os/graphics/windowing/windowserver/test/t_stress/data/wservstresstest8.ini
author sl
Tue, 10 Jun 2014 14:32:02 +0200
changeset 1 260cb5ec6c19
permissions -rw-r--r--
Update contrib.
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;Test configuration file for GRAPHICS-WSERV-1841-0102: Randomize Brush Style
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[default]
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;integer, delay in microseconds for first window operation
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init_period=15000000
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;integer, delay in microseconds between consecutive window operations
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period=10000
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;integer, number of window operations to perform
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max_run_cycles=1000
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;integer[-1], use a unique random seed number for reproducing a test, or -1 to generate a seed from the timer
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random_seed=-1
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;integer[400], window and bitmap width(default value is 400).
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window_width=640
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;integer[400], window and bitmap height(default value is 400).
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window_height=240
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;boolean[true], compare screen and off-screen bitmap every tick
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compare_bitmaps=false
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;integer[0], minimum number of windows to create (0 for no minimum)
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min_num_windows=0
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;boolean[true], save only bitmaps that failed comparison (true) or save all (false)
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save_only_different=true
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;boolean[false], save the difference between expected and screen bitmaps
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save_difference_bitmap=true
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;boolean[true], clears all background before each bitmap redraw (true) or just the windowless area (false)
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clear_all_background=true
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;string, path where logging files will be stored
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logging_path=c:\StressLog8\
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[Common-Window]
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;the base common to all windows
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;integer 0-255 [0], alpha value for background color (0 total transparency)
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background_alpha=0
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[Animated-Window]
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;boolean[true], use animated windows in test
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enabled=false
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;boolean[true], transparent
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transparent=true
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;boolean[false], place a transparent window before animation window
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transparent_foreground_window=true
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[Backed up-Window]
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;boolean[true], use backedup windows in test
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enabled=true
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;boolean[false], use random pen styles
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randomize_pen_style=false
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;boolean[false], use random brush styles
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randomize_brush_style=true
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[Coordinate space-Window]
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;boolean[true], use coordinate windows in test
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enabled=true
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;boolean[true], transparent
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transparent=true
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[CrpDrawer-Window]
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;boolean[true], use CRP windows in test
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enabled=true
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;boolean[true], transparent
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transparent=true
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[Edged-Window]
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;boolean[true], use edged windows in test
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enabled=true
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;boolean[true], transparent
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transparent=true
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;boolean[false], use colours with random alpha values, transparent must be true
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randomize_alpha=false
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;boolean[false], use random pen styles
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randomize_pen_style=false
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;boolean[false], use random brush styles
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randomize_brush_style=true
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[Enormous-Window]
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;boolean[true], use enormous windows in test
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enabled=true
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;boolean[true], transparent
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transparent=true
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;boolean[false], use random pen styles
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randomize_pen_style=false
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;boolean[false], use random brush styles
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randomize_brush_style=true
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[Sprited-Window]
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;boolean[true], use sprite windows in test
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enabled=false
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;boolean[true], transparent
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transparent=true
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;boolean[false], use random pen styles
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randomize_pen_style=false
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;boolean[false], use random brush styles
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randomize_brush_style=false
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;boolean[false], use random sprite drawing modes
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randomize_draw_mode=false
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;boolean[false], place a transparent window before sprite window
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transparent_foreground_window=true
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;unsigned-integer[0], max horizontal step(default value is 0) between sprite frames
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max_random_step_x=10
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;unsigned-integer[0], max vertical step(default value is 0) between sprite frames
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max_random_step_y=10
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;unsigned-integer[0], max horizontal offset(default value is 0) of sprite frames
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max_random_offset_x=4
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;unsigned-integer[0], max vertical offset(default value is 0) of sprite frames
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max_random_offset_y=4
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