sl@0
|
1 |
// Copyright (c) 1995-2009 Nokia Corporation and/or its subsidiary(-ies).
|
sl@0
|
2 |
// All rights reserved.
|
sl@0
|
3 |
// This component and the accompanying materials are made available
|
sl@0
|
4 |
// under the terms of "Eclipse Public License v1.0"
|
sl@0
|
5 |
// which accompanies this distribution, and is available
|
sl@0
|
6 |
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
|
sl@0
|
7 |
//
|
sl@0
|
8 |
// Initial Contributors:
|
sl@0
|
9 |
// Nokia Corporation - initial contribution.
|
sl@0
|
10 |
//
|
sl@0
|
11 |
// Contributors:
|
sl@0
|
12 |
//
|
sl@0
|
13 |
// Description:
|
sl@0
|
14 |
//
|
sl@0
|
15 |
|
sl@0
|
16 |
#include <f32file.h>
|
sl@0
|
17 |
#include <s32file.h>
|
sl@0
|
18 |
#include <fbs.h>
|
sl@0
|
19 |
#include <bitmap.h>
|
sl@0
|
20 |
#include "UTILS.H"
|
sl@0
|
21 |
#include <e32hashtab.h>
|
sl@0
|
22 |
|
sl@0
|
23 |
GLREF_C void Panic(TFbsPanic aPanic);
|
sl@0
|
24 |
|
sl@0
|
25 |
void CBitwiseBitmap::DoInternalizeCompressedDataL(RReadStream& aStream,TInt aSrceSizeInBytes,TUint32* aBase,TBitmapfileCompression aCompression)
|
sl@0
|
26 |
{
|
sl@0
|
27 |
TInt destSizeInBytes = iHeader.iSizeInPixels.iHeight * iByteWidth;
|
sl@0
|
28 |
TUint8* destPtr = (TUint8*)aBase;
|
sl@0
|
29 |
|
sl@0
|
30 |
// try to allocate memory for the compressed bitmap
|
sl@0
|
31 |
TUint8* decompressionBuffer = (TUint8*)User::Alloc(aSrceSizeInBytes);
|
sl@0
|
32 |
|
sl@0
|
33 |
if (decompressionBuffer)
|
sl@0
|
34 |
{
|
sl@0
|
35 |
// read the compressed bitmap, then decompress
|
sl@0
|
36 |
CleanupStack::PushL(decompressionBuffer);
|
sl@0
|
37 |
aStream.ReadL(decompressionBuffer,aSrceSizeInBytes);
|
sl@0
|
38 |
switch (aCompression)
|
sl@0
|
39 |
{
|
sl@0
|
40 |
case EByteRLECompression:
|
sl@0
|
41 |
DoDecompressByteData(destPtr,destSizeInBytes,decompressionBuffer,aSrceSizeInBytes);
|
sl@0
|
42 |
break;
|
sl@0
|
43 |
case ETwelveBitRLECompression:
|
sl@0
|
44 |
DoDecompressTwelveBitData(destPtr,destSizeInBytes,decompressionBuffer,aSrceSizeInBytes);
|
sl@0
|
45 |
break;
|
sl@0
|
46 |
case ESixteenBitRLECompression:
|
sl@0
|
47 |
DoDecompressSixteenBitData(destPtr,destSizeInBytes,decompressionBuffer,aSrceSizeInBytes);
|
sl@0
|
48 |
break;
|
sl@0
|
49 |
case ETwentyFourBitRLECompression:
|
sl@0
|
50 |
DoDecompressTwentyFourBitData(destPtr,destSizeInBytes,decompressionBuffer,aSrceSizeInBytes);
|
sl@0
|
51 |
break;
|
sl@0
|
52 |
case EThirtyTwoUBitRLECompression:
|
sl@0
|
53 |
DoDecompressThirtyTwoUBitData(destPtr,destSizeInBytes,decompressionBuffer,aSrceSizeInBytes);
|
sl@0
|
54 |
break;
|
sl@0
|
55 |
case EThirtyTwoABitRLECompression:
|
sl@0
|
56 |
DoDecompressThirtyTwoABitData(destPtr,destSizeInBytes,decompressionBuffer,aSrceSizeInBytes);
|
sl@0
|
57 |
break;
|
sl@0
|
58 |
default:
|
sl@0
|
59 |
break;
|
sl@0
|
60 |
}
|
sl@0
|
61 |
CleanupStack::PopAndDestroy(); // decompressionBuffer
|
sl@0
|
62 |
return;
|
sl@0
|
63 |
}
|
sl@0
|
64 |
|
sl@0
|
65 |
// not enough heap to pre-load the source bitmap
|
sl@0
|
66 |
switch (aCompression)
|
sl@0
|
67 |
{
|
sl@0
|
68 |
case EByteRLECompression:
|
sl@0
|
69 |
DoDecompressByteDataAltL(aStream,aSrceSizeInBytes,aBase);
|
sl@0
|
70 |
break;
|
sl@0
|
71 |
case ETwelveBitRLECompression:
|
sl@0
|
72 |
DoDecompressTwelveBitDataAltL(aStream,aSrceSizeInBytes,aBase);
|
sl@0
|
73 |
break;
|
sl@0
|
74 |
case ESixteenBitRLECompression:
|
sl@0
|
75 |
DoDecompressSixteenBitDataAltL(aStream,aSrceSizeInBytes,aBase);
|
sl@0
|
76 |
break;
|
sl@0
|
77 |
case ETwentyFourBitRLECompression:
|
sl@0
|
78 |
DoDecompressTwentyFourBitDataAltL(aStream,aSrceSizeInBytes,aBase);
|
sl@0
|
79 |
break;
|
sl@0
|
80 |
case EThirtyTwoUBitRLECompression:
|
sl@0
|
81 |
DoDecompressThirtyTwoUBitDataAltL(aStream,aSrceSizeInBytes,aBase);
|
sl@0
|
82 |
break;
|
sl@0
|
83 |
case EThirtyTwoABitRLECompression:
|
sl@0
|
84 |
DoDecompressThirtyTwoABitDataAltL(aStream,aSrceSizeInBytes,aBase);
|
sl@0
|
85 |
break;
|
sl@0
|
86 |
default:
|
sl@0
|
87 |
break;
|
sl@0
|
88 |
}
|
sl@0
|
89 |
}
|
sl@0
|
90 |
|
sl@0
|
91 |
void CBitwiseBitmap::DoDecompressByteData(TUint8* aDestBuffer,TInt aDestSize,TUint8* aSrceBuffer,TInt aSrceSize)
|
sl@0
|
92 |
{
|
sl@0
|
93 |
TUint8* srcePtr = aSrceBuffer;
|
sl@0
|
94 |
TUint8* destPtr = aDestBuffer;
|
sl@0
|
95 |
TUint8* srcePtrLimit = aSrceBuffer + aSrceSize;
|
sl@0
|
96 |
TUint8* destPtrLimit = aDestBuffer + aDestSize;
|
sl@0
|
97 |
|
sl@0
|
98 |
while (srcePtr < srcePtrLimit && destPtr < destPtrLimit)
|
sl@0
|
99 |
{
|
sl@0
|
100 |
TInt8 count = *srcePtr++;
|
sl@0
|
101 |
|
sl@0
|
102 |
if (count >= 0)
|
sl@0
|
103 |
{
|
sl@0
|
104 |
const TInt numBytes = Min(count + 1, destPtrLimit - destPtr);
|
sl@0
|
105 |
Mem::Fill(destPtr,numBytes,*srcePtr++);
|
sl@0
|
106 |
destPtr += numBytes;
|
sl@0
|
107 |
}
|
sl@0
|
108 |
else
|
sl@0
|
109 |
{
|
sl@0
|
110 |
const TInt numBytes = Min(-count, destPtrLimit - destPtr);
|
sl@0
|
111 |
Mem::Copy(destPtr,srcePtr,numBytes);
|
sl@0
|
112 |
srcePtr += numBytes;
|
sl@0
|
113 |
destPtr += numBytes;
|
sl@0
|
114 |
}
|
sl@0
|
115 |
}
|
sl@0
|
116 |
__ASSERT_DEBUG(srcePtr == srcePtrLimit && destPtr == destPtrLimit,Panic(EFbsBitmapDecompressionError));
|
sl@0
|
117 |
}
|
sl@0
|
118 |
|
sl@0
|
119 |
void CBitwiseBitmap::DoDecompressByteDataAltL(RReadStream& aStream,TInt aSrceSizeInBytes,TUint32* aBase)
|
sl@0
|
120 |
{
|
sl@0
|
121 |
TInt destSizeInBytes = iHeader.iSizeInPixels.iHeight * iByteWidth;
|
sl@0
|
122 |
TUint8* destPtr = (TUint8*)aBase;
|
sl@0
|
123 |
TUint8* destPtrLimit = destPtr + destSizeInBytes;
|
sl@0
|
124 |
|
sl@0
|
125 |
while(aSrceSizeInBytes > 0 && destPtr < destPtrLimit)
|
sl@0
|
126 |
{
|
sl@0
|
127 |
TInt8 count = aStream.ReadInt8L();
|
sl@0
|
128 |
aSrceSizeInBytes--;
|
sl@0
|
129 |
|
sl@0
|
130 |
if (count >= 0)
|
sl@0
|
131 |
{
|
sl@0
|
132 |
const TInt numBytes = Min(count + 1, destPtrLimit - destPtr);
|
sl@0
|
133 |
TUint8 value = aStream.ReadUint8L();
|
sl@0
|
134 |
aSrceSizeInBytes--;
|
sl@0
|
135 |
Mem::Fill(destPtr,numBytes,value);
|
sl@0
|
136 |
destPtr += numBytes;
|
sl@0
|
137 |
}
|
sl@0
|
138 |
else
|
sl@0
|
139 |
{
|
sl@0
|
140 |
const TInt numBytes = Min(-count, destPtrLimit - destPtr);
|
sl@0
|
141 |
aStream.ReadL(destPtr,numBytes);
|
sl@0
|
142 |
aSrceSizeInBytes -= numBytes;
|
sl@0
|
143 |
destPtr += numBytes;
|
sl@0
|
144 |
}
|
sl@0
|
145 |
}
|
sl@0
|
146 |
__ASSERT_DEBUG(aSrceSizeInBytes == 0 && destPtr == destPtrLimit,Panic(EFbsBitmapDecompressionError));
|
sl@0
|
147 |
}
|
sl@0
|
148 |
|
sl@0
|
149 |
/** Fills the 32bit pixels into the destination pointer
|
sl@0
|
150 |
This method uses the concept of Duff's Device
|
sl@0
|
151 |
@param aDestPtr32 pointer to 32bit destination buffer.
|
sl@0
|
152 |
@param aCount Number of 32bit pixels to be copied.
|
sl@0
|
153 |
@param aValue32 32bit pixel data. */
|
sl@0
|
154 |
void CBitwiseBitmap::BitmapFill32(TUint32* aDestPtr32, TInt aCount, TUint32 aValue32)
|
sl@0
|
155 |
{
|
sl@0
|
156 |
__ASSERT_DEBUG(aCount > 0, Panic(EFbsBitmapDecompressionError));
|
sl@0
|
157 |
if (aCount > 0)
|
sl@0
|
158 |
{ // for performance loop is unrolled, using "Duff's Device" pattern
|
sl@0
|
159 |
TInt blocksOf16 = aCount / 16; // number of blocks of 16 full words to write
|
sl@0
|
160 |
// the first iteration writes 1 to 15 words
|
sl@0
|
161 |
|
sl@0
|
162 |
switch (aCount & 0x0f)
|
sl@0
|
163 |
{ // note that case statements intentionally cascade
|
sl@0
|
164 |
case 0:
|
sl@0
|
165 |
write16dblPixels: // second and subsequent iterations always write 16 words
|
sl@0
|
166 |
--blocksOf16;
|
sl@0
|
167 |
*aDestPtr32++ = aValue32;
|
sl@0
|
168 |
//coverity [fallthrough]
|
sl@0
|
169 |
case 15:
|
sl@0
|
170 |
*aDestPtr32++ = aValue32;
|
sl@0
|
171 |
//coverity [fallthrough]
|
sl@0
|
172 |
case 14:
|
sl@0
|
173 |
*aDestPtr32++ = aValue32;
|
sl@0
|
174 |
//coverity [fallthrough]
|
sl@0
|
175 |
case 13:
|
sl@0
|
176 |
*aDestPtr32++ = aValue32;
|
sl@0
|
177 |
//coverity [fallthrough]
|
sl@0
|
178 |
case 12:
|
sl@0
|
179 |
*aDestPtr32++ = aValue32;
|
sl@0
|
180 |
//coverity [fallthrough]
|
sl@0
|
181 |
case 11:
|
sl@0
|
182 |
*aDestPtr32++ = aValue32;
|
sl@0
|
183 |
//coverity [fallthrough]
|
sl@0
|
184 |
case 10:
|
sl@0
|
185 |
*aDestPtr32++ = aValue32;
|
sl@0
|
186 |
//coverity [fallthrough]
|
sl@0
|
187 |
case 9:
|
sl@0
|
188 |
*aDestPtr32++ = aValue32;
|
sl@0
|
189 |
//coverity [fallthrough]
|
sl@0
|
190 |
case 8:
|
sl@0
|
191 |
*aDestPtr32++ = aValue32;
|
sl@0
|
192 |
//coverity [fallthrough]
|
sl@0
|
193 |
case 7:
|
sl@0
|
194 |
*aDestPtr32++ = aValue32;
|
sl@0
|
195 |
//coverity [fallthrough]
|
sl@0
|
196 |
case 6:
|
sl@0
|
197 |
*aDestPtr32++ = aValue32;
|
sl@0
|
198 |
//coverity [fallthrough]
|
sl@0
|
199 |
case 5:
|
sl@0
|
200 |
*aDestPtr32++ = aValue32;
|
sl@0
|
201 |
//coverity [fallthrough]
|
sl@0
|
202 |
case 4:
|
sl@0
|
203 |
*aDestPtr32++ = aValue32;
|
sl@0
|
204 |
//coverity [fallthrough]
|
sl@0
|
205 |
case 3:
|
sl@0
|
206 |
*aDestPtr32++ = aValue32;
|
sl@0
|
207 |
//coverity [fallthrough]
|
sl@0
|
208 |
case 2:
|
sl@0
|
209 |
*aDestPtr32++ = aValue32;
|
sl@0
|
210 |
//coverity [fallthrough]
|
sl@0
|
211 |
case 1:
|
sl@0
|
212 |
*aDestPtr32++ = aValue32;
|
sl@0
|
213 |
}
|
sl@0
|
214 |
|
sl@0
|
215 |
if (blocksOf16 > 0)
|
sl@0
|
216 |
{
|
sl@0
|
217 |
goto write16dblPixels;
|
sl@0
|
218 |
}
|
sl@0
|
219 |
}
|
sl@0
|
220 |
}
|
sl@0
|
221 |
|
sl@0
|
222 |
/** Fills the 16bit pixels into the destination pointer
|
sl@0
|
223 |
This method uses the concept of Duff's Device
|
sl@0
|
224 |
@param aDestPtr16 pointer to 16bit destination buffer.
|
sl@0
|
225 |
@param aCount Number of 16bit pixels to be copied.
|
sl@0
|
226 |
@param aValue16 16bit pixel data. */
|
sl@0
|
227 |
inline void CBitwiseBitmap::BitmapFill16(TUint16* aDestPtr16, TInt aCount, TUint16 aValue16)
|
sl@0
|
228 |
{
|
sl@0
|
229 |
// Call the 32-bit fill method if there at least 8 pixels to fill
|
sl@0
|
230 |
if (aCount >= 8)
|
sl@0
|
231 |
{
|
sl@0
|
232 |
// first pixel is on half word address?
|
sl@0
|
233 |
if (reinterpret_cast<TUint32>(aDestPtr16) & 2)
|
sl@0
|
234 |
{
|
sl@0
|
235 |
*aDestPtr16++ = aValue16;
|
sl@0
|
236 |
--aCount;
|
sl@0
|
237 |
}
|
sl@0
|
238 |
|
sl@0
|
239 |
// destPtr16 is now full Word aligned
|
sl@0
|
240 |
const TInt countDoublePixels = aCount / 2;
|
sl@0
|
241 |
TUint32* destPtr32 = (TUint32*) aDestPtr16;
|
sl@0
|
242 |
BitmapFill32(destPtr32, countDoublePixels, (aValue16 << 16) | aValue16);
|
sl@0
|
243 |
|
sl@0
|
244 |
aCount -= countDoublePixels * 2;
|
sl@0
|
245 |
if (aCount == 1)
|
sl@0
|
246 |
{ // last pixel is on a half-word
|
sl@0
|
247 |
aDestPtr16 += countDoublePixels * 2;
|
sl@0
|
248 |
*aDestPtr16++ = aValue16;
|
sl@0
|
249 |
}
|
sl@0
|
250 |
}
|
sl@0
|
251 |
else
|
sl@0
|
252 |
{ // less than 8 pixels to fill
|
sl@0
|
253 |
switch (aCount)
|
sl@0
|
254 |
{ // note that case statements intentionally cascade
|
sl@0
|
255 |
case 7:
|
sl@0
|
256 |
*aDestPtr16++ = aValue16;
|
sl@0
|
257 |
case 6:
|
sl@0
|
258 |
*aDestPtr16++ = aValue16;
|
sl@0
|
259 |
case 5:
|
sl@0
|
260 |
*aDestPtr16++ = aValue16;
|
sl@0
|
261 |
case 4:
|
sl@0
|
262 |
*aDestPtr16++ = aValue16;
|
sl@0
|
263 |
case 3:
|
sl@0
|
264 |
*aDestPtr16++ = aValue16;
|
sl@0
|
265 |
case 2:
|
sl@0
|
266 |
*aDestPtr16++ = aValue16;
|
sl@0
|
267 |
case 1:
|
sl@0
|
268 |
*aDestPtr16++ = aValue16;
|
sl@0
|
269 |
case 0: // nothing to do
|
sl@0
|
270 |
;
|
sl@0
|
271 |
}
|
sl@0
|
272 |
}
|
sl@0
|
273 |
}
|
sl@0
|
274 |
|
sl@0
|
275 |
void CBitwiseBitmap::DoDecompressTwelveBitData(TUint8* aDestBuffer,TInt aDestSize,TUint8* aSrceBuffer,TInt aSrceSize)
|
sl@0
|
276 |
{
|
sl@0
|
277 |
TUint16* srcePtr = (TUint16*)aSrceBuffer;
|
sl@0
|
278 |
TUint16* destPtr = (TUint16*)aDestBuffer;
|
sl@0
|
279 |
TUint16* srcePtrLimit = srcePtr + (aSrceSize / 2);
|
sl@0
|
280 |
TUint16* destPtrLimit = destPtr + (aDestSize / 2);
|
sl@0
|
281 |
|
sl@0
|
282 |
while (srcePtr < srcePtrLimit && destPtr < destPtrLimit)
|
sl@0
|
283 |
{
|
sl@0
|
284 |
TUint16 value = *srcePtr++;
|
sl@0
|
285 |
TInt count = Min(value >> 12, destPtrLimit - destPtr);
|
sl@0
|
286 |
value &= 0x0fff;
|
sl@0
|
287 |
|
sl@0
|
288 |
while (count >= 0)
|
sl@0
|
289 |
{
|
sl@0
|
290 |
*destPtr++ = value;
|
sl@0
|
291 |
count--;
|
sl@0
|
292 |
}
|
sl@0
|
293 |
}
|
sl@0
|
294 |
|
sl@0
|
295 |
__ASSERT_DEBUG(srcePtr == srcePtrLimit && destPtr == destPtrLimit,Panic(EFbsBitmapDecompressionError));
|
sl@0
|
296 |
}
|
sl@0
|
297 |
|
sl@0
|
298 |
void CBitwiseBitmap::DoDecompressTwelveBitDataAltL(RReadStream& aStream,TInt aSrceSizeInBytes,TUint32* aBase)
|
sl@0
|
299 |
{
|
sl@0
|
300 |
TInt destSizeInBytes = iHeader.iSizeInPixels.iHeight * iByteWidth;
|
sl@0
|
301 |
TUint16* destPtr = (TUint16*)aBase;
|
sl@0
|
302 |
TUint16* destPtrLimit = destPtr + (destSizeInBytes / 2);
|
sl@0
|
303 |
|
sl@0
|
304 |
while(aSrceSizeInBytes > 0 && destPtr < destPtrLimit)
|
sl@0
|
305 |
{
|
sl@0
|
306 |
TUint16 value = aStream.ReadUint16L();
|
sl@0
|
307 |
TInt count = Min(value >> 12, destPtrLimit - destPtr);
|
sl@0
|
308 |
value &= 0x0fff;
|
sl@0
|
309 |
aSrceSizeInBytes -= 2;
|
sl@0
|
310 |
|
sl@0
|
311 |
while (count >= 0)
|
sl@0
|
312 |
{
|
sl@0
|
313 |
*destPtr++ = value;
|
sl@0
|
314 |
count--;
|
sl@0
|
315 |
}
|
sl@0
|
316 |
}
|
sl@0
|
317 |
__ASSERT_DEBUG(aSrceSizeInBytes == 0 && destPtr == destPtrLimit,Panic(EFbsBitmapDecompressionError));
|
sl@0
|
318 |
}
|
sl@0
|
319 |
|
sl@0
|
320 |
/** The function decodes 24-bit compressed buffer to the 16-bit stream with unused top bytes by using RLE compression algorithm*/
|
sl@0
|
321 |
void CBitwiseBitmap::DoDecompressSixteenBitData(TUint8* aDestBuffer,TInt aDestSize,TUint8* aSrceBuffer,TInt aSrceSize)
|
sl@0
|
322 |
{
|
sl@0
|
323 |
__ASSERT_DEBUG((reinterpret_cast<TUint32>(aDestBuffer) & 0x2)==0,Panic(EFbsBitmapDecompressionError)); // make sure the start address is half-word aligned
|
sl@0
|
324 |
__ASSERT_DEBUG((aDestSize & 0x2)==0,Panic(EFbsBitmapDecompressionError)); // make sure the start address is half-word aligned
|
sl@0
|
325 |
|
sl@0
|
326 |
TUint8* srcePtr8 = aSrceBuffer; // pointer to compressed source Byte(8-bit) stream
|
sl@0
|
327 |
TUint16* destPtr16 = reinterpret_cast<TUint16*>(aDestBuffer); //pointer to uncompressed destination HalfWord(16-bit) pixel stream
|
sl@0
|
328 |
TUint8* srcePtrLimit8 = aSrceBuffer + aSrceSize; //maximum number of compressed source bytes
|
sl@0
|
329 |
TUint16* destPtrLimit16 = reinterpret_cast<TUint16*>(aDestBuffer + aDestSize); //maximum number of uncompressed destination pixel stream
|
sl@0
|
330 |
const TInt KPixelSize = 2; //number of bytes of the source stream that is to be considered as one Pixel
|
sl@0
|
331 |
|
sl@0
|
332 |
while (srcePtr8 < srcePtrLimit8 && destPtr16 < destPtrLimit16)
|
sl@0
|
333 |
{
|
sl@0
|
334 |
TInt8 count = *srcePtr8++; //number of pixels to be retrieved from the source stream
|
sl@0
|
335 |
|
sl@0
|
336 |
if (count >= 0) //repeating number of pixels
|
sl@0
|
337 |
{
|
sl@0
|
338 |
const TInt numPixels = 1 + Min(count, (destPtrLimit16 - destPtr16));
|
sl@0
|
339 |
const TUint8 lowByte = *srcePtr8++;
|
sl@0
|
340 |
const TUint8 highByte = *srcePtr8++;
|
sl@0
|
341 |
const TUint16 pixel = highByte<<8 | lowByte; //Pixel buffer which needs to be stored in destPtr16
|
sl@0
|
342 |
|
sl@0
|
343 |
BitmapFill16(destPtr16, numPixels, pixel);
|
sl@0
|
344 |
destPtr16 += numPixels;
|
sl@0
|
345 |
}
|
sl@0
|
346 |
else
|
sl@0
|
347 |
{
|
sl@0
|
348 |
const TInt numPixels = Min(-count, destPtrLimit16 - destPtr16); //number of pixels to be copied
|
sl@0
|
349 |
const TInt numBytes = numPixels * KPixelSize; //number of bytes needs to be retrieved from the srcePtr
|
sl@0
|
350 |
Mem::Copy(destPtr16, srcePtr8, numBytes); // copy bytes
|
sl@0
|
351 |
srcePtr8 += numBytes; //incrementing the srcePtr by number of bytes
|
sl@0
|
352 |
destPtr16 += numPixels; //incrementing the destPtr16 by number of pixels
|
sl@0
|
353 |
}
|
sl@0
|
354 |
}
|
sl@0
|
355 |
__ASSERT_DEBUG(srcePtr8 == srcePtrLimit8 && destPtr16 == destPtrLimit16, Panic(EFbsBitmapDecompressionError));
|
sl@0
|
356 |
}
|
sl@0
|
357 |
|
sl@0
|
358 |
/** The alternative decoding function which decompresses 24-bit buffer to the 16-bit stream with unused top bytes
|
sl@0
|
359 |
by using RLE compression algorithm. The function is used under low memory conditions. */
|
sl@0
|
360 |
void CBitwiseBitmap::DoDecompressSixteenBitDataAltL(RReadStream& aStream,TInt aSrceSizeInBytes,TUint32* aBase)
|
sl@0
|
361 |
{
|
sl@0
|
362 |
__ASSERT_DEBUG((reinterpret_cast<TUint32>(aBase) & 0x2)==0,Panic(EFbsBitmapDecompressionError)); // make sure the start address is half-word aligned
|
sl@0
|
363 |
|
sl@0
|
364 |
TInt destSizeInPixels = (iHeader.iSizeInPixels.iHeight * iByteWidth); //size of destination Byte pixel buffers
|
sl@0
|
365 |
destSizeInPixels >>= 1; //dividing by two, to get size of destination interms of Halfword pixel buffers
|
sl@0
|
366 |
TUint16* destPtr16 = reinterpret_cast<TUint16*>(aBase); //pointer to uncompressed destination HalfWord(16-bit) pixel stream
|
sl@0
|
367 |
TUint16* destPtrLimit16 = destPtr16 + destSizeInPixels; //maximum number of compressed source bytes
|
sl@0
|
368 |
const TInt KPixelSize = 2; //number of bytes of the source stream that is to be considered as one Pixel
|
sl@0
|
369 |
|
sl@0
|
370 |
while(aSrceSizeInBytes > 0 && destPtr16 < destPtrLimit16)
|
sl@0
|
371 |
{
|
sl@0
|
372 |
TInt8 count = aStream.ReadInt8L(); //number of pixels to be retrieved from the source stream
|
sl@0
|
373 |
aSrceSizeInBytes--; //One byte from source stream read, hence reduce size by one Byte
|
sl@0
|
374 |
|
sl@0
|
375 |
if (count >= 0)
|
sl@0
|
376 |
{
|
sl@0
|
377 |
const TInt numPixels = 1 + Min(count, (destPtrLimit16 - destPtr16));
|
sl@0
|
378 |
const TUint16 pixel = aStream.ReadUint16L(); //Pixel buffer which needs to be stored in destPtr16
|
sl@0
|
379 |
aSrceSizeInBytes -= KPixelSize; //Two bytes (Halfword pixel) read, reduce size by two Bytes
|
sl@0
|
380 |
|
sl@0
|
381 |
BitmapFill16(destPtr16, numPixels, pixel);
|
sl@0
|
382 |
destPtr16 += numPixels;
|
sl@0
|
383 |
}
|
sl@0
|
384 |
else
|
sl@0
|
385 |
{
|
sl@0
|
386 |
const TInt numPixels = Min(-count, destPtrLimit16 - destPtr16); //number of pixels to be stored into destPtr16
|
sl@0
|
387 |
const TInt numBytes = numPixels * KPixelSize; //number of bytes needs to be retrieved from the srcePtr
|
sl@0
|
388 |
aStream.ReadL(destPtr16, numPixels); //read TUint16's
|
sl@0
|
389 |
aSrceSizeInBytes -= numBytes; //two-byte (halfword) pixel buffers read, reduce by number of bytes
|
sl@0
|
390 |
destPtr16 += numPixels; //incrementing the destPtr16 by number of pixels
|
sl@0
|
391 |
}
|
sl@0
|
392 |
}
|
sl@0
|
393 |
__ASSERT_DEBUG(aSrceSizeInBytes == 0 && destPtr16 == destPtrLimit16, Panic(EFbsBitmapDecompressionError));
|
sl@0
|
394 |
}
|
sl@0
|
395 |
|
sl@0
|
396 |
void CBitwiseBitmap::DoDecompressTwentyFourBitData(TUint8* aDestBuffer,TInt aDestSize,TUint8* aSrceBuffer,TInt aSrceSize)
|
sl@0
|
397 |
{
|
sl@0
|
398 |
TUint8* srcePtr = aSrceBuffer;
|
sl@0
|
399 |
TUint8* destPtr = aDestBuffer;
|
sl@0
|
400 |
TUint8* srcePtrLimit = aSrceBuffer + aSrceSize;
|
sl@0
|
401 |
TUint8* destPtrLimit = aDestBuffer + aDestSize;
|
sl@0
|
402 |
|
sl@0
|
403 |
while (srcePtr < srcePtrLimit && destPtr < destPtrLimit)
|
sl@0
|
404 |
{
|
sl@0
|
405 |
TInt8 count = *srcePtr++;
|
sl@0
|
406 |
|
sl@0
|
407 |
if (count >= 0)
|
sl@0
|
408 |
{
|
sl@0
|
409 |
count = Min(count, (destPtrLimit - destPtr) / 3);
|
sl@0
|
410 |
TUint8 component1 = *srcePtr++;
|
sl@0
|
411 |
TUint8 component2 = *srcePtr++;
|
sl@0
|
412 |
TUint8 component3 = *srcePtr++;
|
sl@0
|
413 |
|
sl@0
|
414 |
while (count >= 0)
|
sl@0
|
415 |
{
|
sl@0
|
416 |
*destPtr++ = component1;
|
sl@0
|
417 |
*destPtr++ = component2;
|
sl@0
|
418 |
*destPtr++ = component3;
|
sl@0
|
419 |
count--;
|
sl@0
|
420 |
}
|
sl@0
|
421 |
}
|
sl@0
|
422 |
else
|
sl@0
|
423 |
{
|
sl@0
|
424 |
const TInt numBytes = Min(count * -3, destPtrLimit - destPtr);
|
sl@0
|
425 |
Mem::Copy(destPtr,srcePtr,numBytes);
|
sl@0
|
426 |
srcePtr += numBytes;
|
sl@0
|
427 |
destPtr += numBytes;
|
sl@0
|
428 |
}
|
sl@0
|
429 |
}
|
sl@0
|
430 |
__ASSERT_DEBUG(srcePtr == srcePtrLimit && destPtr == destPtrLimit,Panic(EFbsBitmapDecompressionError));
|
sl@0
|
431 |
}
|
sl@0
|
432 |
|
sl@0
|
433 |
void CBitwiseBitmap::DoDecompressTwentyFourBitDataAltL(RReadStream& aStream,TInt aSrceSizeInBytes,TUint32* aBase)
|
sl@0
|
434 |
{
|
sl@0
|
435 |
TInt destSizeInBytes = iHeader.iSizeInPixels.iHeight * iByteWidth;
|
sl@0
|
436 |
TUint8* destPtr = (TUint8*)aBase;
|
sl@0
|
437 |
TUint8* destPtrLimit = destPtr + destSizeInBytes;
|
sl@0
|
438 |
|
sl@0
|
439 |
while(aSrceSizeInBytes > 0 && destPtr < destPtrLimit)
|
sl@0
|
440 |
{
|
sl@0
|
441 |
TInt8 count = aStream.ReadInt8L();
|
sl@0
|
442 |
aSrceSizeInBytes--;
|
sl@0
|
443 |
|
sl@0
|
444 |
if (count >= 0)
|
sl@0
|
445 |
{
|
sl@0
|
446 |
count = Min(count, (destPtrLimit - destPtr) / 3);
|
sl@0
|
447 |
TUint8 component1 = aStream.ReadUint8L();
|
sl@0
|
448 |
TUint8 component2 = aStream.ReadUint8L();
|
sl@0
|
449 |
TUint8 component3 = aStream.ReadUint8L();
|
sl@0
|
450 |
aSrceSizeInBytes -= 3;
|
sl@0
|
451 |
|
sl@0
|
452 |
while (count >= 0)
|
sl@0
|
453 |
{
|
sl@0
|
454 |
*destPtr++ = component1;
|
sl@0
|
455 |
*destPtr++ = component2;
|
sl@0
|
456 |
*destPtr++ = component3;
|
sl@0
|
457 |
count--;
|
sl@0
|
458 |
}
|
sl@0
|
459 |
}
|
sl@0
|
460 |
else
|
sl@0
|
461 |
{
|
sl@0
|
462 |
const TInt numBytes = Min(count * -3, destPtrLimit - destPtr);
|
sl@0
|
463 |
aStream.ReadL(destPtr, numBytes);
|
sl@0
|
464 |
aSrceSizeInBytes -= numBytes;
|
sl@0
|
465 |
destPtr += numBytes;
|
sl@0
|
466 |
}
|
sl@0
|
467 |
}
|
sl@0
|
468 |
__ASSERT_DEBUG(aSrceSizeInBytes == 0 && destPtr == destPtrLimit,Panic(EFbsBitmapDecompressionError));
|
sl@0
|
469 |
}
|
sl@0
|
470 |
|
sl@0
|
471 |
/** The function decodes 24-bit compressed buffer to the 32-bit stream with unused top bytes by using RLE compression algorithm*/
|
sl@0
|
472 |
void CBitwiseBitmap::DoDecompressThirtyTwoUBitData(TUint8* aDestBuffer,TInt aDestSize,TUint8* aSrceBuffer,TInt aSrceSize)
|
sl@0
|
473 |
{
|
sl@0
|
474 |
|
sl@0
|
475 |
__ASSERT_DEBUG((reinterpret_cast<TUint32>(aDestBuffer) & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the start address is word aligned
|
sl@0
|
476 |
__ASSERT_DEBUG((aDestSize & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the size is whole no of pixels
|
sl@0
|
477 |
|
sl@0
|
478 |
TUint8* srcePtr8 = aSrceBuffer;
|
sl@0
|
479 |
TUint8* srcePtrLimit8 = aSrceBuffer + aSrceSize;
|
sl@0
|
480 |
|
sl@0
|
481 |
TUint32* destPtr32 = reinterpret_cast<TUint32*>(aDestBuffer);
|
sl@0
|
482 |
TUint32* destPtrLimit32 = reinterpret_cast<TUint32*>(aDestBuffer + aDestSize);
|
sl@0
|
483 |
|
sl@0
|
484 |
while (srcePtr8 < srcePtrLimit8 && destPtr32 < destPtrLimit32)
|
sl@0
|
485 |
{
|
sl@0
|
486 |
|
sl@0
|
487 |
TInt8 count = *srcePtr8++; // important to read into a byte variable
|
sl@0
|
488 |
|
sl@0
|
489 |
if (count >= 0) //repeating pixel buffer
|
sl@0
|
490 |
{
|
sl@0
|
491 |
count = Min(count, (destPtrLimit32 - destPtr32));
|
sl@0
|
492 |
const TUint8 component1 = *srcePtr8++;
|
sl@0
|
493 |
const TUint8 component2 = *srcePtr8++;
|
sl@0
|
494 |
const TUint8 component3 = *srcePtr8++;
|
sl@0
|
495 |
|
sl@0
|
496 |
const TUint32 pixel = 0xff000000 | (component3<<16) | (component2<<8) | component1;
|
sl@0
|
497 |
|
sl@0
|
498 |
// for performance loop is unrolled, using "Duff's Device" pattern
|
sl@0
|
499 |
TInt blocksOf16 = (count >> 4); // number of blocks of 16 full words to write
|
sl@0
|
500 |
// the first iteration writes 1 to 15 words
|
sl@0
|
501 |
switch (count & 0x0f)
|
sl@0
|
502 |
{ // note that case statements intentionally cascade
|
sl@0
|
503 |
case 15:
|
sl@0
|
504 |
do { // second and subsequent iterations always write 16 words
|
sl@0
|
505 |
*destPtr32++ = pixel;
|
sl@0
|
506 |
case 14:
|
sl@0
|
507 |
*destPtr32++ = pixel;
|
sl@0
|
508 |
case 13:
|
sl@0
|
509 |
*destPtr32++ = pixel;
|
sl@0
|
510 |
case 12:
|
sl@0
|
511 |
*destPtr32++ = pixel;
|
sl@0
|
512 |
case 11:
|
sl@0
|
513 |
*destPtr32++ = pixel;
|
sl@0
|
514 |
case 10:
|
sl@0
|
515 |
*destPtr32++ = pixel;
|
sl@0
|
516 |
case 9:
|
sl@0
|
517 |
*destPtr32++ = pixel;
|
sl@0
|
518 |
case 8:
|
sl@0
|
519 |
*destPtr32++ = pixel;
|
sl@0
|
520 |
case 7:
|
sl@0
|
521 |
*destPtr32++ = pixel;
|
sl@0
|
522 |
case 6:
|
sl@0
|
523 |
*destPtr32++ = pixel;
|
sl@0
|
524 |
case 5:
|
sl@0
|
525 |
*destPtr32++ = pixel;
|
sl@0
|
526 |
case 4:
|
sl@0
|
527 |
*destPtr32++ = pixel;
|
sl@0
|
528 |
case 3:
|
sl@0
|
529 |
*destPtr32++ = pixel;
|
sl@0
|
530 |
case 2:
|
sl@0
|
531 |
*destPtr32++ = pixel;
|
sl@0
|
532 |
case 1:
|
sl@0
|
533 |
*destPtr32++ = pixel;
|
sl@0
|
534 |
case 0:
|
sl@0
|
535 |
*destPtr32++ = pixel;
|
sl@0
|
536 |
|
sl@0
|
537 |
} while(0 <= --blocksOf16);
|
sl@0
|
538 |
}
|
sl@0
|
539 |
}
|
sl@0
|
540 |
else // negative value corresponds non repeating pixel buffer
|
sl@0
|
541 |
{
|
sl@0
|
542 |
const TInt numPixel = Min(-count, destPtrLimit32 - destPtr32) ;
|
sl@0
|
543 |
for(TInt ii = 0; ii < numPixel; ii++)
|
sl@0
|
544 |
{
|
sl@0
|
545 |
TUint8 component1 = *srcePtr8++;
|
sl@0
|
546 |
TUint8 component2 = *srcePtr8++;
|
sl@0
|
547 |
TUint8 component3 = *srcePtr8++;
|
sl@0
|
548 |
|
sl@0
|
549 |
*destPtr32++ = 0xff000000 | (component3<<16) | (component2<<8) | component1;
|
sl@0
|
550 |
}
|
sl@0
|
551 |
}
|
sl@0
|
552 |
}
|
sl@0
|
553 |
|
sl@0
|
554 |
__ASSERT_DEBUG(srcePtr8 == srcePtrLimit8 && destPtr32 == destPtrLimit32,Panic(EFbsBitmapDecompressionError));
|
sl@0
|
555 |
}
|
sl@0
|
556 |
|
sl@0
|
557 |
/** The alternative decoding function which decompresses 24-bit buffer to the 32-bit stream with unused top bytes
|
sl@0
|
558 |
by using RLE compression algorithm. The function is using in case of memory shortage. */
|
sl@0
|
559 |
void CBitwiseBitmap::DoDecompressThirtyTwoUBitDataAltL(RReadStream& aStream,TInt aSrceSizeInBytes,TUint32* aBase)
|
sl@0
|
560 |
{
|
sl@0
|
561 |
const TInt destSizeInDwords = iHeader.iSizeInPixels.iHeight * (iByteWidth>>2);
|
sl@0
|
562 |
TUint32* destPtr32 = aBase;
|
sl@0
|
563 |
TUint32* destPtrLimit32 = destPtr32 + destSizeInDwords;
|
sl@0
|
564 |
|
sl@0
|
565 |
const TInt KMaxRLENonRepeatingPixelBufferSize = 128 * 3;
|
sl@0
|
566 |
TUint8 dataBuffer[KMaxRLENonRepeatingPixelBufferSize];
|
sl@0
|
567 |
|
sl@0
|
568 |
while(aSrceSizeInBytes > 0 && destPtr32 < destPtrLimit32)
|
sl@0
|
569 |
{
|
sl@0
|
570 |
TInt8 count = aStream.ReadInt8L();
|
sl@0
|
571 |
aSrceSizeInBytes--;
|
sl@0
|
572 |
|
sl@0
|
573 |
if (count >= 0) //repeating pixel buffer
|
sl@0
|
574 |
{
|
sl@0
|
575 |
count = Min(count, (destPtrLimit32 - destPtr32));
|
sl@0
|
576 |
const TUint8 component1 = aStream.ReadUint8L();
|
sl@0
|
577 |
const TUint8 component2 = aStream.ReadUint8L();
|
sl@0
|
578 |
const TUint8 component3 = aStream.ReadUint8L();
|
sl@0
|
579 |
aSrceSizeInBytes -= 3;
|
sl@0
|
580 |
|
sl@0
|
581 |
const TUint32 pixel = 0xff000000 | (component3<<16) | (component2<<8) | component1;
|
sl@0
|
582 |
|
sl@0
|
583 |
TInt blocksOf16 = (count >> 4); // number of blocks of 16 full words to write
|
sl@0
|
584 |
// the first iteration writes 1 to 15 words
|
sl@0
|
585 |
switch (count & 0x0f)
|
sl@0
|
586 |
{ // note that case statements intentionally cascade
|
sl@0
|
587 |
case 15:
|
sl@0
|
588 |
do { // second and subsequent iterations always write 16 words
|
sl@0
|
589 |
*destPtr32++ = pixel;
|
sl@0
|
590 |
case 14:
|
sl@0
|
591 |
*destPtr32++ = pixel;
|
sl@0
|
592 |
case 13:
|
sl@0
|
593 |
*destPtr32++ = pixel;
|
sl@0
|
594 |
case 12:
|
sl@0
|
595 |
*destPtr32++ = pixel;
|
sl@0
|
596 |
case 11:
|
sl@0
|
597 |
*destPtr32++ = pixel;
|
sl@0
|
598 |
case 10:
|
sl@0
|
599 |
*destPtr32++ = pixel;
|
sl@0
|
600 |
case 9:
|
sl@0
|
601 |
*destPtr32++ = pixel;
|
sl@0
|
602 |
case 8:
|
sl@0
|
603 |
*destPtr32++ = pixel;
|
sl@0
|
604 |
case 7:
|
sl@0
|
605 |
*destPtr32++ = pixel;
|
sl@0
|
606 |
case 6:
|
sl@0
|
607 |
*destPtr32++ = pixel;
|
sl@0
|
608 |
case 5:
|
sl@0
|
609 |
*destPtr32++ = pixel;
|
sl@0
|
610 |
case 4:
|
sl@0
|
611 |
*destPtr32++ = pixel;
|
sl@0
|
612 |
case 3:
|
sl@0
|
613 |
*destPtr32++ = pixel;
|
sl@0
|
614 |
case 2:
|
sl@0
|
615 |
*destPtr32++ = pixel;
|
sl@0
|
616 |
case 1:
|
sl@0
|
617 |
*destPtr32++ = pixel;
|
sl@0
|
618 |
case 0:
|
sl@0
|
619 |
*destPtr32++ = pixel;
|
sl@0
|
620 |
|
sl@0
|
621 |
} while(0 <= --blocksOf16);
|
sl@0
|
622 |
}
|
sl@0
|
623 |
}
|
sl@0
|
624 |
else // negative value corresponds non repeating pixel buffer
|
sl@0
|
625 |
{
|
sl@0
|
626 |
const TInt numDestDwords = Min(-count, destPtrLimit32 - destPtr32);
|
sl@0
|
627 |
const TInt numSrcBytes = numDestDwords * 3;
|
sl@0
|
628 |
aStream.ReadL(&dataBuffer[0], numSrcBytes);
|
sl@0
|
629 |
aSrceSizeInBytes -= numSrcBytes;
|
sl@0
|
630 |
TUint8* srcPtr = dataBuffer;
|
sl@0
|
631 |
const TInt& numPixel = numDestDwords;
|
sl@0
|
632 |
for(TInt ii = 0; ii < numPixel; ii++)
|
sl@0
|
633 |
{
|
sl@0
|
634 |
const TUint8 component1 = *srcPtr++;
|
sl@0
|
635 |
const TUint8 component2 = *srcPtr++;
|
sl@0
|
636 |
const TUint8 component3 = *srcPtr++;
|
sl@0
|
637 |
|
sl@0
|
638 |
*destPtr32++ = 0xff000000 | (component3<<16) | (component2<<8) | component1;
|
sl@0
|
639 |
}
|
sl@0
|
640 |
}
|
sl@0
|
641 |
}
|
sl@0
|
642 |
|
sl@0
|
643 |
__ASSERT_DEBUG(aSrceSizeInBytes == 0 && destPtr32 == destPtrLimit32,Panic(EFbsBitmapDecompressionError));
|
sl@0
|
644 |
}
|
sl@0
|
645 |
|
sl@0
|
646 |
/** The function decodes 32-bit compressed buffer (where top bytes are used as alpha channel) to the 32-bit stream by using RLE compression algorithm*/
|
sl@0
|
647 |
void CBitwiseBitmap::DoDecompressThirtyTwoABitData(TUint8* aDestBuffer,TInt aDestSize,TUint8* aSrceBuffer,TInt aSrceSize)
|
sl@0
|
648 |
{
|
sl@0
|
649 |
TUint8* srcePtr = aSrceBuffer;
|
sl@0
|
650 |
TUint8* srcePtrLimit = aSrceBuffer + aSrceSize;
|
sl@0
|
651 |
|
sl@0
|
652 |
TUint32* destPtr32 = reinterpret_cast<TUint32*>(aDestBuffer);
|
sl@0
|
653 |
TUint32* destPtrLimit32 = reinterpret_cast<TUint32*>(aDestBuffer + aDestSize);
|
sl@0
|
654 |
|
sl@0
|
655 |
while (srcePtr < srcePtrLimit && destPtr32 < destPtrLimit32)
|
sl@0
|
656 |
{
|
sl@0
|
657 |
TInt8 count = *srcePtr++;
|
sl@0
|
658 |
|
sl@0
|
659 |
if (count >= 0) //repeating pixel buffer
|
sl@0
|
660 |
{
|
sl@0
|
661 |
count = Min(count, (destPtrLimit32 - destPtr32));
|
sl@0
|
662 |
TUint8 component1 = *srcePtr++;
|
sl@0
|
663 |
TUint8 component2 = *srcePtr++;
|
sl@0
|
664 |
TUint8 component3 = *srcePtr++;
|
sl@0
|
665 |
TUint8 component4 = *srcePtr++;
|
sl@0
|
666 |
const TUint32 pixel = (component4<<24) | (component3<<16) | (component2<<8) | component1;
|
sl@0
|
667 |
|
sl@0
|
668 |
// for performance loop is unrolled, using "Duff's Device" pattern
|
sl@0
|
669 |
TInt blocksOf16 = (count >> 4); // number of blocks of 16 full words to write
|
sl@0
|
670 |
// the first iteration writes 1 to 15 words
|
sl@0
|
671 |
switch (count & 0x0f)
|
sl@0
|
672 |
{ // note that case statements intentionally cascade
|
sl@0
|
673 |
case 15:
|
sl@0
|
674 |
do { // second and subsequent iterations always write 16 words
|
sl@0
|
675 |
*destPtr32++ = pixel;
|
sl@0
|
676 |
case 14:
|
sl@0
|
677 |
*destPtr32++ = pixel;
|
sl@0
|
678 |
case 13:
|
sl@0
|
679 |
*destPtr32++ = pixel;
|
sl@0
|
680 |
case 12:
|
sl@0
|
681 |
*destPtr32++ = pixel;
|
sl@0
|
682 |
case 11:
|
sl@0
|
683 |
*destPtr32++ = pixel;
|
sl@0
|
684 |
case 10:
|
sl@0
|
685 |
*destPtr32++ = pixel;
|
sl@0
|
686 |
case 9:
|
sl@0
|
687 |
*destPtr32++ = pixel;
|
sl@0
|
688 |
case 8:
|
sl@0
|
689 |
*destPtr32++ = pixel;
|
sl@0
|
690 |
case 7:
|
sl@0
|
691 |
*destPtr32++ = pixel;
|
sl@0
|
692 |
case 6:
|
sl@0
|
693 |
*destPtr32++ = pixel;
|
sl@0
|
694 |
case 5:
|
sl@0
|
695 |
*destPtr32++ = pixel;
|
sl@0
|
696 |
case 4:
|
sl@0
|
697 |
*destPtr32++ = pixel;
|
sl@0
|
698 |
case 3:
|
sl@0
|
699 |
*destPtr32++ = pixel;
|
sl@0
|
700 |
case 2:
|
sl@0
|
701 |
*destPtr32++ = pixel;
|
sl@0
|
702 |
case 1:
|
sl@0
|
703 |
*destPtr32++ = pixel;
|
sl@0
|
704 |
case 0:
|
sl@0
|
705 |
*destPtr32++ = pixel;
|
sl@0
|
706 |
|
sl@0
|
707 |
} while(0 <= --blocksOf16);
|
sl@0
|
708 |
}
|
sl@0
|
709 |
}
|
sl@0
|
710 |
else // negative value corresponds non repeating pixel buffer
|
sl@0
|
711 |
{
|
sl@0
|
712 |
const TInt numPixel = Min(-count, destPtrLimit32 - destPtr32);
|
sl@0
|
713 |
|
sl@0
|
714 |
Mem::Copy(destPtr32, srcePtr, numPixel*4);
|
sl@0
|
715 |
destPtr32 += numPixel;
|
sl@0
|
716 |
srcePtr += numPixel*4;
|
sl@0
|
717 |
|
sl@0
|
718 |
}
|
sl@0
|
719 |
}
|
sl@0
|
720 |
|
sl@0
|
721 |
__ASSERT_DEBUG(srcePtr == srcePtrLimit && destPtr32 == destPtrLimit32,Panic(EFbsBitmapDecompressionError));
|
sl@0
|
722 |
}
|
sl@0
|
723 |
|
sl@0
|
724 |
/** The alternative decoding function which decompresses 32-bit buffer (where top bytes are used as alpha channel)
|
sl@0
|
725 |
to the 32-bit stream by using RLE compression algorithm. The function is using in case of memory shortage. */
|
sl@0
|
726 |
void CBitwiseBitmap::DoDecompressThirtyTwoABitDataAltL(RReadStream& aStream,TInt aSrceSizeInBytes,TUint32* aBase)
|
sl@0
|
727 |
{
|
sl@0
|
728 |
const TInt destSizeInDwords = iHeader.iSizeInPixels.iHeight * (iByteWidth>>2);
|
sl@0
|
729 |
TUint32* destPtr32 = aBase;
|
sl@0
|
730 |
TUint32* destPtrLimit32 = destPtr32 + destSizeInDwords;
|
sl@0
|
731 |
|
sl@0
|
732 |
while(aSrceSizeInBytes > 0 && destPtr32 < destPtrLimit32)
|
sl@0
|
733 |
{
|
sl@0
|
734 |
TInt8 count = aStream.ReadInt8L();
|
sl@0
|
735 |
aSrceSizeInBytes--;
|
sl@0
|
736 |
|
sl@0
|
737 |
if (count >= 0) //repeating pixel buffer
|
sl@0
|
738 |
{
|
sl@0
|
739 |
count = Min(count, (destPtrLimit32 - destPtr32));
|
sl@0
|
740 |
const TUint32 pixel = aStream.ReadUint32L();
|
sl@0
|
741 |
aSrceSizeInBytes -= 4;
|
sl@0
|
742 |
|
sl@0
|
743 |
// for performance loop is unrolled, using "Duff's Device" pattern
|
sl@0
|
744 |
TInt blocksOf16 = (count >> 4); // number of blocks of 16 full words to write
|
sl@0
|
745 |
// the first iteration writes 1 to 15 words
|
sl@0
|
746 |
switch (count & 0x0f)
|
sl@0
|
747 |
{ // note that case statements intentionally cascade
|
sl@0
|
748 |
case 15:
|
sl@0
|
749 |
do { // second and subsequent iterations always write 16 words
|
sl@0
|
750 |
*destPtr32++ = pixel;
|
sl@0
|
751 |
case 14:
|
sl@0
|
752 |
*destPtr32++ = pixel;
|
sl@0
|
753 |
case 13:
|
sl@0
|
754 |
*destPtr32++ = pixel;
|
sl@0
|
755 |
case 12:
|
sl@0
|
756 |
*destPtr32++ = pixel;
|
sl@0
|
757 |
case 11:
|
sl@0
|
758 |
*destPtr32++ = pixel;
|
sl@0
|
759 |
case 10:
|
sl@0
|
760 |
*destPtr32++ = pixel;
|
sl@0
|
761 |
case 9:
|
sl@0
|
762 |
*destPtr32++ = pixel;
|
sl@0
|
763 |
case 8:
|
sl@0
|
764 |
*destPtr32++ = pixel;
|
sl@0
|
765 |
case 7:
|
sl@0
|
766 |
*destPtr32++ = pixel;
|
sl@0
|
767 |
case 6:
|
sl@0
|
768 |
*destPtr32++ = pixel;
|
sl@0
|
769 |
case 5:
|
sl@0
|
770 |
*destPtr32++ = pixel;
|
sl@0
|
771 |
case 4:
|
sl@0
|
772 |
*destPtr32++ = pixel;
|
sl@0
|
773 |
case 3:
|
sl@0
|
774 |
*destPtr32++ = pixel;
|
sl@0
|
775 |
case 2:
|
sl@0
|
776 |
*destPtr32++ = pixel;
|
sl@0
|
777 |
case 1:
|
sl@0
|
778 |
*destPtr32++ = pixel;
|
sl@0
|
779 |
case 0:
|
sl@0
|
780 |
*destPtr32++ = pixel;
|
sl@0
|
781 |
|
sl@0
|
782 |
} while(0 <= --blocksOf16);
|
sl@0
|
783 |
}
|
sl@0
|
784 |
}
|
sl@0
|
785 |
else // negative value corresponds non repeating pixel buffer
|
sl@0
|
786 |
{
|
sl@0
|
787 |
const TInt numPixels = Min(-count, destPtrLimit32 - destPtr32);
|
sl@0
|
788 |
aStream.ReadL((TUint16*)destPtr32, numPixels * 2); // read TUint16's
|
sl@0
|
789 |
aSrceSizeInBytes -= numPixels * 4;
|
sl@0
|
790 |
destPtr32 += numPixels;
|
sl@0
|
791 |
}
|
sl@0
|
792 |
}
|
sl@0
|
793 |
|
sl@0
|
794 |
__ASSERT_DEBUG(aSrceSizeInBytes == 0 && destPtr32 == destPtrLimit32,Panic(EFbsBitmapDecompressionError));
|
sl@0
|
795 |
}
|
sl@0
|
796 |
|
sl@0
|
797 |
void CBitwiseBitmap::DoExternalizeDataCompressedL(RWriteStream& aStream,TUint8* aData,TInt aSizeInBytes) const
|
sl@0
|
798 |
{
|
sl@0
|
799 |
switch (iHeader.iBitsPerPixel)
|
sl@0
|
800 |
{
|
sl@0
|
801 |
case 1:
|
sl@0
|
802 |
case 2:
|
sl@0
|
803 |
case 4:
|
sl@0
|
804 |
case 8:
|
sl@0
|
805 |
DoExternalizeByteDataCompressedL(aStream,aData,aSizeInBytes);
|
sl@0
|
806 |
break;
|
sl@0
|
807 |
case 12:
|
sl@0
|
808 |
DoExternalizeTwelveBitDataCompressedL(aStream,aData,aSizeInBytes);
|
sl@0
|
809 |
break;
|
sl@0
|
810 |
case 16:
|
sl@0
|
811 |
DoExternalizeSixteenBitDataCompressedL(aStream,aData,aSizeInBytes);
|
sl@0
|
812 |
break;
|
sl@0
|
813 |
case 24:
|
sl@0
|
814 |
DoExternalizeTwentyFourBitDataCompressedL(aStream,aData,aSizeInBytes);
|
sl@0
|
815 |
break;
|
sl@0
|
816 |
case 32:
|
sl@0
|
817 |
__ASSERT_DEBUG(iHeader.iColor == SEpocBitmapHeader::EColor||
|
sl@0
|
818 |
iHeader.iColor == SEpocBitmapHeader::EColorAlpha||
|
sl@0
|
819 |
iHeader.iColor == SEpocBitmapHeader::EColorAlphaPM,
|
sl@0
|
820 |
Panic(EFbsBitmapInvalidCompression));
|
sl@0
|
821 |
if(iHeader.iColor == SEpocBitmapHeader::EColor)
|
sl@0
|
822 |
{
|
sl@0
|
823 |
DoExternalizeThirtyTwoUBitDataCompressedL(aStream,aData,aSizeInBytes);
|
sl@0
|
824 |
}
|
sl@0
|
825 |
else
|
sl@0
|
826 |
{
|
sl@0
|
827 |
DoExternalizeThirtyTwoABitDataCompressedL(aStream,aData,aSizeInBytes);
|
sl@0
|
828 |
}
|
sl@0
|
829 |
break;
|
sl@0
|
830 |
default:
|
sl@0
|
831 |
break;
|
sl@0
|
832 |
}
|
sl@0
|
833 |
}
|
sl@0
|
834 |
|
sl@0
|
835 |
void CBitwiseBitmap::DoExternalizeByteDataCompressedL(RWriteStream& aStream,TUint8* aData,TInt aSizeInBytes) const
|
sl@0
|
836 |
{
|
sl@0
|
837 |
TUint8* dataLimit=aData+aSizeInBytes-2;
|
sl@0
|
838 |
TUint8 runPair[2];
|
sl@0
|
839 |
while(aData<dataLimit)
|
sl@0
|
840 |
{
|
sl@0
|
841 |
TUint8 value=*aData;
|
sl@0
|
842 |
TUint8* runStartPtr = aData;
|
sl@0
|
843 |
|
sl@0
|
844 |
if (*(aData+1)==value && *(aData+2)==value)
|
sl@0
|
845 |
{
|
sl@0
|
846 |
aData+=3;
|
sl@0
|
847 |
while(aData<dataLimit && *aData==value)
|
sl@0
|
848 |
aData++;
|
sl@0
|
849 |
TInt runLength=aData-runStartPtr;
|
sl@0
|
850 |
runPair[0]=127;
|
sl@0
|
851 |
runPair[1]=value;
|
sl@0
|
852 |
while(runLength>128)
|
sl@0
|
853 |
{
|
sl@0
|
854 |
aStream.WriteL(&runPair[0],2);
|
sl@0
|
855 |
runLength-=128;
|
sl@0
|
856 |
}
|
sl@0
|
857 |
runPair[0]=TUint8(runLength-1);
|
sl@0
|
858 |
aStream.WriteL(&runPair[0],2);
|
sl@0
|
859 |
}
|
sl@0
|
860 |
else
|
sl@0
|
861 |
{
|
sl@0
|
862 |
while(aData<dataLimit && (*(aData+1)!=value || *(aData+2)!=value))
|
sl@0
|
863 |
{
|
sl@0
|
864 |
aData++;
|
sl@0
|
865 |
value=*aData;
|
sl@0
|
866 |
}
|
sl@0
|
867 |
TInt runLength = aData - runStartPtr;
|
sl@0
|
868 |
while (runLength > 128)
|
sl@0
|
869 |
{
|
sl@0
|
870 |
aStream.WriteInt8L(-128);
|
sl@0
|
871 |
aStream.WriteL(runStartPtr,128);
|
sl@0
|
872 |
runLength-=128;
|
sl@0
|
873 |
runStartPtr+=128;
|
sl@0
|
874 |
}
|
sl@0
|
875 |
aStream.WriteInt8L(-runLength);
|
sl@0
|
876 |
aStream.WriteL(runStartPtr,runLength);
|
sl@0
|
877 |
}
|
sl@0
|
878 |
}
|
sl@0
|
879 |
dataLimit+=2;
|
sl@0
|
880 |
if (aData<dataLimit)
|
sl@0
|
881 |
{
|
sl@0
|
882 |
TInt runLength=dataLimit-aData;
|
sl@0
|
883 |
aStream.WriteInt8L(-runLength);
|
sl@0
|
884 |
aStream.WriteL(aData,runLength);
|
sl@0
|
885 |
}
|
sl@0
|
886 |
}
|
sl@0
|
887 |
|
sl@0
|
888 |
void CBitwiseBitmap::DoExternalizeTwelveBitDataCompressedL(RWriteStream& aStream,TUint8* aData,TInt aSizeInBytes) const
|
sl@0
|
889 |
{
|
sl@0
|
890 |
TUint16* srcePtr = (TUint16*)aData;
|
sl@0
|
891 |
TUint16* srcePtrLimit = srcePtr + (aSizeInBytes / 2);
|
sl@0
|
892 |
|
sl@0
|
893 |
while (srcePtr < srcePtrLimit)
|
sl@0
|
894 |
{
|
sl@0
|
895 |
TUint16* runStartPtr = srcePtr;
|
sl@0
|
896 |
TUint16 value = TUint16(*srcePtr & 0x0fff);
|
sl@0
|
897 |
do
|
sl@0
|
898 |
{
|
sl@0
|
899 |
srcePtr++;
|
sl@0
|
900 |
}
|
sl@0
|
901 |
while (srcePtr < srcePtrLimit && *srcePtr == value);
|
sl@0
|
902 |
|
sl@0
|
903 |
TInt pixelLength = srcePtr - runStartPtr;
|
sl@0
|
904 |
TUint16 maxLengthData = TUint16(value | 0xf000);
|
sl@0
|
905 |
|
sl@0
|
906 |
while (pixelLength > 16)
|
sl@0
|
907 |
{
|
sl@0
|
908 |
aStream.WriteUint16L(maxLengthData);
|
sl@0
|
909 |
pixelLength -= 16;
|
sl@0
|
910 |
}
|
sl@0
|
911 |
|
sl@0
|
912 |
if (pixelLength > 0)
|
sl@0
|
913 |
aStream.WriteUint16L(value | TUint16((pixelLength - 1) << 12));
|
sl@0
|
914 |
}
|
sl@0
|
915 |
}
|
sl@0
|
916 |
|
sl@0
|
917 |
void CBitwiseBitmap::DoExternalizeSixteenBitDataCompressedL(RWriteStream& aStream,TUint8* aData,TInt aSizeInBytes) const
|
sl@0
|
918 |
{
|
sl@0
|
919 |
TUint16* srcePtr = (TUint16*)aData;
|
sl@0
|
920 |
TUint16* srceLimitPtr = srcePtr + (aSizeInBytes / 2);
|
sl@0
|
921 |
TUint16* srceLimitPtrMinusOne = srceLimitPtr - 1;
|
sl@0
|
922 |
|
sl@0
|
923 |
while (srcePtr < srceLimitPtrMinusOne)
|
sl@0
|
924 |
{
|
sl@0
|
925 |
TUint16 value = *srcePtr;
|
sl@0
|
926 |
TUint16* runStartPtr = srcePtr++;
|
sl@0
|
927 |
|
sl@0
|
928 |
if(*srcePtr == value)
|
sl@0
|
929 |
{
|
sl@0
|
930 |
do
|
sl@0
|
931 |
{
|
sl@0
|
932 |
srcePtr++;
|
sl@0
|
933 |
}
|
sl@0
|
934 |
while(srcePtr < srceLimitPtr && *srcePtr == value);
|
sl@0
|
935 |
|
sl@0
|
936 |
TInt pixelLength = srcePtr-runStartPtr;
|
sl@0
|
937 |
while (pixelLength > 128)
|
sl@0
|
938 |
{
|
sl@0
|
939 |
aStream.WriteInt8L(127);
|
sl@0
|
940 |
aStream.WriteUint16L(value);
|
sl@0
|
941 |
pixelLength -= 128;
|
sl@0
|
942 |
}
|
sl@0
|
943 |
|
sl@0
|
944 |
aStream.WriteUint8L(pixelLength - 1);
|
sl@0
|
945 |
aStream.WriteUint16L(value);
|
sl@0
|
946 |
}
|
sl@0
|
947 |
else
|
sl@0
|
948 |
{
|
sl@0
|
949 |
value = *srcePtr;
|
sl@0
|
950 |
while (srcePtr < srceLimitPtrMinusOne && *(srcePtr + 1) != value)
|
sl@0
|
951 |
{
|
sl@0
|
952 |
srcePtr++;
|
sl@0
|
953 |
value = *srcePtr;
|
sl@0
|
954 |
}
|
sl@0
|
955 |
|
sl@0
|
956 |
TInt pixelLength = srcePtr - runStartPtr;
|
sl@0
|
957 |
while (pixelLength > 128)
|
sl@0
|
958 |
{
|
sl@0
|
959 |
aStream.WriteInt8L(-128);
|
sl@0
|
960 |
aStream.WriteL(runStartPtr,128);
|
sl@0
|
961 |
runStartPtr += 128;
|
sl@0
|
962 |
pixelLength -= 128;
|
sl@0
|
963 |
}
|
sl@0
|
964 |
|
sl@0
|
965 |
aStream.WriteInt8L(-pixelLength);
|
sl@0
|
966 |
aStream.WriteL(runStartPtr,pixelLength);
|
sl@0
|
967 |
}
|
sl@0
|
968 |
}
|
sl@0
|
969 |
|
sl@0
|
970 |
TInt remainingPixels = srceLimitPtr - srcePtr;
|
sl@0
|
971 |
if (remainingPixels > 0)
|
sl@0
|
972 |
{
|
sl@0
|
973 |
aStream.WriteInt8L(-remainingPixels);
|
sl@0
|
974 |
aStream.WriteL(srcePtr,remainingPixels);
|
sl@0
|
975 |
}
|
sl@0
|
976 |
}
|
sl@0
|
977 |
|
sl@0
|
978 |
void CBitwiseBitmap::DoExternalizeTwentyFourBitDataCompressedL(RWriteStream& aStream,TUint8* aData,TInt aSizeInBytes) const
|
sl@0
|
979 |
{
|
sl@0
|
980 |
TUint8* srceLimitPtr = aData + aSizeInBytes;
|
sl@0
|
981 |
TUint8* srceLimitPtrMinusThree = srceLimitPtr - 3; // three bytes == one pixel
|
sl@0
|
982 |
|
sl@0
|
983 |
while (aData < srceLimitPtrMinusThree)
|
sl@0
|
984 |
{
|
sl@0
|
985 |
TUint8* runStartPtr = aData;
|
sl@0
|
986 |
TUint8 component1 = *aData++;
|
sl@0
|
987 |
TUint8 component2 = *aData++;
|
sl@0
|
988 |
TUint8 component3 = *aData++;
|
sl@0
|
989 |
|
sl@0
|
990 |
if (TrueColorPointerCompare(aData,component1,component2,component3))
|
sl@0
|
991 |
{
|
sl@0
|
992 |
do
|
sl@0
|
993 |
{
|
sl@0
|
994 |
aData += 3;
|
sl@0
|
995 |
}
|
sl@0
|
996 |
while (aData < srceLimitPtr && TrueColorPointerCompare(aData,component1,component2,component3));
|
sl@0
|
997 |
|
sl@0
|
998 |
TInt pixelLength = (aData - runStartPtr) / 3;
|
sl@0
|
999 |
while (pixelLength > 128)
|
sl@0
|
1000 |
{
|
sl@0
|
1001 |
aStream.WriteInt8L(127);
|
sl@0
|
1002 |
aStream.WriteUint8L(component1);
|
sl@0
|
1003 |
aStream.WriteUint8L(component2);
|
sl@0
|
1004 |
aStream.WriteUint8L(component3);
|
sl@0
|
1005 |
pixelLength -= 128;
|
sl@0
|
1006 |
}
|
sl@0
|
1007 |
|
sl@0
|
1008 |
aStream.WriteInt8L(pixelLength - 1);
|
sl@0
|
1009 |
aStream.WriteUint8L(component1);
|
sl@0
|
1010 |
aStream.WriteUint8L(component2);
|
sl@0
|
1011 |
aStream.WriteUint8L(component3);
|
sl@0
|
1012 |
}
|
sl@0
|
1013 |
else
|
sl@0
|
1014 |
{
|
sl@0
|
1015 |
TBool more = ETrue;
|
sl@0
|
1016 |
TBool eqRun = EFalse;
|
sl@0
|
1017 |
do
|
sl@0
|
1018 |
{
|
sl@0
|
1019 |
component1 = *aData++;
|
sl@0
|
1020 |
component2 = *aData++;
|
sl@0
|
1021 |
component3 = *aData++;
|
sl@0
|
1022 |
more = (aData < srceLimitPtr);
|
sl@0
|
1023 |
eqRun = more && TrueColorPointerCompare(aData,component1,component2,component3);
|
sl@0
|
1024 |
}
|
sl@0
|
1025 |
while (more && !eqRun);
|
sl@0
|
1026 |
if (eqRun)
|
sl@0
|
1027 |
aData -= 3;
|
sl@0
|
1028 |
TInt pixelLength = (aData - runStartPtr) / 3;
|
sl@0
|
1029 |
while (pixelLength > 128)
|
sl@0
|
1030 |
{
|
sl@0
|
1031 |
aStream.WriteInt8L(-128);
|
sl@0
|
1032 |
aStream.WriteL(runStartPtr,384);
|
sl@0
|
1033 |
runStartPtr += 384;
|
sl@0
|
1034 |
pixelLength -= 128;
|
sl@0
|
1035 |
}
|
sl@0
|
1036 |
|
sl@0
|
1037 |
aStream.WriteInt8L(-pixelLength);
|
sl@0
|
1038 |
aStream.WriteL(runStartPtr,pixelLength * 3);
|
sl@0
|
1039 |
}
|
sl@0
|
1040 |
}
|
sl@0
|
1041 |
|
sl@0
|
1042 |
TInt remainingPixels = srceLimitPtr - aData;
|
sl@0
|
1043 |
if (remainingPixels > 0)
|
sl@0
|
1044 |
{
|
sl@0
|
1045 |
TInt pixelLength = remainingPixels / 3;
|
sl@0
|
1046 |
aStream.WriteInt8L(-pixelLength);
|
sl@0
|
1047 |
aStream.WriteL(aData,remainingPixels);
|
sl@0
|
1048 |
}
|
sl@0
|
1049 |
}
|
sl@0
|
1050 |
|
sl@0
|
1051 |
/** The function externalizes 32-bit buffer with unused top bytes to the 24-bit compressed stream by using RLE compression algorithm*/
|
sl@0
|
1052 |
void CBitwiseBitmap::DoExternalizeThirtyTwoUBitDataCompressedL(RWriteStream& aStream,TUint8* aData8,TInt aSizeInBytes) const
|
sl@0
|
1053 |
{
|
sl@0
|
1054 |
|
sl@0
|
1055 |
__ASSERT_DEBUG((reinterpret_cast<TUint32>(aData8) & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the start address is word aligned
|
sl@0
|
1056 |
__ASSERT_DEBUG((aSizeInBytes & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the size is whole no of pixels
|
sl@0
|
1057 |
|
sl@0
|
1058 |
TUint32* ptr = reinterpret_cast<TUint32*>(aData8);
|
sl@0
|
1059 |
TUint32* srceLimitPtr = reinterpret_cast<TUint32*>(aData8 + aSizeInBytes);
|
sl@0
|
1060 |
TUint32* srceLimitPtr2ndLast = srceLimitPtr - 1;
|
sl@0
|
1061 |
|
sl@0
|
1062 |
while (ptr < srceLimitPtr2ndLast)
|
sl@0
|
1063 |
{
|
sl@0
|
1064 |
TUint32* runStartPtr = ptr;
|
sl@0
|
1065 |
TUint32 pixel = *ptr++ & 0x00ffffff;
|
sl@0
|
1066 |
|
sl@0
|
1067 |
if ( (((*ptr)&0x00ffffff)==pixel) )
|
sl@0
|
1068 |
{
|
sl@0
|
1069 |
do
|
sl@0
|
1070 |
{
|
sl@0
|
1071 |
ptr++;
|
sl@0
|
1072 |
}
|
sl@0
|
1073 |
while (ptr< srceLimitPtr && (((*ptr)&0x00ffffff)==pixel) );
|
sl@0
|
1074 |
|
sl@0
|
1075 |
TInt pixelLength = (ptr - runStartPtr);
|
sl@0
|
1076 |
while (pixelLength > 128)
|
sl@0
|
1077 |
{
|
sl@0
|
1078 |
aStream.WriteInt8L(127);
|
sl@0
|
1079 |
aStream.WriteUint8L(pixel&0x000000ff);
|
sl@0
|
1080 |
aStream.WriteUint8L((pixel>>8)&0x000000ff);
|
sl@0
|
1081 |
aStream.WriteUint8L((pixel>>16)&0x000000ff);
|
sl@0
|
1082 |
pixelLength -= 128;
|
sl@0
|
1083 |
}
|
sl@0
|
1084 |
|
sl@0
|
1085 |
aStream.WriteInt8L(pixelLength - 1);
|
sl@0
|
1086 |
aStream.WriteUint8L(pixel&0x000000ff);
|
sl@0
|
1087 |
aStream.WriteUint8L((pixel>>8)&0x000000ff);
|
sl@0
|
1088 |
aStream.WriteUint8L((pixel>>16)&0x000000ff);
|
sl@0
|
1089 |
}
|
sl@0
|
1090 |
else
|
sl@0
|
1091 |
{
|
sl@0
|
1092 |
TBool more = ETrue;
|
sl@0
|
1093 |
TBool eqRun = EFalse;
|
sl@0
|
1094 |
do
|
sl@0
|
1095 |
{
|
sl@0
|
1096 |
pixel = *ptr++ & 0x00ffffff;
|
sl@0
|
1097 |
more = (ptr < srceLimitPtr);
|
sl@0
|
1098 |
eqRun = more && (((*ptr)&0x00ffffff)==pixel);
|
sl@0
|
1099 |
} while (more && !eqRun);
|
sl@0
|
1100 |
if (eqRun)
|
sl@0
|
1101 |
ptr--;
|
sl@0
|
1102 |
TInt pixelLength = (ptr - runStartPtr);
|
sl@0
|
1103 |
while (pixelLength > 128)
|
sl@0
|
1104 |
{
|
sl@0
|
1105 |
aStream.WriteInt8L(-128);
|
sl@0
|
1106 |
for(TInt ii = 0; ii < 128; ii++)
|
sl@0
|
1107 |
{
|
sl@0
|
1108 |
aStream.WriteL(reinterpret_cast<TUint8*>(runStartPtr), 3);
|
sl@0
|
1109 |
runStartPtr++;
|
sl@0
|
1110 |
}
|
sl@0
|
1111 |
pixelLength -= 128;
|
sl@0
|
1112 |
}
|
sl@0
|
1113 |
|
sl@0
|
1114 |
aStream.WriteInt8L(-pixelLength);
|
sl@0
|
1115 |
for(TInt kk = 0; kk < pixelLength; kk++)
|
sl@0
|
1116 |
{
|
sl@0
|
1117 |
aStream.WriteL(reinterpret_cast<TUint8*>(runStartPtr), 3);
|
sl@0
|
1118 |
runStartPtr++;
|
sl@0
|
1119 |
}
|
sl@0
|
1120 |
}
|
sl@0
|
1121 |
}
|
sl@0
|
1122 |
|
sl@0
|
1123 |
const TInt remainingPixels = srceLimitPtr - ptr;
|
sl@0
|
1124 |
if (remainingPixels > 0)
|
sl@0
|
1125 |
{
|
sl@0
|
1126 |
__ASSERT_DEBUG(remainingPixels == 1, Panic(EFbsBitmapDecompressionError));
|
sl@0
|
1127 |
|
sl@0
|
1128 |
aStream.WriteInt8L(-remainingPixels);
|
sl@0
|
1129 |
for(TInt ii = 0; ii < remainingPixels; ii++)
|
sl@0
|
1130 |
{
|
sl@0
|
1131 |
aStream.WriteL(reinterpret_cast<TUint8*>(ptr), 3);
|
sl@0
|
1132 |
ptr++;
|
sl@0
|
1133 |
}
|
sl@0
|
1134 |
}
|
sl@0
|
1135 |
}
|
sl@0
|
1136 |
|
sl@0
|
1137 |
/** The function externalizes 32-bit buffer with alpha channel in top byte to the 32-bit compressed stream by using RLE compression algorithm*/
|
sl@0
|
1138 |
void CBitwiseBitmap::DoExternalizeThirtyTwoABitDataCompressedL(RWriteStream& aStream,TUint8* aData8,TInt aSizeInBytes) const
|
sl@0
|
1139 |
{
|
sl@0
|
1140 |
|
sl@0
|
1141 |
__ASSERT_DEBUG((reinterpret_cast<TUint32>(aData8) & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the start address is word aligned
|
sl@0
|
1142 |
__ASSERT_DEBUG((aSizeInBytes & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the size is whole no of pixels
|
sl@0
|
1143 |
|
sl@0
|
1144 |
TUint32* ptr = reinterpret_cast<TUint32*>(aData8);
|
sl@0
|
1145 |
TUint32* srceLimitPtr = reinterpret_cast<TUint32*>(aData8 + aSizeInBytes);
|
sl@0
|
1146 |
TUint32* srceLimitPtr2ndLast = srceLimitPtr - 1;
|
sl@0
|
1147 |
|
sl@0
|
1148 |
while (ptr < srceLimitPtr2ndLast)
|
sl@0
|
1149 |
{
|
sl@0
|
1150 |
TUint32* runStartPtr = ptr;
|
sl@0
|
1151 |
TUint32 pixel = *ptr++;
|
sl@0
|
1152 |
|
sl@0
|
1153 |
if (*ptr==pixel)
|
sl@0
|
1154 |
{
|
sl@0
|
1155 |
do
|
sl@0
|
1156 |
{
|
sl@0
|
1157 |
ptr++;
|
sl@0
|
1158 |
}
|
sl@0
|
1159 |
while (ptr < srceLimitPtr && *ptr==pixel);
|
sl@0
|
1160 |
|
sl@0
|
1161 |
TInt pixelLength = (ptr - runStartPtr);
|
sl@0
|
1162 |
while (pixelLength > 128)
|
sl@0
|
1163 |
{
|
sl@0
|
1164 |
aStream.WriteInt8L(127);
|
sl@0
|
1165 |
aStream.WriteUint32L(pixel);
|
sl@0
|
1166 |
pixelLength -= 128;
|
sl@0
|
1167 |
}
|
sl@0
|
1168 |
|
sl@0
|
1169 |
aStream.WriteInt8L(pixelLength - 1);
|
sl@0
|
1170 |
aStream.WriteUint32L(pixel);
|
sl@0
|
1171 |
}
|
sl@0
|
1172 |
else
|
sl@0
|
1173 |
{
|
sl@0
|
1174 |
TBool more = ETrue;
|
sl@0
|
1175 |
TBool eqRun = EFalse;
|
sl@0
|
1176 |
do
|
sl@0
|
1177 |
{
|
sl@0
|
1178 |
pixel = *ptr++;
|
sl@0
|
1179 |
more = (ptr < srceLimitPtr);
|
sl@0
|
1180 |
eqRun = more && *ptr==pixel;
|
sl@0
|
1181 |
} while (more && !eqRun);
|
sl@0
|
1182 |
|
sl@0
|
1183 |
if (eqRun)
|
sl@0
|
1184 |
ptr--;
|
sl@0
|
1185 |
|
sl@0
|
1186 |
TInt pixelLength = (ptr - runStartPtr);
|
sl@0
|
1187 |
while (pixelLength > 128)
|
sl@0
|
1188 |
{
|
sl@0
|
1189 |
aStream.WriteInt8L(-128);
|
sl@0
|
1190 |
aStream.WriteL(reinterpret_cast<TUint8*>(runStartPtr), 128*4);
|
sl@0
|
1191 |
runStartPtr += 128;
|
sl@0
|
1192 |
pixelLength -= 128;
|
sl@0
|
1193 |
}
|
sl@0
|
1194 |
|
sl@0
|
1195 |
aStream.WriteInt8L(-pixelLength);
|
sl@0
|
1196 |
aStream.WriteL(reinterpret_cast<TUint8*>(runStartPtr), pixelLength*4);
|
sl@0
|
1197 |
}
|
sl@0
|
1198 |
}
|
sl@0
|
1199 |
|
sl@0
|
1200 |
const TInt remainingPixels = srceLimitPtr - ptr;
|
sl@0
|
1201 |
if (remainingPixels > 0)
|
sl@0
|
1202 |
{
|
sl@0
|
1203 |
__ASSERT_DEBUG(remainingPixels == 1, Panic(EFbsBitmapDecompressionError));
|
sl@0
|
1204 |
|
sl@0
|
1205 |
aStream.WriteInt8L(-remainingPixels);
|
sl@0
|
1206 |
aStream.WriteL(reinterpret_cast<TUint8*>(ptr), remainingPixels*4);
|
sl@0
|
1207 |
}
|
sl@0
|
1208 |
}
|
sl@0
|
1209 |
|
sl@0
|
1210 |
TInt CBitwiseBitmap::SizeOfDataCompressed(TUint8* aData,TInt aSizeInBytes) const
|
sl@0
|
1211 |
{
|
sl@0
|
1212 |
if(aSizeInBytes<=0)
|
sl@0
|
1213 |
return 0;
|
sl@0
|
1214 |
|
sl@0
|
1215 |
switch (iHeader.iBitsPerPixel)
|
sl@0
|
1216 |
{
|
sl@0
|
1217 |
case 1:
|
sl@0
|
1218 |
case 2:
|
sl@0
|
1219 |
case 4:
|
sl@0
|
1220 |
case 8:
|
sl@0
|
1221 |
return SizeOfByteDataCompressed(aData,aSizeInBytes);
|
sl@0
|
1222 |
case 12:
|
sl@0
|
1223 |
return SizeOfTwelveBitDataCompressed(aData,aSizeInBytes);
|
sl@0
|
1224 |
case 16:
|
sl@0
|
1225 |
return SizeOfSixteenBitDataCompressed(aData,aSizeInBytes);
|
sl@0
|
1226 |
case 24:
|
sl@0
|
1227 |
return SizeOfTwentyFourBitDataCompressed(aData,aSizeInBytes);
|
sl@0
|
1228 |
case 32:
|
sl@0
|
1229 |
__ASSERT_DEBUG(iHeader.iColor == SEpocBitmapHeader::EColor||
|
sl@0
|
1230 |
iHeader.iColor == SEpocBitmapHeader::EColorAlpha||
|
sl@0
|
1231 |
iHeader.iColor == SEpocBitmapHeader::EColorAlphaPM,
|
sl@0
|
1232 |
Panic(EFbsBitmapInvalidCompression));
|
sl@0
|
1233 |
if(iHeader.iColor == SEpocBitmapHeader::EColor)
|
sl@0
|
1234 |
{
|
sl@0
|
1235 |
return SizeOfThirtyTwoUBitDataCompressed(aData,aSizeInBytes);
|
sl@0
|
1236 |
}
|
sl@0
|
1237 |
else
|
sl@0
|
1238 |
{
|
sl@0
|
1239 |
return SizeOfThirtyTwoABitDataCompressed(aData,aSizeInBytes);
|
sl@0
|
1240 |
}
|
sl@0
|
1241 |
default:
|
sl@0
|
1242 |
break;
|
sl@0
|
1243 |
}
|
sl@0
|
1244 |
|
sl@0
|
1245 |
return 0;
|
sl@0
|
1246 |
}
|
sl@0
|
1247 |
|
sl@0
|
1248 |
TInt CBitwiseBitmap::SizeOfByteDataCompressed(TUint8* aData,TInt aSizeInBytes) const
|
sl@0
|
1249 |
{
|
sl@0
|
1250 |
if(aSizeInBytes<=0)
|
sl@0
|
1251 |
return 0;
|
sl@0
|
1252 |
|
sl@0
|
1253 |
TInt compressedSize=0;
|
sl@0
|
1254 |
TUint8* dataLimit=aData+aSizeInBytes-2;
|
sl@0
|
1255 |
|
sl@0
|
1256 |
while(aData<dataLimit)
|
sl@0
|
1257 |
{
|
sl@0
|
1258 |
TUint8 value=*aData;
|
sl@0
|
1259 |
if (*(aData+1)==value && *(aData+2)==value)
|
sl@0
|
1260 |
{
|
sl@0
|
1261 |
TUint8* runStartPtr=aData;
|
sl@0
|
1262 |
aData+=3;
|
sl@0
|
1263 |
while(aData<dataLimit && *aData==value)
|
sl@0
|
1264 |
aData++;
|
sl@0
|
1265 |
TInt runLength=aData-runStartPtr;
|
sl@0
|
1266 |
|
sl@0
|
1267 |
compressedSize+= 2*(((runLength-1)>>7) + 1) ;
|
sl@0
|
1268 |
}
|
sl@0
|
1269 |
else
|
sl@0
|
1270 |
{
|
sl@0
|
1271 |
TUint8* runStartPtr=aData;
|
sl@0
|
1272 |
while(aData<dataLimit && (*(aData+1)!=value || *(aData+2)!=value))
|
sl@0
|
1273 |
{
|
sl@0
|
1274 |
aData++;
|
sl@0
|
1275 |
value=*aData;
|
sl@0
|
1276 |
}
|
sl@0
|
1277 |
TInt runLength=aData-runStartPtr;
|
sl@0
|
1278 |
|
sl@0
|
1279 |
compressedSize+= runLength + ((runLength-1)>>7) + 1;
|
sl@0
|
1280 |
}
|
sl@0
|
1281 |
}
|
sl@0
|
1282 |
dataLimit+=2;
|
sl@0
|
1283 |
if (aData<dataLimit)
|
sl@0
|
1284 |
compressedSize+=dataLimit-aData+1;
|
sl@0
|
1285 |
return(compressedSize);
|
sl@0
|
1286 |
}
|
sl@0
|
1287 |
|
sl@0
|
1288 |
TInt CBitwiseBitmap::SizeOfTwelveBitDataCompressed(TUint8* aData,TInt aSizeInBytes) const
|
sl@0
|
1289 |
{
|
sl@0
|
1290 |
if(aSizeInBytes<=0)
|
sl@0
|
1291 |
return 0;
|
sl@0
|
1292 |
|
sl@0
|
1293 |
TInt compressedSize = 0;
|
sl@0
|
1294 |
TUint16* srcePtr = (TUint16*)aData;
|
sl@0
|
1295 |
TUint16* srcePtrLimit = srcePtr + (aSizeInBytes / 2);
|
sl@0
|
1296 |
|
sl@0
|
1297 |
while (srcePtr < srcePtrLimit)
|
sl@0
|
1298 |
{
|
sl@0
|
1299 |
TUint16* runStartPtr = srcePtr;
|
sl@0
|
1300 |
TUint16 value = TUint16(*srcePtr & 0x0fff);
|
sl@0
|
1301 |
do
|
sl@0
|
1302 |
{
|
sl@0
|
1303 |
srcePtr++;
|
sl@0
|
1304 |
}
|
sl@0
|
1305 |
while (srcePtr < srcePtrLimit && *srcePtr == value);
|
sl@0
|
1306 |
|
sl@0
|
1307 |
TInt pixelLength = srcePtr - runStartPtr;
|
sl@0
|
1308 |
|
sl@0
|
1309 |
compressedSize += 2*( ((pixelLength-1)>>4) + 1);
|
sl@0
|
1310 |
}
|
sl@0
|
1311 |
return compressedSize;
|
sl@0
|
1312 |
}
|
sl@0
|
1313 |
|
sl@0
|
1314 |
TInt CBitwiseBitmap::SizeOfSixteenBitDataCompressed(TUint8* aData,TInt aSizeInBytes) const
|
sl@0
|
1315 |
{
|
sl@0
|
1316 |
if(aSizeInBytes<=0)
|
sl@0
|
1317 |
return 0;
|
sl@0
|
1318 |
|
sl@0
|
1319 |
TInt compressedSize = 0;
|
sl@0
|
1320 |
TUint16* srcePtr = (TUint16*)aData;
|
sl@0
|
1321 |
TUint16* srceLimitPtr = srcePtr + (aSizeInBytes / 2);
|
sl@0
|
1322 |
TUint16* srceLimitPtrMinusOne = srceLimitPtr - 1;
|
sl@0
|
1323 |
|
sl@0
|
1324 |
while (srcePtr < srceLimitPtrMinusOne)
|
sl@0
|
1325 |
{
|
sl@0
|
1326 |
TUint16 value = *srcePtr;
|
sl@0
|
1327 |
TUint16* runStartPtr = srcePtr++;
|
sl@0
|
1328 |
|
sl@0
|
1329 |
if(*srcePtr == value)
|
sl@0
|
1330 |
{
|
sl@0
|
1331 |
do
|
sl@0
|
1332 |
{
|
sl@0
|
1333 |
srcePtr++;
|
sl@0
|
1334 |
}
|
sl@0
|
1335 |
while(srcePtr < srceLimitPtr && *srcePtr == value);
|
sl@0
|
1336 |
|
sl@0
|
1337 |
TInt pixelLength = srcePtr-runStartPtr;
|
sl@0
|
1338 |
|
sl@0
|
1339 |
compressedSize += 3*( ((pixelLength-1)>>7) + 1);
|
sl@0
|
1340 |
}
|
sl@0
|
1341 |
else
|
sl@0
|
1342 |
{
|
sl@0
|
1343 |
value = *srcePtr;
|
sl@0
|
1344 |
while (srcePtr < srceLimitPtrMinusOne && *(srcePtr + 1) != value)
|
sl@0
|
1345 |
{
|
sl@0
|
1346 |
srcePtr++;
|
sl@0
|
1347 |
value = *srcePtr;
|
sl@0
|
1348 |
}
|
sl@0
|
1349 |
|
sl@0
|
1350 |
TInt pixelLength = srcePtr-runStartPtr;
|
sl@0
|
1351 |
|
sl@0
|
1352 |
compressedSize += (pixelLength * 2) + ((pixelLength-1)>>7) + 1;
|
sl@0
|
1353 |
}
|
sl@0
|
1354 |
}
|
sl@0
|
1355 |
if (srcePtr < srceLimitPtr)
|
sl@0
|
1356 |
compressedSize += ((srceLimitPtr - srcePtr) * 2) + 1;
|
sl@0
|
1357 |
return compressedSize;
|
sl@0
|
1358 |
}
|
sl@0
|
1359 |
|
sl@0
|
1360 |
TInt CBitwiseBitmap::SizeOfTwentyFourBitDataCompressed(TUint8* aData,TInt aSizeInBytes) const
|
sl@0
|
1361 |
{
|
sl@0
|
1362 |
if(aSizeInBytes<=0)
|
sl@0
|
1363 |
return 0;
|
sl@0
|
1364 |
|
sl@0
|
1365 |
TInt compressedSize = 0;
|
sl@0
|
1366 |
TUint8* srceLimitPtr = aData + aSizeInBytes;
|
sl@0
|
1367 |
TUint8* srceLimitPtrMinusThree = srceLimitPtr - 3; // three bytes == one pixel
|
sl@0
|
1368 |
|
sl@0
|
1369 |
while (aData < srceLimitPtrMinusThree)
|
sl@0
|
1370 |
{
|
sl@0
|
1371 |
TUint8* runStartPtr = aData;
|
sl@0
|
1372 |
TUint8 component1 = *aData++;
|
sl@0
|
1373 |
TUint8 component2 = *aData++;
|
sl@0
|
1374 |
TUint8 component3 = *aData++;
|
sl@0
|
1375 |
|
sl@0
|
1376 |
if (TrueColorPointerCompare(aData,component1,component2,component3))
|
sl@0
|
1377 |
{
|
sl@0
|
1378 |
do
|
sl@0
|
1379 |
{
|
sl@0
|
1380 |
aData += 3;
|
sl@0
|
1381 |
}
|
sl@0
|
1382 |
while (aData < srceLimitPtr && TrueColorPointerCompare(aData,component1,component2,component3));
|
sl@0
|
1383 |
|
sl@0
|
1384 |
TInt pixelLength = (aData - runStartPtr) / 3;
|
sl@0
|
1385 |
|
sl@0
|
1386 |
compressedSize += 4*( ((pixelLength-1)>>7) + 1);
|
sl@0
|
1387 |
}
|
sl@0
|
1388 |
else
|
sl@0
|
1389 |
{
|
sl@0
|
1390 |
TBool more = ETrue;
|
sl@0
|
1391 |
TBool eqRun = EFalse;
|
sl@0
|
1392 |
do
|
sl@0
|
1393 |
{
|
sl@0
|
1394 |
component1 = *aData++;
|
sl@0
|
1395 |
component2 = *aData++;
|
sl@0
|
1396 |
component3 = *aData++;
|
sl@0
|
1397 |
more = (aData < srceLimitPtr);
|
sl@0
|
1398 |
eqRun = more && TrueColorPointerCompare(aData,component1,component2,component3);
|
sl@0
|
1399 |
}
|
sl@0
|
1400 |
while (more && !eqRun);
|
sl@0
|
1401 |
if (eqRun)
|
sl@0
|
1402 |
aData -= 3;
|
sl@0
|
1403 |
TInt pixelLength = (aData - runStartPtr) / 3;
|
sl@0
|
1404 |
|
sl@0
|
1405 |
compressedSize += (pixelLength * 3) + ((pixelLength-1)>>7) + 1;
|
sl@0
|
1406 |
}
|
sl@0
|
1407 |
}
|
sl@0
|
1408 |
|
sl@0
|
1409 |
if (aData < srceLimitPtr)
|
sl@0
|
1410 |
compressedSize += srceLimitPtr - aData + 1;
|
sl@0
|
1411 |
|
sl@0
|
1412 |
return compressedSize;
|
sl@0
|
1413 |
}
|
sl@0
|
1414 |
|
sl@0
|
1415 |
/** The function calculates the size of 24-bit RLE compression stream which could be obtain from given 32-bit buffer,
|
sl@0
|
1416 |
where the top bytes are unused*/
|
sl@0
|
1417 |
TInt CBitwiseBitmap::SizeOfThirtyTwoUBitDataCompressed(TUint8* aData8,TInt aSizeInBytes) const
|
sl@0
|
1418 |
{
|
sl@0
|
1419 |
if(aSizeInBytes<=0)
|
sl@0
|
1420 |
return 0;
|
sl@0
|
1421 |
|
sl@0
|
1422 |
__ASSERT_DEBUG((reinterpret_cast<TUint32>(aData8) & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the start address is word aligned
|
sl@0
|
1423 |
__ASSERT_DEBUG((aSizeInBytes & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the size is whole no of pixels
|
sl@0
|
1424 |
|
sl@0
|
1425 |
|
sl@0
|
1426 |
TInt compressedSize = 0;
|
sl@0
|
1427 |
|
sl@0
|
1428 |
|
sl@0
|
1429 |
TUint32* ptr = reinterpret_cast<TUint32*>(aData8);
|
sl@0
|
1430 |
TUint32* srceLimitPtr = reinterpret_cast<TUint32*>(aData8 + aSizeInBytes);
|
sl@0
|
1431 |
TUint32* srceLimitPtr2ndLast = srceLimitPtr - 1;
|
sl@0
|
1432 |
while (ptr < srceLimitPtr2ndLast)
|
sl@0
|
1433 |
{
|
sl@0
|
1434 |
TUint32* runStartPtr = ptr;
|
sl@0
|
1435 |
TUint32 pixel = *ptr++ & 0x00ffffff;
|
sl@0
|
1436 |
|
sl@0
|
1437 |
if ((((*ptr)&0x00ffffff)==pixel))
|
sl@0
|
1438 |
{
|
sl@0
|
1439 |
do
|
sl@0
|
1440 |
{
|
sl@0
|
1441 |
ptr++;
|
sl@0
|
1442 |
}
|
sl@0
|
1443 |
while (ptr < srceLimitPtr && (((*ptr)&0x00ffffff)==pixel));
|
sl@0
|
1444 |
|
sl@0
|
1445 |
TInt pixelLength = (ptr - runStartPtr);
|
sl@0
|
1446 |
compressedSize += 4*( ((pixelLength-1)>>7) + 1);
|
sl@0
|
1447 |
}
|
sl@0
|
1448 |
else
|
sl@0
|
1449 |
{
|
sl@0
|
1450 |
TBool more = ETrue;
|
sl@0
|
1451 |
TBool eqRun = EFalse;
|
sl@0
|
1452 |
do
|
sl@0
|
1453 |
{
|
sl@0
|
1454 |
pixel = *ptr++ & 0x00ffffff;
|
sl@0
|
1455 |
more = (ptr < srceLimitPtr);
|
sl@0
|
1456 |
eqRun = more && (((*ptr)&0x00ffffff)==pixel);
|
sl@0
|
1457 |
} while (more && !eqRun);
|
sl@0
|
1458 |
|
sl@0
|
1459 |
if (eqRun)
|
sl@0
|
1460 |
ptr--;
|
sl@0
|
1461 |
|
sl@0
|
1462 |
TInt pixelLength = (ptr - runStartPtr) ;
|
sl@0
|
1463 |
compressedSize += 3*pixelLength + ((pixelLength-1)>>7) + 1;
|
sl@0
|
1464 |
}
|
sl@0
|
1465 |
}
|
sl@0
|
1466 |
|
sl@0
|
1467 |
if (ptr < srceLimitPtr)
|
sl@0
|
1468 |
compressedSize += (srceLimitPtr - ptr)*3 + 1;
|
sl@0
|
1469 |
|
sl@0
|
1470 |
return compressedSize;
|
sl@0
|
1471 |
}
|
sl@0
|
1472 |
|
sl@0
|
1473 |
|
sl@0
|
1474 |
TBool CBitwiseBitmap::TrueColorPointerCompare(TUint8* aColorPointer,TUint8 aComponent1,TUint8 aComponent2,TUint8 aComponent3) const
|
sl@0
|
1475 |
{
|
sl@0
|
1476 |
return (*aColorPointer == aComponent1 && *(aColorPointer + 1) == aComponent2 && *(aColorPointer + 2) == aComponent3);
|
sl@0
|
1477 |
}
|
sl@0
|
1478 |
|
sl@0
|
1479 |
/** This function calculates the size of 32-bit RLE compression stream which is obtained from a given 32-bit buffer,
|
sl@0
|
1480 |
where the top 8 bits are used to represent the alpha channel*/
|
sl@0
|
1481 |
TInt CBitwiseBitmap::SizeOfThirtyTwoABitDataCompressed(TUint8* aData8,TInt aSizeInBytes) const
|
sl@0
|
1482 |
{
|
sl@0
|
1483 |
if(aSizeInBytes<=0)
|
sl@0
|
1484 |
return 0;
|
sl@0
|
1485 |
|
sl@0
|
1486 |
__ASSERT_DEBUG((reinterpret_cast<TUint32>(aData8) & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the start address is word aligned
|
sl@0
|
1487 |
__ASSERT_DEBUG((aSizeInBytes & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the size is whole no of pixels
|
sl@0
|
1488 |
|
sl@0
|
1489 |
|
sl@0
|
1490 |
TInt compressedSize = 0;
|
sl@0
|
1491 |
|
sl@0
|
1492 |
|
sl@0
|
1493 |
TUint32* ptr = reinterpret_cast<TUint32*>(aData8);
|
sl@0
|
1494 |
TUint32* srceLimitPtr = reinterpret_cast<TUint32*>(aData8 + aSizeInBytes);
|
sl@0
|
1495 |
TUint32* srceLimitPtr2ndLast = srceLimitPtr - 1;
|
sl@0
|
1496 |
while (ptr < srceLimitPtr2ndLast)
|
sl@0
|
1497 |
{
|
sl@0
|
1498 |
TUint32* runStartPtr = ptr;
|
sl@0
|
1499 |
TUint32 pixel = *ptr++;
|
sl@0
|
1500 |
|
sl@0
|
1501 |
if (*ptr==pixel)
|
sl@0
|
1502 |
{
|
sl@0
|
1503 |
do
|
sl@0
|
1504 |
{
|
sl@0
|
1505 |
ptr++;
|
sl@0
|
1506 |
}
|
sl@0
|
1507 |
while (ptr < srceLimitPtr && *ptr==pixel);
|
sl@0
|
1508 |
|
sl@0
|
1509 |
TInt pixelLength = (ptr - runStartPtr);
|
sl@0
|
1510 |
compressedSize += 5*( ((pixelLength-1)>>7) + 1);
|
sl@0
|
1511 |
}
|
sl@0
|
1512 |
else
|
sl@0
|
1513 |
{
|
sl@0
|
1514 |
TBool more = ETrue;
|
sl@0
|
1515 |
TBool eqRun = EFalse;
|
sl@0
|
1516 |
do
|
sl@0
|
1517 |
{
|
sl@0
|
1518 |
pixel = *ptr++;
|
sl@0
|
1519 |
more = (ptr < srceLimitPtr);
|
sl@0
|
1520 |
eqRun = more && *ptr==pixel;
|
sl@0
|
1521 |
} while (more && !eqRun);
|
sl@0
|
1522 |
|
sl@0
|
1523 |
if (eqRun)
|
sl@0
|
1524 |
ptr--;
|
sl@0
|
1525 |
|
sl@0
|
1526 |
TInt pixelLength = (ptr - runStartPtr) ;
|
sl@0
|
1527 |
compressedSize += 4*pixelLength + ((pixelLength-1)>>7) + 1;
|
sl@0
|
1528 |
}
|
sl@0
|
1529 |
}
|
sl@0
|
1530 |
|
sl@0
|
1531 |
if (ptr < srceLimitPtr)
|
sl@0
|
1532 |
compressedSize += (srceLimitPtr - ptr)*4 + 1;
|
sl@0
|
1533 |
|
sl@0
|
1534 |
return compressedSize;
|
sl@0
|
1535 |
}
|
sl@0
|
1536 |
|
sl@0
|
1537 |
|
sl@0
|
1538 |
/* Here's a BNF description of the RLE encoding in use for all but the 12-bit compression:
|
sl@0
|
1539 |
|
sl@0
|
1540 |
encoding := run*
|
sl@0
|
1541 |
run := equal-run | unequal-run
|
sl@0
|
1542 |
equal-run := <runlength - 1> pixel-value
|
sl@0
|
1543 |
unequal-run := <-runlength> pixel-value+ (i.e. pixel-value repeated <runlength> times)
|
sl@0
|
1544 |
runlength := uint8 in 1..128
|
sl@0
|
1545 |
pixelvalue := byte-pixel | 16bit-pixel | 24bit-pixel | 32bit-u-pixel | 32bit-a-pixel
|
sl@0
|
1546 |
byte-pixel := octet
|
sl@0
|
1547 |
16bit-pixel := octet octet
|
sl@0
|
1548 |
24bit-pixel := rr gg bb
|
sl@0
|
1549 |
32bit-u-pixel := rr gg bb
|
sl@0
|
1550 |
32bit-a-pixel := rr gg bb aa
|
sl@0
|
1551 |
rr := octet (red component)
|
sl@0
|
1552 |
gg := octet (green component)
|
sl@0
|
1553 |
bb := octet (blue component)
|
sl@0
|
1554 |
aa := octet (alpha channel)
|
sl@0
|
1555 |
|
sl@0
|
1556 |
This scheme models runs of 2-128 equal pixels or of upto 127 unequal pixels.
|
sl@0
|
1557 |
Obviously a run of 0 is meaningless. A run of 1 is considered to be an 'unequal' run containing
|
sl@0
|
1558 |
a single pixel.
|
sl@0
|
1559 |
|
sl@0
|
1560 |
For 12-bit compression a different encoding scheme is used. Only equal-runs are written, and the
|
sl@0
|
1561 |
run length is encoded into the top 4 bits of a 16 bit word. Here's a BNF for 12-bit compression:
|
sl@0
|
1562 |
|
sl@0
|
1563 |
12-bit-encoding := run*
|
sl@0
|
1564 |
run := equal-run
|
sl@0
|
1565 |
equal-run := high-octet low-octet
|
sl@0
|
1566 |
high-octet := [<runlength - 1> rr]
|
sl@0
|
1567 |
low-octet := [gg bb]
|
sl@0
|
1568 |
runlength := 1..16
|
sl@0
|
1569 |
rr := quartet (red component)
|
sl@0
|
1570 |
gg := quartet (green component)
|
sl@0
|
1571 |
bb := quartet (blue component)
|
sl@0
|
1572 |
|
sl@0
|
1573 |
*/
|
sl@0
|
1574 |
|
sl@0
|
1575 |
//Palette compression additions
|
sl@0
|
1576 |
|
sl@0
|
1577 |
/**
|
sl@0
|
1578 |
Attempts to compress a bitmap by reducing it to a palette + data.
|
sl@0
|
1579 |
If the compression fails, for any of the reasons detailed below, RLE compression will be attempted instead.
|
sl@0
|
1580 |
Prerequisites:
|
sl@0
|
1581 |
- Bitmap must not already be compressed.
|
sl@0
|
1582 |
- Bitmap must contain no more than 255 colors - If bitmap contains >255 colors then palette compression is unlikely to be effective.
|
sl@0
|
1583 |
- Bitmap must be 16, 24 or 32 (non alpha) bpp. Other modes could be implemented, but smaller bit depths will yield less compression
|
sl@0
|
1584 |
Small bitmaps (under 1000 pixels) will be unlikely to compress well if at all
|
sl@0
|
1585 |
Structure of compressed bitmap will be as follows;
|
sl@0
|
1586 |
size of palette[4 bytes] | palette[size * 4 bytes per entry] | data[pixels * upto 1 byte per pixel]
|
sl@0
|
1587 |
Bitmap data is packed into memory as efficiently as possible, according to the number of bits required.
|
sl@0
|
1588 |
Each line of the compressed bitmap will start on a byte boundary, but not necessarily on a word boundary.
|
sl@0
|
1589 |
*/
|
sl@0
|
1590 |
TInt CBitwiseBitmap::PaletteCompress()
|
sl@0
|
1591 |
{
|
sl@0
|
1592 |
//Compression algorithm
|
sl@0
|
1593 |
//1.Iterate bitmap data, building hash of unique colours found
|
sl@0
|
1594 |
//2.Iterate the hash, and build linear array of the unique colours (this is the palette)
|
sl@0
|
1595 |
//3.Iterate the array, and set the array index of each colour back into the hash
|
sl@0
|
1596 |
//4.Iterate the bitmap data again, for each pixel replace with palette index found from hash
|
sl@0
|
1597 |
|
sl@0
|
1598 |
//Bitmap must be uncompressed
|
sl@0
|
1599 |
if (iHeader.iCompression != ENoBitmapCompression)
|
sl@0
|
1600 |
return KErrNone;
|
sl@0
|
1601 |
|
sl@0
|
1602 |
//There must be some data in the bitmap
|
sl@0
|
1603 |
TUint8* base = REINTERPRET_CAST(TUint8*, DataAddress());
|
sl@0
|
1604 |
if (!base)
|
sl@0
|
1605 |
return KErrNone;
|
sl@0
|
1606 |
|
sl@0
|
1607 |
//Get the bytes per pixel, and make sure it is a supported configuration
|
sl@0
|
1608 |
TUint sourceBytesPerPixel = PaletteBytesPerPixel(iHeader.iBitsPerPixel);
|
sl@0
|
1609 |
if (sourceBytesPerPixel == 0)
|
sl@0
|
1610 |
return KErrNotSupported;
|
sl@0
|
1611 |
|
sl@0
|
1612 |
//Create a hash table and give it a decent amount of RAM to start with
|
sl@0
|
1613 |
RHashMap<TInt,TInt> colors;
|
sl@0
|
1614 |
if (colors.Reserve(256) != KErrNone)
|
sl@0
|
1615 |
return KErrNoMemory;
|
sl@0
|
1616 |
|
sl@0
|
1617 |
//Loop the data area of the bitmap, one pixel (sourceBytesPerPixel bytes) at a time
|
sl@0
|
1618 |
TInt numPixels = (iHeader.iSizeInPixels.iWidth * iHeader.iSizeInPixels.iHeight);
|
sl@0
|
1619 |
//we need some pixels!
|
sl@0
|
1620 |
if (numPixels == 0)
|
sl@0
|
1621 |
{
|
sl@0
|
1622 |
colors.Close();
|
sl@0
|
1623 |
return KErrNone;
|
sl@0
|
1624 |
}
|
sl@0
|
1625 |
|
sl@0
|
1626 |
TUint8* top = base + (iHeader.iSizeInPixels.iHeight * iByteWidth) ; //address of lastmost byte
|
sl@0
|
1627 |
TInt32 lineLengthInBytes = iHeader.iSizeInPixels.iWidth * sourceBytesPerPixel; //The actual useful data on each line
|
sl@0
|
1628 |
TInt32 lineLengthInBytesPadded = iByteWidth ; //the actual (aligned) length of each line
|
sl@0
|
1629 |
TUint8* pixelAddress;
|
sl@0
|
1630 |
TUint8* lineAddress;
|
sl@0
|
1631 |
//Loop each line of the bitmap data. Note that each line ends on a 32bit align in the source MBM data.
|
sl@0
|
1632 |
TUint8* lineEnd=0;
|
sl@0
|
1633 |
|
sl@0
|
1634 |
//Separate looping for 16 & 24+ bpp. Adds a chunk of duplicated code but saves checking bpp for every pixel
|
sl@0
|
1635 |
if (iHeader.iBitsPerPixel < 24)
|
sl@0
|
1636 |
{
|
sl@0
|
1637 |
for (lineAddress=base;lineAddress<top;lineAddress+=iByteWidth)
|
sl@0
|
1638 |
{
|
sl@0
|
1639 |
//Loop each pixel within the line
|
sl@0
|
1640 |
lineEnd = lineAddress + lineLengthInBytes;
|
sl@0
|
1641 |
for (pixelAddress = lineAddress; pixelAddress < lineEnd; pixelAddress += sourceBytesPerPixel)
|
sl@0
|
1642 |
{
|
sl@0
|
1643 |
//Extract colour value
|
sl@0
|
1644 |
TUint color = *pixelAddress;
|
sl@0
|
1645 |
color |= (*(pixelAddress+1)) << 8;
|
sl@0
|
1646 |
//Insert colour value into hash
|
sl@0
|
1647 |
//Quicker to use Find() to eliminate duplicates Insert()
|
sl@0
|
1648 |
if (colors.Find(color) == NULL)
|
sl@0
|
1649 |
{
|
sl@0
|
1650 |
if (colors.Insert(color,0) != KErrNone)
|
sl@0
|
1651 |
{
|
sl@0
|
1652 |
colors.Close();
|
sl@0
|
1653 |
return KErrNoMemory;
|
sl@0
|
1654 |
}
|
sl@0
|
1655 |
}
|
sl@0
|
1656 |
}
|
sl@0
|
1657 |
//Test each line whether it's worth continuing to the end
|
sl@0
|
1658 |
//We aren't interested if there's more than 256 colours (RLE compression will probably do a better job in this case)
|
sl@0
|
1659 |
if (colors.Count() > 256)
|
sl@0
|
1660 |
{
|
sl@0
|
1661 |
colors.Close();
|
sl@0
|
1662 |
return KErrNotSupported ;
|
sl@0
|
1663 |
}
|
sl@0
|
1664 |
}
|
sl@0
|
1665 |
}
|
sl@0
|
1666 |
else //>=24 bpp
|
sl@0
|
1667 |
{
|
sl@0
|
1668 |
for (lineAddress = base; lineAddress<top; lineAddress += iByteWidth)
|
sl@0
|
1669 |
{
|
sl@0
|
1670 |
//Loop each pixel within the line
|
sl@0
|
1671 |
lineEnd = lineAddress + lineLengthInBytes;
|
sl@0
|
1672 |
for (pixelAddress = lineAddress; pixelAddress < lineEnd; pixelAddress += sourceBytesPerPixel)
|
sl@0
|
1673 |
{
|
sl@0
|
1674 |
//Extract colour value
|
sl@0
|
1675 |
TUint color = *pixelAddress;
|
sl@0
|
1676 |
color |= (*(pixelAddress+1)) << 8;
|
sl@0
|
1677 |
color |= (*(pixelAddress+2)) << 16;
|
sl@0
|
1678 |
//Insert colour value into hash
|
sl@0
|
1679 |
//Quicker to use Find() to eliminate duplicates Insert()
|
sl@0
|
1680 |
|
sl@0
|
1681 |
if (colors.Find(color) == NULL)
|
sl@0
|
1682 |
{
|
sl@0
|
1683 |
if (colors.Insert(color,0) != KErrNone)
|
sl@0
|
1684 |
{
|
sl@0
|
1685 |
colors.Close();
|
sl@0
|
1686 |
return KErrNoMemory;
|
sl@0
|
1687 |
}
|
sl@0
|
1688 |
}
|
sl@0
|
1689 |
}
|
sl@0
|
1690 |
//Test each line whether it's worth continuing to the end
|
sl@0
|
1691 |
//We aren't interested if there's more than 256 colours (RLE compression will probably do a better job in this case)
|
sl@0
|
1692 |
if (colors.Count() > 256)
|
sl@0
|
1693 |
{
|
sl@0
|
1694 |
colors.Close();
|
sl@0
|
1695 |
return KErrNotSupported;
|
sl@0
|
1696 |
}
|
sl@0
|
1697 |
} //for
|
sl@0
|
1698 |
}//end if
|
sl@0
|
1699 |
|
sl@0
|
1700 |
|
sl@0
|
1701 |
//Now we have enough data to build the palette by iterating all the entries in the colors hash
|
sl@0
|
1702 |
RArray<TUint> palette(colors.Count());
|
sl@0
|
1703 |
THashMapIter<TInt,TInt> colorIterator(colors);
|
sl@0
|
1704 |
const TInt* color = colorIterator.NextKey();
|
sl@0
|
1705 |
while (color)
|
sl@0
|
1706 |
{
|
sl@0
|
1707 |
if (palette.Append(*color) != KErrNone)
|
sl@0
|
1708 |
{
|
sl@0
|
1709 |
palette.Close();
|
sl@0
|
1710 |
colors.Close();
|
sl@0
|
1711 |
return KErrNoMemory;
|
sl@0
|
1712 |
}
|
sl@0
|
1713 |
//set the index of each entry back into the color hash for lookup later
|
sl@0
|
1714 |
//const cast needed as CurrentValue returns a const pointer; for no good reason?
|
sl@0
|
1715 |
TInt* index = CONST_CAST(TInt*, colorIterator.CurrentValue());
|
sl@0
|
1716 |
*index = palette.Count() - 1;
|
sl@0
|
1717 |
color = colorIterator.NextKey();
|
sl@0
|
1718 |
}
|
sl@0
|
1719 |
|
sl@0
|
1720 |
//Set up some new memory for the palettised bitmap
|
sl@0
|
1721 |
//size is (4 bytes for palette size) + (4 bytes per palette entry) + (upto 1 byte per pixel)
|
sl@0
|
1722 |
//pixels are packed according to number of colors
|
sl@0
|
1723 |
TUint compressedBitsPerPixel = PaletteBitsPerPixel(colors.Count());
|
sl@0
|
1724 |
TUint compressedPixelsPerByte = 8 / compressedBitsPerPixel;
|
sl@0
|
1725 |
TUint compressedLineLengthInBytesPadded = (iHeader.iSizeInPixels.iWidth + compressedPixelsPerByte - 1)/ compressedPixelsPerByte;
|
sl@0
|
1726 |
TInt compressedDataBytes = 4 + 4 * colors.Count() + compressedLineLengthInBytesPadded * iHeader.iSizeInPixels.iHeight;
|
sl@0
|
1727 |
|
sl@0
|
1728 |
//add two extra ints for storing function pointers (8 bytes )
|
sl@0
|
1729 |
compressedDataBytes += 8 ;
|
sl@0
|
1730 |
|
sl@0
|
1731 |
TUint8* compressedBase = NULL;
|
sl@0
|
1732 |
compressedBase = iPile->Alloc(compressedDataBytes);
|
sl@0
|
1733 |
if (!compressedBase)
|
sl@0
|
1734 |
{
|
sl@0
|
1735 |
palette.Close();
|
sl@0
|
1736 |
colors.Close();
|
sl@0
|
1737 |
return KErrNoMemory;
|
sl@0
|
1738 |
}
|
sl@0
|
1739 |
iDataOffset = compressedBase - iPile->ChunkBase();
|
sl@0
|
1740 |
|
sl@0
|
1741 |
iHeader.iBitmapSize = sizeof(SEpocBitmapHeader) + compressedDataBytes;
|
sl@0
|
1742 |
iHeader.iCompression = EGenericPaletteCompression;
|
sl@0
|
1743 |
|
sl@0
|
1744 |
//copy the palette length into the data area...
|
sl@0
|
1745 |
*(REINTERPRET_CAST(TInt*, compressedBase)) = palette.Count(); //let's hope we're 4 byte aligned...
|
sl@0
|
1746 |
compressedBase+=4;
|
sl@0
|
1747 |
//...then the palette itself...
|
sl@0
|
1748 |
for (TUint loop = 0; loop < palette.Count(); loop++)
|
sl@0
|
1749 |
{
|
sl@0
|
1750 |
*(REINTERPRET_CAST(TInt*, compressedBase)) = palette[loop];
|
sl@0
|
1751 |
compressedBase +=4;
|
sl@0
|
1752 |
}
|
sl@0
|
1753 |
|
sl@0
|
1754 |
//Work out, then store, the decoding functions required for packing density and colour depth.
|
sl@0
|
1755 |
//This saves having to do it for every scanline during decompression.
|
sl@0
|
1756 |
|
sl@0
|
1757 |
TDecodeFunction decodeFunction = NULL;
|
sl@0
|
1758 |
switch (compressedPixelsPerByte)
|
sl@0
|
1759 |
{
|
sl@0
|
1760 |
case 1:
|
sl@0
|
1761 |
decodeFunction=CBitwiseBitmap::PaletteDecode1PixelPerByte;
|
sl@0
|
1762 |
break;
|
sl@0
|
1763 |
case 2:
|
sl@0
|
1764 |
decodeFunction=CBitwiseBitmap::PaletteDecode2PixelPerByte;
|
sl@0
|
1765 |
break;
|
sl@0
|
1766 |
case 4:
|
sl@0
|
1767 |
decodeFunction=CBitwiseBitmap::PaletteDecode4PixelPerByte;
|
sl@0
|
1768 |
break;
|
sl@0
|
1769 |
case 8:
|
sl@0
|
1770 |
decodeFunction=CBitwiseBitmap::PaletteDecode8PixelPerByte;
|
sl@0
|
1771 |
break;
|
sl@0
|
1772 |
default:
|
sl@0
|
1773 |
::Panic(EFbsNotSupportedForCompression);
|
sl@0
|
1774 |
}
|
sl@0
|
1775 |
*(REINTERPRET_CAST(TDecodeFunction*, compressedBase)) = decodeFunction ;
|
sl@0
|
1776 |
compressedBase += 4 ;
|
sl@0
|
1777 |
|
sl@0
|
1778 |
//Select the appropriate assignment function based on the bits-per-pixel of the target
|
sl@0
|
1779 |
TAssignFunction assignFunction = NULL;
|
sl@0
|
1780 |
switch (iHeader.iBitsPerPixel)
|
sl@0
|
1781 |
{
|
sl@0
|
1782 |
case 16:
|
sl@0
|
1783 |
assignFunction=CBitwiseBitmap::PaletteAssign16BitColor;
|
sl@0
|
1784 |
break;
|
sl@0
|
1785 |
case 24:
|
sl@0
|
1786 |
assignFunction=CBitwiseBitmap::PaletteAssign24BitColor;
|
sl@0
|
1787 |
break;
|
sl@0
|
1788 |
case 32:
|
sl@0
|
1789 |
assignFunction=CBitwiseBitmap::PaletteAssign32BitColor;
|
sl@0
|
1790 |
break;
|
sl@0
|
1791 |
default:
|
sl@0
|
1792 |
::Panic(EFbsNotSupportedForCompression);
|
sl@0
|
1793 |
}
|
sl@0
|
1794 |
*(REINTERPRET_CAST(TAssignFunction*, compressedBase)) = assignFunction ;
|
sl@0
|
1795 |
compressedBase += 4 ;
|
sl@0
|
1796 |
|
sl@0
|
1797 |
//...and finally the data
|
sl@0
|
1798 |
pixelAddress = base;
|
sl@0
|
1799 |
|
sl@0
|
1800 |
//separate loops for 16 & 24+ bpp again
|
sl@0
|
1801 |
|
sl@0
|
1802 |
if ( iHeader.iBitsPerPixel < 24 )
|
sl@0
|
1803 |
{
|
sl@0
|
1804 |
for (lineAddress = base; lineAddress < top; lineAddress += lineLengthInBytesPadded)
|
sl@0
|
1805 |
{
|
sl@0
|
1806 |
//Loop each pixel within the line
|
sl@0
|
1807 |
pixelAddress = lineAddress;
|
sl@0
|
1808 |
while (pixelAddress < lineAddress + lineLengthInBytes)
|
sl@0
|
1809 |
{
|
sl@0
|
1810 |
TUint8 pack = 0;
|
sl@0
|
1811 |
//loop for each pixel to pack into the byte. If we run out of pixels in the line, we write out the pack byte and continue on the next line
|
sl@0
|
1812 |
for (TInt ii = 0; ii < compressedPixelsPerByte && pixelAddress < lineAddress + lineLengthInBytes; ii++)
|
sl@0
|
1813 |
{
|
sl@0
|
1814 |
pack <<= compressedBitsPerPixel;
|
sl@0
|
1815 |
//extract the color
|
sl@0
|
1816 |
TUint color = *pixelAddress;
|
sl@0
|
1817 |
color |= (*(pixelAddress+1)) << 8;
|
sl@0
|
1818 |
|
sl@0
|
1819 |
//lookup the palette index for the color
|
sl@0
|
1820 |
TInt* paletteIndex = colors.Find(color);
|
sl@0
|
1821 |
//pack the palette index into the target byte
|
sl@0
|
1822 |
pack |= *paletteIndex;
|
sl@0
|
1823 |
//next pixel
|
sl@0
|
1824 |
pixelAddress += sourceBytesPerPixel;
|
sl@0
|
1825 |
}
|
sl@0
|
1826 |
//store the packed pixel data into the new compressed data area
|
sl@0
|
1827 |
*compressedBase = pack;
|
sl@0
|
1828 |
compressedBase++;
|
sl@0
|
1829 |
}
|
sl@0
|
1830 |
}
|
sl@0
|
1831 |
}
|
sl@0
|
1832 |
else //>= 24bpp
|
sl@0
|
1833 |
{
|
sl@0
|
1834 |
for (lineAddress = base; lineAddress < top; lineAddress += lineLengthInBytesPadded)
|
sl@0
|
1835 |
{
|
sl@0
|
1836 |
//Loop each pixel within the line
|
sl@0
|
1837 |
pixelAddress = lineAddress;
|
sl@0
|
1838 |
while (pixelAddress < lineAddress + lineLengthInBytes)
|
sl@0
|
1839 |
{
|
sl@0
|
1840 |
TUint8 pack = 0;
|
sl@0
|
1841 |
//loop for each pixel to pack into the byte. If we run out of pixels in the line, we write out the pack byte and continue on the next line
|
sl@0
|
1842 |
for (TInt ii = 0; ii < compressedPixelsPerByte && pixelAddress < lineAddress + lineLengthInBytes; ii++)
|
sl@0
|
1843 |
{
|
sl@0
|
1844 |
pack <<= compressedBitsPerPixel;
|
sl@0
|
1845 |
//extract the color
|
sl@0
|
1846 |
TUint color = *pixelAddress;
|
sl@0
|
1847 |
color |= (*(pixelAddress+1)) << 8;
|
sl@0
|
1848 |
color |= (*(pixelAddress+2)) << 16;
|
sl@0
|
1849 |
//if 32 bit, just ignore the 4th byte as it is unused for color data
|
sl@0
|
1850 |
|
sl@0
|
1851 |
//lookup the palette index for the color
|
sl@0
|
1852 |
TInt* paletteIndex = colors.Find(color);
|
sl@0
|
1853 |
//pack the palette index into the target byte
|
sl@0
|
1854 |
pack |= *paletteIndex;
|
sl@0
|
1855 |
//next pixel
|
sl@0
|
1856 |
pixelAddress += sourceBytesPerPixel;
|
sl@0
|
1857 |
}
|
sl@0
|
1858 |
//store the packed pixel data into the new compressed data area
|
sl@0
|
1859 |
*compressedBase = pack;
|
sl@0
|
1860 |
compressedBase++;
|
sl@0
|
1861 |
}
|
sl@0
|
1862 |
}
|
sl@0
|
1863 |
}//if
|
sl@0
|
1864 |
|
sl@0
|
1865 |
|
sl@0
|
1866 |
//Set the RAM compression flag
|
sl@0
|
1867 |
iIsCompressedInRAM = ETrue;
|
sl@0
|
1868 |
|
sl@0
|
1869 |
//Free the old data.
|
sl@0
|
1870 |
iPile->Free(base);
|
sl@0
|
1871 |
//Clean up
|
sl@0
|
1872 |
palette.Close();
|
sl@0
|
1873 |
colors.Close();
|
sl@0
|
1874 |
return KErrNone;
|
sl@0
|
1875 |
}
|
sl@0
|
1876 |
|
sl@0
|
1877 |
/**
|
sl@0
|
1878 |
Create a scan line from a palette compressed bitmap.
|
sl@0
|
1879 |
Starting from aPixel in the bitmap pointed to be aBase, populate aDestBuffer with aLength pixels looked up in the palette.
|
sl@0
|
1880 |
Note this function assumes 16, 24 or 32 non alpha bit uncompressed bitmaps, compressed into 8 bit palettes (ie <256 colors)
|
sl@0
|
1881 |
Structure of bitmap is (4 bytes for palette size) + (4 bytes per palette entry) + (1 byte per pixel)
|
sl@0
|
1882 |
@param aDestBuffer Points to the destination buffer. After the call it will be filled
|
sl@0
|
1883 |
with the decompressed data.
|
sl@0
|
1884 |
@param aPixel The decompression starts from this pixel
|
sl@0
|
1885 |
@param aLength Length of requested decompressed data - in pixels
|
sl@0
|
1886 |
@param aBase Points to the beginning of compressed bitmap data
|
sl@0
|
1887 |
@param aLineScannngPosition Saved information about the last used position in the compressed data
|
sl@0
|
1888 |
*/
|
sl@0
|
1889 |
void CBitwiseBitmap::GenerateLineFromPaletteCompressedData(
|
sl@0
|
1890 |
TUint8* aDestBuffer,
|
sl@0
|
1891 |
const TPoint& aPixel,
|
sl@0
|
1892 |
TInt aLength,
|
sl@0
|
1893 |
TUint32* aBase,
|
sl@0
|
1894 |
TLineScanningPosition& /*aLineScanningPosition*/) const
|
sl@0
|
1895 |
{
|
sl@0
|
1896 |
//At entry, aBase will point to the start of the compressed data, ie the palette size
|
sl@0
|
1897 |
//Each line in the bitmap will start at a byte boundary in the compressed data.
|
sl@0
|
1898 |
|
sl@0
|
1899 |
TUint32* srcPalette = aBase + 1; //Address of the palette in the source data
|
sl@0
|
1900 |
TUint srcNumPaletteEntries = *aBase; //Number of entries in the palette (will be <=255)
|
sl@0
|
1901 |
TUint compressedBitsPerPixel = PaletteBitsPerPixel(srcNumPaletteEntries);
|
sl@0
|
1902 |
__ASSERT_DEBUG(compressedBitsPerPixel <= 8, Panic( EFbsBitmapDecompressionError )) ;
|
sl@0
|
1903 |
const TUint8 lookup[] = {0, 8, 4, 0, 2, 0, 0, 0, 1};
|
sl@0
|
1904 |
//TUint compressedPixelsPerByte = 8 / compressedBitsPerPixel;
|
sl@0
|
1905 |
TUint compressedPixelsPerByte = lookup[compressedBitsPerPixel];
|
sl@0
|
1906 |
__ASSERT_DEBUG(compressedPixelsPerByte>0, ::Panic(EFbsNotSupportedForCompression));
|
sl@0
|
1907 |
|
sl@0
|
1908 |
TUint8* srcData = REINTERPRET_CAST(TUint8*, srcPalette + srcNumPaletteEntries); //Address of the pixel data in the source data
|
sl@0
|
1909 |
|
sl@0
|
1910 |
//Extract the function pointers for decoding functions. Set up decode & assign functions.
|
sl@0
|
1911 |
TDecodeFunction decodeFunction = NULL ;
|
sl@0
|
1912 |
decodeFunction = reinterpret_cast<TDecodeFunction>(*((TUint32*)srcData )) ;
|
sl@0
|
1913 |
srcData += 4 ;
|
sl@0
|
1914 |
TAssignFunction assignFunction = NULL;
|
sl@0
|
1915 |
assignFunction = reinterpret_cast<TAssignFunction>(*((TUint32*)srcData )) ;
|
sl@0
|
1916 |
srcData += 4 ;
|
sl@0
|
1917 |
|
sl@0
|
1918 |
//Note: The following lines have been optimised to avoid divisions.
|
sl@0
|
1919 |
//By way of explanation the original lines have been left as comments
|
sl@0
|
1920 |
|
sl@0
|
1921 |
//TUint srcBytesPerLinePadded = (iHeader.iSizeInPixels.iWidth + compressedPixelsPerByte - 1) / compressedPixelsPerByte; //number of bytes occupied by each line in the compressed bitmap.
|
sl@0
|
1922 |
TUint srcBytesPerLinePadded = ((iHeader.iSizeInPixels.iWidth + compressedPixelsPerByte - 1) * compressedBitsPerPixel) >> 3; //number of bytes occupied by each line in the compressed bitmap.
|
sl@0
|
1923 |
//TUint srcStartBytesFromBase = aPixel.iY * srcBytesPerLinePadded + aPixel.iX / compressedPixelsPerByte; //Starting bytes from the start of the bitmap
|
sl@0
|
1924 |
TUint srcStartBytesFromBase = aPixel.iY * srcBytesPerLinePadded + ((aPixel.iX * compressedBitsPerPixel) >> 3); //Starting bytes from the start of the bitmap
|
sl@0
|
1925 |
//TUint srcStartPixelInByte = aPixel.iX % compressedPixelsPerByte; //starting pixel position in byte (lines start on byte boundary)
|
sl@0
|
1926 |
TUint srcStartPixelInByte = aPixel.iX & ((compressedPixelsPerByte)- 1); //starting pixel position in byte (lines start on byte boundary)
|
sl@0
|
1927 |
//TUint srcEndBytesFromBase = srcStartBytesFromBase + (aLength + compressedPixelsPerByte - 1) / compressedPixelsPerByte; //Ending bytes from the start of the bitmap
|
sl@0
|
1928 |
TUint srcEndBytesFromBase = srcStartBytesFromBase + (((aLength + compressedPixelsPerByte - 1) * compressedBitsPerPixel) >> 3); //Ending bytes from the start of the bitmap
|
sl@0
|
1929 |
//TUint srcEndPixelInByte = (aPixel.iX + aLength) % compressedPixelsPerByte; //Ending pixel position in byte
|
sl@0
|
1930 |
TUint srcEndPixelInByte = (aPixel.iX + aLength) & ((compressedPixelsPerByte)-1); //Ending pixel position in byte
|
sl@0
|
1931 |
TUint8* srcStartData = srcData + srcStartBytesFromBase; //Address of the first byte of packed pixels in the source
|
sl@0
|
1932 |
TUint8* srcEndData = srcData + srcEndBytesFromBase; //Address of the last+1 byte of packed pixels in the source
|
sl@0
|
1933 |
TUint8* destStartData = aDestBuffer + ((aPixel.iX*iHeader.iBitsPerPixel) >> 3); //Address of the first pixel in the destination
|
sl@0
|
1934 |
|
sl@0
|
1935 |
//3 stages to the decompression:
|
sl@0
|
1936 |
//1. Decompress any pixels which are a subset of the first byte
|
sl@0
|
1937 |
//2. Loop whole bytes extracting all pixels at once
|
sl@0
|
1938 |
//3. Decompress any pixels which are a subset of the last byte
|
sl@0
|
1939 |
|
sl@0
|
1940 |
TUint8* srcDataPtr = srcStartData;
|
sl@0
|
1941 |
|
sl@0
|
1942 |
//Stage 1: Decompress any pixels which are a subset of the first byte
|
sl@0
|
1943 |
if (srcStartPixelInByte > 0)
|
sl@0
|
1944 |
PaletteDecodeAndAssignGeneric(srcDataPtr++, srcPalette, destStartData, srcStartPixelInByte, compressedPixelsPerByte-1, compressedPixelsPerByte, compressedBitsPerPixel);
|
sl@0
|
1945 |
|
sl@0
|
1946 |
//If the last byte is only partly packed with pixels from this line, stop one byte short in the main loop
|
sl@0
|
1947 |
if (srcEndPixelInByte > 0)
|
sl@0
|
1948 |
srcEndData--;
|
sl@0
|
1949 |
|
sl@0
|
1950 |
//Stage 2: Loop all the required pixels and call the appropriate functions
|
sl@0
|
1951 |
while (srcDataPtr < srcEndData)
|
sl@0
|
1952 |
{
|
sl@0
|
1953 |
__ASSERT_DEBUG(srcDataPtr <= srcEndData, ::Panic(EFbsNotSupportedForCompression));
|
sl@0
|
1954 |
__ASSERT_DEBUG(destStartData <= aDestBuffer + ((aPixel.iX*iHeader.iBitsPerPixel) >> 3) + aLength * PaletteBytesPerPixel(iHeader.iBitsPerPixel), ::Panic(EFbsNotSupportedForCompression));
|
sl@0
|
1955 |
(*decodeFunction)(srcDataPtr++, srcPalette, destStartData, assignFunction);
|
sl@0
|
1956 |
}
|
sl@0
|
1957 |
|
sl@0
|
1958 |
//Stage 3: Decompress any pixels which are a subset of the last byte
|
sl@0
|
1959 |
if (srcEndPixelInByte > 0)
|
sl@0
|
1960 |
PaletteDecodeAndAssignGeneric(srcDataPtr++, srcPalette, destStartData, 0, srcEndPixelInByte-1, compressedPixelsPerByte, compressedBitsPerPixel);
|
sl@0
|
1961 |
}
|
sl@0
|
1962 |
|
sl@0
|
1963 |
/**
|
sl@0
|
1964 |
This function deals with all different bit depths & color counts dynamically - smaller but slower
|
sl@0
|
1965 |
@param aDataPtr Address in compressed data to read from
|
sl@0
|
1966 |
@param aPalettePtr Address of the start of the palette in the compressed data
|
sl@0
|
1967 |
@param aDestPtr Address to write uncompressed data to. Will be incremented on return from function.
|
sl@0
|
1968 |
@param aStartPixel Zero based position within the compressed byte of the first pixel to decompress
|
sl@0
|
1969 |
@param aEndPixel Zero based position within the compressed byte of the last pixel to decompress
|
sl@0
|
1970 |
@param aCompressedPixelsPerByte Number of pixels packed into each byte of the compressed data
|
sl@0
|
1971 |
@param aCompressedBitsPerPixel Number of bits used to express each pixel in the compressed data. Nothing to do with the color depth of the image.
|
sl@0
|
1972 |
*/
|
sl@0
|
1973 |
void CBitwiseBitmap::PaletteDecodeAndAssignGeneric( TUint8* aDataPtr,
|
sl@0
|
1974 |
TUint32* aPalettePtr,
|
sl@0
|
1975 |
TUint8*& aDestPtr,
|
sl@0
|
1976 |
TUint aStartPixel,
|
sl@0
|
1977 |
TUint aEndPixel,
|
sl@0
|
1978 |
TUint aCompressedPixelsPerByte,
|
sl@0
|
1979 |
TUint aCompressedBitsPerPixel) const
|
sl@0
|
1980 |
{
|
sl@0
|
1981 |
__ASSERT_DEBUG(aStartPixel<aCompressedPixelsPerByte, ::Panic(EFbsNotSupportedForCompression));
|
sl@0
|
1982 |
__ASSERT_DEBUG(aEndPixel<aCompressedPixelsPerByte, ::Panic(EFbsNotSupportedForCompression));
|
sl@0
|
1983 |
|
sl@0
|
1984 |
//create a mask for the appropriate number of bits
|
sl@0
|
1985 |
TUint8 mask = 0xFF;
|
sl@0
|
1986 |
mask <<= 8 - aCompressedBitsPerPixel;
|
sl@0
|
1987 |
|
sl@0
|
1988 |
//Adjust the mask in case we've been asked to start at an intermediate pixel
|
sl@0
|
1989 |
mask >>= aStartPixel * aCompressedBitsPerPixel;
|
sl@0
|
1990 |
|
sl@0
|
1991 |
TUint8 pack = *aDataPtr; //max of 8 bits for palette entry
|
sl@0
|
1992 |
|
sl@0
|
1993 |
//Loop the pixel data from the requested start to the requested end
|
sl@0
|
1994 |
for (TInt ii = aStartPixel; ii <= aEndPixel; ii++)
|
sl@0
|
1995 |
{
|
sl@0
|
1996 |
//extract the bits corresponding to the required color index from the pack using the mask
|
sl@0
|
1997 |
TUint8 index = pack&mask;
|
sl@0
|
1998 |
//shift the index to the right to get true value
|
sl@0
|
1999 |
index >>= (aCompressedPixelsPerByte- ii - 1) * aCompressedBitsPerPixel;
|
sl@0
|
2000 |
//get the address of the required color value from the palette
|
sl@0
|
2001 |
TUint32 color = *(aPalettePtr + index);
|
sl@0
|
2002 |
//and copy the actual color value into the scanline buffer
|
sl@0
|
2003 |
*aDestPtr ++= color;
|
sl@0
|
2004 |
*aDestPtr ++= color >> 8;
|
sl@0
|
2005 |
if (iHeader.iBitsPerPixel >= 24)
|
sl@0
|
2006 |
*aDestPtr ++= color >> 16;
|
sl@0
|
2007 |
if (iHeader.iBitsPerPixel == 32)
|
sl@0
|
2008 |
*aDestPtr ++= 0xFF; //use 0xFF rather than 0x00 as it is more alpha friendly
|
sl@0
|
2009 |
|
sl@0
|
2010 |
//shift the mask to get the next required bits
|
sl@0
|
2011 |
mask >>= aCompressedBitsPerPixel;
|
sl@0
|
2012 |
}
|
sl@0
|
2013 |
}
|
sl@0
|
2014 |
|
sl@0
|
2015 |
/**
|
sl@0
|
2016 |
Specialised function for decoding pixels from a palette compressed bitmap with 1 pixel packed in each byte.
|
sl@0
|
2017 |
Implemented for speed, not size
|
sl@0
|
2018 |
@param aDataPtr Address in compressed data to read from
|
sl@0
|
2019 |
@param aPalettePtr Address of the start of the palette in the compressed data
|
sl@0
|
2020 |
@param aDestPtr Address to write uncompressed data to. Will be incremented on return from function.
|
sl@0
|
2021 |
@param aAssignFunction Function pointer to assigment function to use to write actual pixel data to uncompressed scanline
|
sl@0
|
2022 |
*/
|
sl@0
|
2023 |
void CBitwiseBitmap::PaletteDecode1PixelPerByte(TUint8* aDataPtr, TUint32* aPalettePtr, TUint8*& aDestPtr, TAssignFunction aAssignFunction)
|
sl@0
|
2024 |
{
|
sl@0
|
2025 |
(*aAssignFunction)(aDestPtr, *(aPalettePtr + *aDataPtr));
|
sl@0
|
2026 |
}
|
sl@0
|
2027 |
|
sl@0
|
2028 |
/**
|
sl@0
|
2029 |
Specialised function for decoding pixels from a palette compressed bitmap with 2 pixels packed in each byte.
|
sl@0
|
2030 |
Implemented for speed, not size
|
sl@0
|
2031 |
@param aDataPtr Address in compressed data to read from
|
sl@0
|
2032 |
@param aPalettePtr Address of the start of the palette in the compressed data
|
sl@0
|
2033 |
@param aDestPtr Address to write uncompressed data to. Will be incremented on return from function.
|
sl@0
|
2034 |
@param aAssignFunction Function pointer to assigment function to use to write actual pixel data to uncompressed scanline
|
sl@0
|
2035 |
*/
|
sl@0
|
2036 |
void CBitwiseBitmap::PaletteDecode2PixelPerByte(TUint8* aDataPtr, TUint32* aPalettePtr, TUint8*& aDestPtr, TAssignFunction aAssignFunction)
|
sl@0
|
2037 |
{
|
sl@0
|
2038 |
TUint8 mask = 0xF0; //binary 11110000
|
sl@0
|
2039 |
TUint8 pack = *aDataPtr;
|
sl@0
|
2040 |
//Pixel 1
|
sl@0
|
2041 |
TUint8 index = pack&mask;
|
sl@0
|
2042 |
index >>= 4;
|
sl@0
|
2043 |
TUint32 color = *(aPalettePtr + index);
|
sl@0
|
2044 |
(*aAssignFunction)(aDestPtr, color);
|
sl@0
|
2045 |
mask >>= 4;
|
sl@0
|
2046 |
//Pixel 2
|
sl@0
|
2047 |
index = pack&mask;
|
sl@0
|
2048 |
color = *(aPalettePtr + index);
|
sl@0
|
2049 |
(*aAssignFunction)(aDestPtr, color);
|
sl@0
|
2050 |
}
|
sl@0
|
2051 |
|
sl@0
|
2052 |
/**
|
sl@0
|
2053 |
Specialised function for decoding pixels from a palette compressed bitmap with 4 pixels packed in each byte.
|
sl@0
|
2054 |
Implemented for speed, not size
|
sl@0
|
2055 |
@param aDataPtr Address in compressed data to read from
|
sl@0
|
2056 |
@param aPalettePtr Address of the start of the palette in the compressed data
|
sl@0
|
2057 |
@param aDestPtr Address to write uncompressed data to. Will be incremented on return from function.
|
sl@0
|
2058 |
@param aAssignFunction Function pointer to assigment function to use to write actual pixel data to uncompressed scanline
|
sl@0
|
2059 |
*/
|
sl@0
|
2060 |
void CBitwiseBitmap::PaletteDecode4PixelPerByte(TUint8* aDataPtr, TUint32* aPalettePtr, TUint8*& aDestPtr, TAssignFunction aAssignFunction)
|
sl@0
|
2061 |
{
|
sl@0
|
2062 |
TUint8 mask = 0xC0; //binary 11000000
|
sl@0
|
2063 |
TUint8 pack = *aDataPtr;
|
sl@0
|
2064 |
//Pixel 1
|
sl@0
|
2065 |
TUint8 index = pack&mask;
|
sl@0
|
2066 |
index >>= 6;
|
sl@0
|
2067 |
TUint32 color = *(aPalettePtr + index);
|
sl@0
|
2068 |
(*aAssignFunction)(aDestPtr, color);
|
sl@0
|
2069 |
mask >>= 2;
|
sl@0
|
2070 |
//Pixel 2
|
sl@0
|
2071 |
index = pack&mask;
|
sl@0
|
2072 |
index >>= 4;
|
sl@0
|
2073 |
color = *(aPalettePtr + index);
|
sl@0
|
2074 |
(*aAssignFunction)(aDestPtr, color);
|
sl@0
|
2075 |
mask >>= 2;
|
sl@0
|
2076 |
//Pixel 3
|
sl@0
|
2077 |
index = pack&mask;
|
sl@0
|
2078 |
index >>= 2;
|
sl@0
|
2079 |
color = *(aPalettePtr + index);
|
sl@0
|
2080 |
(*aAssignFunction)(aDestPtr, color);
|
sl@0
|
2081 |
mask >>= 2;
|
sl@0
|
2082 |
//Pixel 4
|
sl@0
|
2083 |
index = pack&mask;
|
sl@0
|
2084 |
color = *(aPalettePtr + index);
|
sl@0
|
2085 |
(*aAssignFunction)(aDestPtr, color);
|
sl@0
|
2086 |
}
|
sl@0
|
2087 |
|
sl@0
|
2088 |
/**
|
sl@0
|
2089 |
Specialised function for decoding pixels from a palette compressed bitmap with 8 pixels packed in each byte.
|
sl@0
|
2090 |
Implemented for speed, not size
|
sl@0
|
2091 |
@param aDataPtr Address in compressed data to read from
|
sl@0
|
2092 |
@param aPalettePtr Address of the start of the palette in the compressed data
|
sl@0
|
2093 |
@param aDestPtr Address to write uncompressed data to. Will be incremented on return from function.
|
sl@0
|
2094 |
@param aAssignFunction Function pointer to assigment function to use to write actual pixel data to uncompressed scanline
|
sl@0
|
2095 |
*/
|
sl@0
|
2096 |
void CBitwiseBitmap::PaletteDecode8PixelPerByte(TUint8* aDataPtr, TUint32* aPalettePtr, TUint8*& aDestPtr, TAssignFunction aAssignFunction)
|
sl@0
|
2097 |
{
|
sl@0
|
2098 |
TUint8 mask = 0x80; //binary 10000000
|
sl@0
|
2099 |
TUint8 pack = *aDataPtr;
|
sl@0
|
2100 |
//Pixel 1
|
sl@0
|
2101 |
TUint8 index = pack&mask;
|
sl@0
|
2102 |
index >>= 7;
|
sl@0
|
2103 |
TUint32 color = *(aPalettePtr + index);
|
sl@0
|
2104 |
(*aAssignFunction)(aDestPtr, color);
|
sl@0
|
2105 |
mask >>= 1;
|
sl@0
|
2106 |
//Pixel 2
|
sl@0
|
2107 |
index = pack&mask;
|
sl@0
|
2108 |
index >>= 6;
|
sl@0
|
2109 |
color = *(aPalettePtr + index);
|
sl@0
|
2110 |
(*aAssignFunction)(aDestPtr, color);
|
sl@0
|
2111 |
mask>>=1;
|
sl@0
|
2112 |
//Pixel 3
|
sl@0
|
2113 |
index = pack&mask;
|
sl@0
|
2114 |
index >>= 5;
|
sl@0
|
2115 |
color = *(aPalettePtr + index);
|
sl@0
|
2116 |
(*aAssignFunction)(aDestPtr, color);
|
sl@0
|
2117 |
mask >>= 1;
|
sl@0
|
2118 |
//Pixel 4
|
sl@0
|
2119 |
index = pack&mask;
|
sl@0
|
2120 |
index >>= 4;
|
sl@0
|
2121 |
color = *(aPalettePtr + index);
|
sl@0
|
2122 |
(*aAssignFunction)(aDestPtr, color);
|
sl@0
|
2123 |
mask >>= 1;
|
sl@0
|
2124 |
//Pixel 5
|
sl@0
|
2125 |
index = pack&mask;
|
sl@0
|
2126 |
index >>= 3;
|
sl@0
|
2127 |
color = *(aPalettePtr + index);
|
sl@0
|
2128 |
(*aAssignFunction)(aDestPtr, color);
|
sl@0
|
2129 |
mask >>= 1;
|
sl@0
|
2130 |
//Pixel 6
|
sl@0
|
2131 |
index = pack&mask;
|
sl@0
|
2132 |
index >>= 2;
|
sl@0
|
2133 |
color = *(aPalettePtr + index);
|
sl@0
|
2134 |
(*aAssignFunction)(aDestPtr, color);
|
sl@0
|
2135 |
mask >>= 1;
|
sl@0
|
2136 |
//Pixel 7
|
sl@0
|
2137 |
index = pack&mask;
|
sl@0
|
2138 |
index >>= 1;
|
sl@0
|
2139 |
color = *(aPalettePtr + index);
|
sl@0
|
2140 |
(*aAssignFunction)(aDestPtr, color);
|
sl@0
|
2141 |
mask >>= 1;
|
sl@0
|
2142 |
//Pixel 8
|
sl@0
|
2143 |
index = pack&mask;
|
sl@0
|
2144 |
color = *(aPalettePtr + index);
|
sl@0
|
2145 |
(*aAssignFunction)(aDestPtr, color);
|
sl@0
|
2146 |
}
|
sl@0
|
2147 |
|
sl@0
|
2148 |
/**
|
sl@0
|
2149 |
Specialised function for assigning pixels into an uncompressed scanline of 16 bit color depth.
|
sl@0
|
2150 |
Implemented for speed, not size
|
sl@0
|
2151 |
@param aDestPtr Address to write uncompressed data to. Will be incremented on return from function.
|
sl@0
|
2152 |
@param aColor Color info to write.
|
sl@0
|
2153 |
*/
|
sl@0
|
2154 |
void CBitwiseBitmap::PaletteAssign16BitColor(TUint8*& aDestPtr, TUint32 aColor)
|
sl@0
|
2155 |
{
|
sl@0
|
2156 |
*aDestPtr ++= aColor;
|
sl@0
|
2157 |
*aDestPtr ++= aColor >> 8;
|
sl@0
|
2158 |
}
|
sl@0
|
2159 |
|
sl@0
|
2160 |
/**
|
sl@0
|
2161 |
Specialised function for assigning pixels into an uncompressed scanline of 24 bit color depth.
|
sl@0
|
2162 |
Implemented for speed, not size
|
sl@0
|
2163 |
@param aDestPtr Address to write uncompressed data to. Will be incremented on return from function.
|
sl@0
|
2164 |
@param aColor Color info to write.
|
sl@0
|
2165 |
*/
|
sl@0
|
2166 |
void CBitwiseBitmap::PaletteAssign24BitColor(TUint8*& aDestPtr, TUint32 aColor)
|
sl@0
|
2167 |
{
|
sl@0
|
2168 |
*aDestPtr ++= aColor;
|
sl@0
|
2169 |
*aDestPtr ++= aColor >> 8;
|
sl@0
|
2170 |
*aDestPtr ++= aColor >> 16;
|
sl@0
|
2171 |
}
|
sl@0
|
2172 |
|
sl@0
|
2173 |
/**
|
sl@0
|
2174 |
Specialised function for assigning pixels into an uncompressed scanline of 32 bit color depth.
|
sl@0
|
2175 |
Implemented for speed, not size
|
sl@0
|
2176 |
@param aDestPtr Address to write uncompressed data to. Will be incremented on return from function.
|
sl@0
|
2177 |
@param aColor Color info to write.
|
sl@0
|
2178 |
*/
|
sl@0
|
2179 |
void CBitwiseBitmap::PaletteAssign32BitColor(TUint8*& aDestPtr, TUint32 aColor)
|
sl@0
|
2180 |
{
|
sl@0
|
2181 |
*aDestPtr ++= aColor;
|
sl@0
|
2182 |
*aDestPtr ++= aColor >> 8;
|
sl@0
|
2183 |
*aDestPtr ++= aColor >> 16;
|
sl@0
|
2184 |
*aDestPtr ++= 0xFF; //use 0xFF rather than 0x00 as it is more alpha friendly
|
sl@0
|
2185 |
}
|
sl@0
|
2186 |
|
sl@0
|
2187 |
/**
|
sl@0
|
2188 |
Get the bits used per pixel when packing multiple pixels in palette compression.
|
sl@0
|
2189 |
The value returned is a power of 2, not always the most efficient pack, for alignment reasons, Eg
|
sl@0
|
2190 |
65537 -> KMaxTInt : 32 bpp
|
sl@0
|
2191 |
257 -> 65536 colors : 16 bpp
|
sl@0
|
2192 |
17 -> 256 colors : 8 bpp
|
sl@0
|
2193 |
5 -> 16 colors : 4 bpp
|
sl@0
|
2194 |
3 -> 4 colors : 2 bpp
|
sl@0
|
2195 |
0 -> 2 colors : 1 bpp
|
sl@0
|
2196 |
@param aNumColors The number of colors in the bitmap. This governs the size of the palette and thus
|
sl@0
|
2197 |
the number of bits needed to represent an index into it.
|
sl@0
|
2198 |
*/
|
sl@0
|
2199 |
TUint CBitwiseBitmap::PaletteBitsPerPixel(TInt aNumColors) const
|
sl@0
|
2200 |
{
|
sl@0
|
2201 |
if (aNumColors <= 2)
|
sl@0
|
2202 |
return 1;
|
sl@0
|
2203 |
else if (aNumColors <= 4)
|
sl@0
|
2204 |
return 2;
|
sl@0
|
2205 |
else if (aNumColors <= 16)
|
sl@0
|
2206 |
return 4;
|
sl@0
|
2207 |
else if (aNumColors <= 256)
|
sl@0
|
2208 |
return 8;
|
sl@0
|
2209 |
else if (aNumColors <= 65536)
|
sl@0
|
2210 |
return 16;
|
sl@0
|
2211 |
else
|
sl@0
|
2212 |
return 32;
|
sl@0
|
2213 |
}
|
sl@0
|
2214 |
|
sl@0
|
2215 |
/**
|
sl@0
|
2216 |
Gets the bytes used per pixel according to the bits per pixel of a bitmap.
|
sl@0
|
2217 |
Also used to find which bit per pixel values are supported by palette compression, hence this is not
|
sl@0
|
2218 |
a case of simple division by 8.
|
sl@0
|
2219 |
If return value is zero, the supplied bit per pixel value is not supported by palette compression.
|
sl@0
|
2220 |
@param aBitsPerPixel The bits per pixel value to transform into bytes
|
sl@0
|
2221 |
*/
|
sl@0
|
2222 |
TUint CBitwiseBitmap::PaletteBytesPerPixel(TInt aBitsPerPixel) const
|
sl@0
|
2223 |
{
|
sl@0
|
2224 |
if (aBitsPerPixel == 16)
|
sl@0
|
2225 |
return 2; //16 bit
|
sl@0
|
2226 |
else if (aBitsPerPixel == 24)
|
sl@0
|
2227 |
return 3; //24 bit
|
sl@0
|
2228 |
else if (aBitsPerPixel == 32 && iHeader.iColor == SEpocBitmapHeader::EColor)
|
sl@0
|
2229 |
return 4; //32 bit with no alpha
|
sl@0
|
2230 |
else
|
sl@0
|
2231 |
return 0;
|
sl@0
|
2232 |
}
|
sl@0
|
2233 |
|