os/mm/mmhais/refacladapt/src/audiosource/audiodevicesource.cpp
author sl
Tue, 10 Jun 2014 14:32:02 +0200
changeset 1 260cb5ec6c19
permissions -rw-r--r--
Update contrib.
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//audiodevicesource.cpp
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// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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//
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#include "audiodevicesource.h"
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#include <a3f/audioprocessingunittypeuids.h>
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// ---------------------------------------------------------------------------
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// Constructor
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// ---------------------------------------------------------------------------
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//
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CAudioDeviceSource::CAudioDeviceSource()
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	{
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	TRACE_CREATE();
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	DP_CONTEXT(CAudioDeviceSource::CAudioDeviceSource, CtxDevSound, DPLOCAL);
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	DP_IN();
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	DP_OUT();
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	}
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// ---------------------------------------------------------------------------
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// Factory method
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// ---------------------------------------------------------------------------
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//
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EXPORT_C CAudioDeviceSource* CAudioDeviceSource::NewL()
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	{
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	DP_STATIC_CONTEXT(CAudioDeviceSource::NewL, CtxDevSound, DPLOCAL);
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	DP_IN();
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	CAudioDeviceSource* self = new(ELeave)CAudioDeviceSource();
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	CleanupStack::PushL(self);
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	self->ConstructL();
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	CleanupStack::Pop(self);
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	DP0_RET(self, "%x");
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	}
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// ---------------------------------------------------------------------------
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// Second phase constructor
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// ---------------------------------------------------------------------------
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//
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void CAudioDeviceSource::ConstructL()
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	{
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	DP_CONTEXT(CAudioDeviceSource::ConstructL, CtxDevSound, DPLOCAL);
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	DP_IN();
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	DP_OUT();
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	}
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// ---------------------------------------------------------------------------
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// Destructor
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// ---------------------------------------------------------------------------
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//
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CAudioDeviceSource::~CAudioDeviceSource()
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	{
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	DP_CONTEXT(CAudioDeviceSource::~CAudioDeviceSource, CtxDevSound, DPLOCAL);
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	DP_IN();
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	DP_OUT();
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	}
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// end of file