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// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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/**
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@file
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@publishedPartner
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@prototype
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*/
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#ifndef __DISPLAY_CHAN_H__
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#define __DISPLAY_CHAN_H__
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#include "nk_priv.h"
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#include <dispchannel.h>
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#include <videodriver.h>
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#include "displayhandler.h"
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struct TBufferAddressA;
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class TScreenBuffer;
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/**
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Logical Channel kernel side class for Display
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*/
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class DDisplayChannel : public DLogicalChannel
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{
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public:
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// constants
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enum { KDisplayChMajorVersionNumber = 1 };
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enum { KDisplayChMinorVersionNumber = 2 };
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enum { KDisplayChBuildVersionNumber = 1 };
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public:
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// Duplicate of RDisplayChannel structure, as the header file cannot be used.
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class TCaps
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{
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public:
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TVersion iVersion;
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};
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class TRequest
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{
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public:
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inline TRequest(void) : iThread(0), iStatus(0) {}
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TBool SetStatus(TThreadMessage& aMsg);
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void Complete(TInt aResult);
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public:
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DThread* iThread;
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TRequestStatus* iStatus;
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};
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class TBufferInfo
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{
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public:
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TAny* iAddress;
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DChunk* iChunk;
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TRequest iRequest;
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};
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enum TDisplayPanic
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{
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EDisplayPanicNullThreadOnSet = 1,
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EDisplayPanicInUse = 2,
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EDisplayPanicThreadAlreadySet = 3,
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EDisplayPanicNullThreadOnComplete = 4,
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EDisplayPanicThreadOpenFailed = 5,
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EDisplayPanicWaitForPostMissed = 6,
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EDisplayPanicNullArgument = 7,
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EDisplayPanicNotYetImplemented = 8,
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EDisplayPanicInvalidDimensions = 9,
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EDisplayPanicInvalidRotation = 10,
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EDisplayPanicInvalidBitDepth = 11,
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EDisplayPanicInvalidStride = 12,
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EDisplayPanicInvalidWindowHandle = 13,
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EDisplayPanicInvalidFrameBuffers = 14,
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EDisplayPanicInvalidRefreshRate = 15,
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EDisplayPanicInvalidOffset = 16,
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EDisplayPanicNoLegacyBuffer = 17
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};
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public:
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DDisplayChannel(void);
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~DDisplayChannel(void);
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// DLogicalChannel implementation
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virtual TInt DoCreate(TInt aUnit, const TDesC8* aInfo, const TVersion& aVer);
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virtual void HandleMsg(TMessageBase* aMsg);
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// Function used by the UI code to set up the buffers.
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virtual TInt Initialize(RDisplayChannel::TDisplayInfo& aInfo,
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RDisplayChannel::TDisplayRotation aRotation,
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HWND aHwnd, RPointerArray<TAny>& aFrameBuffers,
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RPointerArray<TBufferAddressA>& aChunks,
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TScreenBuffer& aDsaBuffer,
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TSize aResolution,
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TSize aTwips,
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const RDisplayChannel::TPixelFormat aPixelFormatArray[],
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const TInt aPixelFormatArraySize,
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const RDisplayChannel::TBufferFormat& aBufferFormat);
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virtual void SetLegacyBuffer(void *aAddress);
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private:
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DDisplayChannel(const DDisplayChannel&);
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// Handlers for the three classes of channel message sent
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TInt DoControl(TInt aFunction);
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void DoRequest(TInt aFunction);
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TInt DoCancel(TInt aRequestMask);
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TInt NumberOfResolutions();
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TInt SafePut(TAny* aDst, TAny* aSrc, TInt aBytes);
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void ValidateSpecificInfo(TInt aBytesPerPixel, RDisplayChannel::TOrientationSpecificInfo& aInfo);
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static void Panic(TDisplayPanic aPanic);
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void ClientPanic(RDisplayChannel::TPanic aPanic);
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inline TBool IsCompositionBuffer(RDisplayChannel::TBufferId aId);
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static inline TBool IsLegacyBuffer(RDisplayChannel::TBufferId aId);
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static inline TBool IsUserBuffer(RDisplayChannel::TBufferId aId);
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inline TBool IsValidBuffer(RDisplayChannel::TBufferId aId);
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inline RDisplayChannel::TBufferId NextCompositionBuffer(RDisplayChannel::TBufferId aId);
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static inline TBool IsFlipped(RDisplayChannel::TDisplayRotation aRotation);
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static void VSyncTimerFn(TAny* aDisplayChannel);
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void DoVSyncTimer(void);
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static void VSyncDfcFn(TAny* aDisplayChannel);
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void DoVSync(void);
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TInt PostCompositionBuffer(TAny* aRegion, RDisplayChannel::TPostCount* aPostCount);
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TInt PostLegacyBuffer(TAny* aRegion, RDisplayChannel::TPostCount* aPostCount);
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TInt GetCompositionBuffer(TAny** aAddress);
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TInt PostUserBuffer(RDisplayChannel::TBufferId* aBufferId, TAny* aRegion, RDisplayChannel::TPostCount* aPostCount);
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TInt WaitForPost(RDisplayChannel::TPostCount* aPostCount);
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TInt WaitForDisplayConnect();
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TInt SetRotation(RDisplayChannel::TDisplayRotation* aNewRotation, TBool* aIsBufferPreserved);
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TInt RegisterUserBuffer(TInt aChunkHandle, TInt aOffset, RDisplayChannel::TBufferId* aBufferId);
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TInt DeregisterUserBuffer(RDisplayChannel::TBufferId* aBufferId);
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TInt GetResolutions();
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TInt SetResolution(TSize* aSize);
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TInt GetResolution(TSize* aSize);
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TInt GetTwips(TSize* aSize);
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TInt GetIndexForSize(const TSize& aSize,TInt& aSpinnerOut);
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TInt GetPixelFormats();
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TInt SetBufferFormat(RDisplayChannel::TBufferFormat* aBufferFormat);
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TInt NextPlaneOffset(RDisplayChannel::TBufferFormat* aBufferFormat,
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RDisplayChannel::TBufferFormatContext* aContext);
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TInt NextLineOffset(RDisplayChannel::TBufferFormat* aBufferFormat,
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RDisplayChannel::TBufferFormatContext* aContext);
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TInt ValidateBufferFormat(const RDisplayChannel::TBufferFormat& aBufferFormat,
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const RDisplayChannel::TResolution& aResolution);
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private:
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// Constants
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enum {KDfcPriority = 6};
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enum {KBufferNotSet = -1};
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// Buffer index points. The legacy buffer is first, followed by the user
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// buffers, followed by a variable number of composition buffers.
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enum { KLegacyBuffer = 0};
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enum { KFirstUserBuffer = KLegacyBuffer + 1};
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enum { KFirstCompositionBuffer = KFirstUserBuffer + RDisplayChannel::TDisplayInfo::KMaxUserBuffers};
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enum { KMaxBufferSizeHeightAndWidth = KMaxTInt16 };
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private:
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TInt iScreenNumber;
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TThreadMessage* iMsg;
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TInt iVSyncTicks; // Number of nanokernel ticks between frames
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TUint iNumCompositionBuffers; // Number of composition buffers
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TUint iTotalBuffers; // KFirstCompositionBuffer + iNumCompositionBuffers
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RDisplayChannel::TDisplayInfo iChannelInfo;
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RDisplayChannel::TPostCount iPostCount; // Count of Post... calls
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RDisplayChannel::TPostCount iLastPostCount; // Value of iPostCount when last buffer was actually posted
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TBufferInfo* iBuffer; // Allocated to contain iTotalBuffers
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TBufferAddressA* iChunks;
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DThread* iClient;
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// Posting support
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NTimer iVSync; // Emulated VSync signal using a timer
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TDfc iVSyncDfc; // DFC queued on DfcQue0 when iVSync triggers
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RDisplayChannel::TBufferId iPostedBuffer; // Index of buffer to be posted on next frame
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RDisplayChannel::TDisplayRotation iCurrentRotation; // Rotation of buffer being posted
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RDisplayChannel::TDisplayRotation iNewRotation; // Rotation of buffer being posted
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TSize iCurrentResolution; // Display resolution (normal rotation) to be posted
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TSize iNewResolution; // Display resolution (normal rotation) for buffer being posted
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TSize iCurrentTwips;
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TInt iPostedRectCount; // Number of rectangles defined in region
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RECT iPostedRect[RDisplayChannel::TDisplayInfo::KMaxRectangles]; //
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// Paint support
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HWND iHwnd; // Window to be painted
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RDisplayChannel::TBufferId iDisplayBuffer; // Index of buffer to be painted
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RDisplayChannel::TDisplayRotation iDisplayRotation; // Rotation of buffer to be painted
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TSize iDisplayResolution; // Display resolution (normal rotation) on screen
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// GetCompositionBuffer support
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TUint iGetBuffer; // Index of next composition buffer
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// WaitForPost support
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RDisplayChannel::TPostCount iWaitForPost; // Post count being awaited
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TRequest iWaitForPostRequest; // Request to complete when post count reached
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// WaitForDisplayConnect support
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TRequest iWaitForDisplayConnect; // Request to complete when display connection state changes
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TInt iDisplayStateSpinner;
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TVersion iVersion;
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const RDisplayChannel::TPixelFormat* iPixelFormatArray;
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TInt iPixelFormatArraySize;
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RDisplayChannel::TBufferFormat iInitialBufferFormat;
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RDisplayChannel::TBufferFormat iCurrentBufferFormat;
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RDisplayChannel::TBufferFormat iDisplayBufferFormat;
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RDisplayChannel::TBufferFormat iNewBufferFormat;
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};
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inline TBool DDisplayChannel::IsCompositionBuffer(RDisplayChannel::TBufferId aId)
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{ return (aId >= KFirstCompositionBuffer && aId < iTotalBuffers); }
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inline TBool DDisplayChannel::IsLegacyBuffer(RDisplayChannel::TBufferId aId)
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{ return (aId == KLegacyBuffer); }
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inline TBool DDisplayChannel::IsUserBuffer(RDisplayChannel::TBufferId aId)
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{ return (aId >= KFirstUserBuffer && aId < (KFirstUserBuffer + RDisplayChannel::TDisplayInfo::KMaxUserBuffers)); }
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inline TBool DDisplayChannel::IsValidBuffer(RDisplayChannel::TBufferId aId)
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{ return (aId >= 0 && aId < iTotalBuffers); }
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inline RDisplayChannel::TBufferId DDisplayChannel::NextCompositionBuffer(RDisplayChannel::TBufferId aId)
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{ TUint r = (aId + 1); return (r >= iTotalBuffers) ? KFirstCompositionBuffer : r; }
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inline TBool DDisplayChannel::IsFlipped(RDisplayChannel::TDisplayRotation aRotation)
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{ return !(aRotation & (RDisplayChannel::ERotationNormal | RDisplayChannel::ERotation180)); }
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#endif
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