os/textandloc/fontservices/textshaperplugin/IcuSource/common/unicode/locid.h
author sl
Tue, 10 Jun 2014 14:32:02 +0200
changeset 1 260cb5ec6c19
permissions -rw-r--r--
Update contrib.
     1 /*
     2 ******************************************************************************
     3 *
     4 *   Copyright (C) 1996-2005, International Business Machines
     5 *   Corporation and others.  All Rights Reserved.
     6 *
     7 ******************************************************************************
     8 *
     9 * File locid.h
    10 *
    11 * Created by: Helena Shih
    12 *
    13 * Modification History:
    14 *
    15 *   Date        Name        Description
    16 *   02/11/97    aliu        Changed gLocPath to fgLocPath and added methods to
    17 *                           get and set it.
    18 *   04/02/97    aliu        Made operator!= inline; fixed return value of getName().
    19 *   04/15/97    aliu        Cleanup for AIX/Win32.
    20 *   04/24/97    aliu        Numerous changes per code review.
    21 *   08/18/98    stephen     Added tokenizeString(),changed getDisplayName()
    22 *   09/08/98    stephen     Moved definition of kEmptyString for Mac Port
    23 *   11/09/99    weiv        Added const char * getName() const;
    24 *   04/12/00    srl         removing unicodestring api's and cached hash code
    25 *   08/10/01    grhoten     Change the static Locales to accessor functions
    26 ******************************************************************************
    27 */
    28 
    29 #ifndef LOCID_H
    30 #define LOCID_H
    31 
    32 #include "unicode/utypes.h"
    33 #include "unicode/uobject.h"
    34 #include "unicode/unistr.h"
    35 #include "unicode/putil.h"
    36 #include "unicode/uloc.h"
    37 #include "unicode/strenum.h"
    38 
    39 /**
    40  * \file
    41  * \brief C++ API: Locale ID object.
    42  */
    43 
    44 /**
    45  * A <code>Locale</code> object represents a specific geographical, political,
    46  * or cultural region. An operation that requires a <code>Locale</code> to perform
    47  * its task is called <em>locale-sensitive</em> and uses the <code>Locale</code>
    48  * to tailor information for the user. For example, displaying a number
    49  * is a locale-sensitive operation--the number should be formatted
    50  * according to the customs/conventions of the user's native country,
    51  * region, or culture.
    52  *
    53  * The Locale class is not suitable for subclassing.
    54  *
    55  * <P>
    56  * You can create a <code>Locale</code> object using the constructor in
    57  * this class:
    58  * \htmlonly<blockquote>\endhtmlonly
    59  * <pre>
    60  * .      Locale( const   char*  language,
    61  * .              const   char*  country,
    62  * .              const   char*  variant);
    63  * </pre>
    64  * \htmlonly</blockquote>\endhtmlonly
    65  * The first argument to the constructors is a valid <STRONG>ISO
    66  * Language Code.</STRONG> These codes are the lower-case two-letter
    67  * codes as defined by ISO-639.
    68  * You can find a full list of these codes at:
    69  * <BR><a href ="http://www.loc.gov/standards/iso639-2/">
    70  * http://www.loc.gov/standards/iso639-2/</a>
    71  *
    72  * <P>
    73  * The second argument to the constructors is a valid <STRONG>ISO Country
    74  * Code.</STRONG> These codes are the upper-case two-letter codes
    75  * as defined by ISO-3166.
    76  * You can find a full list of these codes at a number of sites, such as:
    77  * <BR><a href="http://www.iso.ch/iso/en/prods-services/iso3166ma/index.html">
    78  * http://www.iso.ch/iso/en/prods-services/iso3166ma/index.html</a>
    79  *
    80  * <P>
    81  * The third constructor requires a third argument--the <STRONG>Variant.</STRONG>
    82  * The Variant codes are vendor and browser-specific.
    83  * For example, use REVISED for a langauge's revised script orthography, and POSIX for POSIX.
    84  * Where there are two variants, separate them with an underscore, and
    85  * put the most important one first. For
    86  * example, a Traditional Spanish collation might be referenced, with
    87  * "ES", "ES", "Traditional_POSIX".
    88  *
    89  * <P>
    90  * Because a <code>Locale</code> object is just an identifier for a region,
    91  * no validity check is performed when you construct a <code>Locale</code>.
    92  * If you want to see whether particular resources are available for the
    93  * <code>Locale</code> you construct, you must query those resources. For
    94  * example, ask the <code>NumberFormat</code> for the locales it supports
    95  * using its <code>getAvailableLocales</code> method.
    96  * <BR><STRONG>Note:</STRONG> When you ask for a resource for a particular
    97  * locale, you get back the best available match, not necessarily
    98  * precisely what you asked for. For more information, look at
    99  * <code>ResourceBundle</code>.
   100  *
   101  * <P>
   102  * The <code>Locale</code> class provides a number of convenient constants
   103  * that you can use to create <code>Locale</code> objects for commonly used
   104  * locales. For example, the following refers to a <code>Locale</code> object
   105  * for the United States:
   106  * \htmlonly<blockquote>\endhtmlonly
   107  * <pre>
   108  *       Locale::getUS()
   109  * </pre>
   110  * \htmlonly</blockquote>\endhtmlonly
   111  *
   112  * <P>
   113  * Once you've created a <code>Locale</code> you can query it for information about
   114  * itself. Use <code>getCountry</code> to get the ISO Country Code and
   115  * <code>getLanguage</code> to get the ISO Language Code. You can
   116  * use <code>getDisplayCountry</code> to get the
   117  * name of the country suitable for displaying to the user. Similarly,
   118  * you can use <code>getDisplayLanguage</code> to get the name of
   119  * the language suitable for displaying to the user. Interestingly,
   120  * the <code>getDisplayXXX</code> methods are themselves locale-sensitive
   121  * and have two versions: one that uses the default locale and one
   122  * that takes a locale as an argument and displays the name or country in
   123  * a language appropriate to that locale.
   124  *
   125  * <P>
   126  * ICU provides a number of classes that perform locale-sensitive
   127  * operations. For example, the <code>NumberFormat</code> class formats
   128  * numbers, currency, or percentages in a locale-sensitive manner. Classes
   129  * such as <code>NumberFormat</code> have a number of convenience methods
   130  * for creating a default object of that type. For example, the
   131  * <code>NumberFormat</code> class provides these three convenience methods
   132  * for creating a default <code>NumberFormat</code> object:
   133  * \htmlonly<blockquote>\endhtmlonly
   134  * <pre>
   135  *     UErrorCode success = U_ZERO_ERROR;
   136  *     Locale myLocale;
   137  *     NumberFormat *nf;
   138  *
   139  *     nf = NumberFormat::createInstance( success );          delete nf;
   140  *     nf = NumberFormat::createCurrencyInstance( success );  delete nf;
   141  *     nf = NumberFormat::createPercentInstance( success );   delete nf;
   142  * </pre>
   143  * \htmlonly</blockquote>\endhtmlonly
   144  * Each of these methods has two variants; one with an explicit locale
   145  * and one without; the latter using the default locale.
   146  * \htmlonly<blockquote>\endhtmlonly
   147  * <pre>
   148  *     nf = NumberFormat::createInstance( myLocale, success );          delete nf;
   149  *     nf = NumberFormat::createCurrencyInstance( myLocale, success );  delete nf;
   150  *     nf = NumberFormat::createPercentInstance( myLocale, success );   delete nf;
   151  * </pre>
   152  * \htmlonly</blockquote>\endhtmlonly
   153  * A <code>Locale</code> is the mechanism for identifying the kind of object
   154  * (<code>NumberFormat</code>) that you would like to get. The locale is
   155  * <STRONG>just</STRONG> a mechanism for identifying objects,
   156  * <STRONG>not</STRONG> a container for the objects themselves.
   157  *
   158  * <P>
   159  * Each class that performs locale-sensitive operations allows you
   160  * to get all the available objects of that type. You can sift
   161  * through these objects by language, country, or variant,
   162  * and use the display names to present a menu to the user.
   163  * For example, you can create a menu of all the collation objects
   164  * suitable for a given language. Such classes implement these
   165  * three class methods:
   166  * \htmlonly<blockquote>\endhtmlonly
   167  * <pre>
   168  *       static Locale* getAvailableLocales(int32_t& numLocales)
   169  *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
   170  *                                            const Locale&  displayLocale,
   171  *                                            UnicodeString& displayName)
   172  *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
   173  *                                            UnicodeString& displayName)
   174  * </pre>
   175  * \htmlonly</blockquote>\endhtmlonly
   176  *
   177  * @stable ICU 2.0
   178  * @see ResourceBundle
   179  */
   180 U_NAMESPACE_BEGIN
   181 class U_COMMON_API Locale : public UObject {
   182 public:
   183     /** Useful constant for this language. @stable ICU 2.0 */
   184     static const Locale &U_EXPORT2 getEnglish(void);
   185     /** Useful constant for this language. @stable ICU 2.0 */
   186     static const Locale &U_EXPORT2 getFrench(void);
   187     /** Useful constant for this language. @stable ICU 2.0 */
   188     static const Locale &U_EXPORT2 getGerman(void);
   189     /** Useful constant for this language. @stable ICU 2.0 */
   190     static const Locale &U_EXPORT2 getItalian(void);
   191     /** Useful constant for this language. @stable ICU 2.0 */
   192     static const Locale &U_EXPORT2 getJapanese(void);
   193     /** Useful constant for this language. @stable ICU 2.0 */
   194     static const Locale &U_EXPORT2 getKorean(void);
   195     /** Useful constant for this language. @stable ICU 2.0 */
   196     static const Locale &U_EXPORT2 getChinese(void);
   197     /** Useful constant for this language. @stable ICU 2.0 */
   198     static const Locale &U_EXPORT2 getSimplifiedChinese(void);
   199     /** Useful constant for this language. @stable ICU 2.0 */
   200     static const Locale &U_EXPORT2 getTraditionalChinese(void);
   201 
   202     /** Useful constant for this country/region. @stable ICU 2.0 */
   203     static const Locale &U_EXPORT2 getFrance(void);
   204     /** Useful constant for this country/region. @stable ICU 2.0 */
   205     static const Locale &U_EXPORT2 getGermany(void);
   206     /** Useful constant for this country/region. @stable ICU 2.0 */
   207     static const Locale &U_EXPORT2 getItaly(void);
   208     /** Useful constant for this country/region. @stable ICU 2.0 */
   209     static const Locale &U_EXPORT2 getJapan(void);
   210     /** Useful constant for this country/region. @stable ICU 2.0 */
   211     static const Locale &U_EXPORT2 getKorea(void);
   212     /** Useful constant for this country/region. @stable ICU 2.0 */
   213     static const Locale &U_EXPORT2 getChina(void);
   214     /** Useful constant for this country/region. @stable ICU 2.0 */
   215     static const Locale &U_EXPORT2 getPRC(void);
   216     /** Useful constant for this country/region. @stable ICU 2.0 */
   217     static const Locale &U_EXPORT2 getTaiwan(void);
   218     /** Useful constant for this country/region. @stable ICU 2.0 */
   219     static const Locale &U_EXPORT2 getUK(void);
   220     /** Useful constant for this country/region. @stable ICU 2.0 */
   221     static const Locale &U_EXPORT2 getUS(void);
   222     /** Useful constant for this country/region. @stable ICU 2.0 */
   223     static const Locale &U_EXPORT2 getCanada(void);
   224     /** Useful constant for this country/region. @stable ICU 2.0 */
   225     static const Locale &U_EXPORT2 getCanadaFrench(void);
   226 
   227 
   228     /**
   229      * Construct a default locale object, a Locale for the default locale ID.
   230      *
   231      * @see getDefault
   232      * @see uloc_getDefault
   233      * @stable ICU 2.0
   234      */
   235     Locale();
   236 
   237     /**
   238      * Construct a locale from language, country, variant.
   239      * If an error occurs, then the constructed object will be "bogus"
   240      * (isBogus() will return TRUE).
   241      *
   242      * @param language Lowercase two-letter or three-letter ISO-639 code.
   243      *  This parameter can instead be an ICU style C locale (e.g. "en_US"),
   244      *  but the other parameters must not be used.
   245      *  This parameter can be NULL; if so,
   246      *  the locale is initialized to match the current default locale.
   247      *  (This is the same as using the default constructor.)
   248      *  Please note: The Java Locale class does NOT accept the form
   249      *  'new Locale("en_US")' but only 'new Locale("en","US")'
   250      *
   251      * @param country  Uppercase two-letter ISO-3166 code. (optional)
   252      * @param variant  Uppercase vendor and browser specific code. See class
   253      *                 description. (optional)
   254      * @param keywordsAndValues A string consisting of keyword/values pairs, such as
   255      *                 "collation=phonebook;currency=euro"
   256      *
   257      * @see getDefault
   258      * @see uloc_getDefault
   259      * @stable ICU 2.0
   260      */
   261     Locale( const   char * language,
   262             const   char * country  = 0,
   263             const   char * variant  = 0,
   264             const   char * keywordsAndValues = 0);
   265 
   266     /**
   267      * Initializes a Locale object from another Locale object.
   268      *
   269      * @param other The Locale object being copied in.
   270      * @stable ICU 2.0
   271      */
   272     Locale(const    Locale& other);
   273 
   274 
   275     /**
   276      * Destructor
   277      * @stable ICU 2.0
   278      */
   279     virtual ~Locale() ;
   280 
   281     /**
   282      * Replaces the entire contents of *this with the specified value.
   283      *
   284      * @param other The Locale object being copied in.
   285      * @return      *this
   286      * @stable ICU 2.0
   287      */
   288     Locale& operator=(const Locale& other);
   289 
   290     /**
   291      * Checks if two locale keys are the same.
   292      *
   293      * @param other The locale key object to be compared with this.
   294      * @return      True if the two locale keys are the same, false otherwise.
   295      * @stable ICU 2.0
   296      */
   297     UBool   operator==(const    Locale&     other) const;
   298 
   299     /**
   300      * Checks if two locale keys are not the same.
   301      *
   302      * @param other The locale key object to be compared with this.
   303      * @return      True if the two locale keys are not the same, false
   304      *              otherwise.
   305      * @stable ICU 2.0
   306      */
   307     UBool   operator!=(const    Locale&     other) const;
   308 
   309     /**
   310      * Clone this object.
   311      * Clones can be used concurrently in multiple threads.
   312      * If an error occurs, then NULL is returned.
   313      * The caller must delete the clone.
   314      *
   315      * @return a clone of this object
   316      *
   317      * @see getDynamicClassID
   318      * @stable ICU 2.8
   319      */
   320     Locale *clone() const;
   321 
   322     /**
   323      * Common methods of getting the current default Locale. Used for the
   324      * presentation: menus, dialogs, etc. Generally set once when your applet or
   325      * application is initialized, then never reset. (If you do reset the
   326      * default locale, you probably want to reload your GUI, so that the change
   327      * is reflected in your interface.)
   328      *
   329      * More advanced programs will allow users to use different locales for
   330      * different fields, e.g. in a spreadsheet.
   331      *
   332      * Note that the initial setting will match the host system.
   333      * @return a reference to the Locale object for the default locale ID
   334      * @system
   335      * @stable ICU 2.0
   336      */
   337     static const Locale& U_EXPORT2 getDefault(void);
   338 
   339     /**
   340      * Sets the default. Normally set once at the beginning of a process,
   341      * then never reset.
   342      * setDefault() only changes ICU's default locale ID, <strong>not</strong>
   343      * the default locale ID of the runtime environment.
   344      *
   345      * @param newLocale Locale to set to.  If NULL, set to the value obtained
   346      *                  from the runtime environement.
   347      * @param success The error code.
   348      * @system
   349      * @stable ICU 2.0
   350      */
   351     static void U_EXPORT2 setDefault(const Locale& newLocale,
   352                                      UErrorCode&   success);
   353 
   354     /**
   355      * Creates a locale which has had minimal canonicalization
   356      * as per uloc_getName().
   357      * @param name The name to create from.  If name is null,
   358      *  the default Locale is used.
   359      * @return new locale object
   360      * @stable ICU 2.0
   361      * @see uloc_getName
   362      */
   363     static Locale U_EXPORT2 createFromName(const char *name);
   364 
   365     /**
   366      * Creates a locale from the given string after canonicalizing
   367      * the string by calling uloc_canonicalize().
   368      * @param name the locale ID to create from.  Must not be NULL.
   369      * @return a new locale object corresponding to the given name
   370      * @draft ICU 3.0
   371      * @see uloc_canonicalize
   372      */
   373     static Locale U_EXPORT2 createCanonical(const char* name);
   374 
   375     /**
   376      * Returns the locale's ISO-639 language code.
   377      * @return      An alias to the code
   378      * @stable ICU 2.0
   379      */
   380     inline const char *  getLanguage( ) const;
   381 
   382     /**
   383      * Returns the locale's ISO-15924 abbreviation script code.
   384      * @return      An alias to the code
   385      * @see uscript_getShortName
   386      * @see uscript_getCode
   387      * @stable ICU 2.8
   388      */
   389     inline const char *  getScript( ) const;
   390 
   391     /**
   392      * Returns the locale's ISO-3166 country code.
   393      * @return      An alias to the code
   394      * @stable ICU 2.0
   395      */
   396     inline const char *  getCountry( ) const;
   397 
   398     /**
   399      * Returns the locale's variant code.
   400      * @return      An alias to the code
   401      * @stable ICU 2.0
   402      */
   403     inline const char *  getVariant( ) const;
   404 
   405     /**
   406      * Returns the programmatic name of the entire locale, with the language,
   407      * country and variant separated by underbars. If a field is missing, up
   408      * to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN",
   409      * "de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO"
   410      * @return      A pointer to "name".
   411      * @stable ICU 2.0
   412      */
   413     inline const char * getName() const;
   414 
   415     /**
   416      * Returns the programmatic name of the entire locale as getName would return,
   417      * but without keywords.
   418      * @return      A pointer to "name".
   419      * @see getName
   420      * @stable ICU 2.8
   421      */
   422     const char * getBaseName() const;
   423 
   424 
   425     /**
   426      * Gets the list of keywords for the specified locale.
   427      *
   428      * @return pointer to StringEnumeration class. Client must dispose of it by calling delete.
   429      * @param status Returns any error information while performing this operation.
   430      * @stable ICU 2.8
   431      */
   432     StringEnumeration * createKeywords(UErrorCode &status) const;
   433 
   434     /**
   435      * Get the value for a keyword.
   436      *
   437      * @param keywordName name of the keyword for which we want the value. Case insensitive.
   438      * @param status Returns any error information while performing this operation.
   439      * @param buffer The buffer to receive the keyword value.
   440      * @param bufferCapacity The capacity of receiving buffer
   441      * @return the length of keyword value
   442      *
   443      * @stable ICU 2.8
   444      */
   445     int32_t getKeywordValue(const char* keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const;
   446 
   447     /**
   448      * returns the locale's three-letter language code, as specified
   449      * in ISO draft standard ISO-639-2..
   450      * @return      An alias to the code, or NULL
   451      * @stable ICU 2.0
   452      */
   453     const char * getISO3Language() const;
   454 
   455     /**
   456      * Fills in "name" with the locale's three-letter ISO-3166 country code.
   457      * @return      An alias to the code, or NULL
   458      * @stable ICU 2.0
   459      */
   460     const char * getISO3Country() const;
   461 
   462     /**
   463      * Returns the Windows LCID value corresponding to this locale.
   464      * This value is stored in the resource data for the locale as a one-to-four-digit
   465      * hexadecimal number.  If the resource is missing, in the wrong format, or
   466      * there is no Windows LCID value that corresponds to this locale, returns 0.
   467      * @stable ICU 2.0
   468      */
   469     uint32_t        getLCID(void) const;
   470 
   471     /**
   472      * Fills in "dispLang" with the name of this locale's language in a format suitable for
   473      * user display in the default locale.  For example, if the locale's language code is
   474      * "fr" and the default locale's language code is "en", this function would set
   475      * dispLang to "French".
   476      * @param dispLang  Receives the language's display name.
   477      * @return          A reference to "dispLang".
   478      * @stable ICU 2.0
   479      */
   480     UnicodeString&  getDisplayLanguage(UnicodeString&   dispLang) const;
   481 
   482     /**
   483      * Fills in "dispLang" with the name of this locale's language in a format suitable for
   484      * user display in the locale specified by "displayLocale".  For example, if the locale's
   485      * language code is "en" and displayLocale's language code is "fr", this function would set
   486      * dispLang to "Anglais".
   487      * @param displayLocale  Specifies the locale to be used to display the name.  In other words,
   488      *                  if the locale's language code is "en", passing Locale::getFrench() for
   489      *                  displayLocale would result in "Anglais", while passing Locale::getGerman()
   490      *                  for displayLocale would result in "Englisch".
   491      * @param dispLang  Receives the language's display name.
   492      * @return          A reference to "dispLang".
   493      * @stable ICU 2.0
   494      */
   495     UnicodeString&  getDisplayLanguage( const   Locale&         displayLocale,
   496                                                 UnicodeString&  dispLang) const;
   497 
   498     /**
   499      * Fills in "dispScript" with the name of this locale's script in a format suitable
   500      * for user display in the default locale.  For example, if the locale's script code
   501      * is "LATN" and the default locale's language code is "en", this function would set
   502      * dispScript to "Latin".
   503      * @param dispScript    Receives the scripts's display name.
   504      * @return              A reference to "dispScript".
   505      * @stable ICU 2.8
   506      */
   507     UnicodeString&  getDisplayScript(          UnicodeString& dispScript) const;
   508 
   509     /**
   510      * Fills in "dispScript" with the name of this locale's country in a format suitable
   511      * for user display in the locale specified by "displayLocale".  For example, if the locale's
   512      * script code is "LATN" and displayLocale's language code is "en", this function would set
   513      * dispScript to "Latin".
   514      * @param displayLocale      Specifies the locale to be used to display the name.  In other
   515      *                      words, if the locale's script code is "LATN", passing
   516      *                      Locale::getFrench() for displayLocale would result in "", while
   517      *                      passing Locale::getGerman() for displayLocale would result in
   518      *                      "".
   519      * @param dispScript    Receives the scripts's display name.
   520      * @return              A reference to "dispScript".
   521      * @stable ICU 2.8
   522      */
   523     UnicodeString&  getDisplayScript(  const   Locale&         displayLocale,
   524                                                UnicodeString&  dispScript) const;
   525 
   526     /**
   527      * Fills in "dispCountry" with the name of this locale's country in a format suitable
   528      * for user display in the default locale.  For example, if the locale's country code
   529      * is "FR" and the default locale's language code is "en", this function would set
   530      * dispCountry to "France".
   531      * @param dispCountry   Receives the country's display name.
   532      * @return              A reference to "dispCountry".
   533      * @stable ICU 2.0
   534      */
   535     UnicodeString&  getDisplayCountry(          UnicodeString& dispCountry) const;
   536 
   537     /**
   538      * Fills in "dispCountry" with the name of this locale's country in a format suitable
   539      * for user display in the locale specified by "displayLocale".  For example, if the locale's
   540      * country code is "US" and displayLocale's language code is "fr", this function would set
   541      * dispCountry to "&Eacute;tats-Unis".
   542      * @param displayLocale      Specifies the locale to be used to display the name.  In other
   543      *                      words, if the locale's country code is "US", passing
   544      *                      Locale::getFrench() for displayLocale would result in "&Eacute;tats-Unis", while
   545      *                      passing Locale::getGerman() for displayLocale would result in
   546      *                      "Vereinigte Staaten".
   547      * @param dispCountry   Receives the country's display name.
   548      * @return              A reference to "dispCountry".
   549      * @stable ICU 2.0
   550      */
   551     UnicodeString&  getDisplayCountry(  const   Locale&         displayLocale,
   552                                                 UnicodeString&  dispCountry) const;
   553 
   554     /**
   555      * Fills in "dispVar" with the name of this locale's variant code in a format suitable
   556      * for user display in the default locale.
   557      * @param dispVar   Receives the variant's name.
   558      * @return          A reference to "dispVar".
   559      * @stable ICU 2.0
   560      */
   561     UnicodeString&  getDisplayVariant(      UnicodeString& dispVar) const;
   562 
   563     /**
   564      * Fills in "dispVar" with the name of this locale's variant code in a format
   565      * suitable for user display in the locale specified by "displayLocale".
   566      * @param displayLocale  Specifies the locale to be used to display the name.
   567      * @param dispVar   Receives the variant's display name.
   568      * @return          A reference to "dispVar".
   569      * @stable ICU 2.0
   570      */
   571     UnicodeString&  getDisplayVariant(  const   Locale&         displayLocale,
   572                                                 UnicodeString&  dispVar) const;
   573 
   574     /**
   575      * Fills in "name" with the name of this locale in a format suitable for user display
   576      * in the default locale.  This function uses getDisplayLanguage(), getDisplayCountry(),
   577      * and getDisplayVariant() to do its work, and outputs the display name in the format
   578      * "language (country[,variant])".  For example, if the default locale is en_US, then
   579      * fr_FR's display name would be "French (France)", and es_MX_Traditional's display name
   580      * would be "Spanish (Mexico,Traditional)".
   581      * @param name  Receives the locale's display name.
   582      * @return      A reference to "name".
   583      * @stable ICU 2.0
   584      */
   585     UnicodeString&  getDisplayName(         UnicodeString&  name) const;
   586 
   587     /**
   588      * Fills in "name" with the name of this locale in a format suitable for user display
   589      * in the locale specfied by "displayLocale".  This function uses getDisplayLanguage(),
   590      * getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display
   591      * name in the format "language (country[,variant])".  For example, if displayLocale is
   592      * fr_FR, then en_US's display name would be "Anglais (&Eacute;tats-Unis)", and no_NO_NY's
   593      * display name would be "norv&eacute;gien (Norv&egrave;ge,NY)".
   594      * @param displayLocale  Specifies the locale to be used to display the name.
   595      * @param name      Receives the locale's display name.
   596      * @return          A reference to "name".
   597      * @stable ICU 2.0
   598      */
   599     UnicodeString&  getDisplayName( const   Locale&         displayLocale,
   600                                             UnicodeString&  name) const;
   601 
   602     /**
   603      * Generates a hash code for the locale.
   604      * @stable ICU 2.0
   605      */
   606     int32_t         hashCode(void) const;
   607 
   608     /**
   609      * Sets the locale to bogus
   610      * A bogus locale represents a non-existing locale associated
   611      * with services that can be instantiated from non-locale data
   612      * in addition to locale (for example, collation can be
   613      * instantiated from a locale and from a rule set).
   614      * @stable ICU 2.1
   615      */
   616     void setToBogus();
   617 
   618     /**
   619      * Gets the bogus state. Locale object can be bogus if it doesn't exist
   620      * @return FALSE if it is a real locale, TRUE if it is a bogus locale
   621      * @stable ICU 2.1
   622      */
   623     UBool isBogus(void) const;
   624 
   625     /**
   626      * Returns a list of all installed locales.
   627      * @param count Receives the number of locales in the list.
   628      * @return      A pointer to an array of Locale objects.  This array is the list
   629      *              of all locales with installed resource files.  The called does NOT
   630      *              get ownership of this list, and must NOT delete it.
   631      * @stable ICU 2.0
   632      */
   633     static const Locale* U_EXPORT2 getAvailableLocales(int32_t& count);
   634 
   635     /**
   636      * Gets a list of all available 2-letter country codes defined in ISO 639.  This is a
   637      * pointer to an array of pointers to arrays of char.  All of these pointers are
   638      * owned by ICU-- do not delete them, and do not write through them.  The array is
   639      * terminated with a null pointer.
   640      * @return a list of all available country codes
   641      * @stable ICU 2.0
   642      */
   643     static const char* const* U_EXPORT2 getISOCountries();
   644 
   645     /**
   646      * Gets a list of all available language codes defined in ISO 639.  This is a pointer
   647      * to an array of pointers to arrays of char.  All of these pointers are owned
   648      * by ICU-- do not delete them, and do not write through them.  The array is
   649      * terminated with a null pointer.
   650      * @return a list of all available language codes
   651      * @stable ICU 2.0
   652      */
   653     static const char* const* U_EXPORT2 getISOLanguages();
   654 
   655     /**
   656      * ICU "poor man's RTTI", returns a UClassID for this class.
   657      *
   658      * @stable ICU 2.2
   659      */
   660     static UClassID U_EXPORT2 getStaticClassID();
   661 
   662     /**
   663      * ICU "poor man's RTTI", returns a UClassID for the actual class.
   664      *
   665      * @stable ICU 2.2
   666      */
   667     virtual UClassID getDynamicClassID() const;
   668 
   669 protected: /* only protected for testing purposes. DO NOT USE. */
   670     /**
   671      * Set this from a single POSIX style locale string.
   672      * @internal
   673      */
   674     void setFromPOSIXID(const char *posixID);
   675 
   676 private:
   677     /**
   678      * Initialize the locale object with a new name.
   679      * Was deprecated - used in implementation - moved internal
   680      *
   681      * @param cLocaleID The new locale name.
   682      */
   683     Locale& init(const char* cLocaleID, UBool canonicalize);
   684 
   685     /*
   686      * Internal constructor to allow construction of a locale object with
   687      *   NO side effects.   (Default constructor tries to get
   688      *   the default locale.)
   689      */
   690     enum ELocaleType {
   691         eBOGUS
   692     };
   693     Locale(ELocaleType);
   694 
   695     /**
   696      * Initialize the locale cache for commonly used locales
   697      */
   698     static Locale *getLocaleCache(void);
   699 
   700     char language[ULOC_LANG_CAPACITY];
   701     char script[ULOC_SCRIPT_CAPACITY];
   702     char country[ULOC_COUNTRY_CAPACITY];
   703     int32_t variantBegin;
   704     char* fullName;
   705     char fullNameBuffer[ULOC_FULLNAME_CAPACITY];
   706     // name without keywords
   707     char* baseName;
   708     char baseNameBuffer[ULOC_FULLNAME_CAPACITY];
   709 
   710     UBool fIsBogus;
   711 
   712     static const Locale &getLocale(int locid);
   713 
   714     /**
   715      * A friend to allow the default locale to be set by either the C or C++ API.
   716      * @internal
   717      */
   718     friend void locale_set_default_internal(const char *);
   719 };
   720 
   721 inline UBool
   722 Locale::operator!=(const    Locale&     other) const
   723 {
   724     return !operator==(other);
   725 }
   726 
   727 inline const char *
   728 Locale::getCountry() const
   729 {
   730     return country;
   731 }
   732 
   733 inline const char *
   734 Locale::getLanguage() const
   735 {
   736     return language;
   737 }
   738 
   739 inline const char *
   740 Locale::getScript() const
   741 {
   742     return script;
   743 }
   744 
   745 inline const char *
   746 Locale::getVariant() const
   747 {
   748     return &fullName[variantBegin];
   749 }
   750 
   751 inline const char *
   752 Locale::getName() const
   753 {
   754     return fullName;
   755 }
   756 
   757 inline UBool
   758 Locale::isBogus(void) const {
   759     return fIsBogus;
   760 }
   761 
   762 U_NAMESPACE_END
   763 
   764 #endif
   765