os/mm/devsoundextensions/effects/DistAtten/DistanceAttenuationMessageHandler/src/DistanceAttenuationMessageHandler.cpp
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2 * Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
4 * This component and the accompanying materials are made available
5 * under the terms of "Eclipse Public License v1.0"
6 * which accompanies this distribution, and is available
7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
9 * Initial Contributors:
10 * Nokia Corporation - initial contribution.
14 * Description: Implementation of the DistanceAttenuation effect message handler class.
21 #include "DistanceAttenuationMessageHandler.h"
22 #include "DistanceAttenuationMessageTypes.h"
23 #include <DistanceAttenuationBase.h>
24 #include "EffectDataQueItem.h"
29 // ================= MEMBER FUNCTIONS =======================
31 // C++ default constructor can NOT contain any code, that
34 CDistanceAttenuationMessageHandler::CDistanceAttenuationMessageHandler(CDistanceAttenuation* aDistanceAttenuation)
35 : CMMFObject(KUidDistanceAttenuationEffect),
36 iDistanceAttenuation(NULL),
41 iDistanceAttenuation = aDistanceAttenuation;
45 EXPORT_C CDistanceAttenuationMessageHandler* CDistanceAttenuationMessageHandler::NewL(
46 TAny* aCustomInterface )
48 CDistanceAttenuation* aDistanceAttenuation = (CDistanceAttenuation*)aCustomInterface;
49 CDistanceAttenuationMessageHandler* self = new (ELeave) CDistanceAttenuationMessageHandler(aDistanceAttenuation);
55 // -----------------------------------------------------------------------------
56 // CDistanceAttenuationMessageHandler::ConstructL
57 // Symbian 2nd phase constructor can leave.
58 // Create and initializes the effect data queue.
59 // -----------------------------------------------------------------------------
61 void CDistanceAttenuationMessageHandler::ConstructL()
63 iEffectDataQue = new(ELeave) TSglQue<CEffectDataQueItem>(_FOFF(CEffectDataQueItem, iLink));
67 // -----------------------------------------------------------------------------
68 // CDistanceAttenuationMessageHandler::~CDistanceAttenuationMessageHandler
69 // Before going away, unregister with the CI DistanceAttenuation object.
70 // The observation message must be completed if outstanding.
71 // The effect data queue must be emptied and destroyed.
72 // -----------------------------------------------------------------------------
74 CDistanceAttenuationMessageHandler::~CDistanceAttenuationMessageHandler()
78 RDebug::Print(_L("CDistanceAttenuationMessageHandler::~CDistanceAttenuationMessageHandler"));
80 if(iDistanceAttenuation)
81 iDistanceAttenuation->UnRegisterObserver(*this);
86 if ( !iMessage->IsCompleted() )
88 iMessage->Complete(KErrCancel);
95 CEffectDataQueItem* queItem;
96 while ( !iEffectDataQue->IsEmpty() )
98 queItem = iEffectDataQue->First();
99 iEffectDataQue->Remove(*queItem);
103 delete iEffectDataQue;
106 delete iDistanceAttenuation;
111 // ---------------------------------------------------------
112 // CDistanceAttenuationMessageHandler::HandleRequest
113 // (other items were commented in a header).
114 // ---------------------------------------------------------
116 void CDistanceAttenuationMessageHandler::HandleRequest(
117 TMMFMessage& aMessage )
119 ASSERT(aMessage.Destination().InterfaceId() == KUidDistanceAttenuationEffect);
120 TRAPD(error,DoHandleRequestL(aMessage));
123 aMessage.Complete(error);
127 // ---------------------------------------------------------
128 // CDistanceAttenuationMessageHandler::DoHandleRequestL
129 // Dispatches the message to the appropriate handler.
130 // ---------------------------------------------------------
132 void CDistanceAttenuationMessageHandler::DoHandleRequestL(
133 TMMFMessage& aMessage )
135 switch( aMessage.Function() )
137 case EDaefInitialize:
139 DoInitializeL(aMessage);
149 DoObserveL(aMessage);
154 aMessage.Complete(KErrNotSupported);
159 // ---------------------------------------------------------
160 // CDistanceAttenuationMessageHandler::DoInitializeL
161 // ---------------------------------------------------------
163 void CDistanceAttenuationMessageHandler::DoInitializeL(TMMFMessage& aMessage)
166 RDebug::Print(_L("CDistanceAttenuationMessageHandler::DoInitializeL"));
168 aMessage.WriteDataToClient(iDistanceAttenuation->DoEffectData());
169 aMessage.Complete(KErrNone);
172 // ---------------------------------------------------------
173 // CDistanceAttenuationMessageHandler::DoApplyL
174 // Extracts the data from the message. The client DistanceAttenuation
175 // data is applied to the CI DistanceAttenuation object.
176 // ---------------------------------------------------------
178 void CDistanceAttenuationMessageHandler::DoApplyL(
179 TMMFMessage& aMessage )
182 RDebug::Print(_L("CDistanceAttenuationMessageHandler::DoApplyL"));
184 TEfDistanceAttenuationDataPckg distanceAttenuationPckgFromClient;
185 aMessage.ReadData1FromClient(distanceAttenuationPckgFromClient);
186 iDistanceAttenuation->SetEffectData(distanceAttenuationPckgFromClient);
187 iDistanceAttenuation->ApplyL();
188 aMessage.Complete(KErrNone);
191 // ---------------------------------------------------------
192 // CDistanceAttenuationMessageHandler::DoObserveL
193 // Receives the observation request message and depending
194 // on the status of the effect data queue, the message is
195 // completed immediately or saved for later completion.
196 // ---------------------------------------------------------
198 void CDistanceAttenuationMessageHandler::DoObserveL(
199 TMMFMessage& aMessage )
203 RDebug::Print(_L("CDistanceAttenuationMessageHandler::DoObserveL"));
208 iDistanceAttenuation->RegisterObserverL(*this);
212 if ( iEffectDataQue->IsEmpty() )
214 //iMessage = &aMessage;
215 iMessage = new(ELeave) TMMFMessage(aMessage);
219 TEfDistanceAttenuationDataPckg dataPckg;
220 CEffectDataQueItem* item = iEffectDataQue->First();
221 dataPckg.Copy(item->EffectData());
222 aMessage.WriteDataToClient(dataPckg);
223 aMessage.Complete(KErrNone);
224 iEffectDataQue->Remove(*item);
229 // ---------------------------------------------------------
230 // CDistanceAttenuationMessageHandler::EffectChanged
231 // The CI DistanceAttenuation object has changed state.
232 // The observation message is completed if no data has been
233 // queued up. Otherwise, the CI DistanceAttenuation object's data is
234 // packaged and queued.
235 // ---------------------------------------------------------
237 void CDistanceAttenuationMessageHandler::EffectChanged(
238 const CAudioEffect* aAudioEffect,
242 RDebug::Print(_L("CDistanceAttenuationMessageHandler::EffectChanged"));
245 if ( iMessage && !iMessage->IsCompleted() && iEffectDataQue->IsEmpty() )
247 iMessage->WriteDataToClient(((CDistanceAttenuation*)aAudioEffect)->DoEffectData());
248 iMessage->Complete(KErrNone);
254 // Saves the data and complete an observation message next time around.
256 TRAPD(err1,data = ((CDistanceAttenuation*)aAudioEffect)->DoEffectData().AllocL());
259 //CleanupStack::PushL(data);
260 CEffectDataQueItem* item = NULL;
261 TRAPD(err2,item = CEffectDataQueItem::NewL(data));
264 iEffectDataQue->AddLast(*item);
274 RDebug::Print(_L("CDistanceAttenuationMessageHandler::EffectChanged Error Allocating Memory %d"),err1);
282 // ========================== OTHER EXPORTED FUNCTIONS =========================