epoc32/include/eikmsg.h
author William Roberts <williamr@symbian.org>
Tue, 16 Mar 2010 16:12:26 +0000
branchSymbian2
changeset 2 2fe1408b6811
parent 0 061f57f2323e
permissions -rw-r--r--
Final list of Symbian^2 public API header files
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// Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of the License "Symbian Foundation License v1.0" to Symbian Foundation members and "Symbian Foundation End User License Agreement v1.0" to non-members
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// which accompanies this distribution, and is available
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// at the URL "http://www.symbianfoundation.org/legal/licencesv10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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#ifndef __EIKMSG_H__
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#define __EIKMSG_H__
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#include <clock.h>
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#include <gulalign.h>
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#include <eikinfomsgwin.h>
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#include <eikbusymsgwin.h>
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class CCoeControl;
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class CEikonEnv;
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class RWindowGroup;
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class CEikResourceChange;
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/** Base class providing functions to construct and display an information message. 
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@publishedAll
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@released */
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class CEikMsgWin : public CBase
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	{
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protected:
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	IMPORT_C CEikMsgWin(CEikonEnv& aEikonEnv);
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public:
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	IMPORT_C void ConstructL(RWindowGroup& aWindowGroup);
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	IMPORT_C virtual ~CEikMsgWin();
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	IMPORT_C void StartDisplay(const TDesC& aText, TGulAlignment aCorner);
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	IMPORT_C void CancelDisplay();
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private:
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	IMPORT_C virtual void CEikMsgWin_Reserved1();
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	IMPORT_C virtual void CEikMsgWin_Reserved2();
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protected:
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	TDes& PrepareDisplay(TDes& aText, TGulAlignment aCorner);
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private:
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	virtual void DoStartDisplay(const TDesC& aText)=0;
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protected:
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	/** A CEikonEnv*, which all applications have. This is required for construction 
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	of a CEikMsgWin as it provides access to services which the message window 
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	needs, the window server session for example. */
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	CEikonEnv& iEikonEnv_; // the underscore is to prevent a name clash with the iEikonEnv #define
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	/** An empty control required for construction of a blank window. This defines 
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	a handle back to the client side object, which is only required if you need 
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	to later initiate client side drawing. */
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	CCoeControl* iDummy;
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	/** The window in which the message will be drawn. */
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	RBlankWindow* iBlankWindow;
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	/** An RAnim derived class, which is responsible for interacting with server side 
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	classes to provide the message window's animation on the screen. It is constructed 
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	by passing in the RWindowBase which it will use to draw its contents to, and 
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	also a handle to an animation DLL, which provides the animation functionality. */
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	RMessageWindow* iMessageWindow;
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private:
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	CEikResourceChange* iResourceChange;
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	TInt iCEikMsgWin_Spare1;
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	};
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/**
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@publishedAll
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@released
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*/
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const TInt KEikInfoMsgMaxLen=RMessageWindow::EMaxTextLength;
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/** Specifies the maximum length of the message buffer. 
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@publishedAll
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@released */
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typedef TBuf<KEikInfoMsgMaxLen> TEikInfoMsgBuf;
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class CEikInfoMsgWin : public CEikMsgWin, public MEikInfoMsgWin
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/** Enables construction of an information message window. 
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@publishedAll 
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@released */
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	{
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public:
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	IMPORT_C void ConstructL(RWindowGroup& aWindowGroup, TInt aParam = 0);
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	IMPORT_C CEikInfoMsgWin(CEikonEnv& aEikonEnv);
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public:  //from MEikInfoMsgWin
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	IMPORT_C void StartDisplaySpecifyingDuration(const TDesC& aText, TGulAlignment aCorner, TTimeIntervalMicroSeconds32 aDuration);	
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	IMPORT_C void StartDisplay(const TDesC& aText, TGulAlignment aCorner);
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	IMPORT_C void CancelDisplay();
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	IMPORT_C void Release();
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private:
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	virtual void DoStartDisplay(const TDesC& aText);
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	IMPORT_C virtual void CEikInfoMsgWin_Reserved1();
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	IMPORT_C virtual void CEikInfoMsgWin_Reserved2();
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private: // From CEikMsgWin. do not override!
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	IMPORT_C void CEikMsgWin_Reserved1();
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	IMPORT_C void CEikMsgWin_Reserved2();
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private:
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	TInt iCEikInfoMsgWin_Spare1;
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	};
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/**
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@publishedAll
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@released
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*/
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const TInt KEikBusyMsgMaxLen=RMessageWindow::EMaxTextLength;
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/**
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@publishedAll
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@released
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*/
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typedef TBuf<KEikBusyMsgMaxLen> TEikBusyMsgBuf;
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/** 
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@publishedAll 
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@released
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*/
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class CEikBusyMsgWin : public CEikMsgWin, public MEikBusyMsgWin
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	{
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public:
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	IMPORT_C void ConstructL(RWindowGroup& aWindowGroup);
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	IMPORT_C CEikBusyMsgWin(CEikonEnv& aEikonEnv);
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public:   //from MEikBusyMsgWin
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	IMPORT_C void StartDisplaySpecifyingInitialDelay(const TDesC& aText, TGulAlignment aCorner, TTimeIntervalMicroSeconds32 aInitialDelay);
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	IMPORT_C void StartDisplay(const TDesC& aText, TGulAlignment aCorner);
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	IMPORT_C void Release();
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private:
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	IMPORT_C virtual void CEikBusyMsgWin_Reserved1();
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	IMPORT_C virtual void CEikBusyMsgWin_Reserved2();
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private: // From CEikMsgWin. do not override!
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	IMPORT_C void CEikMsgWin_Reserved1();
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	IMPORT_C void CEikMsgWin_Reserved2();
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private:
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	virtual void DoStartDisplay(const TDesC& aText);
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private:
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	TTimeIntervalMicroSeconds32 iInitialDelay;
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	TInt iCEikBusyMsgWin_Spare1;
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	};
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#endif	// __EIKMSG_H__