os/textandloc/fontservices/textshaperplugin/IcuSource/common/uresdata.h
author sl
Tue, 10 Jun 2014 14:32:02 +0200
changeset 1 260cb5ec6c19
permissions -rw-r--r--
Update contrib.
     1 /*
     2 ******************************************************************************
     3 *                                                                            *
     4 * Copyright (C) 1999-2003, International Business Machines                   *
     5 *                Corporation and others. All Rights Reserved.                *
     6 *                                                                            *
     7 ******************************************************************************
     8 *   file name:  uresdata.h
     9 *   encoding:   US-ASCII
    10 *   tab size:   8 (not used)
    11 *   indentation:4
    12 *
    13 *   created on: 1999dec08
    14 *   created by: Markus W. Scherer
    15 *   06/24/02    weiv        Added support for resource sharing
    16 */
    17 
    18 #ifndef __RESDATA_H__
    19 #define __RESDATA_H__
    20 
    21 #include "unicode/utypes.h"
    22 #include "unicode/udata.h"
    23 #include "udataswp.h"
    24 
    25 /*
    26  * A Resource is a 32-bit value that has 2 bit fields:
    27  * 31..28   4-bit type, see enum below
    28  * 27..0    28-bit four-byte-offset or value according to the type
    29  */
    30 typedef uint32_t Resource;
    31 
    32 #define RES_BOGUS 0xffffffff
    33 
    34 #define RES_GET_TYPE(res) ((res)>>28UL)
    35 #define RES_GET_OFFSET(res) ((res)&0x0fffffff)
    36 #define RES_GET_POINTER(pRoot, res) ((pRoot)+RES_GET_OFFSET(res))
    37 
    38 /* get signed and unsigned integer values directly from the Resource handle */
    39 #define RES_GET_INT(res) (((int32_t)((res)<<4L))>>4L)
    40 #define RES_GET_UINT(res) ((res)&0x0fffffff)
    41 
    42 /* indexes[] value names; indexes are generally 32-bit (Resource) indexes */
    43 enum {
    44     URES_INDEX_LENGTH,          /* [0] contains URES_INDEX_TOP==the length of indexes[] */
    45     URES_INDEX_STRINGS_TOP,     /* [1] contains the top of the strings, */
    46                                 /*     same as the bottom of resources, rounded up */
    47     URES_INDEX_RESOURCES_TOP,   /* [2] contains the top of all resources */
    48     URES_INDEX_BUNDLE_TOP,      /* [3] contains the top of the bundle, */
    49                                 /*     in case it were ever different from [2] */
    50     URES_INDEX_MAX_TABLE_LENGTH,/* [4] max. length of any table */
    51     URES_INDEX_TOP
    52 };
    53 
    54 /* number of bytes at the beginning of the bundle before the strings start */
    55 enum {
    56     URES_STRINGS_BOTTOM=(1+URES_INDEX_TOP)*4
    57 };
    58 
    59 /*
    60  * File format for .res resource bundle files (formatVersion=1.1)
    61  *
    62  * An ICU4C resource bundle file (.res) is a binary, memory-mappable file
    63  * with nested, hierarchical data structures.
    64  * It physically contains the following:
    65  *
    66  *   Resource root; -- 32-bit Resource item, root item for this bundle's tree;
    67  *                     currently, the root item must be a table or table32 resource item
    68  *   int32_t indexes[indexes[0]]; -- array of indexes for friendly
    69  *                                   reading and swapping; see URES_INDEX_* above
    70  *                                   new in formatVersion 1.1
    71  *   char keys[]; -- characters for key strings
    72  *                   (formatVersion 1.0: up to 65k of characters; 1.1: <2G)
    73  *                   (minus the space for root and indexes[]),
    74  *                   which consist of invariant characters (ASCII/EBCDIC) and are NUL-terminated;
    75  *                   padded to multiple of 4 bytes for 4-alignment of the following data
    76  *   data; -- data directly and indirectly indexed by the root item;
    77  *            the structure is determined by walking the tree
    78  *
    79  * Each resource bundle item has a 32-bit Resource handle (see typedef above)
    80  * which contains the item type number in its upper 4 bits (31..28) and either
    81  * an offset or a direct value in its lower 28 bits (27..0).
    82  * The order of items is undefined and only determined by walking the tree.
    83  * Leaves of the tree may be stored first or last or anywhere in between,
    84  * and it is in theory possible to have unreferenced holes in the file.
    85  *
    86  * Direct values:
    87  * - Empty Unicode strings have an offset value of 0 in the Resource handle itself.
    88  * - Integer values are 28-bit values stored in the Resource handle itself;
    89  *   the interpretation of unsigned vs. signed integers is up to the application.
    90  *
    91  * All other types and values use 28-bit offsets to point to the item's data.
    92  * The offset is an index to the first 32-bit word of the value, relative to the
    93  * start of the resource data (i.e., the root item handle is at offset 0).
    94  * To get byte offsets, the offset is multiplied by 4 (or shifted left by 2 bits).
    95  * All resource item values are 4-aligned.
    96  *
    97  * The structures (memory layouts) for the values for each item type are listed
    98  * in the table above.
    99  *
   100  * Nested, hierarchical structures: -------------
   101  *
   102  * Table items contain key-value pairs where the keys are 16-bit offsets to char * key strings.
   103  * Key string offsets are also relative to the start of the resource data (of the root handle),
   104  * i.e., the first string has an offset of 4 (after the 4-byte root handle).
   105  *
   106  * The values of these pairs are Resource handles.
   107  *
   108  * Array items are simple vectors of Resource handles.
   109  *
   110  * An alias item is special (and new in ICU 2.4): --------------
   111  *
   112  * Its memory layout is just like for a UnicodeString, but at runtime it resolves to
   113  * another resource bundle's item according to the path in the string.
   114  * This is used to share items across bundles that are in different lookup/fallback
   115  * chains (e.g., large collation data among zh_TW and zh_HK).
   116  * This saves space (for large items) and maintenance effort (less duplication of data).
   117  *
   118  * --------------------------------------------------------------------------
   119  *
   120  * Resource types:
   121  *
   122  * Most resources have their values stored at four-byte offsets from the start
   123  * of the resource data. These values are at least 4-aligned.
   124  * Some resource values are stored directly in the offset field of the Resource itself.
   125  * See UResType in unicode/ures.h for enumeration constants for Resource types.
   126  *
   127  * Type Name            Memory layout of values
   128  *                      (in parentheses: scalar, non-offset values)
   129  *
   130  * 0  Unicode String:   int32_t length, UChar[length], (UChar)0, (padding)
   131  *                  or  (empty string ("") if offset==0)
   132  * 1  Binary:           int32_t length, uint8_t[length], (padding)
   133  *                      - this value should be 32-aligned -
   134  * 2  Table:            uint16_t count, uint16_t keyStringOffsets[count], (uint16_t padding), Resource[count]
   135  * 3  Alias:            (physically same value layout as string, new in ICU 2.4)
   136  * 4  Table32:          int32_t count, int32_t keyStringOffsets[count], Resource[count]
   137  *                      (new in formatVersion 1.1/ICU 2.8)
   138  *
   139  * 7  Integer:          (28-bit offset is integer value)
   140  * 8  Array:            int32_t count, Resource[count]
   141  *
   142  * 14 Integer Vector:   int32_t length, int32_t[length]
   143  * 15 Reserved:         This value denotes special purpose resources and is for internal use.
   144  *
   145  * Note that there are 3 types with data vector values:
   146  * - Vectors of 8-bit bytes stored as type Binary.
   147  * - Vectors of 16-bit words stored as type Unicode String
   148  *                     (no value restrictions, all values 0..ffff allowed!).
   149  * - Vectors of 32-bit words stored as type Integer Vector.
   150  */
   151 
   152 /*
   153  * Structure for a single, memory-mapped ResourceBundle.
   154  */
   155 typedef struct {
   156     UDataMemory *data;
   157     Resource *pRoot;
   158     Resource rootRes;
   159 } ResourceData;
   160 
   161 /*
   162  * Load a resource bundle file.
   163  * The ResourceData structure must be allocated externally.
   164  */
   165 U_CFUNC UBool
   166 res_load(ResourceData *pResData,
   167          const char *path, const char *name, UErrorCode *errorCode);
   168 
   169 /*
   170  * Release a resource bundle file.
   171  * This does not release the ResourceData structure itself.
   172  */
   173 U_CFUNC void
   174 res_unload(ResourceData *pResData);
   175 
   176 /*
   177  * Return a pointer to a zero-terminated, const UChar* string
   178  * and set its length in *pLength.
   179  * Returns NULL if not found.
   180  */
   181 U_CFUNC const UChar *
   182 res_getString(const ResourceData *pResData, const Resource res, int32_t *pLength);
   183 
   184 U_CFUNC const UChar *
   185 res_getAlias(const ResourceData *pResData, const Resource res, int32_t *pLength);
   186 
   187 U_CFUNC const uint8_t *
   188 res_getBinary(const ResourceData *pResData, const Resource res, int32_t *pLength);
   189 
   190 U_CFUNC const int32_t *
   191 res_getIntVector(const ResourceData *pResData, const Resource res, int32_t *pLength);
   192 
   193 U_CFUNC Resource
   194 res_getResource(const ResourceData *pResData, const char *key);
   195 
   196 U_CFUNC int32_t
   197 res_countArrayItems(const ResourceData *pResData, const Resource res);
   198 
   199 U_CFUNC Resource res_getArrayItem(const ResourceData *pResData, Resource array, const int32_t indexS);
   200 U_CFUNC Resource res_getTableItemByIndex(const ResourceData *pResData, Resource table, int32_t indexS, const char ** key);
   201 U_CFUNC Resource res_getTableItemByKey(const ResourceData *pResData, Resource table, int32_t *indexS, const char* * key);
   202 
   203 /*
   204  * Modifies the contents of *path (replacing separators with NULs),
   205  * and also moves *path forward while it finds items.
   206  */
   207 U_CFUNC Resource res_findResource(const ResourceData *pResData, Resource r, char** path, const char** key);
   208 
   209 /**
   210  * Swap an ICU resource bundle. See udataswp.h.
   211  * @internal
   212  */
   213 U_CAPI int32_t U_EXPORT2
   214 ures_swap(const UDataSwapper *ds,
   215           const void *inData, int32_t length, void *outData,
   216           UErrorCode *pErrorCode);
   217 
   218 #endif