os/graphics/graphicsdeviceinterface/gdi/inc/blendingalgorithms.h
author sl@SLION-WIN7.fritz.box
Fri, 15 Jun 2012 03:10:57 +0200
changeset 0 bde4ae8d615e
permissions -rw-r--r--
First public contribution.
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// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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#ifndef __BLENDINGALGORITHMS_H__
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#define __BLENDINGALGORITHMS_H__
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#include <e32def.h>
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/**
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@file
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@internalTechnology
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*/
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/** Premultiplied Alpha (PMA) Blending algorithm.
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Assumes src and target pixels are in PMA format (i.e., the color channels are already multiplied
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with the alpha channel.
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Blending Equations:
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Cd' = Cs + ((255 - As) * Cd)/255
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Ad' = As + ((255 - As) * Ad)/255
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where Cd' and Ad' are destination values for color and alpha channels respectively, after blending,
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Cd and Ad are destination values before blending, and Cs and As are source values (color and
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alpha values respectively).
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Optimisations:
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Use of 256 instead of 255 converts the division to shift (faster).
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Red and Blue channels are calculated together in one 32 bit operation.
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Alpha and Green channels are calculated in the same way. However, due the
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position of these channels within the pixel format, an extra shift is required.
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The equations used are:
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Cd' = Cs + (((0x100 - As) * Cd)>>8)
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Ad' = As + (((0x100 - As) * Ad)>>8)
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For the results to not overflow, it is required that the value of any of the color channels
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is no greater than the alpha channel, which is what is exepected of pma format.
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It is also assumed that the aMask is equal to source alpha.
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@param 	aDestPixel	The destination pixel value.
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@param	aSrcPixel	The source pixel value.
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@param	aMask		The source alpha. It is assumed to be same as source alpha.
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@return the alpha-blended pixel (within the PMA space).
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@internalTechnology
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@released
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*/
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inline TUint32 PMAPixelBlend(TUint32 aDestPixel, TUint32 aSrcPixel, TUint8 aMask);
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/** Same as inline TUint32 PMAPixelBlend(TUint32 aDestPixel, TUint32 aSrcPixel, TUint8 aMask)
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Calls inline TUint32 PMAPixelBlend(TUint32 aDestPixel, TUint32 aSrcPixel, TUint8 aMask), with aMask
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extracted from the source pixel.
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@see PMAPixelBlend(TUint32 aDestPixel, TUint32 aSrcPixel, TUint8 aMask)
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@internalTechnology
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@released
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*/
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inline TUint32 PMAPixelBlend(TUint32 aDestPixel, TUint32 aSrcPixel);
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/**
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Does the premultiplied alpha blend, but does not check for any pre/post conditions.
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Please DO NOT Add any optimisations to check for these conditions in this code!
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@internalTechnology
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@released
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*/
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inline TUint32 PMABlend_noChecks(TUint32 aDestPixel, TUint32 aSrcPixel, TUint8 aMaskingFactor);
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/**
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The version of PMABlend_noChecks which does the blending in place.
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@internalTechnology
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@released
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*/
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inline void PMABlend_noChecksInplace(TUint32& aDest_io, const TUint32& aSrcPixel, TUint8 aMaskingFactor);
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/**
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The in-place version of the PMAPixelBlend algorithm
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@internalTechnology
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@released
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*/
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inline void PMAInplaceBlend(TUint32& aDest_io, TUint32& aSrc_in);
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/**
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Premultiplies the color channel values with the Alpha channel value.
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Alpha value remains unchanged. An approximation is used in the operation where the division
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by 255 is approximated by a shift-by-8-bits operation (i.e. division by 256).
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@param	aPixel	The 32 bit pixel value to be pre-multiplied.
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@return	The PMA value.
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@internalTechnology
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@released
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*/
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inline TUint32 NonPMA2PMAPixel(TUint32 aPixel);
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/**
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Divives the PMA pixel color channels with the Alpha value, to convert them to non-PMA format.
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Alpha value remains unchanged.
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@param	aPixel	the premultiplied 32 bit pixel value.
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@param	aNormTable	The lookup table used to do the normalisation (the table converts the division
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					to multiplication operation).
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					The table is usually obtainable by a call to the method:
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					PtrTo16BitNormalisationTable, which is defined in lookuptable.dll(.lib).
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					The lookup table for normalised alpha is compluted using this equation: 
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					Table[index] = (255*256) / index (where index is an 8 bit value).
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@return The NON-PMA 32 bit pixel value.
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@internalTechnology
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@released
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*/
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inline TUint32 PMA2NonPMAPixel(TUint32 aPixel, const TUint16* aNormTable);
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/**
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In-place version of NonPMA2PMAPixel.
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@see NonPMA2PMAPixel
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@internalTechnology
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@released
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*/
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inline void Convert2PMA(TUint32& aInOutValue);
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/**
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In-place version of PMA2NonPMAPixel
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@see PMA2NonPMAPixel
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@internalTechnology
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@released
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*/
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inline void Convert2NonPMA(TUint32& aInOutValue, const TUint16* aNormTable);
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#include <graphics/blendingalgorithms.inl>
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#endif //__BLENDINGALGORITHMS_H__