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// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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/**
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@file
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@test
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@internalComponent - Internal Symbian test code
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*/
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#include "cglplanets.h"
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#include "glplanetsapp.h"
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const TInt KTimeBetweenFrames = 100000; // 100 ms
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const TInt KBringToFront = 1;
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const TInt KTerminate = 2;
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CGLPlanets* CGLPlanets::NewL(RWindow& aWindow, TPtrC aBackgroundColor, CGLPlanetsAppUi* aApplication, TPtrC aParentQueueName)
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{
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CGLPlanets* self = new (ELeave)CGLPlanets(aWindow, aApplication);
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self->ConstructL(aBackgroundColor, aParentQueueName);
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return self;
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}
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CGLPlanets::CGLPlanets(RWindow& aWindow, CGLPlanetsAppUi* aApplication) : iWindow(aWindow),
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iApplication(aApplication)
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{
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// empty
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}
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CGLPlanets::~CGLPlanets()
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{
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delete iTimer;
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delete iEglEnvironment;
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delete iModel;
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iParentMsgQueue.Send(KTerminate);
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iParentMsgQueue.Close();
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iMsgQueue.Close();
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}
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void CGLPlanets::ConstructL(TPtrC aBackgroundColor, TPtrC aParentQueueName)
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{
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iTimer = CPeriodic::NewL(CActive::EPriorityIdle);
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iEglEnvironment = CEglEnvironment::NewL(iWindow);
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iModel = CModel::NewL(iEglEnvironment->Display(), iEglEnvironment->Surface(), aBackgroundColor);
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User::LeaveIfError(iMsgQueue.OpenGlobal(aBackgroundColor));
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User::LeaveIfError(iParentMsgQueue.OpenGlobal(aParentQueueName));
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// inform test app that the message queues are ready
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RProcess::Rendezvous(KErrNone);
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}
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void CGLPlanets::Start()
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{
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// redraw the screen periodically
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iTimer->Start(0, KTimeBetweenFrames, TCallBack(TimerCallBack, this));
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}
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TInt CGLPlanets::TimerCallBack(TAny* aGLPlanet)
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{
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static_cast<CGLPlanets*>(aGLPlanet)->Render();
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return KErrNone;
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}
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void CGLPlanets::Render()
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{
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TInt msg = 0;
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iMsgQueue.ReceiveBlocking(msg); // Receive info from the test
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iModel->DrawToBuffer(iTime++);
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iEglEnvironment->DrawToWindow();
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switch (msg)
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{
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case KBringToFront:
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{
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TUint32 then = User::FastCounter();
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iApplication->BringToFront();
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TUint32 now = User::FastCounter();
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TUint32 time = (now - then);
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iParentMsgQueue.Send(time);
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break;
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}
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case KTerminate:
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Stop();
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iApplication->Terminate();
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break;
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}
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}
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void CGLPlanets::Stop()
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{
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if(iTimer)
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{
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iTimer->Cancel();
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}
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}
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