os/kernelhwsrv/kerneltest/e32test/multimedia/t_camera_bitmap.cpp
author sl@SLION-WIN7.fritz.box
Fri, 15 Jun 2012 03:10:57 +0200
changeset 0 bde4ae8d615e
permissions -rw-r--r--
First public contribution.
     1 // Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
     2 // All rights reserved.
     3 // This component and the accompanying materials are made available
     4 // under the terms of the License "Eclipse Public License v1.0"
     5 // which accompanies this distribution, and is available
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
     7 //
     8 // Initial Contributors:
     9 // Nokia Corporation - initial contribution.
    10 //
    11 // Contributors:
    12 //
    13 // Description:
    14 // e32test/multimedia/t_camera_bitmap.cpp
    15 // This is a basic Windows bitmap file writer, that can be used for converting YUV422 data into
    16 // RGB format and dumping it to a Windows .bmp file, for manual examination.
    17 // 
    18 //
    19 
    20 #include <e32test.h>
    21 #include <f32file.h>
    22 #include "t_camera_bitmap.h"
    23 
    24 #define CLIP(a) if (a < 0) a = 0; else if (a > 255) a = 255;
    25 
    26 /**
    27 Converts a RGB565 buffer into 24 bit RGB format in a second buffer.
    28 @param	aDest		Pointer to the buffer into which to place the 24 bit RGB data
    29 @param	aSource		Pointer to the buffer containing the RGB565 data to be converted
    30 @param	aWidth		The width of the data in the buffer in pixels
    31 @param	aHeight		The height of the data in the buffer in pixels
    32 */
    33 void RBitmap::RGBToRGB(TUint8* aDest, TUint8* aSource, TInt aWidth, TInt aHeight)
    34 	{
    35 	TUint16* source = (TUint16*) aSource;
    36 	TUint16 pixel;
    37 
    38 	for (TInt y = 0; y < aHeight; ++y)
    39 		{
    40 		for (TInt x = 0; x < aWidth; ++x)
    41 			{
    42 			pixel = *source++;
    43 			*aDest++ = (TUint8) ((pixel & 0xf800) >> 8);
    44 			*aDest++ = (TUint8) ((pixel & 0x07e0) >> 3);
    45 			*aDest++ = (TUint8) ((pixel & 0x001f) << 3);
    46 			}
    47 		}
    48 	}
    49 
    50 /**
    51 Converts a YUV422 buffer into 24 bit RGB format in a second buffer.
    52 @param	aDest		Pointer to the buffer into which to place the 24 bit RGB data
    53 @param	aSource		Pointer to the buffer containing the YUV422 data to be converted
    54 @param	aWidth		The width of the data in the buffer in pixels
    55 @param	aHeight		The height of the data in the buffer in pixels
    56 */
    57 void RBitmap::YUVToRGB(TUint8* aDest, TUint8* aSource, TInt aWidth, TInt aHeight)
    58 	{
    59 	TInt y, u, v, r, g, b;
    60 
    61 	aDest += ((aWidth * 3) * (aHeight - 1));
    62 
    63 	for (TInt l = 0; l < aHeight; ++l)
    64 		{
    65 		for (TInt x = 0; x < (aWidth / 2); ++x)
    66 			{
    67 			u = (aSource[0] - 128);
    68 			v = (aSource[2] - 128);
    69 			y = (aSource[3] - 16);
    70 
    71 			r = ((298 * y + 409 * u) / 256);
    72 			g = ((298 * y - 100 * v - 208 * u) / 256);
    73 			b = ((298 * y + 516 * v) / 256);
    74 
    75 			CLIP(r);
    76 			CLIP(g);
    77 			CLIP(b);
    78 
    79 			*aDest++ = (TUint8) r;
    80 			*aDest++ = (TUint8) g;
    81 			*aDest++ = (TUint8) b;
    82 
    83 			y = (aSource[1] - 16);
    84 
    85 			r = ((298 * y + 409 * u) / 256);
    86 			g = ((298 * y - 100 * v - 208 * u) / 256);
    87 			b = ((298 * y + 516 * v) / 256);
    88 
    89 			CLIP(r);
    90 			CLIP(g);
    91 			CLIP(b);
    92 
    93 			*aDest++ = (TUint8) r;
    94 			*aDest++ = (TUint8) g;
    95 			*aDest++ = (TUint8) b;
    96 			aSource += 4;
    97 			}
    98 
    99 		aDest -= (aWidth * 3 * 2);
   100 		}
   101 	}
   102 
   103 /**
   104 Converts a 32 bit long from whatever the host format is into little endian format in a user supplied buffer.
   105 @param	aBuffer		Pointer to the buffer into which to write the value
   106 @param	aLong		The value to be written
   107 */
   108 void RBitmap::PutLong(TUint8* aBuffer, TInt aLong)
   109 	{
   110 	*aBuffer++ = (TUint8) (aLong & 0xff);
   111 	*aBuffer++ = (TUint8) ((aLong >> 8) & 0xff);
   112 	*aBuffer++ = (TUint8) ((aLong >> 16) & 0xff);
   113 	*aBuffer++ = (TUint8) ((aLong >> 24) & 0xff);
   114 	}
   115 
   116 /**
   117 Converts a 16 bit short from whatever the host format is into little endian format in a user supplied buffer.
   118 @param	aBuffer		Pointer to the buffer into which to write the value
   119 @param	aShort		The value to be written
   120 */
   121 void RBitmap::PutShort(TUint8* aBuffer, TInt16 aShort)
   122 	{
   123 	*aBuffer++ = (TUint8) (aShort & 0xff);
   124 	*aBuffer++ = (TUint8) ((aShort >> 8) & 0xff);
   125 	}
   126 
   127 /**
   128 Writes a standard Windows .bmp header to a file, including the standard .bmp file header, followed
   129 by a V3 DIB header.
   130 @param	aFile		A reference to the file to which to write the header
   131 @param	aWidth		The width of the bitmap in pixels
   132 @param	aHeight		The height of the bitmap in pixels
   133 @return	KErrNone if write was successful, otherwise one of the other system wide error codes
   134 */
   135 TInt RBitmap::WriteHeader(RFile& aFile, TInt aWidth, TInt aHeight)
   136 	{
   137 	TBuf8<14> header(14);
   138 	TUint8* buffer = (TUint8*) header.Ptr();
   139 
   140 	header.Fill(0);
   141 
   142 	header[0] = 'B';
   143 	header[1] = 'M';
   144 	PutLong((buffer + 2), (14 + 40 + (aWidth * aHeight * 3)));
   145 	PutLong((buffer + 10), (14 + 40));
   146 
   147 	TInt r = aFile.Write(header);
   148 
   149 	if (r == KErrNone)
   150 		{
   151 		TBuf8<40> bitmapInfoHeader(40);
   152 		TUint8* buffer = (TUint8*) bitmapInfoHeader.Ptr();
   153 
   154 		bitmapInfoHeader.Fill(0);
   155 
   156 		PutLong(buffer, 40);
   157 		PutLong((buffer + 4), aWidth);
   158 		PutLong((buffer + 8), aHeight);
   159 		PutShort((buffer + 12), 1);
   160 		PutShort((buffer + 14), 24);
   161 		PutLong((buffer + 20), (aWidth * aHeight * 3));
   162 
   163 		r = aFile.Write(bitmapInfoHeader);
   164 		}
   165 
   166 	return r;
   167 	}
   168 
   169 /**
   170 Converts a YUV422 or RGB565 buffer into 24 bit RGB format and writes it to a file.
   171 @param	aFile			A reference to the file to which to write the data
   172 @param	aBuffer			A pointer to the buffer containing the data to be converted and written
   173 @param	aPixelFormat	UID specifying the format of the source data
   174 @param	aWidth			The width of the data in the buffer in pixels
   175 @param	aHeight			The height of the data in the buffer in pixels
   176 @return	KErrNone if write was successful, otherwise one of the other system wide error codes
   177 */
   178 TInt RBitmap::WriteBitmapData(RFile& aFile, TUint8* aBuffer, SDevCamPixelFormat aPixelFormat, TInt aWidth, TInt aHeight)
   179 	{
   180 	TInt length = (aWidth * aHeight * 3);
   181 	TUint8* rgbBuffer = new TUint8[length];
   182 
   183 	TInt r = KErrNone;
   184 
   185 	if (rgbBuffer)
   186 		{
   187 		if (aPixelFormat.iPixelFormat == EUidPixelFormatYUV_422Interleaved)
   188 			{
   189 			YUVToRGB(rgbBuffer, aBuffer, aWidth, aHeight);
   190 			}
   191 		else if (aPixelFormat.iPixelFormat == EUidPixelFormatRGB_565)
   192 			{
   193 			RGBToRGB(rgbBuffer, aBuffer, aWidth, aHeight);
   194 			}
   195 		else
   196 			{
   197 			r = KErrNotSupported;
   198 			}
   199 
   200 		if (r == KErrNone)
   201 			{
   202 			TPtr8 buffer(rgbBuffer, length, length);
   203 			r = aFile.Write(buffer);
   204 			}
   205 
   206 		delete [] rgbBuffer;
   207 		}
   208 	else
   209 		{
   210 		r = KErrNoMemory;
   211 		}
   212 
   213 	return r;
   214 	}
   215 
   216 /**
   217 Converts a YUV422 or RGB565 buffer into 24 bit RGB format and writes it to a Windows .bmp file.
   218 @param	aFileName		A reference to the fully qualified name of the file to write the .bmp file to
   219 @param	aBuffer			A pointer to the buffer containing the data to be converted and written
   220 @param	aPixelFormat	UID specifying the format of the source data
   221 @param	aWidth			The width of the data in the buffer in pixels
   222 @param	aHeight			The height of the data in the buffer in pixels
   223 @return	KErrNone if write was successful, otherwise one of the other system wide error codes
   224 */
   225 TInt RBitmap::WriteBMP(const TDesC& aFileName, TUint8* aBuffer, SDevCamPixelFormat aPixelFormat, TInt aWidth, TInt aHeight)
   226 	{
   227 	TInt r;
   228 	RFile file;
   229 	RFs fs;
   230 
   231 	if ((r = fs.Connect()) == KErrNone)
   232 		{
   233 		if ((r = file.Replace(fs, aFileName, EFileWrite)) == KErrNone)
   234 			{
   235 			if ((r = WriteHeader(file, aWidth, aHeight)) == KErrNone)
   236 				{
   237 				r = WriteBitmapData(file, aBuffer, aPixelFormat, aWidth, aHeight);
   238 				}
   239 
   240 			file.Close();
   241 
   242 			// If anything went wrong, delete the file so that we do not leave partial files that
   243 			// might cause confusion
   244 			if (r != KErrNone)
   245 				{
   246 				fs.Delete(aFileName);
   247 				}
   248 			}
   249 
   250 		fs.Close();
   251 		}
   252 
   253 	return r;
   254 	}
   255 
   256 /**
   257 Dumps a buffer straight to disk, without any kind of processing.
   258 @param	aFileName		A reference to the fully qualified name of the file to write the file to
   259 @param	aBuffer			A pointer to the buffer containing the data to be converted written
   260 @param	aSize			The size of the buffer to be written, in bytes
   261 @return	KErrNone if write was successful, otherwise one of the other system wide error codes
   262 */
   263 TInt RBitmap::WriteBuffer(const TDesC& aFileName, TUint8* aBuffer, TInt aSize)
   264 	{
   265 	TInt r;
   266 	RFile file;
   267 	RFs fs;
   268 
   269 	if ((r = fs.Connect()) == KErrNone)
   270 		{
   271 		if ((r = file.Replace(fs, aFileName, EFileWrite)) == KErrNone)
   272 			{
   273 			TPtrC8 buffer(aBuffer, aSize);
   274 
   275 			r = file.Write(buffer);
   276 
   277 			file.Close();
   278 
   279 			// If anything went wrong, delete the file so that we do not leave partial files that
   280 			// might cause confusion
   281 			if (r != KErrNone)
   282 				{
   283 				fs.Delete(aFileName);
   284 				}
   285 			}
   286 
   287 		fs.Close();
   288 		}
   289 
   290 	return r;
   291 	}