os/mm/mmdevicefw/mdf/src/video/hwdevicevideoutils/mdfplayerengine.cpp
author sl@SLION-WIN7.fritz.box
Fri, 15 Jun 2012 03:10:57 +0200
changeset 0 bde4ae8d615e
permissions -rw-r--r--
First public contribution.
     1 // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
     2 // All rights reserved.
     3 // This component and the accompanying materials are made available
     4 // under the terms of "Eclipse Public License v1.0"
     5 // which accompanies this distribution, and is available
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
     7 //
     8 // Initial Contributors:
     9 // Nokia Corporation - initial contribution.
    10 //
    11 // Contributors:
    12 //
    13 // Description:
    14 //
    15 
    16 #include <e32debug.h>
    17 
    18 #include "mdfplayerengine.h"
    19 
    20 #if defined (SYMBIAN_MDFPLAYERENGINE_DEBUG)
    21 #define DEBUG_PRINT RDebug::Print
    22 #else
    23 #define DEBUG_PRINT
    24 #endif // defined(SYMBIAN_MDFPLAYERENGINE_DEBUG)
    25 
    26 const TInt KOneSecond = 1000000;
    27 
    28 /* 
    29  Constructs a new instance of CMdfVideoPlayerEngine.
    30  @return    "CMdfVideoPlayerEngine*"
    31             A pointer to the newly constructed CMdfVideoPlayerEngine
    32  */
    33 CMdfVideoPlayerEngine* CMdfVideoPlayerEngine::NewL(MMdfVideoPlayerHwDeviceObserver& aDeviceObserver)
    34 	{
    35 	CMdfVideoPlayerEngine* self = new (ELeave) CMdfVideoPlayerEngine(aDeviceObserver);
    36 	CleanupStack::PushL(self);
    37 	self->ConstructL();
    38 	CleanupStack::Pop(self);
    39 	return self;	
    40 	}
    41 
    42 
    43 /** 
    44  Constructs and initialises a new instance of CMdfVideoPlayerEngine.
    45  
    46  @param     "MMdfVideoPlayerHwDeviceObserver& aDeviceObserver"
    47             A reference to the HwDevice on which it will operate
    48  */
    49 CMdfVideoPlayerEngine::CMdfVideoPlayerEngine(MMdfVideoPlayerHwDeviceObserver& aDeviceObserver)
    50 	: iDeviceObserver(aDeviceObserver)
    51 	{	
    52 	}
    53 
    54 
    55 void CMdfVideoPlayerEngine::ConstructL()
    56 	{
    57 	iTimer = CPeriodic::NewL(EPriorityHigh);		
    58 	}
    59 
    60 /** 
    61  Default destructor
    62  */
    63 CMdfVideoPlayerEngine::~CMdfVideoPlayerEngine()
    64 	{
    65 	// stop if we need to
    66 	Stop();
    67 	}
    68 
    69 /** 
    70  Starts the player engine.
    71  
    72  @param     "TUint aFrameRate"
    73             The actual frame rate for display, or KUnsynchronized
    74  @leave		May leave with KErrNotReady if the frame rate is not initialized.            
    75  */
    76 void CMdfVideoPlayerEngine::StartL(TUint aFrameRate)
    77 	{
    78 	if(aFrameRate == 0) 
    79 		{
    80 		User::Leave(KErrNotReady);
    81 		}
    82 	
    83 	iFrameRate = aFrameRate;
    84 	
    85 	// get current tick count, save this
    86 	iStartTime = iDeviceObserver.Time();
    87 	iFrameCount = 0;
    88 	
    89 	DEBUG_PRINT(_L("+++ PlayerEngine: Starting"));
    90     iTimer->Cancel();
    91     iTimer->Start(KMaxFrameRate, KMaxFrameRate, TCallBack(DisplayFrame, this));
    92 	}
    93       
    94 /** 
    95  Stops the player engine.
    96  */
    97 void CMdfVideoPlayerEngine::Stop()
    98 	{
    99 	if(iTimer) 
   100 		{
   101 		DEBUG_PRINT(_L("+++ PlayerEngine: Stopping"));
   102 	    iTimer->Cancel();
   103 	    delete iTimer;
   104 	    iTimer = NULL;
   105 		}
   106 	}
   107 	
   108 /**
   109  Returns the frame rate.
   110  
   111  @return The frame rate.
   112 */	
   113 TInt CMdfVideoPlayerEngine::FrameRate()
   114 	{
   115 	return iFrameRate;
   116 	}
   117 	
   118 /**
   119  Returns the frame count.
   120  
   121  @return The frame count.
   122 */	
   123 TInt CMdfVideoPlayerEngine::FrameCount()
   124 	{
   125 	return iFrameCount;
   126 	}
   127 
   128 /** 
   129  Static callback method for the CPeriodic timer
   130  */
   131 TInt CMdfVideoPlayerEngine::DisplayFrame(TAny* aObject)
   132 	{
   133     // cast, and call non-static function
   134     (reinterpret_cast<CMdfVideoPlayerEngine*>(aObject))->DoDisplayFrame();
   135     return KErrNone;
   136 	}
   137 
   138 /** 
   139  Processes one frame if available.
   140  */
   141 void CMdfVideoPlayerEngine::DoDisplayFrame()
   142 	{
   143 	if(iDeviceObserver.FrameAvailable()) 
   144 		{
   145 		// if we're playing unsynchronized, then return the frame
   146 		// regardless of time
   147 		if(iFrameRate == KUnsynchronized) 
   148 			{
   149 			iFrameCount++;	
   150 			DEBUG_PRINT(_L("+++ PlayerEngine: Sending frame buffer to DevVideo"));
   151 			iDeviceObserver.DisplayFrame();
   152 			}
   153 		else 
   154 			{
   155 			TUint curPlayTime = iDeviceObserver.Time();
   156 		
   157 			// if we've missed a tick, then discard the frame.
   158 			// (unless it's the first frame; always display this)
   159 			if(iFrameCount) 
   160 				{
   161 				TUint nextNextFrameTime = iStartTime + ((iFrameCount + 1) * (KOneSecond / iFrameRate));
   162 				if(nextNextFrameTime <= curPlayTime) 
   163 					{
   164 					iFrameCount++;	
   165 					DEBUG_PRINT(_L("+++ PlayerEngine: Discarding frame buffer"));
   166 					iDeviceObserver.DiscardFrame();
   167 					return;
   168 					}
   169 				}
   170 			// else if we're past the expected display time
   171 			// then display the frame.
   172 			TUint nextFrameTime = iStartTime + (iFrameCount * (KOneSecond / iFrameRate));
   173 			if(!iFrameCount || nextFrameTime <= curPlayTime) 
   174 				{
   175 				iFrameCount++;	
   176 				DEBUG_PRINT(_L("+++ PlayerEngine: Sending frame buffer to DevVideo"));
   177 				iDeviceObserver.DisplayFrame();
   178 				}
   179 			}
   180 		}
   181 	}
   182 
   183 // end