os/mm/devsoundextensions/effects/AudioEqualizer/AudioEqualizerProxy/Src/AudioEqualizerProxy.cpp
Update contrib.
2 * Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
4 * This component and the accompanying materials are made available
5 * under the terms of "Eclipse Public License v1.0"
6 * which accompanies this distribution, and is available
7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
9 * Initial Contributors:
10 * Nokia Corporation - initial contribution.
14 * Description: Implementation of the audio equalizer proxy class
27 #include "AudioEqualizerProxy.h"
28 #include "AudioEqualizerEventObserver.h"
29 #include <CustomInterfaceUtility.h>
32 // ============================ MEMBER FUNCTIONS ===============================
34 // -----------------------------------------------------------------------------
35 // CAudioEqualizerProxy::CAudioEqualizerProxy
36 // C++ default constructor can NOT contain any code, that
38 // -----------------------------------------------------------------------------
40 CAudioEqualizerProxy::CAudioEqualizerProxy(
41 TMMFMessageDestinationPckg aMessageHandler,
42 MCustomCommand& aCustomCommand,
43 CCustomInterfaceUtility* aCustomInterfaceUtility )
44 : iCustomCommand(&aCustomCommand),
45 iMessageHandler(aMessageHandler),
46 iCustomInterfaceUtility(aCustomInterfaceUtility)
52 CAudioEqualizerProxy::~CAudioEqualizerProxy()
54 // Remove the custom interface message handler before we destroy the proxy.
55 if(iCustomInterfaceUtility)
56 iCustomInterfaceUtility->RemoveCustomInterface(iMessageHandler);
57 delete iAudioEqualizerEventObserver;
58 delete iCustomInterfaceUtility;
61 // -----------------------------------------------------------------------------
62 // CAudioEqualizerProxy::NewL
63 // Static function for creating an instance of the Audio Equalizer object.
64 // -----------------------------------------------------------------------------
66 EXPORT_C CAudioEqualizerProxy* CAudioEqualizerProxy::NewL(
67 TMMFMessageDestinationPckg aMessageHandler,
68 MCustomCommand& aCustomCommand,
69 CCustomInterfaceUtility* aCustomInterfaceUtility )
71 CAudioEqualizerProxy* self = new (ELeave) CAudioEqualizerProxy(aMessageHandler, aCustomCommand, aCustomInterfaceUtility);
72 CleanupStack::PushL(self);
74 CleanupStack::Pop(self);
78 // -----------------------------------------------------------------------------
79 // CAudioEqualizerProxy::ConstructL
80 // -----------------------------------------------------------------------------
82 void CAudioEqualizerProxy::ConstructL()
85 RDebug::Print(_L("CAudioEqualizerProxy::ConstructL"));
87 iAudioEqualizerEventObserver = CAudioEqualizerEventObserver::NewL(iMessageHandler, *iCustomCommand, *this);
89 // sends a message to fetch initial data.
90 TEfAudioEqualizerDataPckg dataPckgFrom;
91 iCustomCommand->CustomCommandSync(iMessageHandler, (TInt)EAefInitialize, KNullDesC8, KNullDesC8, dataPckgFrom);
92 SetEffectData(dataPckgFrom);
95 TPckgBuf<TUint8> bandPckg;
98 iCustomCommand->CustomCommandSync(iMessageHandler, (TInt)EAefGetNumberOfBands, KNullDesC8, KNullDesC8, bandPckg);
101 if ( !band ) // Number of bands should be > 0.
103 User::Leave(KErrNotReady);
106 TEfAudioEqualizerBand bandData;
107 TEfAudioEqualizerBandDataPckg bandDataPckg;
108 TInt8 numberOfBands = band;
109 for(TInt i=1; i<=numberOfBands; i++)
113 iCustomCommand->CustomCommandSync(iMessageHandler, (TInt)EAefInitializeBand, bandPckg, KNullDesC8, bandDataPckg);
114 bandData = bandDataPckg();
115 if(iBandsData.Append(bandData))
117 User::Leave(KErrNoMemory);
124 // -----------------------------------------------------------------------------
125 // CAudioEqualizerProxy::ApplyL
126 // Apply the Audio Equalizer settings.
127 // -----------------------------------------------------------------------------
129 EXPORT_C void CAudioEqualizerProxy::ApplyL()
132 RDebug::Print(_L("CAudioEqualizerProxy::Apply"));
135 if ( !iHaveUpdateRights )
137 User::Leave(KErrAccessDenied);
141 iAudioEqualizerData.iEnabled = iEnabled;
142 iAudioEqualizerData.iEnforced = iEnforced;
143 iAudioEqualizerData.iHaveUpdateRights = iHaveUpdateRights;
144 iCustomCommand->CustomCommandSync(iMessageHandler, (TInt)EAefApply, DoEffectData(), KNullDesC8);
147 RDebug::Print(_L("CAudioEqualizerProxy::Apply - BandChange = %x"), iBandChange);
149 iCustomCommand->CustomCommandSync(iMessageHandler, (TInt)EAefApplyBand, DoBandDataL(1, ETrue), KNullDesC8);
151 iBandChange = 0; // clear flags
154 // -----------------------------------------------------------------------------
155 // CAudioEqualizerProxy::StartObserver
156 // Starts the event observer. The event observer monitors asynchronous events
157 // from the message handler.
158 // -----------------------------------------------------------------------------
160 void CAudioEqualizerProxy::StartObserver()
163 RDebug::Print(_L("CAudioEqualizerProxy::StartObserver"));
166 iAudioEqualizerEventObserver->Start();
169 // -----------------------------------------------------------------------------
170 // CAudioEqualizerProxy::AudioEqualizerEvent
171 // Checks which data member has changed and notify the observers.
172 // -----------------------------------------------------------------------------
174 void CAudioEqualizerProxy::AudioEqualizerEventL(
175 const TDesC8& aBuffer )
178 RDebug::Print(_L("CAudioEqualizerProxy::AudioEqualizerEventL"));
181 TEfAudioEqualizerCombinedDataPckg dataPckgFrom;
182 dataPckgFrom.Copy(aBuffer);
183 TEfAudioEqualizerCombined newEqualizerCombinedData = dataPckgFrom();
187 if ( newEqualizerCombinedData.iAudioEqualizerDataValid ) // Equalizer Data Changed
189 if ( newEqualizerCombinedData.iEnabled != iAudioEqualizerData.iEnabled )
191 iAudioEqualizerData.iEnabled = newEqualizerCombinedData.iEnabled;
192 iEnabled = newEqualizerCombinedData.iEnabled;
193 if ( iAudioEqualizerData.iEnabled )
195 event = MAudioEffectObserver::KEnabled;
199 event = MAudioEffectObserver::KDisabled;
202 else if ( newEqualizerCombinedData.iEnforced != iAudioEqualizerData.iEnforced )
204 iAudioEqualizerData.iEnforced = newEqualizerCombinedData.iEnforced;
205 iEnforced = newEqualizerCombinedData.iEnforced;
206 if ( iAudioEqualizerData.iEnforced )
208 event = MAudioEffectObserver::KEnforced;
212 event = MAudioEffectObserver::KNotEnforced;
215 else if ( newEqualizerCombinedData.iHaveUpdateRights != iAudioEqualizerData.iHaveUpdateRights )
217 iAudioEqualizerData.iHaveUpdateRights = newEqualizerCombinedData.iHaveUpdateRights;
218 iHaveUpdateRights = newEqualizerCombinedData.iHaveUpdateRights;
219 if ( iAudioEqualizerData.iHaveUpdateRights )
221 event = MAudioEffectObserver::KGainedUpdateRights;
225 event = MAudioEffectObserver::KLostUpdateRights;
231 else if ( newEqualizerCombinedData.iAudioEqualizerBandDataValid ) // Equalizer band data changed
233 TInt bandId = newEqualizerCombinedData.iBandId-1;
234 iBandsData[bandId].iBandLevel = newEqualizerCombinedData.iBandLevel;
235 iBandsData[bandId].iBandWidth = newEqualizerCombinedData.iBandWidth;
236 iBandsData[bandId].iCenterFrequency = newEqualizerCombinedData.iCenterFrequency;
237 iBandsData[bandId].iCrossoverFrequency = newEqualizerCombinedData.iCrossoverFrequency;
238 event = MAudioEffectObserver::KSpecificEffectBase + newEqualizerCombinedData.iBandId;
246 for ( TInt i = 0; i < iObservers.Count(); i++ )
248 iObservers[i]->EffectChanged(this, event);
253 // ========================== OTHER EXPORTED FUNCTIONS =========================