os/ossrv/genericopenlibs/openenvcore/libc/src/random.c
author sl
Tue, 10 Jun 2014 14:32:02 +0200
changeset 1 260cb5ec6c19
permissions -rw-r--r--
Update contrib.
     1 /*
     2  * Copyright (c) 1983, 1993
     3  *	The Regents of the University of California.  All rights reserved.
     4  *
     5  * Redistribution and use in source and binary forms, with or without
     6  * modification, are permitted provided that the following conditions
     7  * are met:
     8  * 1. Redistributions of source code must retain the above copyright
     9  *    notice, this list of conditions and the following disclaimer.
    10  * 2. Redistributions in binary form must reproduce the above copyright
    11  *    notice, this list of conditions and the following disclaimer in the
    12  *    documentation and/or other materials provided with the distribution.
    13  * 4. Neither the name of the University nor the names of its contributors
    14  *    may be used to endorse or promote products derived from this software
    15  *    without specific prior written permission.
    16  *
    17  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
    18  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    20  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
    21  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
    22  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
    23  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
    24  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
    25  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
    26  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
    27  * SUCH DAMAGE.
    28  * © Portions copyright (c) 2006 Nokia Corporation.  All rights reserved.
    29  */
    30 
    31 #if defined(LIBC_SCCS) && !defined(lint)
    32 static char sccsid[] = "@(#)random.c	8.2 (Berkeley) 5/19/95";
    33 #endif /* LIBC_SCCS and not lint */
    34 #include <sys/cdefs.h>
    35 __FBSDID("$FreeBSD: src/lib/libc/stdlib/random.c,v 1.24 2004/01/20 03:02:18 das Exp $");
    36 
    37 #include <sys/time.h>          /* for srandomdev() */
    38 #include <fcntl.h>             /* for srandomdev() */
    39 #include <stdint.h>
    40 #include <stdio.h>
    41 #include <stdlib.h>
    42 #include <unistd.h>            /* for srandomdev() */
    43 
    44 /*
    45  * random.c:
    46  *
    47  * An improved random number generation package.  In addition to the standard
    48  * rand()/srand() like interface, this package also has a special state info
    49  * interface.  The initstate() routine is called with a seed, an array of
    50  * bytes, and a count of how many bytes are being passed in; this array is
    51  * then initialized to contain information for random number generation with
    52  * that much state information.  Good sizes for the amount of state
    53  * information are 32, 64, 128, and 256 bytes.  The state can be switched by
    54  * calling the setstate() routine with the same array as was initiallized
    55  * with initstate().  By default, the package runs with 128 bytes of state
    56  * information and generates far better random numbers than a linear
    57  * congruential generator.  If the amount of state information is less than
    58  * 32 bytes, a simple linear congruential R.N.G. is used.
    59  *
    60  * Internally, the state information is treated as an array of uint32_t's; the
    61  * zeroeth element of the array is the type of R.N.G. being used (small
    62  * integer); the remainder of the array is the state information for the
    63  * R.N.G.  Thus, 32 bytes of state information will give 7 ints worth of
    64  * state information, which will allow a degree seven polynomial.  (Note:
    65  * the zeroeth word of state information also has some other information
    66  * stored in it -- see setstate() for details).
    67  *
    68  * The random number generation technique is a linear feedback shift register
    69  * approach, employing trinomials (since there are fewer terms to sum up that
    70  * way).  In this approach, the least significant bit of all the numbers in
    71  * the state table will act as a linear feedback shift register, and will
    72  * have period 2^deg - 1 (where deg is the degree of the polynomial being
    73  * used, assuming that the polynomial is irreducible and primitive).  The
    74  * higher order bits will have longer periods, since their values are also
    75  * influenced by pseudo-random carries out of the lower bits.  The total
    76  * period of the generator is approximately deg*(2**deg - 1); thus doubling
    77  * the amount of state information has a vast influence on the period of the
    78  * generator.  Note: the deg*(2**deg - 1) is an approximation only good for
    79  * large deg, when the period of the shift is the dominant factor.
    80  * With deg equal to seven, the period is actually much longer than the
    81  * 7*(2**7 - 1) predicted by this formula.
    82  *
    83  * Modified 28 December 1994 by Jacob S. Rosenberg.
    84  * The following changes have been made:
    85  * All references to the type u_int have been changed to unsigned long.
    86  * All references to type int have been changed to type long.  Other
    87  * cleanups have been made as well.  A warning for both initstate and
    88  * setstate has been inserted to the effect that on Sparc platforms
    89  * the 'arg_state' variable must be forced to begin on word boundaries.
    90  * This can be easily done by casting a long integer array to char *.
    91  * The overall logic has been left STRICTLY alone.  This software was
    92  * tested on both a VAX and Sun SpacsStation with exactly the same
    93  * results.  The new version and the original give IDENTICAL results.
    94  * The new version is somewhat faster than the original.  As the
    95  * documentation says:  "By default, the package runs with 128 bytes of
    96  * state information and generates far better random numbers than a linear
    97  * congruential generator.  If the amount of state information is less than
    98  * 32 bytes, a simple linear congruential R.N.G. is used."  For a buffer of
    99  * 128 bytes, this new version runs about 19 percent faster and for a 16
   100  * byte buffer it is about 5 percent faster.
   101  */
   102 
   103 /*
   104  * For each of the currently supported random number generators, we have a
   105  * break value on the amount of state information (you need at least this
   106  * many bytes of state info to support this random number generator), a degree
   107  * for the polynomial (actually a trinomial) that the R.N.G. is based on, and
   108  * the separation between the two lower order coefficients of the trinomial.
   109  */
   110 #define	TYPE_0		0		/* linear congruential */
   111 #define	BREAK_0		8
   112 #define	DEG_0		0
   113 #define	SEP_0		0
   114 
   115 #define	TYPE_1		1		/* x**7 + x**3 + 1 */
   116 #define	BREAK_1		32
   117 #define	DEG_1		7
   118 #define	SEP_1		3
   119 
   120 #define	TYPE_2		2		/* x**15 + x + 1 */
   121 #define	BREAK_2		64
   122 #define	DEG_2		15
   123 #define	SEP_2		1
   124 
   125 #define	TYPE_3		3		/* x**31 + x**3 + 1 */
   126 #define	BREAK_3		128
   127 #define	DEG_3		31
   128 #define	SEP_3		3
   129 
   130 #define	TYPE_4		4		/* x**63 + x + 1 */
   131 #define	BREAK_4		256
   132 #define	DEG_4		63
   133 #define	SEP_4		1
   134 
   135 /*
   136  * Array versions of the above information to make code run faster --
   137  * relies on fact that TYPE_i == i.
   138  */
   139 #define	MAX_TYPES	5		/* max number of types above */
   140 
   141 #ifdef  USE_WEAK_SEEDING
   142 #define NSHUFF 0
   143 #else   /* !USE_WEAK_SEEDING */
   144 #define NSHUFF 50       /* to drop some "seed -> 1st value" linearity */
   145 #endif  /* !USE_WEAK_SEEDING */
   146 
   147 static const int degrees[MAX_TYPES] =	{ DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
   148 static const int seps [MAX_TYPES] =	{ SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
   149 
   150 /*
   151  * Initially, everything is set up as if from:
   152  *
   153  *	initstate(1, randtbl, 128);
   154  *
   155  * Note that this initialization takes advantage of the fact that srandom()
   156  * advances the front and rear pointers 10*rand_deg times, and hence the
   157  * rear pointer which starts at 0 will also end up at zero; thus the zeroeth
   158  * element of the state information, which contains info about the current
   159  * position of the rear pointer is just
   160  *
   161  *	MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3.
   162  */
   163 
   164 static uint32_t randtbl[DEG_3 + 1] = {
   165 	TYPE_3,
   166 #ifdef  USE_WEAK_SEEDING
   167 /* Historic implementation compatibility */
   168 /* The random sequences do not vary much with the seed */
   169 	0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 0xde3b81e0, 0xdf0a6fb5,
   170 	0xf103bc02, 0x48f340fb, 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
   171 	0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88,
   172 	0xe369735d, 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
   173 	0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e, 0x8999220b,
   174 	0x27fb47b9,
   175 #else   /* !USE_WEAK_SEEDING */
   176 	0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05,
   177 	0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454,
   178 	0x37ffd106, 0xb58bff9c, 0x59e17104, 0xcf918a49, 0x09378c83, 0x52c7a471,
   179 	0x8d293ea9, 0x1f4fc301, 0xc3db71be, 0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1,
   180 	0x19edc328, 0x87bf4bdd, 0xc9b240e5, 0xe9ee4b1b, 0x4382aee7, 0x535b6b41,
   181 	0xf3bec5da
   182 #endif  /* !USE_WEAK_SEEDING */
   183 };
   184 
   185 /*
   186  * fptr and rptr are two pointers into the state info, a front and a rear
   187  * pointer.  These two pointers are always rand_sep places aparts, as they
   188  * cycle cyclically through the state information.  (Yes, this does mean we
   189  * could get away with just one pointer, but the code for random() is more
   190  * efficient this way).  The pointers are left positioned as they would be
   191  * from the call
   192  *
   193  *	initstate(1, randtbl, 128);
   194  *
   195  * (The position of the rear pointer, rptr, is really 0 (as explained above
   196  * in the initialization of randtbl) because the state table pointer is set
   197  * to point to randtbl[1] (as explained below).
   198  */
   199 static uint32_t *fptr = &randtbl[SEP_3 + 1];
   200 static uint32_t *rptr = &randtbl[1];
   201 
   202 /*
   203  * The following things are the pointer to the state information table, the
   204  * type of the current generator, the degree of the current polynomial being
   205  * used, and the separation between the two pointers.  Note that for efficiency
   206  * of random(), we remember the first location of the state information, not
   207  * the zeroeth.  Hence it is valid to access state[-1], which is used to
   208  * store the type of the R.N.G.  Also, we remember the last location, since
   209  * this is more efficient than indexing every time to find the address of
   210  * the last element to see if the front and rear pointers have wrapped.
   211  */
   212 static uint32_t *state = &randtbl[1];
   213 static int rand_type = TYPE_3;
   214 static int rand_deg = DEG_3;
   215 static int rand_sep = SEP_3;
   216 static uint32_t *end_ptr = &randtbl[DEG_3 + 1];
   217 
   218 static inline uint32_t good_rand(int32_t);
   219 
   220 static inline uint32_t good_rand (x)
   221 	int32_t x;
   222 {
   223 #ifdef  USE_WEAK_SEEDING
   224 /*
   225  * Historic implementation compatibility.
   226  * The random sequences do not vary much with the seed,
   227  * even with overflowing.
   228  */
   229 	return (1103515245 * x + 12345);
   230 #else   /* !USE_WEAK_SEEDING */
   231 /*
   232  * Compute x = (7^5 * x) mod (2^31 - 1)
   233  * wihout overflowing 31 bits:
   234  *      (2^31 - 1) = 127773 * (7^5) + 2836
   235  * From "Random number generators: good ones are hard to find",
   236  * Park and Miller, Communications of the ACM, vol. 31, no. 10,
   237  * October 1988, p. 1195.
   238  */
   239 	int32_t hi, lo;
   240 
   241 	/* Can't be initialized with 0, so use another value. */
   242 	if (x == 0)
   243 		x = 123459876;
   244 	hi = x / 127773;
   245 	lo = x % 127773;
   246 	x = 16807 * lo - 2836 * hi;
   247 	if (x < 0)
   248 		x += 0x7fffffff;
   249 	return (x);
   250 #endif  /* !USE_WEAK_SEEDING */
   251 }
   252 
   253 /*
   254  * srandom:
   255  *
   256  * Initialize the random number generator based on the given seed.  If the
   257  * type is the trivial no-state-information type, just remember the seed.
   258  * Otherwise, initializes state[] based on the given "seed" via a linear
   259  * congruential generator.  Then, the pointers are set to known locations
   260  * that are exactly rand_sep places apart.  Lastly, it cycles the state
   261  * information a given number of times to get rid of any initial dependencies
   262  * introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
   263  * for default usage relies on values produced by this routine.
   264  */
   265 
   266 EXPORT_C
   267 void
   268 srandom(x)
   269 	unsigned long x;
   270 {
   271 	int i, lim;
   272 
   273 	state[0] = (uint32_t)x;
   274 	if (rand_type == TYPE_0)
   275 		lim = NSHUFF;
   276 	else {
   277 		for (i = 1; i < rand_deg; i++)
   278 			state[i] = good_rand(state[i - 1]);
   279 		fptr = &state[rand_sep];
   280 		rptr = &state[0];
   281 		lim = 10 * rand_deg;
   282 	}
   283 	for (i = 0; i < lim; i++)
   284 		(void)random();
   285 }
   286 #ifdef __SYMBIAN_COMPILE_UNUSED__
   287 /*
   288  * srandomdev:
   289  *
   290  * Many programs choose the seed value in a totally predictable manner.
   291  * This often causes problems.  We seed the generator using the much more
   292  * secure random(4) interface.  Note that this particular seeding
   293  * procedure can generate states which are impossible to reproduce by
   294  * calling srandom() with any value, since the succeeding terms in the
   295  * state buffer are no longer derived from the LC algorithm applied to
   296  * a fixed seed.
   297  */
   298 void
   299 srandomdev()
   300 {
   301 	int fd, done;
   302 	size_t len;
   303 
   304 	if (rand_type == TYPE_0)
   305 		len = sizeof state[0];
   306 	else
   307 		len = rand_deg * sizeof state[0];
   308 
   309 	done = 0;
   310 	fd = open("/dev/random", O_RDONLY, 0);
   311 	if (fd >= 0) {
   312 		if (read(fd, (void *) state, len) == (ssize_t) len)
   313 			done = 1;
   314 		close(fd);
   315 	}
   316 
   317 	if (!done) {
   318 		struct timeval tv;
   319 		unsigned long junk = 0;
   320 
   321 		gettimeofday(&tv, NULL);
   322 		srandom((getpid() << 16) ^ tv.tv_sec ^ tv.tv_usec ^ junk);
   323 		return;
   324 	}
   325 
   326 	if (rand_type != TYPE_0) {
   327 		fptr = &state[rand_sep];
   328 		rptr = &state[0];
   329 	}
   330 }
   331 #endif
   332 /*
   333  * initstate:
   334  *
   335  * Initialize the state information in the given array of n bytes for future
   336  * random number generation.  Based on the number of bytes we are given, and
   337  * the break values for the different R.N.G.'s, we choose the best (largest)
   338  * one we can and set things up for it.  srandom() is then called to
   339  * initialize the state information.
   340  *
   341  * Note that on return from srandom(), we set state[-1] to be the type
   342  * multiplexed with the current value of the rear pointer; this is so
   343  * successive calls to initstate() won't lose this information and will be
   344  * able to restart with setstate().
   345  *
   346  * Note: the first thing we do is save the current state, if any, just like
   347  * setstate() so that it doesn't matter when initstate is called.
   348  *
   349  * Returns a pointer to the old state.
   350  *
   351  * Note: The Sparc platform requires that arg_state begin on an int
   352  * word boundary; otherwise a bus error will occur. Even so, lint will
   353  * complain about mis-alignment, but you should disregard these messages.
   354  */
   355 
   356 EXPORT_C
   357 char *
   358 initstate(seed, arg_state, n)
   359 	unsigned long seed;		/* seed for R.N.G. */
   360 	char *arg_state;		/* pointer to state array */
   361 	long n;				/* # bytes of state info */
   362 {
   363 	char *ostate = (char *)(&state[-1]);
   364 	uint32_t *int_arg_state = (uint32_t *)arg_state;
   365 
   366 	if (rand_type == TYPE_0)
   367 		state[-1] = rand_type;
   368 	else
   369 		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
   370 	if (n < BREAK_0) {
   371 		(void)fprintf(stderr,
   372 		    "random: not enough state (%ld bytes); ignored.\n", n);
   373 		return(0);
   374 	}
   375 	if (n < BREAK_1) {
   376 		rand_type = TYPE_0;
   377 		rand_deg = DEG_0;
   378 		rand_sep = SEP_0;
   379 	} else if (n < BREAK_2) {
   380 		rand_type = TYPE_1;
   381 		rand_deg = DEG_1;
   382 		rand_sep = SEP_1;
   383 	} else if (n < BREAK_3) {
   384 		rand_type = TYPE_2;
   385 		rand_deg = DEG_2;
   386 		rand_sep = SEP_2;
   387 	} else if (n < BREAK_4) {
   388 		rand_type = TYPE_3;
   389 		rand_deg = DEG_3;
   390 		rand_sep = SEP_3;
   391 	} else {
   392 		rand_type = TYPE_4;
   393 		rand_deg = DEG_4;
   394 		rand_sep = SEP_4;
   395 	}
   396 	state = int_arg_state + 1; /* first location */
   397 	end_ptr = &state[rand_deg];	/* must set end_ptr before srandom */
   398 	srandom(seed);
   399 	if (rand_type == TYPE_0)
   400 		int_arg_state[0] = rand_type;
   401 	else
   402 		int_arg_state[0] = MAX_TYPES * (rptr - state) + rand_type;
   403 	return(ostate);
   404 }
   405 
   406 /*
   407  * setstate:
   408  *
   409  * Restore the state from the given state array.
   410  *
   411  * Note: it is important that we also remember the locations of the pointers
   412  * in the current state information, and restore the locations of the pointers
   413  * from the old state information.  This is done by multiplexing the pointer
   414  * location into the zeroeth word of the state information.
   415  *
   416  * Note that due to the order in which things are done, it is OK to call
   417  * setstate() with the same state as the current state.
   418  *
   419  * Returns a pointer to the old state information.
   420  *
   421  * Note: The Sparc platform requires that arg_state begin on an int
   422  * word boundary; otherwise a bus error will occur. Even so, lint will
   423  * complain about mis-alignment, but you should disregard these messages.
   424  */
   425 
   426 EXPORT_C
   427 char *
   428 setstate(arg_state)
   429 	char *arg_state;		/* pointer to state array */
   430 {
   431 	uint32_t *new_state = (uint32_t *)arg_state;
   432 	uint32_t type = new_state[0] % MAX_TYPES;
   433 	uint32_t rear = new_state[0] / MAX_TYPES;
   434 	char *ostate = (char *)(&state[-1]);
   435 
   436 	if (rand_type == TYPE_0)
   437 		state[-1] = rand_type;
   438 	else
   439 		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
   440 	switch(type) {
   441 	case TYPE_0:
   442 	case TYPE_1:
   443 	case TYPE_2:
   444 	case TYPE_3:
   445 	case TYPE_4:
   446 		rand_type = type;
   447 		rand_deg = degrees[type];
   448 		rand_sep = seps[type];
   449 		break;
   450 	default:
   451 		(void)fprintf(stderr,
   452 		    "random: state info corrupted; not changed.\n");
   453 	}
   454 	state = new_state + 1;
   455 	if (rand_type != TYPE_0) {
   456 		rptr = &state[rear];
   457 		fptr = &state[(rear + rand_sep) % rand_deg];
   458 	}
   459 	end_ptr = &state[rand_deg];		/* set end_ptr too */
   460 	return(ostate);
   461 }
   462 
   463 /*
   464  * random:
   465  *
   466  * If we are using the trivial TYPE_0 R.N.G., just do the old linear
   467  * congruential bit.  Otherwise, we do our fancy trinomial stuff, which is
   468  * the same in all the other cases due to all the global variables that have
   469  * been set up.  The basic operation is to add the number at the rear pointer
   470  * into the one at the front pointer.  Then both pointers are advanced to
   471  * the next location cyclically in the table.  The value returned is the sum
   472  * generated, reduced to 31 bits by throwing away the "least random" low bit.
   473  *
   474  * Note: the code takes advantage of the fact that both the front and
   475  * rear pointers can't wrap on the same call by not testing the rear
   476  * pointer if the front one has wrapped.
   477  *
   478  * Returns a 31-bit random number.
   479  */
   480 
   481 EXPORT_C
   482 long
   483 random()
   484 {
   485 	uint32_t i;
   486 	uint32_t *f, *r;
   487 
   488 	if (rand_type == TYPE_0) {
   489 		i = state[0];
   490 		state[0] = i = (good_rand(i)) & 0x7fffffff;
   491 	} else {
   492 		/*
   493 		 * Use local variables rather than static variables for speed.
   494 		 */
   495 		f = fptr; r = rptr;
   496 		*f += *r;
   497 		i = (*f >> 1) & 0x7fffffff;	/* chucking least random bit */
   498 		if (++f >= end_ptr) {
   499 			f = state;
   500 			++r;
   501 		}
   502 		else if (++r >= end_ptr) {
   503 			r = state;
   504 		}
   505 
   506 		fptr = f; rptr = r;
   507 	}
   508 	return((long)i);
   509 }