @param aResourceId ID of the resource structure specifying the command buttons.
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     */    
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    virtual void SetCommandSetL(TInt aResourceId) = 0;
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    /**
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     * Adds a command button with a command ID and a label containing both a bitmap and text.
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     *
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     * @param aPosition The position in the button group for the new button.
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     * @param aCommandId Command ID for the new button.
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     * @param aText Text for the button.
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     * @param aBitmap Bitmap for the button.
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     * @param aMask Mask bitmap for aBitmap.
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     */    
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    virtual void AddCommandL(
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        TInt aPosition,
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        TInt aCommandId,
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        const TDesC* aText,
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        const CFbsBitmap* aBitmap,
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        const CFbsBitmap* aMask) = 0;
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    /**
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     * Pushes a command button with text, bitmap, mask and a command ID onto a 
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     * position's button stack.
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     *
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     * @param aPosition The position in the button group at which to add the command button.
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     * @param aCommandId Command ID the button will send.
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     * @param aText Text for the button.
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     * @param aBitmap Bitmap for the button.
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     * @param aMask Mask bitmap for aBitmap.
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     */        
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    virtual void AddCommandToStackL(
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        TInt aPosition,
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        TInt aCommandId,
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        const TDesC* aText,
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        const CFbsBitmap* aBitmap,
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        const CFbsBitmap* aMask) = 0;
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    /**
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     * Pushes a command button onto a position's button stack.
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     * The text, bitmap, mask and command ID are all read from resource.
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     *
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     * @param aPosition The position in the button group at which to push the command button.
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     * @param aResourceId ID of a resource specifying the text, bitmaps and command ID.
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     */        
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    virtual void AddCommandToStackL(TInt aPosition, 
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        TInt aResourceId) = 0;
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    /**
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     * As with SetCommandL() but for a set of buttons, also allows the previous 
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     * command button to be retrieved by calling RemoveCommand().
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     *
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     * @param aResourceId Resource describing the set of command buttons.
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     */    
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    virtual void AddCommandSetToStackL(TInt aResourceId) = 0;
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    /**
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     * Sets the default command ID for buttons in this button group.
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     *
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     * @param aCommandId Command to issue if no other is specified.
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     */    
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    virtual void SetDefaultCommand(TInt aCommandId) = 0;
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    /**
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     * Calculates minimum size required to display the buttons defined in the 
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     * specified resource structure.
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     *
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     * @param aResourceId The ID of the resource structure describing the button group.
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     * @return Minimum size required to display the button group defined in the specified 
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     *         resource structure.
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     */    
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    virtual TSize CalcMinimumSizeL(TInt aResourceId) = 0;
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    /**
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     * Removes the command identified by aCommandId, in position aPosition in the 
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     * group, from the command stack. Automatically retrieves the previous command 
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     * details. Commands are added to the stack by calling AddCommandToStackL.
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     *
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     * @param aPosition The position in the button group from which to remove the 
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     *                  command button.
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     * @param aCommandId Command ID.
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     */    
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    virtual void RemoveCommandFromStack(TInt aPosition, 
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        TInt aCommandId) = 0;
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    /**
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     * Returns the command position by command id.
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     *
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     * @param aCommandId The button's command id.
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     * @return The command position in the button group.
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     */    
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    virtual TInt CommandPos(TInt aCommandId) const = 0;
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    /**
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     * Dims or undims a button without drawing it. 
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     *
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     * @param aCommandId Command ID of the button to change.
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     * @param aDimmed ETrue to dim the specified command. EFalse to undim the specified command.
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     */    
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    virtual void DimCommand(TInt aCommandId, 
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        TBool aDimmed) = 0;
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    /**
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     * Determines whether the button with the specified command ID is dimmed. 
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     *
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     * @param aCommandId The command ID.
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     * @return ETrue if the specified command is dimmed. EFalse if the specified command is 
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     *               not dimmed.
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     */    
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    virtual TBool IsCommandDimmed(TInt aCommandId) const = 0;
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    /**
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     * Makes the button with the specified id either visible, or invisible. 
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     *
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     * @param aCommandId Specifies the button to alter.
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     * @param aVisible ETrue to make the specified button visible. EFalse to make the specified
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     *                 button invisible.
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     */    
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    virtual void MakeCommandVisible(TInt aCommandId, 
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        TBool aVisible) = 0;
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    /**
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     * Tests whether the button with the specified command ID is visible.
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     *
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     * @param aCommandId Specifies the button.
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     * @return ETrue if the specified button is visible. EFalse if the specified button is 
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     *               not visible.
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     */    
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    virtual TBool IsCommandVisible(TInt aCommandId) const = 0;
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    /**
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     * Animates the button with the specified id. 
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     *
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     * @param aCommandId The button to animate.
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     */    
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    IMPORT_C virtual void AnimateCommand(TInt aCommandId);
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    /**
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     * Returns the button group as a control.
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     *
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     * @return The button group as a control.
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     */    
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    virtual CCoeControl* AsControl() = 0;
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    /**
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     * Returns the button group as a control.
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     *
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     * @return The button group as a control.
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     */    
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    virtual const CCoeControl* AsControl() const = 0;
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    /**
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     * Sets the boundary rectangle for externally-positioned button groups. 
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     * For use by EExternal button groups only.
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     *
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     * @param aBoundingRect The boundary rectangle to use. The button group attaches itself 
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     *                      to the inside of this rectangle.
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     */     
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    virtual void SetBoundingRect(const TRect& aBoundingRect) = 0;
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    /**
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     * Subtracts the area occupied by the button group from the specified bounding rectangle.
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     * This method should be used in preference to querying the container's area at all times.
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     * For use by EExternal button groups only.
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     *
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     * @param aBoundingRect Rectangle to be modified.
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     */     
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    virtual void ReduceRect(TRect& aBoundingRect) const = 0;
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    /**
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     * Returns a group control (a button) as a control.
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     *
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     * @param aCommandId The button's command id.
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     * @return The group control as a control.
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     */     
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    virtual CCoeControl* GroupControlById(TInt aCommandId) const = 0;
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    /**
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     * Returns a group control (a button) as a command button.
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     *
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     * @param aCommandId The button's command id.
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     * @return The group control as a command button.
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     */     
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    virtual CEikCommandButton* GroupControlAsButton(TInt aCommandId) const = 0;
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    /**
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     * Returns the command id by position.
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     *
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     * @param aCommandPos The command's position.
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     * @return The command id.
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     */     
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    virtual TInt CommandId(TInt aCommandPos) const = 0;
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    /**
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     * Gets the total number of buttons currently present in the group.
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     *
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     * @return The number of buttons.
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     */     
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    virtual TInt ButtonCount() const = 0;
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    /**
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     * Gets the button group flags.
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     *
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     * @return The button group flags.
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     */     
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    virtual TUint ButtonGroupFlags() const = 0;
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    /**
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     * Sets the middle softkey command observer.
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     *
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     * @param aCommandObserver The middle softkey command observer.
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     */ 
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    virtual void SetMSKCommandObserver(MEikCommandObserver* aCommandObserver) = 0;
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    /**
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     * Dims (but doesn't draw) the button with position aPosition.
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     *
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     * @param aPosition The position for command to be dimmed.
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     * @param aDimmed ETrue for dimming.
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     */    
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    virtual void DimCommandByPosition(TInt aPosition, 
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        TBool aDimmed) = 0;
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    /**
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     * Returns ETrue if the button with position aPosition is dimmed.
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     *
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     * @param aPosition The position for command to be checked.
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     * @return The state of the button.    
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     */    
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    virtual TBool IsCommandDimmedByPosition(TInt aPosition) const = 0;
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    /**
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     * Sets the the button with position aPosition to be visible if aVisible is ETrue.
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     *
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     * @param aPosition The position for command to be made visible.
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     * @param aVisible EFalse for making button invisible.
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     */     
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    virtual void MakeCommandVisibleByPosition(TInt aPosition, 
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        TBool aVisible) = 0;
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    /**
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     * Returns ETrue if the button with position aPosition is visible.
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     *
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     * @param aPosition The position for command to be checked.
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     * @return The state of the button.     
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     */     
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    virtual TBool IsCommandVisibleByPosition(TInt aPosition) const = 0;
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    /**
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     * Animates the button with position aPosition.
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     *
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     * @param aPosition The position for command to be animated.    
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     */  
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    virtual void AnimateCommandByPosition(TInt aPosition) = 0;
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private:
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    IMPORT_C void Reserved_1();
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    };
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/**
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 * Extends needed functions for enhanced cba.
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 *
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 * @internal 
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 * @since S60 3.0
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 */
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class MEikEnhancedButtonGroup : public MEikButtonGroup
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    {
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public:
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    /**
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     * Used to offer list of commands for softkeys.
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     *
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     * @param aCommandList A list of command ids to be offered for softkeys.
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     */
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    IMPORT_C virtual void OfferCommandListL(const RArray<TInt>& aCommandList) = 0;
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    /**
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     * Used to offer list of commands for softkeys.
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     *
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     * @param aResourceId Id for CBA resource that defines enhanced cba buttons.
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     */
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    IMPORT_C virtual void OfferCommandListL(const TInt aResourceId) = 0;
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    /**
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     * Used to check if a certain command have been approved to the current command set.
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     *
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     * @param aCommandId The id for command which existence should be checked.
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     * @return ETrue if command is in control group, otherwise EFalse.
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     */ 
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    IMPORT_C virtual TBool IsCommandInGroup(const TInt aCommandId) const = 0;
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    /**
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     * Replace existing command with a new command.
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     *
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     * @param aCommandId Id for command that should be replaced.
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     * @param aResourceId Resource id for new enhanced cba button.
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     */ 
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    IMPORT_C virtual void ReplaceCommand(const TInt aCommandId, const TInt aResourceId) = 0;  
williamr@4
   372
    };
williamr@4
   373
williamr@4
   374
#endif // __EIKBTGRP_H__