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// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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/**
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@file
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@publishedPartner
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@prototype
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*/
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#ifndef SGRESOURCE_H
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#define SGRESOURCE_H
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#include <e32cmn.h>
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#include <graphics/sgconst.h>
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/**
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@publishedPartner
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@prototype
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@deprecated
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Set of static functions in the Graphics Resource API.
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*/
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class SgDriver
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{
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public:
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IMPORT_C static TInt Open();
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IMPORT_C static void Close();
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IMPORT_C static TInt ResourceCount();
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IMPORT_C static void AllocMarkStart();
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IMPORT_C static void AllocMarkEnd(TInt aCount);
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IMPORT_C static void SetAllocFail(RAllocator::TAllocFail aType, TInt aRate);
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};
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/**
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@publishedPartner
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@prototype
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@deprecated
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A user-defined graphics resource attribute. The Graphics Resource driver can attach
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attributes defined by the user to a resource at creation time but does not interpret
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them. The attributes cannot be changed after the resource has been created.
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*/
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struct TSgUserAttribute
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{
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/**
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The globally unique identifier of the attribute.
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*/
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TUid iUid;
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/**
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The value of the attribute.
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*/
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TInt iValue;
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};
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/**
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@publishedPartner
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@prototype
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@deprecated
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This class is used to uniquely identify drawable resources. It represents an opaque
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192-bit identifier that is unique across the system but not persistent.
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*/
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NONSHARABLE_CLASS(TSgDrawableId)
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{
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public:
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inline TBool operator ==(const TSgDrawableId& aId) const;
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inline TBool operator !=(const TSgDrawableId& aId) const;
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public:
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/**
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The identifier stored as an array of six 32-bit integers. The contents have
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no meaning to the user, except that all zeros represents a null identifier.
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*/
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TUint32 iId[6];
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};
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/**
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@publishedPartner
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@prototype
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@deprecated
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This constant represents the null drawable resource identifier, defined as 192 zero bits.
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*/
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const TSgDrawableId KSgNullDrawableId = {0, 0, 0, 0, 0, 0};
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/**
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@publishedPartner
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@prototype
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@deprecated
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This globally unique identifier represents the handle type for instances of RSgDrawable.
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*/
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const TUid KSgDrawableTypeUid = {0x102858EB};
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class MSgDrawableAdapter;
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/**
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@publishedPartner
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@prototype
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@deprecated
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A handle to a reference-counted graphics resource that can be drawn in different
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rendering pipelines, for example DirectGDI, OpenVG etc. Instances of RSgDrawable
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allow access to drawable resources created using other APIs without knowing the
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concrete type of the resource. Since drawable resources are reference-counted they
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are guaranteed to exist while there are open handles referencing them.
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A new RSgDrawable handle does not refer to a drawable resource until a successful
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call to Open(). Before that point, the handle is said to be a null handle. Instances
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of RSgDrawable can be shared among threads in the same process.
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An RSgDrawable handle is said to be invalid if it is not null but it does not
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reference an existing drawable resource. Copying an instance of RSgDrawable must
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be done with extreme care, since it does not increment the reference count of the
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referenced drawable resource and may therefore allow some RSgDrawable handle to
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become invalid when the drawable resource is destroyed.
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*/
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NONSHARABLE_CLASS(RSgDrawable)
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{
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public:
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IMPORT_C RSgDrawable();
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IMPORT_C TInt Open(const TSgDrawableId& aId);
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IMPORT_C TInt Open(const TSgDrawableId& aId, TUint32 aMode);
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IMPORT_C void Close();
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IMPORT_C const TSgDrawableId& Id() const;
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IMPORT_C TBool IsNull() const;
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IMPORT_C TUid DrawableType() const;
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inline TUid HandleType() const;
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template<class M> inline TInt GetInterface(M*& aInterfacePtr);
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template<class M> inline TInt GetInterface(const M*& aInterfacePtr) const;
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private:
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IMPORT_C TInt GetInterface(TUid aInterfaceUid, TAny*& aInterfacePtr) const;
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protected:
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TUid iHandleType;
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MSgDrawableAdapter* iImpl;
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};
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#include <graphics/sgresource.inl>
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#endif // SGRESOURCE_H
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