os/graphics/graphicsdeviceinterface/bitgdi/sbit/accelsoftbc.cpp
author sl@SLION-WIN7.fritz.box
Fri, 15 Jun 2012 03:10:57 +0200
changeset 0 bde4ae8d615e
permissions -rw-r--r--
First public contribution.
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// Copyright (c) 2001-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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// ACCELSOFT.CPP
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// 
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//
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#include <graphicsaccelerator.h>
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#include <fbs.h>
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/**
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A wrapper around the screendriver implementation of a factory for creating 2D 
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graphics accelerator objects whose graphics operations are implemented in software.
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Do not use, link against scdv.lib, here for BC.
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@internalComponent
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@see CSoftwareGraphicsAccelerator
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*/
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class CSoftwareGraphicsAcceleratorBC : public CGraphicsAccelerator
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	{
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public:
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	// Create a new CSoftwareGraphicsAccelerator for use with a given bitmap
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	IMPORT_C static CSoftwareGraphicsAccelerator* NewL(CFbsBitmap* aBitmap);
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	// Get the non-bitmap-specific capabilities of the hardware accelerator.
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	IMPORT_C static const TGraphicsAcceleratorCaps* GenericCapabilities();
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public:
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	// From CGraphicsAccelerator
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	virtual const TGraphicsAcceleratorCaps* Capabilities() = 0;
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	virtual TInt Operation(const TGraphicsOperation& aOperation) = 0;
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	virtual TInt Operation(const TGraphicsOperation& aOperation,TInt aNumClipRects,TRect* aClipRects) = 0;
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	virtual TInt Operation(TDes8& aBuffer) = 0;
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	virtual TInt Operation(TDes8& aBuffer,TInt aNumClipRects,TRect* aClipRects) = 0;
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	// From CGraphicsAccelerator
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	virtual void Reserved_1() = 0;
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	virtual void Reserved_2() = 0;
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	virtual void Reserved_3() = 0;
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	virtual void Reserved_4() = 0;
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	};
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/** 
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Allocates and constructs an instance of a derived class and initialises its 
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capabilities.
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Do not use, link against scdv.lib, here for BC. 
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@param aBitmap The bitmap for the accelerator to draw to. This may be any 
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type of bitmap, including a hardware bitmap.
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@return Pointer to the initialised graphics accelerator object.
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@see CSoftwareGraphicsAccelerator::NewL
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*/
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EXPORT_C CSoftwareGraphicsAccelerator* CSoftwareGraphicsAcceleratorBC::NewL(CFbsBitmap* aBitmap)
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	{
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	return CSoftwareGraphicsAccelerator::NewL(aBitmap);
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	}
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/** 
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Gets the generic capabilities of the accelerator, including which display modes 
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are supported for the bitmap passed to NewL().
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Do not use, link against scdv.lib, here for BC. 
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@return Generic capabilities for software graphics accelerators. 
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@see CSoftwareGraphicsAccelerator::GenericCapabilities
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*/
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EXPORT_C const TGraphicsAcceleratorCaps* CSoftwareGraphicsAcceleratorBC::GenericCapabilities()
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	{
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	return CSoftwareGraphicsAccelerator::GenericCapabilities();
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	}
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