os/graphics/m3g/m3gcore11/inc/m3g_config.h
author sl@SLION-WIN7.fritz.box
Fri, 15 Jun 2012 03:10:57 +0200
changeset 0 bde4ae8d615e
permissions -rw-r--r--
First public contribution.
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/*
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* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of the License "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: Platform specific configuration
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*
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*/
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#ifndef __M3G_CONFIG_H__
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#define __M3G_CONFIG_H__
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/*! \file
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 * \brief Platform specific configuration for the Nokia M3G API implementation.
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 */
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#define M3G_NATIVE_LOADER
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/* Constants that work for MBX and Gerbera */
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#define M3G_MAX_VIEWPORT_DIMENSION  1024
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#define M3G_MAX_TEXTURE_DIMENSION   1024
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/* Support antialiasing */
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#define M3G_SUPPORT_ANTIALIASING    M3G_TRUE
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/*!
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 * \internal
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 * \def M3G_ENABLE_GLES_RESOURCE_HANDLING
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 * \brief Allow GLES resource freeing 
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 *
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 * This feature can be used with HW renderers with external memory architecture 
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 * to free all graphics resources allocated by M3G. 
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 *
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 * Enabling this feature is likely to increase host memory consumption (a copy of 
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 * all texture image data has to be kept kept in host memory), so it's advised to 
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 * undefine the flag when using SW GLES or HW GLES with unified memory architecture.
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 */
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#define M3G_ENABLE_GLES_RESOURCE_HANDLING
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#if defined(M3G_DEBUG)
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/*
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#define M3G_ENABLE_PROFILING
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#define M3G_LOGLEVEL \
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    M3G_LOG_FATAL_ERRORS|M3G_LOG_USER_ERRORS|M3G_LOG_WARNINGS \
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    |M3G_LOG_MEMORY_USAGE|M3G_LOG_INTERFACE|M3G_LOG_OBJECTS \
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    |M3G_LOG_STAGES
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*/
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#endif
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#endif /*__M3G_CONFIG_H__*/