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/*
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* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: Build file for Effects. This build file will cause all effects
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* listed in this file to be built.
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* The prerequisite is that the Custom Interface Utility must be
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* built prior to building this group.
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*
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*/
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#include <platform_paths.hrh>
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PRJ_PLATFORMS
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DEFAULT
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PRJ_EXPORTS
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../Data/Effect_Stub.SIS /epoc32/data/z/system/install/Effect_Stub.SIS
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../rom/Effects.iby CORE_OS_LAYER_IBY_EXPORT_PATH(Effects.iby)
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PRJ_MMPFILES
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#include "../EffectBase/Group/bld.inf"
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// Equalizer Effect
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#include "../AudioEqualizer/AudioEqualizerEffect/Group/bld.inf"
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#include "../AudioEqualizer/AudioEqualizerProxy/Group/bld.inf"
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#include "../AudioEqualizer/AudioEqualizerMessageHandler/Group/bld.inf"
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// Environmental Reverb Effect
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#include "../EnvReverb/EnvironmentalReverbEffect/Group/bld.inf"
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#include "../EnvReverb/EnvironmentalReverbProxy/Group/bld.inf"
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#include "../EnvReverb/EnvironmentalReverbMessageHandler/Group/bld.inf"
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//Stereo Widening Effect
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#include "../StereoWidening/StereoWideningEffect/Group/bld.inf"
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#include "../StereoWidening/StereoWideningProxy/Group/bld.inf"
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#include "../StereoWidening/StereoWideningMessageHandler/Group/bld.inf"
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//BassBoost Effect
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#include "../BassBoost/BassBoostEffect/Group/bld.inf"
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#include "../BassBoost/BassBoostProxy/Group/bld.inf"
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#include "../BassBoost/BassBoostMessageHandler/Group/bld.inf"
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#include "../DopplerBase/Group/bld.inf"
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//Source Doppler Effect
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#include "../SrcDoppler/SourceDopplerEffect/Group/bld.inf"
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#include "../SrcDoppler/SourceDopplerProxy/Group/bld.inf"
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#include "../SrcDoppler/SourceDopplerMessageHandler/Group/bld.inf"
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//Listener Doppler Effect
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#include "../ListDoppler/ListenerDopplerEffect/Group/bld.inf"
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#include "../ListDoppler/ListenerDopplerProxy/Group/bld.inf"
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#include "../ListDoppler/ListenerDopplerMessageHandler/Group/bld.inf"
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// Location Base
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#include "../LocationBase/Group/bld.inf"
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//ListenerLocation Effect
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#include "../ListLocation/ListenerLocationEffect/Group/bld.inf"
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#include "../ListLocation/ListenerLocationProxy/Group/bld.inf"
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#include "../ListLocation/ListenerLocationMessageHandler/Group/bld.inf"
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//SourceLocation Effect
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#include "../SrcLocation/SourceLocationEffect/Group/bld.inf"
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#include "../SrcLocation/SourceLocationProxy/Group/bld.inf"
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#include "../SrcLocation/SourceLocationMessageHandler/Group/bld.inf"
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// Orientation Base
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#include "../OrientationBase/Group/bld.inf"
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#include "../ListOrient/ListenerOrientationEffect/Group/bld.inf"
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#include "../ListOrient/ListenerOrientationProxy/Group/bld.inf"
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#include "../ListOrient/ListenerOrientationMessageHandler/Group/bld.inf"
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// SourceOrientation Efffect
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#include "../SrcOrientation/SourceOrientationEffect/Group/bld.inf"
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#include "../SrcOrientation/SourceOrientationProxy/Group/bld.inf"
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#include "../SrcOrientation/SourceOrientationMessageHandler/Group/bld.inf"
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// DistanceAttenuation Effect
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#include "../DistAtten/DistanceAttenuationEffect/Group/bld.inf"
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#include "../DistAtten/DistanceAttenuationProxy/Group/bld.inf"
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#include "../DistAtten/DistanceAttenuationMessageHandler/Group/bld.inf"
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// Loudness Effect
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#include "../Loudness/LoudnessEffect/Group/bld.inf"
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#include "../Loudness/LoudnessProxy/Group/bld.inf"
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#include "../Loudness/LoudnessMessageHandler/Group/bld.inf"
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// RoomLevel Effect
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#include "../RoomLevel/RoomLevelEffect/Group/bld.inf"
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#include "../RoomLevel/RoomLevelProxy/Group/bld.inf"
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#include "../RoomLevel/RoomLevelMessageHandler/Group/bld.inf"
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PRJ_TESTMMPFILES
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//../EffectTest/EffectConsoleTest.mmp
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//../StereoWidening/StereoWideningEffect/Internal/SWETest/group/SWETest.mmp
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//../BassBoost/BassBoostEffect/Internal/BassBoostEffectTest/group/BassBoostEffectConsoleTest.mmp
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//../SrcDoppler/SourceDopplerEffect/Internal/SDETest/group/SDETest.mmp
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//../ListLocation/ListenerLocationEffect/Internal/LLETest/group/LLETest.mmp
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//../SrcLocation/SourceLocationEffect/Internal/SLETest/group/SLETest.mmp
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//../ListOrient/ListenerOrientationEffect/Internal/LOETest/group/LOETest.mmp
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//../SrcOrientation/SourceOrientationEffect/Internal/SOETest/group/SOETest.mmp
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//../DistAtten/DistanceAttenuationEffect/Internal/DAETest/group/DAETest.mmp
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//../Loudness/LoudnessEffect/Internal/LoudnessEffectTest/group/LoudnessEffectConsoleTest.mmp
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PRJ_TESTEXPORTS
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//test.amr /epoc32/winscw/c/test.amr
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////////////////////////////////////////////////////////////////////////////////
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// END OF FILE //
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////////////////////////////////////////////////////////////////////////////////
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