Update contrib.
1 ;Test configuration file for GRAPHICS-WSERV-1841-0102: Randomize Brush Style
3 ;integer, delay in microseconds for first window operation
5 ;integer, delay in microseconds between consecutive window operations
7 ;integer, number of window operations to perform
9 ;integer[-1], use a unique random seed number for reproducing a test, or -1 to generate a seed from the timer
11 ;integer[400], window and bitmap width(default value is 400).
13 ;integer[400], window and bitmap height(default value is 400).
15 ;boolean[true], compare screen and off-screen bitmap every tick
17 ;integer[0], minimum number of windows to create (0 for no minimum)
19 ;boolean[true], save only bitmaps that failed comparison (true) or save all (false)
20 save_only_different=true
21 ;boolean[false], save the difference between expected and screen bitmaps
22 save_difference_bitmap=true
23 ;boolean[true], clears all background before each bitmap redraw (true) or just the windowless area (false)
24 clear_all_background=true
25 ;string, path where logging files will be stored
26 logging_path=c:\StressLog8\
29 ;the base common to all windows
30 ;integer 0-255 [0], alpha value for background color (0 total transparency)
34 ;boolean[true], use animated windows in test
36 ;boolean[true], transparent
38 ;boolean[false], place a transparent window before animation window
39 transparent_foreground_window=true
42 ;boolean[true], use backedup windows in test
44 ;boolean[false], use random pen styles
45 randomize_pen_style=false
46 ;boolean[false], use random brush styles
47 randomize_brush_style=true
49 [Coordinate space-Window]
50 ;boolean[true], use coordinate windows in test
52 ;boolean[true], transparent
56 ;boolean[true], use CRP windows in test
58 ;boolean[true], transparent
62 ;boolean[true], use edged windows in test
64 ;boolean[true], transparent
66 ;boolean[false], use colours with random alpha values, transparent must be true
68 ;boolean[false], use random pen styles
69 randomize_pen_style=false
70 ;boolean[false], use random brush styles
71 randomize_brush_style=true
74 ;boolean[true], use enormous windows in test
76 ;boolean[true], transparent
78 ;boolean[false], use random pen styles
79 randomize_pen_style=false
80 ;boolean[false], use random brush styles
81 randomize_brush_style=true
84 ;boolean[true], use sprite windows in test
86 ;boolean[true], transparent
88 ;boolean[false], use random pen styles
89 randomize_pen_style=false
90 ;boolean[false], use random brush styles
91 randomize_brush_style=false
92 ;boolean[false], use random sprite drawing modes
93 randomize_draw_mode=false
94 ;boolean[false], place a transparent window before sprite window
95 transparent_foreground_window=true
96 ;unsigned-integer[0], max horizontal step(default value is 0) between sprite frames
98 ;unsigned-integer[0], max vertical step(default value is 0) between sprite frames
100 ;unsigned-integer[0], max horizontal offset(default value is 0) of sprite frames
101 max_random_offset_x=4
102 ;unsigned-integer[0], max vertical offset(default value is 0) of sprite frames
103 max_random_offset_y=4