os/mm/mdfdevvideoextensions/nga_mdf_postprocessor_shai/inc/devvideosurfacehandlecustominterface.h
author sl@SLION-WIN7.fritz.box
Fri, 15 Jun 2012 03:10:57 +0200
changeset 0 bde4ae8d615e
permissions -rw-r--r--
First public contribution.
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/*
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* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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*
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*/
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#ifndef DEVVIDEOSURFACEHANDLECUSTOMINTERFACE_H
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#define DEVVIDEOSURFACEHANDLECUSTOMINTERFACE_H
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#include <graphics/surface.h>
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#include <mmf/common/mmfvideo.h>
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#include <graphics/surfacemanager.h>
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/** 
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DevVideo SurfaceHandle Custom Interface UID.
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@publishedPartner
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@prototype
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*/
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const TUid KUidMMFVideoSurfaceHandleControl = { 0x10286486 };
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/**
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Video play surface handle custom interface. This interface can be used by
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a H/W device which creates a surface to pass the surface handle to 
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another H/W device. Alternatively, a H/W device may create resources for the 
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surface, for example, chunks and pass details to another H/W device to 
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create surface based on the chunk information.
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Typically implemented by the post processor and used by a decoder.
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@publishedPartner
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@prototype
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*/
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class MMmfVideoSurfaceHandleControl
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	{
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	public:
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	/**
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	@param aSurfaceHandle Surface handle for the new surface.
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	*/
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	virtual void MmvshcSetSurfaceHandle(const TSurfaceId& aSurfaceHandle) = 0;
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    /**
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    @param  aRedrawBuffer Buffer  for the  redrawing of  the last  picture. The
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    memory of this buffer is owned  by the caller and ownerhship of  this memory
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    is not transerred as  part of this call.  Also, the memory may  not be valid
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    after the call completes.
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     */
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     virtual void MmvshcRedrawBufferToSurface(TPtrC8& aRedrawBuffer) = 0;
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     /**
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      This is used to get th esurface create dbased on an ixisting chunk. Typically,
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      the chunk would be created by the caller of this method and surface would be 
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      created by the implementer.
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      @param aAttributes Info necessary to create surface based on existing chunk.
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      @param aHandle Handle of the existing chunk
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      @param aSurfaceId Surface Id created as on output of this method.
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      @return error code 
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      */
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     virtual TInt MmvshcCreateSurface(const RSurfaceManager::TSurfaceCreationAttributes& aAttributes, TInt aHandle, TSurfaceId& aSurfaceId) = 0;
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    };
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#endif // DEVVIDEOSURFACEHANDLECUSTOMINTERFACE_H
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