os/mm/mmlibs/mmfw/MIDI/inc/mmfmidiconfig.h
author sl@SLION-WIN7.fritz.box
Fri, 15 Jun 2012 03:10:57 +0200
changeset 0 bde4ae8d615e
permissions -rw-r--r--
First public contribution.
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// Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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// Mmf\Common\MmfMidiconfig.h
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// 
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//
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#ifndef __MMF_COMMON_MMFMIDI_CONFIG_H__
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#define __MMF_COMMON_MMFMIDI_CONFIG_H__
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/**
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@internalComponent
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*/
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class TMMFMidiConfig1
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	{
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public:
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	inline TMMFMidiConfig1();
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public:
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	/** 
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	 * Number of tracks present in the currently open MIDI resource.
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	 */
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	TInt iNumTracks;
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	/** 
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	 * Current state of the MIDI client utility object 
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	 * (EMidiStateClosedDisengaged,EMidiStateOpenDisengaged,EMidiStateOpenPlaying,EMidiStatePlaybackIncompatible,
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	 *  EMidiStatePlaybackSilent, EMidiStateClosedEngaged, EMidiStateOpenEngaged).
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	 */
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	TInt iState;
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	/** 
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	 * Tempo in microbeats per minute (BPM*1000000).
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	 */
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	TInt iTempo;
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	/** 
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	 * Pitch shift in cents, i.e. semitones * 100. One octave equals 1200 cents.
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	 */
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	TInt iPitch;
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	/** 
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	 * Array of logical {channel, MIP} value pairs to send SP-MIDI MIP message to the MIDI engine.
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	 */
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	const TArray<TMipMessageEntry>* iMipMessage; 
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	/** 
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	 * The maximum number of notes that the MIDI engine supports simultaneously (polyphony).
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	 */
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	TInt iNumNotes; 
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	/** 
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	 * Max polyphony level: 0 <= PolyphonyL() <= iMaxNotes.
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	 */
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	TInt iMaxNotes;
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	/** 
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	 * Overall volume of the MIDI client.
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	 */
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	TInt iVolume;
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	/** 
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	 * Maximum volume that may be applied overall to the MIDI client.
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	 */
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	TInt iMaxVolume;
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	/** 
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	 * Length of time over which the volume is faded up from zero to the current settings when playback is started.
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	 */
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	TTimeIntervalMicroSeconds iRampDuration;
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	/** 
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	 * Stereo balance value: KMMFBalanceMaxLeft <= iBalance <= KMMFBalanceMaxRight.
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	 */
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	TInt iBalance;
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	/** 
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	 * The number of times the current opened resources has to be repeated.
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	 * This includes the first instance of playing.
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	 */
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	TInt iNumRepeats;
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	/** 
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	 * Length of time over which the volume is faded out from the current settings to zero.
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	 */
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	TTimeIntervalMicroSeconds iFadeOutDuration;
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	};
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/**
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@internalComponent
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*/
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class TMMFMidiConfig2
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	{
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public:
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	inline TMMFMidiConfig2();
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public:
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	/** 
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	 * Index of the track to mute: 0 <= iTrack < NumTracksL().
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	 */
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	TInt iTrack;
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	/** 
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	 * ETrue to mute the track/channel, EFalse to unmute it.
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	 */
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	TBool iMuted;
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	/** 
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	 * Note to play ot to terminate: 0 <= iNote <= 127.
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	 */
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	TInt iNote;
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	/** 
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	 * Length of time to play the note for.
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	 */
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	TTimeIntervalMicroSeconds iDurationMicroSeconds;
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	/** 
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	 * Specifying the time at which to start playing the note.
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	 * It's relative to the MIDI resource playing time or the time elapsed
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	 * since Play() was called if no resource is present.
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	 */
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	TTimeIntervalMicroSeconds iStartTime;
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	/** 
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	 * Velocity with which to start the note: 0 <= iNoteOnVelocity <= 127.
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	 */
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	TInt iNoteOnVelocity;
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	/** 
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	 * Velocity with which to stop the note: 0 <= iNoteOffVelocity <= 127.
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	 */
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	TInt iNoteOffVelocity;
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	/** 
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	 * Number of standard or custom sound banks currently available.
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	 */
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	TInt iNumBanks;
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	/** 
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	 * Specifies whether to reference a custom or standard sound bank.
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	 */
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	TBool iCustom;
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	/** 
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	 * Index of custom/deault bank: 0 <= iBankIndex < NumberOfBanksL()
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	 */
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	TInt iBankIndex;
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	/** 
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	 * Custom/deault Bank's Identifier.
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	 */
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	TInt iBankId;
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	/** 
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	 * Identifier of the custom bank in memory.
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	 */
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	TInt iMemoryBankId;
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	/** 
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	 * Name of the file containing the custom sound bank or the name 
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	 * of the file containing the instrument. Includes the directory path. 
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	 */
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	const TDesC* iFileName;
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	/** 
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	 * Descriptor containing the custom sound bank.
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	 */
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	const TDesC8* iBankData;
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	/** 
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	 * Descriptor containing the instrument.
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	 */
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	const TDesC8* iInstrumentData;
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	/** 
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	 * ETrue if the specified bank is in memory, EFalse otherwise.
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	 */
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	TBool iBankLoaded;
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	/** 
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	 * Number of instruments available for the specified sound bank.
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	 */
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	TInt iNumInstruments;
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	/** 
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	 * Index of the instrument to reference: 0 <= aInstrumentIndex < NumberOfInstrumentsL().
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	 */
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	TInt iInstrumentIndex;
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	/** 
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	 * Identifier of specified instrument. This may differ from the index 
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	 * since the index simply enumerates the instruments, whereas identifiers 
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	 * may not be contiguous, especially where certain instruments correspond 
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	 * to General MIDI-defined instruments but not all instruments are present.
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	 * 0 <= iInstrumentId <= 127.
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	 */
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	TInt iInstrumentId;
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	/** 
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	 * Identifier of the instrument in memory.
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	 */
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	TInt iMemoryInstrumentId;
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	/** 
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	 * Current metrical position of the MIDI resource being played.
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	 * Microbeats (BPM*1000000) relative to the start of the resource.
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	 */
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	TInt64 iPositionMicroBeats;
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	/** 
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	 * Length of the currently open MIDI resource.
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	 * Duration in microbeats (beats * 1000000).
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	 */
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	TInt64 iDurationMicroBeats;
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	/** 
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	 * Time at which playback will stop, relative to the start of the resource.
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	 * Clamped to 0 and the duration of the resource.
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	 */
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	TTimeIntervalMicroSeconds iStopTime;
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	/** 
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	 * Logical channel: 0 <= iChannel < ChannelsSupportedL().
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	 */
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	TInt iChannel;
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	/** 
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	 * Volume level in dB corresponding to the MIDI Channel:
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	 * -infinity <= iChannelVol <= MaxVolumeL().
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	 */
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	TReal32 iChannelVol;
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	/** 
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	 * Maximum volume setting in dB, should always be 0 dB and 
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	 * correspond to the MIDI Channel Volume controller maximum value.
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	 */
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	TReal32 iMaxChannelVol;
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	};
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/**
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@internalComponent
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*/
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class TMMFMidiConfig3
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	{
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public:
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	inline TMMFMidiConfig3();
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public:
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	/** 
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	 * Temporal interval between MmcuoSyncUpdate callback.
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	 */
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	TTimeIntervalMicroSeconds iCallbackIntervalMicroSeconds;
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	/** 
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	 * Metrical interval between MmcuoSyncUpdate callback.
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	 */
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	TInt64 iCallbackIntervalMicroBeats;
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	/** 
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	 * Number of bytes of the MIDI message buffer actually processed when client
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	 * calls SendMessageL.
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	 */
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	TInt iBytesProcessed;
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	/** 
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	 * Time at which to execute the MIDI message sent by SendMessageL.
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	 * It's relative to the MIDI resource playing time or the time elapsed 
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	 * since Play() was called if no resource is present.
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	 */
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	TTimeIntervalMicroSeconds iTimeStamp;
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	/** 
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	 * Number of time to repeat the resource during playback. This includes the first playing.
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	 */
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	TInt iRepeatNumberOfTimes;
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	/** 
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	 * Time in microseconds to pause between repeats.
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	 */
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	TTimeIntervalMicroSeconds iTrailingSilence;
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	/** 
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	 * Playback rate for the playback of the current MIDI resource
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	 * in percent times 1000, i.e., 100000 means original playback speed,
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	 * 200000 means double speed, and 50000 means half speed playback.
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	 */
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	TInt iPlayBackRate;
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	/** 
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	 * Maximum playback rate supported by MIDI player.
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	 */
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	TInt iPlayBackMaxRate;
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	/** 
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	 * Minimum playback rate supported by MIDI player.
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	 */
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	TInt iPlayBackMinRate;
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	/** 
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	 * Descriptor containing a MIDI message data. If there
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	 * are several MIDI messages in the buffer, only the first
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	 * one is processed.
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	 */
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	const TDesC8* iMidiMessage;
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	};
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inline TMMFMidiConfig1::TMMFMidiConfig1()
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{};
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inline TMMFMidiConfig2::TMMFMidiConfig2()
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{};
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inline TMMFMidiConfig3::TMMFMidiConfig3()
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{};
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#endif //__MMF_COMMON_MMFMIDI_CONFIG_H__