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/*
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******************************************************************************
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* Copyright (C) 1997-2004, International Business Machines
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* Corporation and others. All Rights Reserved.
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******************************************************************************
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* Date Name Description
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* 03/28/00 aliu Creation.
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******************************************************************************
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*/
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#ifndef HASH_H
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#define HASH_H
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#include "unicode/unistr.h"
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#include "unicode/uobject.h"
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#include "uhash.h"
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U_NAMESPACE_BEGIN
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/**
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* Hashtable is a thin C++ wrapper around UHashtable, a general-purpose void*
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* hashtable implemented in C. Hashtable is designed to be idiomatic and
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* easy-to-use in C++.
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*
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* Hashtable is an INTERNAL CLASS.
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*/
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class U_COMMON_API Hashtable : public UMemory {
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UHashtable* hash;
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inline void init(UHashFunction *keyHash, UKeyComparator *keyComp, UErrorCode& status);
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public:
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/**
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* Construct a hashtable
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* @param ignoreKeyCase If true, keys are case insensitive.
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* @param status Error code
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*/
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Hashtable(UBool ignoreKeyCase, UErrorCode& status);
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/**
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* Construct a hashtable
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* @param status Error code
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*/
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Hashtable(UErrorCode& status);
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/**
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* Construct a hashtable, _disregarding any error_. Use this constructor
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* with caution.
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*/
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Hashtable();
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/**
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* Non-virtual destructor; make this virtual if Hashtable is subclassed
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* in the future.
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*/
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~Hashtable();
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UObjectDeleter *setValueDeleter(UObjectDeleter *fn);
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int32_t count() const;
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void* put(const UnicodeString& key, void* value, UErrorCode& status);
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int32_t puti(const UnicodeString& key, int32_t value, UErrorCode& status);
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void* get(const UnicodeString& key) const;
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int32_t geti(const UnicodeString& key) const;
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void* remove(const UnicodeString& key);
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int32_t removei(const UnicodeString& key);
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void removeAll(void);
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const UHashElement* find(const UnicodeString& key) const;
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const UHashElement* nextElement(int32_t& pos) const;
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private:
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Hashtable(const Hashtable &other); // forbid copying of this class
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Hashtable &operator=(const Hashtable &other); // forbid copying of this class
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};
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/*********************************************************************
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* Implementation
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********************************************************************/
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inline void Hashtable::init(UHashFunction *keyHash, UKeyComparator *keyComp, UErrorCode& status) {
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if (U_FAILURE(status)) {
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return;
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}
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hash = uhash_open(keyHash, keyComp, &status);
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if (U_SUCCESS(status)) {
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uhash_setKeyDeleter(hash, uhash_deleteUnicodeString);
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}
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}
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inline Hashtable::Hashtable(UBool ignoreKeyCase, UErrorCode& status)
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: hash(0)
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{
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init(ignoreKeyCase ? uhash_hashCaselessUnicodeString
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: uhash_hashUnicodeString,
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ignoreKeyCase ? uhash_compareCaselessUnicodeString
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: uhash_compareUnicodeString,
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status);
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}
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inline Hashtable::Hashtable(UErrorCode& status)
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: hash(0)
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{
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init(uhash_hashUnicodeString, uhash_compareUnicodeString, status);
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}
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inline Hashtable::Hashtable()
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: hash(0)
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{
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UErrorCode status = U_ZERO_ERROR;
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init(uhash_hashUnicodeString, uhash_compareUnicodeString, status);
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}
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inline Hashtable::~Hashtable() {
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if (hash != 0) {
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uhash_close(hash);
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hash = 0;
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}
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}
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inline UObjectDeleter *Hashtable::setValueDeleter(UObjectDeleter *fn) {
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return uhash_setValueDeleter(hash, fn);
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}
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inline int32_t Hashtable::count() const {
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return uhash_count(hash);
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}
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inline void* Hashtable::put(const UnicodeString& key, void* value, UErrorCode& status) {
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return uhash_put(hash, new UnicodeString(key), value, &status);
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}
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inline int32_t Hashtable::puti(const UnicodeString& key, int32_t value, UErrorCode& status) {
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return uhash_puti(hash, new UnicodeString(key), value, &status);
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}
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inline void* Hashtable::get(const UnicodeString& key) const {
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return uhash_get(hash, &key);
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}
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inline int32_t Hashtable::geti(const UnicodeString& key) const {
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return uhash_geti(hash, &key);
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}
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inline void* Hashtable::remove(const UnicodeString& key) {
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return uhash_remove(hash, &key);
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}
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inline int32_t Hashtable::removei(const UnicodeString& key) {
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return uhash_removei(hash, &key);
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}
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inline const UHashElement* Hashtable::find(const UnicodeString& key) const {
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return uhash_find(hash, &key);
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}
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inline const UHashElement* Hashtable::nextElement(int32_t& pos) const {
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return uhash_nextElement(hash, &pos);
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}
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inline void Hashtable::removeAll(void) {
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uhash_removeAll(hash);
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}
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U_NAMESPACE_END
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#endif
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