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/*
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******************************************************************************
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*
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* Copyright (C) 1996-2005, International Business Machines
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* Corporation and others. All Rights Reserved.
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*
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******************************************************************************
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*
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* File locid.h
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*
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* Created by: Helena Shih
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*
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* Modification History:
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*
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* Date Name Description
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* 02/11/97 aliu Changed gLocPath to fgLocPath and added methods to
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* get and set it.
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* 04/02/97 aliu Made operator!= inline; fixed return value of getName().
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* 04/15/97 aliu Cleanup for AIX/Win32.
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* 04/24/97 aliu Numerous changes per code review.
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* 08/18/98 stephen Added tokenizeString(),changed getDisplayName()
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* 09/08/98 stephen Moved definition of kEmptyString for Mac Port
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* 11/09/99 weiv Added const char * getName() const;
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* 04/12/00 srl removing unicodestring api's and cached hash code
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* 08/10/01 grhoten Change the static Locales to accessor functions
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******************************************************************************
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*/
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#ifndef LOCID_H
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#define LOCID_H
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#include "unicode/utypes.h"
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#include "unicode/uobject.h"
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#include "unicode/unistr.h"
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#include "unicode/putil.h"
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#include "unicode/uloc.h"
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#include "unicode/strenum.h"
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/**
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* \file
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* \brief C++ API: Locale ID object.
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*/
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/**
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* A <code>Locale</code> object represents a specific geographical, political,
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* or cultural region. An operation that requires a <code>Locale</code> to perform
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* its task is called <em>locale-sensitive</em> and uses the <code>Locale</code>
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* to tailor information for the user. For example, displaying a number
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* is a locale-sensitive operation--the number should be formatted
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* according to the customs/conventions of the user's native country,
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* region, or culture.
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*
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* The Locale class is not suitable for subclassing.
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*
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* <P>
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* You can create a <code>Locale</code> object using the constructor in
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* this class:
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* \htmlonly<blockquote>\endhtmlonly
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* <pre>
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* . Locale( const char* language,
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* . const char* country,
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* . const char* variant);
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* </pre>
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* \htmlonly</blockquote>\endhtmlonly
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* The first argument to the constructors is a valid <STRONG>ISO
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* Language Code.</STRONG> These codes are the lower-case two-letter
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* codes as defined by ISO-639.
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* You can find a full list of these codes at:
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* <BR><a href ="http://www.loc.gov/standards/iso639-2/">
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* http://www.loc.gov/standards/iso639-2/</a>
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*
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* <P>
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* The second argument to the constructors is a valid <STRONG>ISO Country
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* Code.</STRONG> These codes are the upper-case two-letter codes
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* as defined by ISO-3166.
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* You can find a full list of these codes at a number of sites, such as:
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* <BR><a href="http://www.iso.ch/iso/en/prods-services/iso3166ma/index.html">
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* http://www.iso.ch/iso/en/prods-services/iso3166ma/index.html</a>
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*
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* <P>
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* The third constructor requires a third argument--the <STRONG>Variant.</STRONG>
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* The Variant codes are vendor and browser-specific.
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* For example, use REVISED for a langauge's revised script orthography, and POSIX for POSIX.
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* Where there are two variants, separate them with an underscore, and
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* put the most important one first. For
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* example, a Traditional Spanish collation might be referenced, with
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* "ES", "ES", "Traditional_POSIX".
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*
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* <P>
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* Because a <code>Locale</code> object is just an identifier for a region,
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* no validity check is performed when you construct a <code>Locale</code>.
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* If you want to see whether particular resources are available for the
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* <code>Locale</code> you construct, you must query those resources. For
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* example, ask the <code>NumberFormat</code> for the locales it supports
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* using its <code>getAvailableLocales</code> method.
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* <BR><STRONG>Note:</STRONG> When you ask for a resource for a particular
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* locale, you get back the best available match, not necessarily
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* precisely what you asked for. For more information, look at
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* <code>ResourceBundle</code>.
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*
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* <P>
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* The <code>Locale</code> class provides a number of convenient constants
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* that you can use to create <code>Locale</code> objects for commonly used
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* locales. For example, the following refers to a <code>Locale</code> object
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* for the United States:
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* \htmlonly<blockquote>\endhtmlonly
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* <pre>
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* Locale::getUS()
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* </pre>
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* \htmlonly</blockquote>\endhtmlonly
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*
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* <P>
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* Once you've created a <code>Locale</code> you can query it for information about
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* itself. Use <code>getCountry</code> to get the ISO Country Code and
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* <code>getLanguage</code> to get the ISO Language Code. You can
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* use <code>getDisplayCountry</code> to get the
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* name of the country suitable for displaying to the user. Similarly,
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* you can use <code>getDisplayLanguage</code> to get the name of
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* the language suitable for displaying to the user. Interestingly,
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* the <code>getDisplayXXX</code> methods are themselves locale-sensitive
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* and have two versions: one that uses the default locale and one
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* that takes a locale as an argument and displays the name or country in
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* a language appropriate to that locale.
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*
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* <P>
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* ICU provides a number of classes that perform locale-sensitive
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* operations. For example, the <code>NumberFormat</code> class formats
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* numbers, currency, or percentages in a locale-sensitive manner. Classes
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* such as <code>NumberFormat</code> have a number of convenience methods
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* for creating a default object of that type. For example, the
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* <code>NumberFormat</code> class provides these three convenience methods
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* for creating a default <code>NumberFormat</code> object:
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* \htmlonly<blockquote>\endhtmlonly
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* <pre>
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* UErrorCode success = U_ZERO_ERROR;
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* Locale myLocale;
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* NumberFormat *nf;
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*
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* nf = NumberFormat::createInstance( success ); delete nf;
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* nf = NumberFormat::createCurrencyInstance( success ); delete nf;
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* nf = NumberFormat::createPercentInstance( success ); delete nf;
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* </pre>
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* \htmlonly</blockquote>\endhtmlonly
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* Each of these methods has two variants; one with an explicit locale
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* and one without; the latter using the default locale.
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* \htmlonly<blockquote>\endhtmlonly
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* <pre>
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* nf = NumberFormat::createInstance( myLocale, success ); delete nf;
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* nf = NumberFormat::createCurrencyInstance( myLocale, success ); delete nf;
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* nf = NumberFormat::createPercentInstance( myLocale, success ); delete nf;
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* </pre>
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* \htmlonly</blockquote>\endhtmlonly
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* A <code>Locale</code> is the mechanism for identifying the kind of object
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* (<code>NumberFormat</code>) that you would like to get. The locale is
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* <STRONG>just</STRONG> a mechanism for identifying objects,
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* <STRONG>not</STRONG> a container for the objects themselves.
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*
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* <P>
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* Each class that performs locale-sensitive operations allows you
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* to get all the available objects of that type. You can sift
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* through these objects by language, country, or variant,
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* and use the display names to present a menu to the user.
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* For example, you can create a menu of all the collation objects
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* suitable for a given language. Such classes implement these
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* three class methods:
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* \htmlonly<blockquote>\endhtmlonly
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* <pre>
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* static Locale* getAvailableLocales(int32_t& numLocales)
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* static UnicodeString& getDisplayName(const Locale& objectLocale,
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* const Locale& displayLocale,
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* UnicodeString& displayName)
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* static UnicodeString& getDisplayName(const Locale& objectLocale,
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* UnicodeString& displayName)
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* </pre>
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* \htmlonly</blockquote>\endhtmlonly
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*
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* @stable ICU 2.0
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* @see ResourceBundle
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*/
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U_NAMESPACE_BEGIN
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class U_COMMON_API Locale : public UObject {
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public:
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/** Useful constant for this language. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getEnglish(void);
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/** Useful constant for this language. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getFrench(void);
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/** Useful constant for this language. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getGerman(void);
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/** Useful constant for this language. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getItalian(void);
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/** Useful constant for this language. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getJapanese(void);
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/** Useful constant for this language. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getKorean(void);
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/** Useful constant for this language. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getChinese(void);
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/** Useful constant for this language. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getSimplifiedChinese(void);
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/** Useful constant for this language. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getTraditionalChinese(void);
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/** Useful constant for this country/region. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getFrance(void);
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/** Useful constant for this country/region. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getGermany(void);
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/** Useful constant for this country/region. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getItaly(void);
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/** Useful constant for this country/region. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getJapan(void);
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/** Useful constant for this country/region. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getKorea(void);
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/** Useful constant for this country/region. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getChina(void);
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/** Useful constant for this country/region. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getPRC(void);
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/** Useful constant for this country/region. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getTaiwan(void);
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/** Useful constant for this country/region. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getUK(void);
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/** Useful constant for this country/region. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getUS(void);
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/** Useful constant for this country/region. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getCanada(void);
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/** Useful constant for this country/region. @stable ICU 2.0 */
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static const Locale &U_EXPORT2 getCanadaFrench(void);
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/**
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* Construct a default locale object, a Locale for the default locale ID.
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*
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* @see getDefault
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* @see uloc_getDefault
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* @stable ICU 2.0
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*/
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Locale();
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/**
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* Construct a locale from language, country, variant.
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* If an error occurs, then the constructed object will be "bogus"
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* (isBogus() will return TRUE).
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*
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* @param language Lowercase two-letter or three-letter ISO-639 code.
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* This parameter can instead be an ICU style C locale (e.g. "en_US"),
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* but the other parameters must not be used.
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* This parameter can be NULL; if so,
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* the locale is initialized to match the current default locale.
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* (This is the same as using the default constructor.)
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* Please note: The Java Locale class does NOT accept the form
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* 'new Locale("en_US")' but only 'new Locale("en","US")'
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*
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* @param country Uppercase two-letter ISO-3166 code. (optional)
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* @param variant Uppercase vendor and browser specific code. See class
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* description. (optional)
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* @param keywordsAndValues A string consisting of keyword/values pairs, such as
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* "collation=phonebook;currency=euro"
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*
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* @see getDefault
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* @see uloc_getDefault
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* @stable ICU 2.0
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*/
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Locale( const char * language,
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const char * country = 0,
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const char * variant = 0,
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const char * keywordsAndValues = 0);
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/**
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* Initializes a Locale object from another Locale object.
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*
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* @param other The Locale object being copied in.
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* @stable ICU 2.0
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*/
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Locale(const Locale& other);
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/**
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* Destructor
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* @stable ICU 2.0
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*/
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virtual ~Locale() ;
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/**
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* Replaces the entire contents of *this with the specified value.
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*
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* @param other The Locale object being copied in.
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* @return *this
|
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* @stable ICU 2.0
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*/
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Locale& operator=(const Locale& other);
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/**
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* Checks if two locale keys are the same.
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*
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* @param other The locale key object to be compared with this.
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* @return True if the two locale keys are the same, false otherwise.
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* @stable ICU 2.0
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*/
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UBool operator==(const Locale& other) const;
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/**
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* Checks if two locale keys are not the same.
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*
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sl@0
|
302 |
* @param other The locale key object to be compared with this.
|
sl@0
|
303 |
* @return True if the two locale keys are not the same, false
|
sl@0
|
304 |
* otherwise.
|
sl@0
|
305 |
* @stable ICU 2.0
|
sl@0
|
306 |
*/
|
sl@0
|
307 |
UBool operator!=(const Locale& other) const;
|
sl@0
|
308 |
|
sl@0
|
309 |
/**
|
sl@0
|
310 |
* Clone this object.
|
sl@0
|
311 |
* Clones can be used concurrently in multiple threads.
|
sl@0
|
312 |
* If an error occurs, then NULL is returned.
|
sl@0
|
313 |
* The caller must delete the clone.
|
sl@0
|
314 |
*
|
sl@0
|
315 |
* @return a clone of this object
|
sl@0
|
316 |
*
|
sl@0
|
317 |
* @see getDynamicClassID
|
sl@0
|
318 |
* @stable ICU 2.8
|
sl@0
|
319 |
*/
|
sl@0
|
320 |
Locale *clone() const;
|
sl@0
|
321 |
|
sl@0
|
322 |
/**
|
sl@0
|
323 |
* Common methods of getting the current default Locale. Used for the
|
sl@0
|
324 |
* presentation: menus, dialogs, etc. Generally set once when your applet or
|
sl@0
|
325 |
* application is initialized, then never reset. (If you do reset the
|
sl@0
|
326 |
* default locale, you probably want to reload your GUI, so that the change
|
sl@0
|
327 |
* is reflected in your interface.)
|
sl@0
|
328 |
*
|
sl@0
|
329 |
* More advanced programs will allow users to use different locales for
|
sl@0
|
330 |
* different fields, e.g. in a spreadsheet.
|
sl@0
|
331 |
*
|
sl@0
|
332 |
* Note that the initial setting will match the host system.
|
sl@0
|
333 |
* @return a reference to the Locale object for the default locale ID
|
sl@0
|
334 |
* @system
|
sl@0
|
335 |
* @stable ICU 2.0
|
sl@0
|
336 |
*/
|
sl@0
|
337 |
static const Locale& U_EXPORT2 getDefault(void);
|
sl@0
|
338 |
|
sl@0
|
339 |
/**
|
sl@0
|
340 |
* Sets the default. Normally set once at the beginning of a process,
|
sl@0
|
341 |
* then never reset.
|
sl@0
|
342 |
* setDefault() only changes ICU's default locale ID, <strong>not</strong>
|
sl@0
|
343 |
* the default locale ID of the runtime environment.
|
sl@0
|
344 |
*
|
sl@0
|
345 |
* @param newLocale Locale to set to. If NULL, set to the value obtained
|
sl@0
|
346 |
* from the runtime environement.
|
sl@0
|
347 |
* @param success The error code.
|
sl@0
|
348 |
* @system
|
sl@0
|
349 |
* @stable ICU 2.0
|
sl@0
|
350 |
*/
|
sl@0
|
351 |
static void U_EXPORT2 setDefault(const Locale& newLocale,
|
sl@0
|
352 |
UErrorCode& success);
|
sl@0
|
353 |
|
sl@0
|
354 |
/**
|
sl@0
|
355 |
* Creates a locale which has had minimal canonicalization
|
sl@0
|
356 |
* as per uloc_getName().
|
sl@0
|
357 |
* @param name The name to create from. If name is null,
|
sl@0
|
358 |
* the default Locale is used.
|
sl@0
|
359 |
* @return new locale object
|
sl@0
|
360 |
* @stable ICU 2.0
|
sl@0
|
361 |
* @see uloc_getName
|
sl@0
|
362 |
*/
|
sl@0
|
363 |
static Locale U_EXPORT2 createFromName(const char *name);
|
sl@0
|
364 |
|
sl@0
|
365 |
/**
|
sl@0
|
366 |
* Creates a locale from the given string after canonicalizing
|
sl@0
|
367 |
* the string by calling uloc_canonicalize().
|
sl@0
|
368 |
* @param name the locale ID to create from. Must not be NULL.
|
sl@0
|
369 |
* @return a new locale object corresponding to the given name
|
sl@0
|
370 |
* @draft ICU 3.0
|
sl@0
|
371 |
* @see uloc_canonicalize
|
sl@0
|
372 |
*/
|
sl@0
|
373 |
static Locale U_EXPORT2 createCanonical(const char* name);
|
sl@0
|
374 |
|
sl@0
|
375 |
/**
|
sl@0
|
376 |
* Returns the locale's ISO-639 language code.
|
sl@0
|
377 |
* @return An alias to the code
|
sl@0
|
378 |
* @stable ICU 2.0
|
sl@0
|
379 |
*/
|
sl@0
|
380 |
inline const char * getLanguage( ) const;
|
sl@0
|
381 |
|
sl@0
|
382 |
/**
|
sl@0
|
383 |
* Returns the locale's ISO-15924 abbreviation script code.
|
sl@0
|
384 |
* @return An alias to the code
|
sl@0
|
385 |
* @see uscript_getShortName
|
sl@0
|
386 |
* @see uscript_getCode
|
sl@0
|
387 |
* @stable ICU 2.8
|
sl@0
|
388 |
*/
|
sl@0
|
389 |
inline const char * getScript( ) const;
|
sl@0
|
390 |
|
sl@0
|
391 |
/**
|
sl@0
|
392 |
* Returns the locale's ISO-3166 country code.
|
sl@0
|
393 |
* @return An alias to the code
|
sl@0
|
394 |
* @stable ICU 2.0
|
sl@0
|
395 |
*/
|
sl@0
|
396 |
inline const char * getCountry( ) const;
|
sl@0
|
397 |
|
sl@0
|
398 |
/**
|
sl@0
|
399 |
* Returns the locale's variant code.
|
sl@0
|
400 |
* @return An alias to the code
|
sl@0
|
401 |
* @stable ICU 2.0
|
sl@0
|
402 |
*/
|
sl@0
|
403 |
inline const char * getVariant( ) const;
|
sl@0
|
404 |
|
sl@0
|
405 |
/**
|
sl@0
|
406 |
* Returns the programmatic name of the entire locale, with the language,
|
sl@0
|
407 |
* country and variant separated by underbars. If a field is missing, up
|
sl@0
|
408 |
* to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN",
|
sl@0
|
409 |
* "de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO"
|
sl@0
|
410 |
* @return A pointer to "name".
|
sl@0
|
411 |
* @stable ICU 2.0
|
sl@0
|
412 |
*/
|
sl@0
|
413 |
inline const char * getName() const;
|
sl@0
|
414 |
|
sl@0
|
415 |
/**
|
sl@0
|
416 |
* Returns the programmatic name of the entire locale as getName would return,
|
sl@0
|
417 |
* but without keywords.
|
sl@0
|
418 |
* @return A pointer to "name".
|
sl@0
|
419 |
* @see getName
|
sl@0
|
420 |
* @stable ICU 2.8
|
sl@0
|
421 |
*/
|
sl@0
|
422 |
const char * getBaseName() const;
|
sl@0
|
423 |
|
sl@0
|
424 |
|
sl@0
|
425 |
/**
|
sl@0
|
426 |
* Gets the list of keywords for the specified locale.
|
sl@0
|
427 |
*
|
sl@0
|
428 |
* @return pointer to StringEnumeration class. Client must dispose of it by calling delete.
|
sl@0
|
429 |
* @param status Returns any error information while performing this operation.
|
sl@0
|
430 |
* @stable ICU 2.8
|
sl@0
|
431 |
*/
|
sl@0
|
432 |
StringEnumeration * createKeywords(UErrorCode &status) const;
|
sl@0
|
433 |
|
sl@0
|
434 |
/**
|
sl@0
|
435 |
* Get the value for a keyword.
|
sl@0
|
436 |
*
|
sl@0
|
437 |
* @param keywordName name of the keyword for which we want the value. Case insensitive.
|
sl@0
|
438 |
* @param status Returns any error information while performing this operation.
|
sl@0
|
439 |
* @param buffer The buffer to receive the keyword value.
|
sl@0
|
440 |
* @param bufferCapacity The capacity of receiving buffer
|
sl@0
|
441 |
* @return the length of keyword value
|
sl@0
|
442 |
*
|
sl@0
|
443 |
* @stable ICU 2.8
|
sl@0
|
444 |
*/
|
sl@0
|
445 |
int32_t getKeywordValue(const char* keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const;
|
sl@0
|
446 |
|
sl@0
|
447 |
/**
|
sl@0
|
448 |
* returns the locale's three-letter language code, as specified
|
sl@0
|
449 |
* in ISO draft standard ISO-639-2..
|
sl@0
|
450 |
* @return An alias to the code, or NULL
|
sl@0
|
451 |
* @stable ICU 2.0
|
sl@0
|
452 |
*/
|
sl@0
|
453 |
const char * getISO3Language() const;
|
sl@0
|
454 |
|
sl@0
|
455 |
/**
|
sl@0
|
456 |
* Fills in "name" with the locale's three-letter ISO-3166 country code.
|
sl@0
|
457 |
* @return An alias to the code, or NULL
|
sl@0
|
458 |
* @stable ICU 2.0
|
sl@0
|
459 |
*/
|
sl@0
|
460 |
const char * getISO3Country() const;
|
sl@0
|
461 |
|
sl@0
|
462 |
/**
|
sl@0
|
463 |
* Returns the Windows LCID value corresponding to this locale.
|
sl@0
|
464 |
* This value is stored in the resource data for the locale as a one-to-four-digit
|
sl@0
|
465 |
* hexadecimal number. If the resource is missing, in the wrong format, or
|
sl@0
|
466 |
* there is no Windows LCID value that corresponds to this locale, returns 0.
|
sl@0
|
467 |
* @stable ICU 2.0
|
sl@0
|
468 |
*/
|
sl@0
|
469 |
uint32_t getLCID(void) const;
|
sl@0
|
470 |
|
sl@0
|
471 |
/**
|
sl@0
|
472 |
* Fills in "dispLang" with the name of this locale's language in a format suitable for
|
sl@0
|
473 |
* user display in the default locale. For example, if the locale's language code is
|
sl@0
|
474 |
* "fr" and the default locale's language code is "en", this function would set
|
sl@0
|
475 |
* dispLang to "French".
|
sl@0
|
476 |
* @param dispLang Receives the language's display name.
|
sl@0
|
477 |
* @return A reference to "dispLang".
|
sl@0
|
478 |
* @stable ICU 2.0
|
sl@0
|
479 |
*/
|
sl@0
|
480 |
UnicodeString& getDisplayLanguage(UnicodeString& dispLang) const;
|
sl@0
|
481 |
|
sl@0
|
482 |
/**
|
sl@0
|
483 |
* Fills in "dispLang" with the name of this locale's language in a format suitable for
|
sl@0
|
484 |
* user display in the locale specified by "displayLocale". For example, if the locale's
|
sl@0
|
485 |
* language code is "en" and displayLocale's language code is "fr", this function would set
|
sl@0
|
486 |
* dispLang to "Anglais".
|
sl@0
|
487 |
* @param displayLocale Specifies the locale to be used to display the name. In other words,
|
sl@0
|
488 |
* if the locale's language code is "en", passing Locale::getFrench() for
|
sl@0
|
489 |
* displayLocale would result in "Anglais", while passing Locale::getGerman()
|
sl@0
|
490 |
* for displayLocale would result in "Englisch".
|
sl@0
|
491 |
* @param dispLang Receives the language's display name.
|
sl@0
|
492 |
* @return A reference to "dispLang".
|
sl@0
|
493 |
* @stable ICU 2.0
|
sl@0
|
494 |
*/
|
sl@0
|
495 |
UnicodeString& getDisplayLanguage( const Locale& displayLocale,
|
sl@0
|
496 |
UnicodeString& dispLang) const;
|
sl@0
|
497 |
|
sl@0
|
498 |
/**
|
sl@0
|
499 |
* Fills in "dispScript" with the name of this locale's script in a format suitable
|
sl@0
|
500 |
* for user display in the default locale. For example, if the locale's script code
|
sl@0
|
501 |
* is "LATN" and the default locale's language code is "en", this function would set
|
sl@0
|
502 |
* dispScript to "Latin".
|
sl@0
|
503 |
* @param dispScript Receives the scripts's display name.
|
sl@0
|
504 |
* @return A reference to "dispScript".
|
sl@0
|
505 |
* @stable ICU 2.8
|
sl@0
|
506 |
*/
|
sl@0
|
507 |
UnicodeString& getDisplayScript( UnicodeString& dispScript) const;
|
sl@0
|
508 |
|
sl@0
|
509 |
/**
|
sl@0
|
510 |
* Fills in "dispScript" with the name of this locale's country in a format suitable
|
sl@0
|
511 |
* for user display in the locale specified by "displayLocale". For example, if the locale's
|
sl@0
|
512 |
* script code is "LATN" and displayLocale's language code is "en", this function would set
|
sl@0
|
513 |
* dispScript to "Latin".
|
sl@0
|
514 |
* @param displayLocale Specifies the locale to be used to display the name. In other
|
sl@0
|
515 |
* words, if the locale's script code is "LATN", passing
|
sl@0
|
516 |
* Locale::getFrench() for displayLocale would result in "", while
|
sl@0
|
517 |
* passing Locale::getGerman() for displayLocale would result in
|
sl@0
|
518 |
* "".
|
sl@0
|
519 |
* @param dispScript Receives the scripts's display name.
|
sl@0
|
520 |
* @return A reference to "dispScript".
|
sl@0
|
521 |
* @stable ICU 2.8
|
sl@0
|
522 |
*/
|
sl@0
|
523 |
UnicodeString& getDisplayScript( const Locale& displayLocale,
|
sl@0
|
524 |
UnicodeString& dispScript) const;
|
sl@0
|
525 |
|
sl@0
|
526 |
/**
|
sl@0
|
527 |
* Fills in "dispCountry" with the name of this locale's country in a format suitable
|
sl@0
|
528 |
* for user display in the default locale. For example, if the locale's country code
|
sl@0
|
529 |
* is "FR" and the default locale's language code is "en", this function would set
|
sl@0
|
530 |
* dispCountry to "France".
|
sl@0
|
531 |
* @param dispCountry Receives the country's display name.
|
sl@0
|
532 |
* @return A reference to "dispCountry".
|
sl@0
|
533 |
* @stable ICU 2.0
|
sl@0
|
534 |
*/
|
sl@0
|
535 |
UnicodeString& getDisplayCountry( UnicodeString& dispCountry) const;
|
sl@0
|
536 |
|
sl@0
|
537 |
/**
|
sl@0
|
538 |
* Fills in "dispCountry" with the name of this locale's country in a format suitable
|
sl@0
|
539 |
* for user display in the locale specified by "displayLocale". For example, if the locale's
|
sl@0
|
540 |
* country code is "US" and displayLocale's language code is "fr", this function would set
|
sl@0
|
541 |
* dispCountry to "États-Unis".
|
sl@0
|
542 |
* @param displayLocale Specifies the locale to be used to display the name. In other
|
sl@0
|
543 |
* words, if the locale's country code is "US", passing
|
sl@0
|
544 |
* Locale::getFrench() for displayLocale would result in "États-Unis", while
|
sl@0
|
545 |
* passing Locale::getGerman() for displayLocale would result in
|
sl@0
|
546 |
* "Vereinigte Staaten".
|
sl@0
|
547 |
* @param dispCountry Receives the country's display name.
|
sl@0
|
548 |
* @return A reference to "dispCountry".
|
sl@0
|
549 |
* @stable ICU 2.0
|
sl@0
|
550 |
*/
|
sl@0
|
551 |
UnicodeString& getDisplayCountry( const Locale& displayLocale,
|
sl@0
|
552 |
UnicodeString& dispCountry) const;
|
sl@0
|
553 |
|
sl@0
|
554 |
/**
|
sl@0
|
555 |
* Fills in "dispVar" with the name of this locale's variant code in a format suitable
|
sl@0
|
556 |
* for user display in the default locale.
|
sl@0
|
557 |
* @param dispVar Receives the variant's name.
|
sl@0
|
558 |
* @return A reference to "dispVar".
|
sl@0
|
559 |
* @stable ICU 2.0
|
sl@0
|
560 |
*/
|
sl@0
|
561 |
UnicodeString& getDisplayVariant( UnicodeString& dispVar) const;
|
sl@0
|
562 |
|
sl@0
|
563 |
/**
|
sl@0
|
564 |
* Fills in "dispVar" with the name of this locale's variant code in a format
|
sl@0
|
565 |
* suitable for user display in the locale specified by "displayLocale".
|
sl@0
|
566 |
* @param displayLocale Specifies the locale to be used to display the name.
|
sl@0
|
567 |
* @param dispVar Receives the variant's display name.
|
sl@0
|
568 |
* @return A reference to "dispVar".
|
sl@0
|
569 |
* @stable ICU 2.0
|
sl@0
|
570 |
*/
|
sl@0
|
571 |
UnicodeString& getDisplayVariant( const Locale& displayLocale,
|
sl@0
|
572 |
UnicodeString& dispVar) const;
|
sl@0
|
573 |
|
sl@0
|
574 |
/**
|
sl@0
|
575 |
* Fills in "name" with the name of this locale in a format suitable for user display
|
sl@0
|
576 |
* in the default locale. This function uses getDisplayLanguage(), getDisplayCountry(),
|
sl@0
|
577 |
* and getDisplayVariant() to do its work, and outputs the display name in the format
|
sl@0
|
578 |
* "language (country[,variant])". For example, if the default locale is en_US, then
|
sl@0
|
579 |
* fr_FR's display name would be "French (France)", and es_MX_Traditional's display name
|
sl@0
|
580 |
* would be "Spanish (Mexico,Traditional)".
|
sl@0
|
581 |
* @param name Receives the locale's display name.
|
sl@0
|
582 |
* @return A reference to "name".
|
sl@0
|
583 |
* @stable ICU 2.0
|
sl@0
|
584 |
*/
|
sl@0
|
585 |
UnicodeString& getDisplayName( UnicodeString& name) const;
|
sl@0
|
586 |
|
sl@0
|
587 |
/**
|
sl@0
|
588 |
* Fills in "name" with the name of this locale in a format suitable for user display
|
sl@0
|
589 |
* in the locale specfied by "displayLocale". This function uses getDisplayLanguage(),
|
sl@0
|
590 |
* getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display
|
sl@0
|
591 |
* name in the format "language (country[,variant])". For example, if displayLocale is
|
sl@0
|
592 |
* fr_FR, then en_US's display name would be "Anglais (États-Unis)", and no_NO_NY's
|
sl@0
|
593 |
* display name would be "norvégien (Norvège,NY)".
|
sl@0
|
594 |
* @param displayLocale Specifies the locale to be used to display the name.
|
sl@0
|
595 |
* @param name Receives the locale's display name.
|
sl@0
|
596 |
* @return A reference to "name".
|
sl@0
|
597 |
* @stable ICU 2.0
|
sl@0
|
598 |
*/
|
sl@0
|
599 |
UnicodeString& getDisplayName( const Locale& displayLocale,
|
sl@0
|
600 |
UnicodeString& name) const;
|
sl@0
|
601 |
|
sl@0
|
602 |
/**
|
sl@0
|
603 |
* Generates a hash code for the locale.
|
sl@0
|
604 |
* @stable ICU 2.0
|
sl@0
|
605 |
*/
|
sl@0
|
606 |
int32_t hashCode(void) const;
|
sl@0
|
607 |
|
sl@0
|
608 |
/**
|
sl@0
|
609 |
* Sets the locale to bogus
|
sl@0
|
610 |
* A bogus locale represents a non-existing locale associated
|
sl@0
|
611 |
* with services that can be instantiated from non-locale data
|
sl@0
|
612 |
* in addition to locale (for example, collation can be
|
sl@0
|
613 |
* instantiated from a locale and from a rule set).
|
sl@0
|
614 |
* @stable ICU 2.1
|
sl@0
|
615 |
*/
|
sl@0
|
616 |
void setToBogus();
|
sl@0
|
617 |
|
sl@0
|
618 |
/**
|
sl@0
|
619 |
* Gets the bogus state. Locale object can be bogus if it doesn't exist
|
sl@0
|
620 |
* @return FALSE if it is a real locale, TRUE if it is a bogus locale
|
sl@0
|
621 |
* @stable ICU 2.1
|
sl@0
|
622 |
*/
|
sl@0
|
623 |
UBool isBogus(void) const;
|
sl@0
|
624 |
|
sl@0
|
625 |
/**
|
sl@0
|
626 |
* Returns a list of all installed locales.
|
sl@0
|
627 |
* @param count Receives the number of locales in the list.
|
sl@0
|
628 |
* @return A pointer to an array of Locale objects. This array is the list
|
sl@0
|
629 |
* of all locales with installed resource files. The called does NOT
|
sl@0
|
630 |
* get ownership of this list, and must NOT delete it.
|
sl@0
|
631 |
* @stable ICU 2.0
|
sl@0
|
632 |
*/
|
sl@0
|
633 |
static const Locale* U_EXPORT2 getAvailableLocales(int32_t& count);
|
sl@0
|
634 |
|
sl@0
|
635 |
/**
|
sl@0
|
636 |
* Gets a list of all available 2-letter country codes defined in ISO 639. This is a
|
sl@0
|
637 |
* pointer to an array of pointers to arrays of char. All of these pointers are
|
sl@0
|
638 |
* owned by ICU-- do not delete them, and do not write through them. The array is
|
sl@0
|
639 |
* terminated with a null pointer.
|
sl@0
|
640 |
* @return a list of all available country codes
|
sl@0
|
641 |
* @stable ICU 2.0
|
sl@0
|
642 |
*/
|
sl@0
|
643 |
static const char* const* U_EXPORT2 getISOCountries();
|
sl@0
|
644 |
|
sl@0
|
645 |
/**
|
sl@0
|
646 |
* Gets a list of all available language codes defined in ISO 639. This is a pointer
|
sl@0
|
647 |
* to an array of pointers to arrays of char. All of these pointers are owned
|
sl@0
|
648 |
* by ICU-- do not delete them, and do not write through them. The array is
|
sl@0
|
649 |
* terminated with a null pointer.
|
sl@0
|
650 |
* @return a list of all available language codes
|
sl@0
|
651 |
* @stable ICU 2.0
|
sl@0
|
652 |
*/
|
sl@0
|
653 |
static const char* const* U_EXPORT2 getISOLanguages();
|
sl@0
|
654 |
|
sl@0
|
655 |
/**
|
sl@0
|
656 |
* ICU "poor man's RTTI", returns a UClassID for this class.
|
sl@0
|
657 |
*
|
sl@0
|
658 |
* @stable ICU 2.2
|
sl@0
|
659 |
*/
|
sl@0
|
660 |
static UClassID U_EXPORT2 getStaticClassID();
|
sl@0
|
661 |
|
sl@0
|
662 |
/**
|
sl@0
|
663 |
* ICU "poor man's RTTI", returns a UClassID for the actual class.
|
sl@0
|
664 |
*
|
sl@0
|
665 |
* @stable ICU 2.2
|
sl@0
|
666 |
*/
|
sl@0
|
667 |
virtual UClassID getDynamicClassID() const;
|
sl@0
|
668 |
|
sl@0
|
669 |
protected: /* only protected for testing purposes. DO NOT USE. */
|
sl@0
|
670 |
/**
|
sl@0
|
671 |
* Set this from a single POSIX style locale string.
|
sl@0
|
672 |
* @internal
|
sl@0
|
673 |
*/
|
sl@0
|
674 |
void setFromPOSIXID(const char *posixID);
|
sl@0
|
675 |
|
sl@0
|
676 |
private:
|
sl@0
|
677 |
/**
|
sl@0
|
678 |
* Initialize the locale object with a new name.
|
sl@0
|
679 |
* Was deprecated - used in implementation - moved internal
|
sl@0
|
680 |
*
|
sl@0
|
681 |
* @param cLocaleID The new locale name.
|
sl@0
|
682 |
*/
|
sl@0
|
683 |
Locale& init(const char* cLocaleID, UBool canonicalize);
|
sl@0
|
684 |
|
sl@0
|
685 |
/*
|
sl@0
|
686 |
* Internal constructor to allow construction of a locale object with
|
sl@0
|
687 |
* NO side effects. (Default constructor tries to get
|
sl@0
|
688 |
* the default locale.)
|
sl@0
|
689 |
*/
|
sl@0
|
690 |
enum ELocaleType {
|
sl@0
|
691 |
eBOGUS
|
sl@0
|
692 |
};
|
sl@0
|
693 |
Locale(ELocaleType);
|
sl@0
|
694 |
|
sl@0
|
695 |
/**
|
sl@0
|
696 |
* Initialize the locale cache for commonly used locales
|
sl@0
|
697 |
*/
|
sl@0
|
698 |
static Locale *getLocaleCache(void);
|
sl@0
|
699 |
|
sl@0
|
700 |
char language[ULOC_LANG_CAPACITY];
|
sl@0
|
701 |
char script[ULOC_SCRIPT_CAPACITY];
|
sl@0
|
702 |
char country[ULOC_COUNTRY_CAPACITY];
|
sl@0
|
703 |
int32_t variantBegin;
|
sl@0
|
704 |
char* fullName;
|
sl@0
|
705 |
char fullNameBuffer[ULOC_FULLNAME_CAPACITY];
|
sl@0
|
706 |
// name without keywords
|
sl@0
|
707 |
char* baseName;
|
sl@0
|
708 |
char baseNameBuffer[ULOC_FULLNAME_CAPACITY];
|
sl@0
|
709 |
|
sl@0
|
710 |
UBool fIsBogus;
|
sl@0
|
711 |
|
sl@0
|
712 |
static const Locale &getLocale(int locid);
|
sl@0
|
713 |
|
sl@0
|
714 |
/**
|
sl@0
|
715 |
* A friend to allow the default locale to be set by either the C or C++ API.
|
sl@0
|
716 |
* @internal
|
sl@0
|
717 |
*/
|
sl@0
|
718 |
friend void locale_set_default_internal(const char *);
|
sl@0
|
719 |
};
|
sl@0
|
720 |
|
sl@0
|
721 |
inline UBool
|
sl@0
|
722 |
Locale::operator!=(const Locale& other) const
|
sl@0
|
723 |
{
|
sl@0
|
724 |
return !operator==(other);
|
sl@0
|
725 |
}
|
sl@0
|
726 |
|
sl@0
|
727 |
inline const char *
|
sl@0
|
728 |
Locale::getCountry() const
|
sl@0
|
729 |
{
|
sl@0
|
730 |
return country;
|
sl@0
|
731 |
}
|
sl@0
|
732 |
|
sl@0
|
733 |
inline const char *
|
sl@0
|
734 |
Locale::getLanguage() const
|
sl@0
|
735 |
{
|
sl@0
|
736 |
return language;
|
sl@0
|
737 |
}
|
sl@0
|
738 |
|
sl@0
|
739 |
inline const char *
|
sl@0
|
740 |
Locale::getScript() const
|
sl@0
|
741 |
{
|
sl@0
|
742 |
return script;
|
sl@0
|
743 |
}
|
sl@0
|
744 |
|
sl@0
|
745 |
inline const char *
|
sl@0
|
746 |
Locale::getVariant() const
|
sl@0
|
747 |
{
|
sl@0
|
748 |
return &fullName[variantBegin];
|
sl@0
|
749 |
}
|
sl@0
|
750 |
|
sl@0
|
751 |
inline const char *
|
sl@0
|
752 |
Locale::getName() const
|
sl@0
|
753 |
{
|
sl@0
|
754 |
return fullName;
|
sl@0
|
755 |
}
|
sl@0
|
756 |
|
sl@0
|
757 |
inline UBool
|
sl@0
|
758 |
Locale::isBogus(void) const {
|
sl@0
|
759 |
return fIsBogus;
|
sl@0
|
760 |
}
|
sl@0
|
761 |
|
sl@0
|
762 |
U_NAMESPACE_END
|
sl@0
|
763 |
|
sl@0
|
764 |
#endif
|
sl@0
|
765 |
|