1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/os/graphics/m3g/m3gcore11/inc/m3g_light.h Fri Jun 15 03:10:57 2012 +0200
1.3 @@ -0,0 +1,57 @@
1.4 +/*
1.5 +* Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
1.6 +* All rights reserved.
1.7 +* This component and the accompanying materials are made available
1.8 +* under the terms of the License "Eclipse Public License v1.0"
1.9 +* which accompanies this distribution, and is available
1.10 +* at the URL "http://www.eclipse.org/legal/epl-v10.html".
1.11 +*
1.12 +* Initial Contributors:
1.13 +* Nokia Corporation - initial contribution.
1.14 +*
1.15 +* Contributors:
1.16 +*
1.17 +* Description: Light interface
1.18 +*
1.19 +*/
1.20 +
1.21 +#ifndef __M3G_LIGHT_H__
1.22 +#define __M3G_LIGHT_H__
1.23 +
1.24 +/*!
1.25 + * \internal
1.26 + * \file
1.27 + * \brief Light interface
1.28 + */
1.29 +
1.30 +#include "m3g_gl.h"
1.31 +#include "m3g_node.h"
1.32 +
1.33 +/*!
1.34 + * \internal
1.35 + * \brief Light source node instance data
1.36 + */
1.37 +struct M3GLightImpl
1.38 +{
1.39 + Node node;
1.40 +
1.41 + M3Gfloat constantAttenuation;
1.42 + M3Gfloat linearAttenuation;
1.43 + M3Gfloat quadraticAttenuation;
1.44 +
1.45 + M3Gfloat intensity;
1.46 + M3Guint color;
1.47 +
1.48 + M3Gint mode;
1.49 + M3Gfloat spotAngle;
1.50 + M3Gfloat spotExponent;
1.51 +};
1.52 +
1.53 +/*----------------------------------------------------------------------
1.54 + * Internal functions
1.55 + *--------------------------------------------------------------------*/
1.56 +
1.57 +static void m3gInitLight(Interface *m3g, Light *light);
1.58 +static void m3gApplyLight(const Light *self, GLenum glLight, const Vec4 *pos, const Vec4 *spotDir);
1.59 +
1.60 +#endif /*__M3G_LIGHT_H__*/