os/graphics/graphicstest/uibench/s60/src/eglrendering.h
author sl@SLION-WIN7.fritz.box
Fri, 15 Jun 2012 03:10:57 +0200
changeset 0 bde4ae8d615e
permissions -rw-r--r--
First public contribution.
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 // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
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 // All rights reserved.
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 // This component and the accompanying materials are made available
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 // under the terms of "Eclipse Public License v1.0"
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 // which accompanies this distribution, and is available
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 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
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 //
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 // Initial Contributors:
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 // Nokia Corporation - initial contribution.
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 //
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 // Contributors:
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 //
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 // Description:
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 //
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#ifndef __EGLRENDERING_H__
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#define __EGLRENDERING_H__
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#include <EGL/egl.h>
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#include <VG/openvg.h>
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#include <VG/vgu.h>
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#include <w32std.h>
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#include <coedef.h>
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class MEngine;
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class CEGLRendering : public CBase
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	{
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public:
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	static CEGLRendering* NewL(RWindow& aWindow);
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	static CEGLRendering* NewLC(RWindow& aWindow);
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	~CEGLRendering();
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	static void EGLCheckError();
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	static void EGLCheckReturnError(EGLBoolean aBool);
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	static void VGCheckError();
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	void UpdateDisplay();
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private:
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	CEGLRendering(RWindow& aWindow);
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	void ConstructL();	
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private:
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	RWindow& iWindow;			
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	MEngine* iCurrentDemo;
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	EGLDisplay iDisplay;
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	EGLSurface iSurface;
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	EGLContext iContextVG;
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	TInt iCount;
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	TBool iShowMirrorToggled;
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	TBool iBusySwapping;
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	};
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#endif