os/graphics/graphicsdeviceinterface/directgdiadaptation/swsrc/pixelutil.cpp
author sl@SLION-WIN7.fritz.box
Fri, 15 Jun 2012 03:10:57 +0200
changeset 0 bde4ae8d615e
permissions -rw-r--r--
First public contribution.
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// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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#include <graphics/lookuptable.h>
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#include <graphics/blendingalgorithms.h>
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#include "pixelutil.h"
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#include "directgdiadapter.h"
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#include "directgditypes.h"
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TBool PixelFormatUtil::HasAlpha(TUidPixelFormat aPixelFormat)
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	{
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	const TBool hasAlpha = 
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		// short circuit format equivalent to legacy TDisplayMode with alpha channel
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		aPixelFormat == EUidPixelFormatARGB_8888 ||
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		aPixelFormat == EUidPixelFormatARGB_8888_PRE ||
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		aPixelFormat == EUidPixelFormatBGRA_8888 ||
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		aPixelFormat == EUidPixelFormatABGR_8888 ||
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		aPixelFormat == EUidPixelFormatABGR_8888_PRE ||
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		aPixelFormat == EUidPixelFormatBGRA_8888_PRE ||
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		aPixelFormat == EUidPixelFormatARGB_2101010 ||
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		aPixelFormat == EUidPixelFormatABGR_2101010 ||
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		aPixelFormat == EUidPixelFormatARGB_1555 ||
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		aPixelFormat == EUidPixelFormatARGB_4444 ||
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		aPixelFormat == EUidPixelFormatARGB_8332 ||
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		aPixelFormat == EUidPixelFormatBGRA_5551 ||
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		aPixelFormat == EUidPixelFormatBGRA_4444 ||
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		aPixelFormat == EUidPixelFormatAP_88 ||
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		aPixelFormat == EUidPixelFormatA_8;
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	return hasAlpha;
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	}
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TUidPixelFormat PixelFormatUtil::ConvertToPixelFormat(TDisplayMode aDisplayMode)
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	{
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	switch (aDisplayMode)
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		{
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		case EGray2:
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			return EUidPixelFormatL_1;
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		case EGray4:
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			return EUidPixelFormatL_2;
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		case EGray16:
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			return EUidPixelFormatL_4;
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		case EGray256:
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			return EUidPixelFormatL_8;
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		case EColor16:
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			return EUidPixelFormatP_4;
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		case EColor256:
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			return EUidPixelFormatP_8;
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		case EColor4K:
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			return EUidPixelFormatXRGB_4444;
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		case EColor64K:
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			return EUidPixelFormatRGB_565;
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		case EColor16M:
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			return EUidPixelFormatRGB_888;		
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		case EColor16MU:
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			return EUidPixelFormatXRGB_8888;
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		case EColor16MA:
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			return EUidPixelFormatARGB_8888;
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		case EColor16MAP:
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			return EUidPixelFormatARGB_8888_PRE;
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		default:
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			return EUidPixelFormatUnknown;
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		};	
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	}
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TDisplayMode PixelFormatUtil::ConvertToDisplayMode(TUidPixelFormat aPixelFormat)
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	{
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	switch (aPixelFormat)	
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		{
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		case EUidPixelFormatL_1:
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			return EGray2;
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		case EUidPixelFormatL_2:
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			return EGray4;
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		case EUidPixelFormatL_4:
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			return EGray16;
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		case EUidPixelFormatL_8:
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			return EGray256;
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		case EUidPixelFormatP_4:
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			return EColor16;
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		case EUidPixelFormatP_8:
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			return EColor256;
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		case EUidPixelFormatXRGB_4444:
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			return EColor4K;
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		case EUidPixelFormatRGB_565:
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			return EColor64K;
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		case EUidPixelFormatRGB_888:
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			return EColor16M;
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		case EUidPixelFormatXRGB_8888:
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			return EColor16MU;
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		case EUidPixelFormatARGB_8888:
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			return EColor16MA;
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		case EUidPixelFormatARGB_8888_PRE:
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			return EColor16MAP;
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		default:
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			return ENone;
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		}
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	}
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TInt PixelFormatUtil::BitsPerPixel(TUidPixelFormat aPixelFormat)
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	{
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	switch (aPixelFormat)
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		{
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		case EUidPixelFormatP_1:
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		case EUidPixelFormatL_1:
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			return 1;
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		case EUidPixelFormatP_2:
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		case EUidPixelFormatL_2:
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			return 2;
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		case EUidPixelFormatP_4:
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		case EUidPixelFormatL_4:
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			return 4;
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		case EUidPixelFormatRGB_332:
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		case EUidPixelFormatA_8:
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		case EUidPixelFormatBGR_332:
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		case EUidPixelFormatP_8:
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		case EUidPixelFormatL_8:
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			return 8;
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		case EUidPixelFormatRGB_565:
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		case EUidPixelFormatBGR_565:
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		case EUidPixelFormatARGB_1555:
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		case EUidPixelFormatXRGB_1555:
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		case EUidPixelFormatARGB_4444:
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		case EUidPixelFormatARGB_8332:
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		case EUidPixelFormatBGRX_5551:
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		case EUidPixelFormatBGRA_5551:
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		case EUidPixelFormatBGRA_4444:
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		case EUidPixelFormatBGRX_4444:
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		case EUidPixelFormatAP_88:
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		case EUidPixelFormatXRGB_4444:
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		case EUidPixelFormatXBGR_4444:
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			return 16;
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		case EUidPixelFormatBGR_888:
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		case EUidPixelFormatRGB_888:
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			return 24;
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		case EUidPixelFormatXRGB_8888:
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		case EUidPixelFormatBGRX_8888:
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		case EUidPixelFormatXBGR_8888:
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		case EUidPixelFormatBGRA_8888:
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		case EUidPixelFormatARGB_8888:
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		case EUidPixelFormatABGR_8888:
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		case EUidPixelFormatARGB_8888_PRE:
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		case EUidPixelFormatABGR_8888_PRE:
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		case EUidPixelFormatBGRA_8888_PRE:
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		case EUidPixelFormatARGB_2101010:
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		case EUidPixelFormatABGR_2101010:
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			return 32;
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		default:
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			GRAPHICS_ASSERT_DEBUG(EFalse, EDirectGdiPanicInvalidDisplayMode);
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			return 0;
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		};	
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	}
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/**
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Create pixel buffer reader from a given pixel buffer by specifying its buffer addres and properties.
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Supported format are:
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-EUidPixelFormatRGB_565
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-EUidPixelFormatXRGB_8888
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-EUidPixelFormatARGB_8888
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-EUidPixelFormatARGB_8888_PRE
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*/
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TPixelBufferReader::TPixelBufferReader(const TUint32* aPixelBuffer, const TSize& aSize, TInt aStride, TUidPixelFormat aFormat):
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	iBuffer(aPixelBuffer),
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	iSize(aSize),
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	iStride(aStride),
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	iFormat(aFormat)
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	{
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	GRAPHICS_ASSERT_DEBUG(iBuffer && iStride!=0, EDirectGdiPanicInvalidBitmap);
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	GRAPHICS_ASSERT_DEBUG(iSize.iWidth!=0 && iSize.iHeight!=0, EDirectGdiPanicOutOfBounds);
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	GRAPHICS_ASSERT_DEBUG(
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		iFormat==EUidPixelFormatRGB_565 ||
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		iFormat==EUidPixelFormatXRGB_8888 ||
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		iFormat==EUidPixelFormatARGB_8888 ||
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		iFormat==EUidPixelFormatARGB_8888_PRE,
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		EDirectGdiPanicInvalidDisplayMode);
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	}
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/**
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Copies pixels into user buffer starting and ending based on the given read position and 
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read length (in pixels). Convert data into user pixel format if requested.
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Copying will be done forward or backward (from a given read position) based on read direction parameter.
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@pre	TPixelBufferReader object was constructed with valid pixel buffer and its properties.
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		Starting and ending read position is within the pixel buffer area.
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		Supported read format:
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			RGB_565
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			XRGB_8888, ARGB_8888 or ARGB_8888_PRE.
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@post	Pixels copied into user buffer.
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*/
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void TPixelBufferReader::GetScanLine(TDes8& aReadBuf, const TPoint& aReadPos, TInt aReadLen,
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		TUidPixelFormat aReadFormat, TReadDirection aReadDir) const
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	{
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	GRAPHICS_ASSERT_DEBUG(aReadPos.iX>=0 && aReadPos.iX<iSize.iWidth &&
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		aReadPos.iY>=0 && aReadPos.iY<iSize.iHeight, EDirectGdiPanicOutOfBounds);
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	GRAPHICS_ASSERT_DEBUG(
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		aReadFormat==EUidPixelFormatRGB_565 ||
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		aReadFormat==EUidPixelFormatXRGB_8888 ||
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		aReadFormat==EUidPixelFormatARGB_8888 ||
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		aReadFormat==EUidPixelFormatARGB_8888_PRE,
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		EDirectGdiPanicInvalidDisplayMode);
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#ifdef _DEBUG
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	switch (aReadDir)
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		{
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		case EReadHorizontal:
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		GRAPHICS_ASSERT_DEBUG(aReadPos.iX+aReadLen<=iSize.iWidth, EDirectGdiPanicOutOfBounds);
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		break;
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		case EReadHorizontalReverse:
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		GRAPHICS_ASSERT_DEBUG(aReadPos.iX-aReadLen+1>=0, EDirectGdiPanicOutOfBounds);
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		break;
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		case EReadVertical:
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  		GRAPHICS_ASSERT_DEBUG(aReadPos.iY+aReadLen<=iSize.iHeight, EDirectGdiPanicOutOfBounds);
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		break;
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		case EReadVerticalReverse:
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  		GRAPHICS_ASSERT_DEBUG(aReadPos.iY-aReadLen+1>=0, EDirectGdiPanicOutOfBounds);
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		break;
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		}
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#endif
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	switch(aReadFormat)
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		{
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		case EUidPixelFormatRGB_565:
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			GetScanLineRGB_565(aReadBuf, aReadPos, aReadLen,  aReadDir);
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			break;
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		case EUidPixelFormatXRGB_8888:
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			GetScanLineXRGB_8888(aReadBuf, aReadPos, aReadLen,  aReadDir);
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			break;
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		case EUidPixelFormatARGB_8888:
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			GetScanLineARGB_8888(aReadBuf, aReadPos, aReadLen,  aReadDir);
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			break;
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		case EUidPixelFormatARGB_8888_PRE:
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			GetScanLineARGB_8888_PRE(aReadBuf, aReadPos, aReadLen,  aReadDir);
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			break;
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		default:
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			aReadBuf.SetLength(0);
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			break;
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		};
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	}
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/**
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Copies pixels into user buffer starting and ending based on the given read position and 
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read length (in pixels). Converts data into user pixel format and scales up or down depending
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on the specified parameters. Copying will be done forward or backward (from a given read position)
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based on read direction parameter.
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@pre	TPixelBufferReader object was constructed with valid pixel buffer and its properties.
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		Starting and ending read position is within the pixel buffer area.
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		Supported read format:
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			RGB_565
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			XRGB_8888, ARGB_8888 or ARGB_8888_PRE.
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@post	Pixels copied into user buffer.
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*/
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void TPixelBufferReader::GetScaledScanLine(TDes8& aReadBuf, const TPoint& aReadPos, TInt aClipPos,
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		TInt aClipLen, TInt aDestLen, TInt aSrcLen, TUidPixelFormat aReadFormat,
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		TReadDirection aReadDir) const
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	{
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	GRAPHICS_ASSERT_DEBUG(aReadPos.iX>=0 && aReadPos.iX<iSize.iWidth &&
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		aReadPos.iY>=0 && aReadPos.iY<iSize.iHeight, EDirectGdiPanicOutOfBounds);
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	GRAPHICS_ASSERT_DEBUG(
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		aReadFormat==EUidPixelFormatRGB_565 ||
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		aReadFormat==EUidPixelFormatXRGB_8888 ||
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		aReadFormat==EUidPixelFormatARGB_8888 ||
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		aReadFormat==EUidPixelFormatARGB_8888_PRE,
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		EDirectGdiPanicInvalidDisplayMode);
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	if (aReadDir == EReadHorizontal || aReadDir == EReadHorizontalReverse)
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		{
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		GetScaledScanLineH(aReadBuf, aReadPos, aClipPos, aClipLen, aDestLen, aSrcLen, aReadFormat, aReadDir);
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		}
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	else
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		{
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		GetScaledScanLineV(aReadBuf, aReadPos, aClipPos, aClipLen, aDestLen, aSrcLen, aReadFormat, aReadDir);
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		}
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	}
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/**
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Gets pixel address in arbitrary position within the buffer
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*/
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const TUint32* TPixelBufferReader::GetPixelAddr(const TPoint& aPos) const
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	{
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	const TUint32* slptr = GetScanLineAddr(aPos.iY);
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	return PixelFormatUtil::BitsPerPixel(iFormat)==32? slptr+aPos.iX : (TUint32*)((TUint16*)slptr+aPos.iX);
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	}
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/**
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Gets scanline address for a give row poisition
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*/
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const TUint32* TPixelBufferReader::GetScanLineAddr(TInt aRow) const
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	{
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	return (iBuffer + (aRow * iStride >> 2));
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	}
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/**
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Copies from 16-bit src to 32-bit dest
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*/
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void TPixelBufferReader::CopyFromRGB_565(TUint32* aDstPtr, const TUint16* aSrcPtr,
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		TInt aNumOfPixels, TInt aAdvance) const
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	{
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	const TUint16* lowAdd = Convert16to32bppLow();
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	const TUint32* highAdd = Convert16to32bppHigh();
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	while (aNumOfPixels--)
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		{
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		const TUint8 low = *aSrcPtr & 0xff;
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		const TUint8 high = *aSrcPtr >> 8;
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		*aDstPtr++ = (*(highAdd+high)) | (*(lowAdd+low));
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		aSrcPtr += aAdvance;
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		}
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	}
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/**
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Calculates pixel position increment based on a given read direction and buffer pixel format.
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*/
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TInt TPixelBufferReader::GetAdvance(TReadDirection aReadDir) const
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	{
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	TInt advance = 0;
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	// supported pixel buffer is either 16-bit or 32-bit
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	//
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	switch (aReadDir)
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		{
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		case EReadHorizontal:
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			advance = 1;
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			break;
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		case EReadHorizontalReverse:
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			advance = -1;
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			break;
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		case EReadVertical:
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			advance = PixelFormatUtil::BitsPerPixel(iFormat)==16? iStride >> 1 : iStride >> 2;
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			break;
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		case EReadVerticalReverse:
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			advance = PixelFormatUtil::BitsPerPixel(iFormat)==16? -(iStride >> 1) : -(iStride >> 2);
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			break;
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		}
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	return advance;
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	}
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/**
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Reads and converts scanline into RGB_565.
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*/
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void TPixelBufferReader::GetScanLineRGB_565(TDes8& aReadBuf, const TPoint& aReadPos, TInt aReadLen,
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		TReadDirection aReadDir) const
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	{
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	// read as much as buffer can hold
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	aReadLen = Min(aReadLen, aReadBuf.MaxLength() >> 1);
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	aReadBuf.SetLength(aReadLen << 1);
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	TUint16* dstPtr = (TUint16*)aReadBuf.Ptr();
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	const TUint32* scanLinePtr = GetScanLineAddr(aReadPos.iY);
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	TInt posX = aReadPos.iX;
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	const TInt advance = GetAdvance(aReadDir);
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	// supported pixel buffer:
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	// RGB_565
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	// XRGB_8888
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	// ARGB_8888
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	// ARGB_8888_PRE
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	//
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	switch (iFormat)		
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		{
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		case EUidPixelFormatRGB_565:
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			{
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			const TUint16* srcPtr = (TUint16*)scanLinePtr + posX;
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			while (aReadLen--)
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				{
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				*dstPtr++ = *srcPtr;
sl@0
   385
				srcPtr += advance;
sl@0
   386
				}
sl@0
   387
			}
sl@0
   388
			break;
sl@0
   389
sl@0
   390
		case EUidPixelFormatXRGB_8888:
sl@0
   391
			{
sl@0
   392
			const TUint32* srcPtr = scanLinePtr + posX;
sl@0
   393
			while (aReadLen--)
sl@0
   394
				{
sl@0
   395
				*dstPtr++ = TUint16(TRgb::Color16MU(*srcPtr).Color64K());
sl@0
   396
				srcPtr += advance;
sl@0
   397
				}
sl@0
   398
			}
sl@0
   399
			break;
sl@0
   400
sl@0
   401
		case EUidPixelFormatARGB_8888:
sl@0
   402
			{
sl@0
   403
			const TUint32* srcPtr = scanLinePtr + posX;
sl@0
   404
			while (aReadLen--)
sl@0
   405
				{
sl@0
   406
				*dstPtr++ = TUint16(TRgb::Color16MA(*srcPtr).Color64K());
sl@0
   407
				srcPtr += advance;
sl@0
   408
				}
sl@0
   409
			}
sl@0
   410
			break;
sl@0
   411
sl@0
   412
		case EUidPixelFormatARGB_8888_PRE:
sl@0
   413
			{
sl@0
   414
			const TUint32* srcPtr = scanLinePtr + posX;
sl@0
   415
			while (aReadLen--)
sl@0
   416
				{
sl@0
   417
				*dstPtr++ = TUint16(TRgb::Color16MAP(*srcPtr).Color64K());
sl@0
   418
				srcPtr += advance;
sl@0
   419
				}
sl@0
   420
			}
sl@0
   421
			break;
sl@0
   422
		}
sl@0
   423
	}
sl@0
   424
sl@0
   425
/**
sl@0
   426
Reads and converts scanline into XRGB_8888.
sl@0
   427
*/
sl@0
   428
void TPixelBufferReader::GetScanLineXRGB_8888(TDes8& aReadBuf, const TPoint& aReadPos, TInt aReadLen,
sl@0
   429
		TReadDirection aReadDir) const
sl@0
   430
	{
sl@0
   431
	// read as much as buffer can hold
sl@0
   432
	aReadLen = Min(aReadLen, aReadBuf.MaxLength() >> 2);
sl@0
   433
	aReadBuf.SetLength(aReadLen << 2);
sl@0
   434
sl@0
   435
	TUint32* dstPtr = (TUint32*)aReadBuf.Ptr();
sl@0
   436
	const TUint32* scanLinePtr = GetScanLineAddr(aReadPos.iY);
sl@0
   437
	TInt posX = aReadPos.iX;
sl@0
   438
	const TInt advance = GetAdvance(aReadDir);
sl@0
   439
sl@0
   440
	// supported pixel buffer:
sl@0
   441
	// RGB_565
sl@0
   442
	// XRGB_8888
sl@0
   443
	// ARGB_8888
sl@0
   444
	// ARGB_8888_PRE
sl@0
   445
	//
sl@0
   446
	switch (iFormat)
sl@0
   447
		{
sl@0
   448
		case EUidPixelFormatRGB_565:
sl@0
   449
			{
sl@0
   450
			const TUint16* srcPtr = (TUint16*)scanLinePtr + posX;
sl@0
   451
			CopyFromRGB_565(dstPtr, srcPtr, aReadLen, advance);
sl@0
   452
			}
sl@0
   453
			break;
sl@0
   454
sl@0
   455
		case EUidPixelFormatXRGB_8888:
sl@0
   456
		case EUidPixelFormatARGB_8888:
sl@0
   457
			{
sl@0
   458
			const TUint32* srcPtr = scanLinePtr + posX;
sl@0
   459
			while (aReadLen--)
sl@0
   460
				{
sl@0
   461
				*dstPtr++ = *srcPtr;
sl@0
   462
				srcPtr += advance;
sl@0
   463
				}
sl@0
   464
			}
sl@0
   465
			break;
sl@0
   466
sl@0
   467
		case EUidPixelFormatARGB_8888_PRE:
sl@0
   468
			{
sl@0
   469
			const TUint32* srcPtr = scanLinePtr + posX;
sl@0
   470
			const TUint16* normTable = PtrTo16BitNormalisationTable();
sl@0
   471
			while(aReadLen--)
sl@0
   472
				{
sl@0
   473
				*dstPtr++ = PMA2NonPMAPixel(*srcPtr, normTable);
sl@0
   474
				srcPtr += advance;
sl@0
   475
				}			
sl@0
   476
			}
sl@0
   477
			break;
sl@0
   478
		}
sl@0
   479
	}
sl@0
   480
sl@0
   481
/**
sl@0
   482
Reads and converts scanline into ARGB_8888.
sl@0
   483
*/
sl@0
   484
void TPixelBufferReader::GetScanLineARGB_8888(TDes8& aReadBuf, const TPoint& aReadPos, TInt aReadLen,
sl@0
   485
		TReadDirection aReadDir) const
sl@0
   486
	{
sl@0
   487
	// read as much as buffer can hold
sl@0
   488
	aReadLen = Min(aReadLen, aReadBuf.MaxLength() >> 2);
sl@0
   489
	aReadBuf.SetLength(aReadLen << 2);
sl@0
   490
sl@0
   491
	TUint32* dstPtr = (TUint32*)aReadBuf.Ptr();
sl@0
   492
	const TUint32* scanLinePtr = GetScanLineAddr(aReadPos.iY);
sl@0
   493
	TInt posX = aReadPos.iX;
sl@0
   494
	const TInt advance = GetAdvance(aReadDir);
sl@0
   495
sl@0
   496
	// supported pixel buffer:
sl@0
   497
	// RGB_565
sl@0
   498
	// XRGB_8888
sl@0
   499
	// ARGB_8888
sl@0
   500
	// ARGB_8888_PRE
sl@0
   501
	//
sl@0
   502
	switch (iFormat)
sl@0
   503
		{
sl@0
   504
		case EUidPixelFormatRGB_565:
sl@0
   505
			{
sl@0
   506
			const TUint16* srcPtr = (TUint16*)scanLinePtr + posX;
sl@0
   507
			CopyFromRGB_565(dstPtr, srcPtr, aReadLen, advance);
sl@0
   508
			}
sl@0
   509
			break;
sl@0
   510
sl@0
   511
		case EUidPixelFormatXRGB_8888:
sl@0
   512
			{
sl@0
   513
			const TUint32* srcPtr = scanLinePtr + posX;
sl@0
   514
			while (aReadLen--)
sl@0
   515
				{
sl@0
   516
				*dstPtr++ = 0xff000000 | *srcPtr;
sl@0
   517
				srcPtr += advance;
sl@0
   518
				}
sl@0
   519
			}
sl@0
   520
			break;
sl@0
   521
		
sl@0
   522
		case EUidPixelFormatARGB_8888:
sl@0
   523
			{
sl@0
   524
			const TUint32* srcPtr = scanLinePtr + posX;
sl@0
   525
			while (aReadLen--)
sl@0
   526
				{
sl@0
   527
				*dstPtr++ = *srcPtr;
sl@0
   528
				srcPtr += advance;
sl@0
   529
				}
sl@0
   530
			}
sl@0
   531
			break;
sl@0
   532
sl@0
   533
		case EUidPixelFormatARGB_8888_PRE:
sl@0
   534
			{
sl@0
   535
			const TUint32* srcPtr = scanLinePtr + posX;
sl@0
   536
			const TUint16* normTable = PtrTo16BitNormalisationTable();
sl@0
   537
			while(aReadLen--)
sl@0
   538
				{
sl@0
   539
				*dstPtr++ = PMA2NonPMAPixel(*srcPtr, normTable);
sl@0
   540
				srcPtr += advance;
sl@0
   541
				}			
sl@0
   542
			}
sl@0
   543
			break;
sl@0
   544
		}
sl@0
   545
	}
sl@0
   546
sl@0
   547
/**
sl@0
   548
Read and convert scanline into ARGB_8888_PRE.
sl@0
   549
*/
sl@0
   550
void TPixelBufferReader::GetScanLineARGB_8888_PRE(TDes8& aReadBuf, const TPoint& aReadPos, TInt aReadLen,
sl@0
   551
		TReadDirection aReadDir) const
sl@0
   552
	{
sl@0
   553
	// read as much as buffer can hold
sl@0
   554
	aReadLen = Min(aReadLen, aReadBuf.MaxLength() >> 2);
sl@0
   555
	aReadBuf.SetLength(aReadLen << 2);
sl@0
   556
sl@0
   557
	TUint32* dstPtr = (TUint32*)aReadBuf.Ptr();
sl@0
   558
	const TUint32* scanLinePtr = GetScanLineAddr(aReadPos.iY);
sl@0
   559
	TInt posX = aReadPos.iX;
sl@0
   560
	const TInt advance = GetAdvance(aReadDir);
sl@0
   561
sl@0
   562
	// supported pixel buffer:
sl@0
   563
	// RGB_565
sl@0
   564
	// XRGB_8888
sl@0
   565
	// ARGB_8888
sl@0
   566
	// ARGB_8888_PRE
sl@0
   567
	//
sl@0
   568
	switch (iFormat)
sl@0
   569
		{
sl@0
   570
		case EUidPixelFormatRGB_565:
sl@0
   571
			{
sl@0
   572
			const TUint16* srcPtr = (TUint16*)scanLinePtr + posX;
sl@0
   573
			CopyFromRGB_565(dstPtr, srcPtr, aReadLen, advance);
sl@0
   574
			}
sl@0
   575
			break;
sl@0
   576
sl@0
   577
		case EUidPixelFormatXRGB_8888:
sl@0
   578
			{
sl@0
   579
			const TUint32* srcPtr = scanLinePtr + posX;
sl@0
   580
			while (aReadLen--)
sl@0
   581
				{
sl@0
   582
				*dstPtr++ = 0xff000000 | *srcPtr;
sl@0
   583
				srcPtr += advance;
sl@0
   584
				}
sl@0
   585
			}
sl@0
   586
			break;
sl@0
   587
sl@0
   588
		case EUidPixelFormatARGB_8888:
sl@0
   589
			{
sl@0
   590
			const TUint32* srcPtr = scanLinePtr + posX;
sl@0
   591
			while (aReadLen--)
sl@0
   592
				{
sl@0
   593
				TUint32 argb = *srcPtr;
sl@0
   594
				Convert2PMA(argb);
sl@0
   595
				*dstPtr++ = argb;
sl@0
   596
sl@0
   597
				srcPtr += advance;
sl@0
   598
				}
sl@0
   599
			}
sl@0
   600
			break;
sl@0
   601
sl@0
   602
		case EUidPixelFormatARGB_8888_PRE:
sl@0
   603
			{
sl@0
   604
			const TUint32* srcPtr = scanLinePtr + posX;
sl@0
   605
			while (aReadLen--)
sl@0
   606
				{
sl@0
   607
				*dstPtr++ = *srcPtr;
sl@0
   608
				srcPtr += advance;
sl@0
   609
				}
sl@0
   610
			}
sl@0
   611
			break;
sl@0
   612
		}
sl@0
   613
	}
sl@0
   614
sl@0
   615
/**
sl@0
   616
Reads and scales pixels horizontally from either left or right. Converts to other pixel format if
sl@0
   617
requested.
sl@0
   618
*/
sl@0
   619
void TPixelBufferReader::GetScaledScanLineH(TDes8& aReadBuf, const TPoint& aReadPos, TInt aClipDestPos,
sl@0
   620
		TInt aClipDestLen, TInt aDestLen, TInt aSrcLen, TUidPixelFormat aReadFormat,
sl@0
   621
		TReadDirection aReadDir) const
sl@0
   622
	{
sl@0
   623
	// setup DDA for scaling in X direction, use read pos as starting point and move right or left
sl@0
   624
	// depending on the read direction
sl@0
   625
	//
sl@0
   626
	TLinearDDA xScaler;
sl@0
   627
	TPoint xPos(aReadPos.iX, 0);
sl@0
   628
	const TPoint delta = aReadDir==EReadHorizontal? TPoint(aSrcLen, aDestLen) : TPoint(-aSrcLen, aDestLen);
sl@0
   629
	xScaler.Construct(xPos, xPos + delta, TLinearDDA::ELeft);
sl@0
   630
sl@0
   631
	// jump to dest X position and return the corresponding src X position
sl@0
   632
	xPos.iY = aClipDestPos;
sl@0
   633
	if (aClipDestPos > 0)
sl@0
   634
		{
sl@0
   635
		xScaler.JumpToYCoord(xPos.iX, xPos.iY);
sl@0
   636
		}
sl@0
   637
	else
sl@0
   638
		{
sl@0
   639
		xScaler.NextStep(xPos);
sl@0
   640
		}
sl@0
   641
sl@0
   642
	const TUint32* scanLinePtr = GetScanLineAddr(aReadPos.iY);
sl@0
   643
sl@0
   644
	// supported pixel buffer:
sl@0
   645
	// RGB_565
sl@0
   646
	// XRGB_8888
sl@0
   647
	// ARGB_8888
sl@0
   648
	// ARGB_8888_PRE
sl@0
   649
sl@0
   650
	// supported read format
sl@0
   651
	// RGB_565
sl@0
   652
	// XRGB_8888
sl@0
   653
	// ARGB_8888
sl@0
   654
	// ARGB_8888_PRE
sl@0
   655
sl@0
   656
	switch(aReadFormat)
sl@0
   657
		{
sl@0
   658
		case EUidPixelFormatRGB_565:
sl@0
   659
			{
sl@0
   660
			aClipDestLen = Min(aClipDestLen, aReadBuf.MaxLength() >> 1);
sl@0
   661
			aReadBuf.SetLength(aClipDestLen << 1);
sl@0
   662
sl@0
   663
			TUint16* dstPtr = (TUint16*)aReadBuf.Ptr();
sl@0
   664
			TUint16* dstLimit = dstPtr + aClipDestLen;
sl@0
   665
			
sl@0
   666
			switch (iFormat)
sl@0
   667
				{
sl@0
   668
				case EUidPixelFormatRGB_565:
sl@0
   669
					{
sl@0
   670
					const TUint16* srcPtr = (TUint16*) scanLinePtr;					
sl@0
   671
					while(dstPtr < dstLimit)
sl@0
   672
						{
sl@0
   673
						*dstPtr++ = *(srcPtr + xPos.iX);
sl@0
   674
						xScaler.NextStep(xPos);
sl@0
   675
						}
sl@0
   676
					}
sl@0
   677
					break;
sl@0
   678
sl@0
   679
				case EUidPixelFormatXRGB_8888:
sl@0
   680
					{
sl@0
   681
					const TUint32* srcPtr = scanLinePtr;
sl@0
   682
					while (dstPtr < dstLimit)
sl@0
   683
						{
sl@0
   684
						*dstPtr++ = TUint16(TRgb::Color16MU(*(srcPtr + xPos.iX)).Color64K());
sl@0
   685
						xScaler.NextStep(xPos);
sl@0
   686
						}
sl@0
   687
					}
sl@0
   688
					break;
sl@0
   689
sl@0
   690
				case EUidPixelFormatARGB_8888:
sl@0
   691
					{
sl@0
   692
					const TUint32* srcPtr = scanLinePtr;
sl@0
   693
					while (dstPtr < dstLimit)
sl@0
   694
						{
sl@0
   695
						*dstPtr++ = TUint16(TRgb::Color16MA(*(srcPtr + xPos.iX)).Color64K());
sl@0
   696
						xScaler.NextStep(xPos);
sl@0
   697
						}
sl@0
   698
					}
sl@0
   699
					break;
sl@0
   700
sl@0
   701
				case EUidPixelFormatARGB_8888_PRE:
sl@0
   702
					{
sl@0
   703
					const TUint32* srcPtr = scanLinePtr;
sl@0
   704
					while (dstPtr < dstLimit)
sl@0
   705
						{
sl@0
   706
						*dstPtr++ = TUint16(TRgb::Color16MAP(*(srcPtr + xPos.iX)).Color64K());
sl@0
   707
						xScaler.NextStep(xPos);
sl@0
   708
						}
sl@0
   709
					}
sl@0
   710
					break;
sl@0
   711
				}
sl@0
   712
			}
sl@0
   713
			break;
sl@0
   714
sl@0
   715
		case EUidPixelFormatXRGB_8888:
sl@0
   716
			{
sl@0
   717
			aClipDestLen = Min(aClipDestLen, aReadBuf.MaxLength() >> 2);
sl@0
   718
			aReadBuf.SetLength(aClipDestLen << 2);
sl@0
   719
sl@0
   720
			TUint32* dstPtr = (TUint32*)aReadBuf.Ptr();
sl@0
   721
			TUint32* dstLimit = dstPtr + aClipDestLen;
sl@0
   722
			
sl@0
   723
			switch (iFormat)
sl@0
   724
				{
sl@0
   725
				case EUidPixelFormatRGB_565:
sl@0
   726
					{
sl@0
   727
					const TUint16* srcPtr = (TUint16*)scanLinePtr;
sl@0
   728
sl@0
   729
					const TUint16* lowAdd = Convert16to32bppLow();
sl@0
   730
					const TUint32* highAdd = Convert16to32bppHigh();
sl@0
   731
sl@0
   732
					while (dstPtr < dstLimit)
sl@0
   733
						{
sl@0
   734
						TUint16 c = *(srcPtr + xPos.iX);
sl@0
   735
						const TUint8 low = c & 0xff;
sl@0
   736
						const TUint8 high = c >> 8;
sl@0
   737
						*dstPtr++ = (*(highAdd+high)) | (*(lowAdd+low));
sl@0
   738
						
sl@0
   739
						xScaler.NextStep(xPos);
sl@0
   740
						}
sl@0
   741
					}
sl@0
   742
					break;
sl@0
   743
sl@0
   744
				case EUidPixelFormatXRGB_8888:
sl@0
   745
				case EUidPixelFormatARGB_8888:
sl@0
   746
					{
sl@0
   747
					const TUint32* srcPtr = scanLinePtr;
sl@0
   748
					while(dstPtr < dstLimit)
sl@0
   749
						{
sl@0
   750
						*dstPtr++ = *(srcPtr + xPos.iX);
sl@0
   751
						xScaler.NextStep(xPos);
sl@0
   752
						}
sl@0
   753
					}
sl@0
   754
					break;
sl@0
   755
sl@0
   756
				case EUidPixelFormatARGB_8888_PRE:
sl@0
   757
					{
sl@0
   758
					const TUint32* srcPtr = scanLinePtr;
sl@0
   759
					const TUint16* normTable = PtrTo16BitNormalisationTable();
sl@0
   760
					while(dstPtr < dstLimit)
sl@0
   761
						{
sl@0
   762
						*dstPtr++ = PMA2NonPMAPixel(*(srcPtr + xPos.iX), normTable);
sl@0
   763
						xScaler.NextStep(xPos);
sl@0
   764
						}			
sl@0
   765
					}
sl@0
   766
					break;
sl@0
   767
				}
sl@0
   768
			}
sl@0
   769
			break;
sl@0
   770
		
sl@0
   771
		case EUidPixelFormatARGB_8888:
sl@0
   772
			{
sl@0
   773
			aClipDestLen = Min(aClipDestLen, aReadBuf.MaxLength() >> 2);
sl@0
   774
			aReadBuf.SetLength(aClipDestLen << 2);
sl@0
   775
sl@0
   776
			TUint32* dstPtr = (TUint32*)aReadBuf.Ptr();
sl@0
   777
			TUint32* dstLimit = dstPtr + aClipDestLen;
sl@0
   778
			
sl@0
   779
			switch (iFormat)
sl@0
   780
				{
sl@0
   781
				case EUidPixelFormatRGB_565:
sl@0
   782
					{
sl@0
   783
					const TUint16* srcPtr = (TUint16*)scanLinePtr;
sl@0
   784
sl@0
   785
					const TUint16* lowAdd = Convert16to32bppLow();
sl@0
   786
					const TUint32* highAdd = Convert16to32bppHigh();
sl@0
   787
sl@0
   788
					while (dstPtr < dstLimit)
sl@0
   789
						{
sl@0
   790
						TUint16 c = *(srcPtr + xPos.iX);
sl@0
   791
						const TUint8 low = c & 0xff;
sl@0
   792
						const TUint8 high = c >> 8;
sl@0
   793
						*dstPtr++ = (*(highAdd+high)) | (*(lowAdd+low));
sl@0
   794
						
sl@0
   795
						xScaler.NextStep(xPos);
sl@0
   796
						}
sl@0
   797
					}
sl@0
   798
					break;
sl@0
   799
					
sl@0
   800
				case EUidPixelFormatXRGB_8888:
sl@0
   801
					{
sl@0
   802
					const TUint32* srcPtr = scanLinePtr;
sl@0
   803
					while(dstPtr < dstLimit)
sl@0
   804
						{
sl@0
   805
						*dstPtr++ = 0xff000000 | *(srcPtr + xPos.iX);
sl@0
   806
						xScaler.NextStep(xPos);
sl@0
   807
						}
sl@0
   808
					}
sl@0
   809
					break;
sl@0
   810
				
sl@0
   811
				case EUidPixelFormatARGB_8888:
sl@0
   812
					{
sl@0
   813
					const TUint32* srcPtr = scanLinePtr;
sl@0
   814
					while(dstPtr < dstLimit)
sl@0
   815
						{
sl@0
   816
						*dstPtr++ = *(srcPtr + xPos.iX);
sl@0
   817
						xScaler.NextStep(xPos);
sl@0
   818
						}
sl@0
   819
					}
sl@0
   820
					break;
sl@0
   821
sl@0
   822
				case EUidPixelFormatARGB_8888_PRE:
sl@0
   823
					{
sl@0
   824
					const TUint32* srcPtr = scanLinePtr;
sl@0
   825
					const TUint16* normTable = PtrTo16BitNormalisationTable();
sl@0
   826
					while(dstPtr < dstLimit)
sl@0
   827
						{
sl@0
   828
						*dstPtr++ = PMA2NonPMAPixel(*(srcPtr + xPos.iX), normTable);
sl@0
   829
						xScaler.NextStep(xPos);
sl@0
   830
						}			
sl@0
   831
					}
sl@0
   832
					break;
sl@0
   833
				}
sl@0
   834
			}
sl@0
   835
			break;
sl@0
   836
sl@0
   837
		case EUidPixelFormatARGB_8888_PRE:
sl@0
   838
			{
sl@0
   839
			aClipDestLen = Min(aClipDestLen, aReadBuf.MaxLength() >> 2);
sl@0
   840
			aReadBuf.SetLength(aClipDestLen << 2);
sl@0
   841
sl@0
   842
			TUint32* dstPtr = (TUint32*)aReadBuf.Ptr();
sl@0
   843
			TUint32* dstLimit = dstPtr + aClipDestLen;
sl@0
   844
			
sl@0
   845
			switch (iFormat)
sl@0
   846
				{
sl@0
   847
				case EUidPixelFormatRGB_565:
sl@0
   848
					{
sl@0
   849
					const TUint16* srcPtr = (TUint16*)scanLinePtr;
sl@0
   850
sl@0
   851
					const TUint16* lowAdd = Convert16to32bppLow();
sl@0
   852
					const TUint32* highAdd = Convert16to32bppHigh();
sl@0
   853
sl@0
   854
					while (dstPtr < dstLimit)
sl@0
   855
						{
sl@0
   856
						TUint16 c = *(srcPtr + xPos.iX);
sl@0
   857
						const TUint8 low = c & 0xff;
sl@0
   858
						const TUint8 high = c >> 8;
sl@0
   859
						*dstPtr++ = (*(highAdd+high)) | (*(lowAdd+low));
sl@0
   860
						
sl@0
   861
						xScaler.NextStep(xPos);
sl@0
   862
						}
sl@0
   863
					}
sl@0
   864
					break;
sl@0
   865
sl@0
   866
				case EUidPixelFormatXRGB_8888:
sl@0
   867
					{
sl@0
   868
					const TUint32* srcPtr = scanLinePtr;
sl@0
   869
					while(dstPtr < dstLimit)
sl@0
   870
						{
sl@0
   871
						*dstPtr++ = 0xff000000 | *(srcPtr + xPos.iX);
sl@0
   872
						xScaler.NextStep(xPos);
sl@0
   873
						}
sl@0
   874
					}
sl@0
   875
					break;
sl@0
   876
sl@0
   877
				case EUidPixelFormatARGB_8888_PRE:
sl@0
   878
					{
sl@0
   879
					const TUint32* srcPtr = scanLinePtr;
sl@0
   880
					while(dstPtr < dstLimit)
sl@0
   881
						{
sl@0
   882
						*dstPtr++ = *(srcPtr + xPos.iX);
sl@0
   883
						xScaler.NextStep(xPos);
sl@0
   884
						}
sl@0
   885
					}
sl@0
   886
					break;
sl@0
   887
sl@0
   888
				case EUidPixelFormatARGB_8888:
sl@0
   889
					{
sl@0
   890
					const TUint32* srcPtr = scanLinePtr;
sl@0
   891
					while (dstPtr < dstLimit)
sl@0
   892
						{
sl@0
   893
						TUint32 argb = *(srcPtr + xPos.iX);
sl@0
   894
						Convert2PMA(argb);
sl@0
   895
						*dstPtr++ = argb;
sl@0
   896
sl@0
   897
						xScaler.NextStep(xPos);
sl@0
   898
						}
sl@0
   899
					}
sl@0
   900
					break;
sl@0
   901
				}
sl@0
   902
			}
sl@0
   903
		break;
sl@0
   904
		}
sl@0
   905
	}
sl@0
   906
sl@0
   907
/**
sl@0
   908
Reads and scales pixels vertically from either top or bottom. Converts to other pixel format 
sl@0
   909
if requested.
sl@0
   910
*/
sl@0
   911
void TPixelBufferReader::GetScaledScanLineV(TDes8& aReadBuf, const TPoint& aReadPos, TInt aClipDestPos,
sl@0
   912
		TInt aClipDestLen, TInt aDestLen, TInt aSrcLen, TUidPixelFormat aReadFormat,
sl@0
   913
		TReadDirection aReadDir) const
sl@0
   914
	{
sl@0
   915
	// setup DDA for scaling in Y direction, use read pos as starting point and move up or down
sl@0
   916
	// depending on the read direction
sl@0
   917
	//
sl@0
   918
	TLinearDDA yScaler;
sl@0
   919
	TPoint yPos(aReadPos.iY, 0);
sl@0
   920
	const TPoint delta = aReadDir==EReadVertical? TPoint(aSrcLen, aDestLen) : TPoint(-aSrcLen, aDestLen);
sl@0
   921
	yScaler.Construct(yPos, yPos + delta, TLinearDDA::ELeft);
sl@0
   922
sl@0
   923
	// jump to dest Y position and return the corresponding src Y position
sl@0
   924
	yPos.iY = aClipDestPos;
sl@0
   925
	if (aClipDestPos > 0)
sl@0
   926
		{
sl@0
   927
		yScaler.JumpToYCoord(yPos.iX, yPos.iY);
sl@0
   928
		}
sl@0
   929
	else
sl@0
   930
		{
sl@0
   931
		yScaler.NextStep(yPos);
sl@0
   932
		}
sl@0
   933
sl@0
   934
	// supported pixel buffer:
sl@0
   935
	// RGB_565
sl@0
   936
	// XRGB_8888
sl@0
   937
	// ARGB_8888
sl@0
   938
	// ARGB_8888_PRE
sl@0
   939
sl@0
   940
	// supported read format
sl@0
   941
	// RGB_565
sl@0
   942
	// XRGB_8888
sl@0
   943
	// ARGB_8888
sl@0
   944
	// ARGB_8888_PRE
sl@0
   945
sl@0
   946
	switch(aReadFormat)
sl@0
   947
		{
sl@0
   948
		case EUidPixelFormatRGB_565:
sl@0
   949
			{
sl@0
   950
			aClipDestLen = Min(aClipDestLen, aReadBuf.MaxLength() >> 1);
sl@0
   951
			aReadBuf.SetLength(aClipDestLen << 1);
sl@0
   952
sl@0
   953
			TUint16* dstPtr = (TUint16*)aReadBuf.Ptr();
sl@0
   954
			TUint16* dstLimit = dstPtr + aClipDestLen;
sl@0
   955
			
sl@0
   956
			switch (iFormat)
sl@0
   957
				{
sl@0
   958
				case EUidPixelFormatRGB_565:
sl@0
   959
					{
sl@0
   960
					const TUint16* srcPtr = (TUint16*) iBuffer + aReadPos.iX;
sl@0
   961
					const TInt offset = iStride >> 1;
sl@0
   962
					
sl@0
   963
					while(dstPtr < dstLimit)
sl@0
   964
						{
sl@0
   965
						*dstPtr++ = *(srcPtr + yPos.iX * offset);
sl@0
   966
						yScaler.NextStep(yPos);
sl@0
   967
						}
sl@0
   968
					}
sl@0
   969
					break;
sl@0
   970
sl@0
   971
				case EUidPixelFormatXRGB_8888:
sl@0
   972
					{
sl@0
   973
					const TUint32* srcPtr = iBuffer + aReadPos.iX;
sl@0
   974
					const TInt offset = iStride >> 2;
sl@0
   975
					
sl@0
   976
					while (dstPtr < dstLimit)
sl@0
   977
						{
sl@0
   978
						*dstPtr++ = TUint16(TRgb::Color16MU(*(srcPtr + yPos.iX * offset)).Color64K());
sl@0
   979
						yScaler.NextStep(yPos);
sl@0
   980
						}
sl@0
   981
					}
sl@0
   982
					break;
sl@0
   983
sl@0
   984
				case EUidPixelFormatARGB_8888:
sl@0
   985
					{
sl@0
   986
					const TUint32* srcPtr = iBuffer + aReadPos.iX;
sl@0
   987
					const TInt offset = iStride >> 2;
sl@0
   988
					
sl@0
   989
					while (dstPtr < dstLimit)
sl@0
   990
						{
sl@0
   991
						*dstPtr++ = TUint16(TRgb::Color16MA(*(srcPtr + yPos.iX * offset)).Color64K());
sl@0
   992
						yScaler.NextStep(yPos);
sl@0
   993
						}
sl@0
   994
					}
sl@0
   995
					break;
sl@0
   996
sl@0
   997
				case EUidPixelFormatARGB_8888_PRE:
sl@0
   998
					{
sl@0
   999
					const TUint32* srcPtr = iBuffer + aReadPos.iX;
sl@0
  1000
					const TInt offset = iStride >> 2;
sl@0
  1001
					
sl@0
  1002
					while (dstPtr < dstLimit)
sl@0
  1003
						{
sl@0
  1004
						*dstPtr++ = TUint16(TRgb::Color16MAP(*(srcPtr + yPos.iX * offset)).Color64K());
sl@0
  1005
						yScaler.NextStep(yPos);
sl@0
  1006
						}
sl@0
  1007
					}
sl@0
  1008
					break;
sl@0
  1009
				}
sl@0
  1010
			}
sl@0
  1011
			break;
sl@0
  1012
sl@0
  1013
		case EUidPixelFormatXRGB_8888:
sl@0
  1014
			{
sl@0
  1015
			aClipDestLen = Min(aClipDestLen, aReadBuf.MaxLength() >> 2);
sl@0
  1016
			aReadBuf.SetLength(aClipDestLen << 2);
sl@0
  1017
sl@0
  1018
			TUint32* dstPtr = (TUint32*)aReadBuf.Ptr();
sl@0
  1019
			TUint32* dstLimit = dstPtr + aClipDestLen;
sl@0
  1020
			
sl@0
  1021
			switch (iFormat)
sl@0
  1022
				{
sl@0
  1023
				case EUidPixelFormatRGB_565:
sl@0
  1024
					{
sl@0
  1025
					const TUint16* srcPtr = (TUint16*)iBuffer + aReadPos.iX;
sl@0
  1026
					const TInt offset = iStride >> 1;
sl@0
  1027
sl@0
  1028
					const TUint16* lowAdd = Convert16to32bppLow();
sl@0
  1029
					const TUint32* highAdd = Convert16to32bppHigh();
sl@0
  1030
sl@0
  1031
					while (dstPtr < dstLimit)
sl@0
  1032
						{
sl@0
  1033
						TUint16 c = *(srcPtr + yPos.iX * offset);
sl@0
  1034
						const TUint8 low = c & 0xff;
sl@0
  1035
						const TUint8 high = c >> 8;
sl@0
  1036
						*dstPtr++ = (*(highAdd+high)) | (*(lowAdd+low));
sl@0
  1037
						
sl@0
  1038
						yScaler.NextStep(yPos);
sl@0
  1039
						}
sl@0
  1040
					}
sl@0
  1041
					break;
sl@0
  1042
sl@0
  1043
				case EUidPixelFormatXRGB_8888:
sl@0
  1044
				case EUidPixelFormatARGB_8888:				
sl@0
  1045
					{
sl@0
  1046
					const TUint32* srcPtr = iBuffer + aReadPos.iX;
sl@0
  1047
					const TInt offset = iStride >> 2;
sl@0
  1048
					
sl@0
  1049
					while(dstPtr < dstLimit)
sl@0
  1050
						{
sl@0
  1051
						*dstPtr++ = *(srcPtr + yPos.iX * offset);
sl@0
  1052
						yScaler.NextStep(yPos);
sl@0
  1053
						}
sl@0
  1054
					}
sl@0
  1055
					break;
sl@0
  1056
sl@0
  1057
				case EUidPixelFormatARGB_8888_PRE:
sl@0
  1058
					{
sl@0
  1059
					const TUint32* srcPtr = iBuffer + aReadPos.iX;
sl@0
  1060
					const TInt offset = iStride >> 2;
sl@0
  1061
					const TUint16* normTable = PtrTo16BitNormalisationTable();
sl@0
  1062
					
sl@0
  1063
					while(dstPtr < dstLimit)
sl@0
  1064
						{
sl@0
  1065
						*dstPtr++ = PMA2NonPMAPixel(*(srcPtr + yPos.iX * offset), normTable);
sl@0
  1066
						yScaler.NextStep(yPos);
sl@0
  1067
						}			
sl@0
  1068
					}
sl@0
  1069
					break;
sl@0
  1070
				}
sl@0
  1071
			}
sl@0
  1072
			break;
sl@0
  1073
		
sl@0
  1074
		case EUidPixelFormatARGB_8888:
sl@0
  1075
			{
sl@0
  1076
			aClipDestLen = Min(aClipDestLen, aReadBuf.MaxLength() >> 2);
sl@0
  1077
			aReadBuf.SetLength(aClipDestLen << 2);
sl@0
  1078
sl@0
  1079
			TUint32* dstPtr = (TUint32*)aReadBuf.Ptr();
sl@0
  1080
			TUint32* dstLimit = dstPtr + aClipDestLen;
sl@0
  1081
			
sl@0
  1082
			switch (iFormat)
sl@0
  1083
				{
sl@0
  1084
				case EUidPixelFormatRGB_565:
sl@0
  1085
					{
sl@0
  1086
					const TUint16* srcPtr = (TUint16*)iBuffer + aReadPos.iX;
sl@0
  1087
					const TInt offset = iStride >> 1;
sl@0
  1088
sl@0
  1089
					const TUint16* lowAdd = Convert16to32bppLow();
sl@0
  1090
					const TUint32* highAdd = Convert16to32bppHigh();
sl@0
  1091
sl@0
  1092
					while (dstPtr < dstLimit)
sl@0
  1093
						{
sl@0
  1094
						TUint16 c = *(srcPtr + yPos.iX * offset);
sl@0
  1095
						const TUint8 low = c & 0xff;
sl@0
  1096
						const TUint8 high = c >> 8;
sl@0
  1097
						*dstPtr++ = (*(highAdd+high)) | (*(lowAdd+low));
sl@0
  1098
						
sl@0
  1099
						yScaler.NextStep(yPos);
sl@0
  1100
						}
sl@0
  1101
					}
sl@0
  1102
					break;
sl@0
  1103
					
sl@0
  1104
				case EUidPixelFormatXRGB_8888:
sl@0
  1105
					{
sl@0
  1106
					const TUint32* srcPtr = iBuffer + aReadPos.iX;
sl@0
  1107
					const TInt offset = iStride >> 2;
sl@0
  1108
					
sl@0
  1109
					while(dstPtr < dstLimit)
sl@0
  1110
						{
sl@0
  1111
						*dstPtr++ = 0xff000000 | *(srcPtr + yPos.iX * offset);
sl@0
  1112
						yScaler.NextStep(yPos);
sl@0
  1113
						}
sl@0
  1114
					}
sl@0
  1115
					break;
sl@0
  1116
				
sl@0
  1117
				case EUidPixelFormatARGB_8888:
sl@0
  1118
					{
sl@0
  1119
					const TUint32* srcPtr = iBuffer + aReadPos.iX;
sl@0
  1120
					const TInt offset = iStride >> 2;
sl@0
  1121
					
sl@0
  1122
					while(dstPtr < dstLimit)
sl@0
  1123
						{
sl@0
  1124
						*dstPtr++ = *(srcPtr + yPos.iX * offset);
sl@0
  1125
						yScaler.NextStep(yPos);
sl@0
  1126
						}
sl@0
  1127
					}
sl@0
  1128
					break;
sl@0
  1129
sl@0
  1130
				case EUidPixelFormatARGB_8888_PRE:
sl@0
  1131
					{
sl@0
  1132
					const TUint32* srcPtr = iBuffer + aReadPos.iX;
sl@0
  1133
					const TInt offset = iStride >> 2;
sl@0
  1134
					const TUint16* normTable = PtrTo16BitNormalisationTable();
sl@0
  1135
					
sl@0
  1136
					while(dstPtr < dstLimit)
sl@0
  1137
						{
sl@0
  1138
						*dstPtr++ = PMA2NonPMAPixel(*(srcPtr + yPos.iX * offset), normTable);
sl@0
  1139
						yScaler.NextStep(yPos);
sl@0
  1140
						}			
sl@0
  1141
					}
sl@0
  1142
					break;
sl@0
  1143
				}
sl@0
  1144
			}
sl@0
  1145
			break;
sl@0
  1146
sl@0
  1147
		case EUidPixelFormatARGB_8888_PRE:
sl@0
  1148
			{
sl@0
  1149
			aClipDestLen = Min(aClipDestLen, aReadBuf.MaxLength() >> 2);
sl@0
  1150
			aReadBuf.SetLength(aClipDestLen << 2);
sl@0
  1151
sl@0
  1152
			TUint32* dstPtr = (TUint32*)aReadBuf.Ptr();
sl@0
  1153
			TUint32* dstLimit = dstPtr + aClipDestLen;
sl@0
  1154
			
sl@0
  1155
			switch (iFormat)
sl@0
  1156
				{
sl@0
  1157
				case EUidPixelFormatRGB_565:
sl@0
  1158
					{
sl@0
  1159
					const TUint16* srcPtr = (TUint16*)iBuffer + aReadPos.iX;
sl@0
  1160
					const TInt offset = iStride >> 1;
sl@0
  1161
sl@0
  1162
					const TUint16* lowAdd = Convert16to32bppLow();
sl@0
  1163
					const TUint32* highAdd = Convert16to32bppHigh();
sl@0
  1164
sl@0
  1165
					while (dstPtr < dstLimit)
sl@0
  1166
						{
sl@0
  1167
						TUint16 c = *(srcPtr + yPos.iX * offset);
sl@0
  1168
						const TUint8 low = c & 0xff;
sl@0
  1169
						const TUint8 high = c >> 8;
sl@0
  1170
						*dstPtr++ = (*(highAdd+high)) | (*(lowAdd+low));
sl@0
  1171
						
sl@0
  1172
						yScaler.NextStep(yPos);
sl@0
  1173
						}
sl@0
  1174
					}
sl@0
  1175
					break;
sl@0
  1176
sl@0
  1177
				case EUidPixelFormatXRGB_8888:
sl@0
  1178
					{
sl@0
  1179
					const TUint32* srcPtr = iBuffer + aReadPos.iX;
sl@0
  1180
					const TInt offset = iStride >> 2;
sl@0
  1181
					
sl@0
  1182
					while(dstPtr < dstLimit)
sl@0
  1183
						{
sl@0
  1184
						*dstPtr++ = 0xff000000 | *(srcPtr + yPos.iX * offset);
sl@0
  1185
						yScaler.NextStep(yPos);
sl@0
  1186
						}
sl@0
  1187
					}
sl@0
  1188
					break;
sl@0
  1189
				
sl@0
  1190
				case EUidPixelFormatARGB_8888_PRE:
sl@0
  1191
					{
sl@0
  1192
					const TUint32* srcPtr = iBuffer + aReadPos.iX;
sl@0
  1193
					const TInt offset = iStride >> 2;
sl@0
  1194
					
sl@0
  1195
					while(dstPtr < dstLimit)
sl@0
  1196
						{
sl@0
  1197
						*dstPtr++ = *(srcPtr + yPos.iX * offset);
sl@0
  1198
						yScaler.NextStep(yPos);
sl@0
  1199
						}
sl@0
  1200
					}
sl@0
  1201
					break;
sl@0
  1202
sl@0
  1203
				case EUidPixelFormatARGB_8888:
sl@0
  1204
					{
sl@0
  1205
					const TUint32* srcPtr = iBuffer + aReadPos.iX;
sl@0
  1206
					const TInt offset = iStride >> 2;
sl@0
  1207
					
sl@0
  1208
					while (dstPtr < dstLimit)
sl@0
  1209
						{
sl@0
  1210
						TUint32 argb = *(srcPtr + yPos.iX * offset);
sl@0
  1211
						Convert2PMA(argb);
sl@0
  1212
						*dstPtr++ = argb;
sl@0
  1213
sl@0
  1214
						yScaler.NextStep(yPos);
sl@0
  1215
						}
sl@0
  1216
					}
sl@0
  1217
					break;
sl@0
  1218
				}
sl@0
  1219
			}
sl@0
  1220
		break;
sl@0
  1221
		}
sl@0
  1222
	}