os/graphics/opengles/openglesinterface/include/legacy_egl_1_1/egl.h
author sl@SLION-WIN7.fritz.box
Fri, 15 Jun 2012 03:10:57 +0200
changeset 0 bde4ae8d615e
permissions -rw-r--r--
First public contribution.
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#ifndef __LEGACY_EGL_1_1_EGL_H_
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#define __LEGACY_EGL_1_1_EGL_H_
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/**
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@publishedAll
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@released
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*/
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/*
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** License Applicability. Except to the extent portions of this file are
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** made subject to an alternative license as permitted in the SGI Free
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** Software License B, Version 1.0 (the "License"), the contents of this
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** file are subject only to the provisions of the License. You may not use
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** this file except in compliance with the License. You may obtain a copy
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** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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**
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** http://oss.sgi.com/projects/FreeB
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**
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** Note that, as provided in the License, the Software is distributed on an
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** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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**
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** Original Code. The Original Code is: OpenGL Sample Implementation,
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** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
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** Copyright in any portions created by third parties is as indicated
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** elsewhere herein. All Rights Reserved.
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**
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** Additional Notice Provisions: The application programming interfaces
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** established by SGI in conjunction with the Original Code are The
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** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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** Window System(R) (Version 1.3), released October 19, 1998. This software
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** was created using the OpenGL(R) version 1.2.1 Sample Implementation
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** published by SGI, but has not been independently verified as being
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** compliant with the OpenGL(R) version 1.2.1 Specification.
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*/
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#include <GLES/gl.h>
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#include <GLES/egltypes.h>
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/*
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** egltypes.h is platform dependent. It defines:
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**
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**     - EGL types and resources
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**     - Native types
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**     - EGL and native handle values
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**
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** EGL types and resources are to be typedef'ed with appropriate platform
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** dependent resource handle types. EGLint must be an integer of at least
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** 32-bit.
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**
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** NativeDisplayType, NativeWindowType and NativePixmapType are to be
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** replaced with corresponding types of the native window system in egl.h.
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**
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** EGL and native handle values must match their types.
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**
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** Example egltypes.h:
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*/
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#if 0
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#include <sys/types.h>
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#include <native_window_system.h>
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/*
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** Types and resources
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*/
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typedef int EGLBoolean;
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typedef int32_t EGLint;
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typedef void *EGLDisplay;
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typedef void *EGLConfig;
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typedef void *EGLSurface;
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typedef void *EGLContext;
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/*
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** EGL and native handle values
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*/
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#define EGL_DEFAULT_DISPLAY ((NativeDisplayType)0)
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#define EGL_NO_CONTEXT ((EGLContext)0)
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#define EGL_NO_DISPLAY ((EGLDisplay)0)
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#define EGL_NO_SURFACE ((EGLSurface)0)
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#endif
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/*
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** Versioning and extensions
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*/
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#define EGL_VERSION_1_0                1
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#define EGL_VERSION_1_1		       1
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/*
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** Boolean
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*/
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#define EGL_FALSE                      0
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#define EGL_TRUE                       1
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/*
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** Errors
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*/
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#define EGL_SUCCESS                    0x3000
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#define EGL_NOT_INITIALIZED            0x3001
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#define EGL_BAD_ACCESS                 0x3002
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#define EGL_BAD_ALLOC                  0x3003
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#define EGL_BAD_ATTRIBUTE              0x3004
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#define EGL_BAD_CONFIG                 0x3005
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#define EGL_BAD_CONTEXT                0x3006
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#define EGL_BAD_CURRENT_SURFACE        0x3007
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#define EGL_BAD_DISPLAY                0x3008
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#define EGL_BAD_MATCH                  0x3009
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#define EGL_BAD_NATIVE_PIXMAP          0x300A
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#define EGL_BAD_NATIVE_WINDOW          0x300B
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#define EGL_BAD_PARAMETER              0x300C
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#define EGL_BAD_SURFACE                0x300D
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#define EGL_CONTEXT_LOST	       0x300E
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/* 0x300F - 0x301F reserved for additional errors. */
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/*
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** Config attributes
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*/
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#define EGL_BUFFER_SIZE                0x3020
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#define EGL_ALPHA_SIZE                 0x3021
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#define EGL_BLUE_SIZE                  0x3022
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#define EGL_GREEN_SIZE                 0x3023
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#define EGL_RED_SIZE                   0x3024
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#define EGL_DEPTH_SIZE                 0x3025
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#define EGL_STENCIL_SIZE               0x3026
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#define EGL_CONFIG_CAVEAT              0x3027
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#define EGL_CONFIG_ID                  0x3028
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#define EGL_LEVEL                      0x3029
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#define EGL_MAX_PBUFFER_HEIGHT         0x302A
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#define EGL_MAX_PBUFFER_PIXELS         0x302B
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#define EGL_MAX_PBUFFER_WIDTH          0x302C
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#define EGL_NATIVE_RENDERABLE          0x302D
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#define EGL_NATIVE_VISUAL_ID           0x302E
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#define EGL_NATIVE_VISUAL_TYPE         0x302F
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/*#define EGL_PRESERVED_RESOURCES        0x3030*/
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#define EGL_SAMPLES                    0x3031
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#define EGL_SAMPLE_BUFFERS             0x3032
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#define EGL_SURFACE_TYPE               0x3033
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#define EGL_TRANSPARENT_TYPE           0x3034
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#define EGL_TRANSPARENT_BLUE_VALUE     0x3035
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#define EGL_TRANSPARENT_GREEN_VALUE    0x3036
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#define EGL_TRANSPARENT_RED_VALUE      0x3037
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#define EGL_NONE		       0x3038	/* Also a config value */
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#define EGL_BIND_TO_TEXTURE_RGB        0x3039
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#define EGL_BIND_TO_TEXTURE_RGBA       0x303A
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#define EGL_MIN_SWAP_INTERVAL	       0x303B
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#define EGL_MAX_SWAP_INTERVAL	       0x303C
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/*
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** Config values
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*/
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#define EGL_DONT_CARE		       ((EGLint) -1)
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#define EGL_SLOW_CONFIG		       0x3050	/* EGL_CONFIG_CAVEAT value */
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#define EGL_NON_CONFORMANT_CONFIG      0x3051	/* " */
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#define EGL_TRANSPARENT_RGB	       0x3052	/* EGL_TRANSPARENT_TYPE value */
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#define EGL_NO_TEXTURE		       0x305C	/* EGL_TEXTURE_FORMAT/TARGET value */
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#define EGL_TEXTURE_RGB		       0x305D	/* EGL_TEXTURE_FORMAT value */
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#define EGL_TEXTURE_RGBA	       0x305E	/* " */
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#define EGL_TEXTURE_2D		       0x305F	/* EGL_TEXTURE_TARGET value */
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/*
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** Config attribute mask bits
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*/
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#define EGL_PBUFFER_BIT		       0x01	/* EGL_SURFACE_TYPE mask bit */
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#define EGL_PIXMAP_BIT		       0x02	/* " */
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#define EGL_WINDOW_BIT		       0x04	/* " */
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/*
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** String names
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*/
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#define EGL_VENDOR                     0x3053
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#define EGL_VERSION                    0x3054
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#define EGL_EXTENSIONS                 0x3055
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/*
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** Surface attributes
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*/
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#define EGL_HEIGHT                     0x3056
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#define EGL_WIDTH                      0x3057
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#define EGL_LARGEST_PBUFFER            0x3058
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#define EGL_TEXTURE_FORMAT	       0x3080	/* For pbuffers bound as textures */
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#define EGL_TEXTURE_TARGET	       0x3081	/* " */
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#define EGL_MIPMAP_TEXTURE	       0x3082	/* " */
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#define EGL_MIPMAP_LEVEL	       0x3083	/* " */
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/*
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** BindTexImage / ReleaseTexImage buffer target
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*/
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#define EGL_BACK_BUFFER		       0x3084
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/*
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** Current surfaces
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*/
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#define EGL_DRAW                       0x3059
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#define EGL_READ                       0x305A
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/*
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** Engines
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*/
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#define EGL_CORE_NATIVE_ENGINE         0x305B
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/* 0x305C-0x3FFFF reserved for future use */
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/*
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** Functions
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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GLAPI EGLint GL_APIENTRY eglGetError (void);
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GLAPI EGLDisplay GL_APIENTRY eglGetDisplay (NativeDisplayType display);
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GLAPI EGLBoolean GL_APIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor);
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GLAPI EGLBoolean GL_APIENTRY eglTerminate (EGLDisplay dpy);
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GLAPI const char * GL_APIENTRY eglQueryString (EGLDisplay dpy, EGLint name);
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#ifdef __cplusplus
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GLAPI void (* GL_APIENTRY eglGetProcAddress (const char *procname))(...);
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#else
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GLAPI void (* GL_APIENTRY eglGetProcAddress (const char *procname))();
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#endif
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GLAPI EGLBoolean GL_APIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
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GLAPI EGLBoolean GL_APIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
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GLAPI EGLBoolean GL_APIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
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GLAPI EGLSurface GL_APIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list);
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GLAPI EGLSurface GL_APIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list);
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GLAPI EGLSurface GL_APIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
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GLAPI EGLBoolean GL_APIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface);
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GLAPI EGLBoolean GL_APIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
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/* EGL 1.1 render-to-texture APIs */
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GLAPI EGLBoolean GL_APIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
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GLAPI EGLBoolean GL_APIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
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GLAPI EGLBoolean GL_APIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
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/* EGL 1.1 swap control API */
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GLAPI EGLBoolean GL_APIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
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GLAPI EGLContext GL_APIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list);
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GLAPI EGLBoolean GL_APIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx);
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GLAPI EGLBoolean GL_APIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
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GLAPI EGLContext GL_APIENTRY eglGetCurrentContext (void);
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GLAPI EGLSurface GL_APIENTRY eglGetCurrentSurface (EGLint readdraw);
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GLAPI EGLDisplay GL_APIENTRY eglGetCurrentDisplay (void);
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GLAPI EGLBoolean GL_APIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
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GLAPI EGLBoolean GL_APIENTRY eglWaitGL (void);
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GLAPI EGLBoolean GL_APIENTRY eglWaitNative (EGLint engine);
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GLAPI EGLBoolean GL_APIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface draw);
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GLAPI EGLBoolean GL_APIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target);
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#ifdef __cplusplus
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}
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#endif
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#endif /* __LEGACY_EGL_1_1_EGL_H_ */
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