epoc32/include/mw/aknscreenmode.h
author William Roberts <williamr@symbian.org>
Wed, 31 Mar 2010 12:33:34 +0100
branchSymbian3
changeset 4 837f303aceeb
parent 2 2fe1408b6811
permissions -rw-r--r--
Current Symbian^3 public API header files (from PDK 3.0.h)
This is the epoc32/include tree with the "platform" subtrees removed, and
all but a selected few mbg and rsg files removed.
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/*
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* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:  Interface to product screen mode data.
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*
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*
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*/
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#ifndef AKNSCREENMODE_H
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#define AKNSCREENMODE_H
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#include <w32std.h>
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class CAknAppUiBase;
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class SAknLayoutConfig;
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class SAknScreenModeInfo;
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/**
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*  Information about a screen mode
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*
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*  @since 3.1
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*/
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class TAknScreenMode
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    {
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public:
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    /**
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    * Gets the size of the screen for this screen mode in pixels..
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    * @return The screen size.
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    */
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    IMPORT_C TSize SizeInPixels() const;
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    /**
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    * Gets the display mode (color depth) for this screen mode.
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    * @return The display mode.
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    */
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    IMPORT_C TDisplayMode DisplayMode() const;
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	/**
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	* Gets the screen mode number. This is the screen mode number
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	* as used by @c CWsScreenDevice APIs, which start from zero.
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	* It is one less than the number of the coresponding entry 
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	* in wsini.ini, which start from one.
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	* @return The screen mode number.
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	*/
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	IMPORT_C TInt ModeNumber() const;
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public:
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    TAknScreenMode(const SAknScreenModeInfo& aInfo);
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protected:
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    const SAknScreenModeInfo& iInfo;
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    };
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/**
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*  TAknScreenModes is a collection of available screen 
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*  modes on this device, with API for setting an application's
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*  screen mode.
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*
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*  @since 3.1
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*/
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class TAknScreenModes
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    {
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public:
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    /**
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    * Factory function.
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    * @return A constructed TAknScreenModes object.
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    */
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    IMPORT_C static TAknScreenModes GetModes();
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    /**
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    * Get the number of screen modes.
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    * @return The number of screen modes.
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    */
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    IMPORT_C TInt Count() const;
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    /**
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    * Get screen mode information by index.
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    * @param aIndex, the screen mode index, must be in the
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    * range [0, Count()).
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    * @return Information about a screen mode.
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    */
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    IMPORT_C TAknScreenMode operator[](TInt aIndex) const;
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    /**
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    * Set the screen mode for an application UI.
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    * The application will be displayed in the selected
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    * screen mode. The application will no longer respond to
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    * hardware or software events which would normally affect
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    * screen mode. It will be permanently fixed to the selected
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    * screen mode.
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    * By using this API, the application effectively declares
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    * itself to be non-scalable.
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    * Notifier dialogs and other non-full-screen UI will appear
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    * in the selected screen mode when displayed over this app.
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    * Other full-screen applications will not be affected by
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    * this call, except in that switching between this app and
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    * other apps using different screen modes will be slow.
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    * The screen mode selected must be one returned through
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    * the API of this class. There are no fixed screen modes
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    * which will appear on every device. The emulator may
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    * support many screen modes, but any particular device
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    * will probably only support one or two modes.
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    * Setting a screen mode may result in the application looking
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    * low resolution, badly positioned, the wrong shape,
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    * incorrect for certain hardware configurations (eg softkeys
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    * in the wrong place), only taking up part of the screen,
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    * other applications being visible behind it and generally
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    * bad in many other ways.
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    * It is strongly recommended that application authors write
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    * their applications to be scalable, rather than use this API.
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    * If an application wants a fixed orientation, it should use
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    * @c CAknAppUiBase::SetOrientationL().
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    * Note: this API has no effect on non-full-screen app UIs.
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    * @param aAppUi The app UI.
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    * @param aMode A screen mode accessed through this API.
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    */
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    IMPORT_C static void SetAppUiScreenModeL(CAknAppUiBase* aAppUi, const TAknScreenMode& aMode);
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public:
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    TAknScreenModes(const SAknLayoutConfig& aInfo);
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protected:
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    const SAknLayoutConfig& iInfo;
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    };
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#endif