sl@0: //audiodevicesource.cpp sl@0: sl@0: // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies). sl@0: // All rights reserved. sl@0: // This component and the accompanying materials are made available sl@0: // under the terms of "Eclipse Public License v1.0" sl@0: // which accompanies this distribution, and is available sl@0: // at the URL "http://www.eclipse.org/legal/epl-v10.html". sl@0: // sl@0: // Initial Contributors: sl@0: // Nokia Corporation - initial contribution. sl@0: // sl@0: // Contributors: sl@0: // sl@0: // Description: sl@0: // sl@0: sl@0: sl@0: sl@0: #include "audiodevicesource.h" sl@0: #include sl@0: sl@0: // --------------------------------------------------------------------------- sl@0: // Constructor sl@0: // --------------------------------------------------------------------------- sl@0: // sl@0: CAudioDeviceSource::CAudioDeviceSource() sl@0: { sl@0: TRACE_CREATE(); sl@0: DP_CONTEXT(CAudioDeviceSource::CAudioDeviceSource, CtxDevSound, DPLOCAL); sl@0: DP_IN(); sl@0: DP_OUT(); sl@0: } sl@0: sl@0: // --------------------------------------------------------------------------- sl@0: // Factory method sl@0: // --------------------------------------------------------------------------- sl@0: // sl@0: EXPORT_C CAudioDeviceSource* CAudioDeviceSource::NewL() sl@0: { sl@0: DP_STATIC_CONTEXT(CAudioDeviceSource::NewL, CtxDevSound, DPLOCAL); sl@0: DP_IN(); sl@0: CAudioDeviceSource* self = new(ELeave)CAudioDeviceSource(); sl@0: CleanupStack::PushL(self); sl@0: self->ConstructL(); sl@0: CleanupStack::Pop(self); sl@0: DP0_RET(self, "%x"); sl@0: } sl@0: sl@0: // --------------------------------------------------------------------------- sl@0: // Second phase constructor sl@0: // --------------------------------------------------------------------------- sl@0: // sl@0: void CAudioDeviceSource::ConstructL() sl@0: { sl@0: DP_CONTEXT(CAudioDeviceSource::ConstructL, CtxDevSound, DPLOCAL); sl@0: DP_IN(); sl@0: DP_OUT(); sl@0: } sl@0: sl@0: // --------------------------------------------------------------------------- sl@0: // Destructor sl@0: // --------------------------------------------------------------------------- sl@0: // sl@0: CAudioDeviceSource::~CAudioDeviceSource() sl@0: { sl@0: DP_CONTEXT(CAudioDeviceSource::~CAudioDeviceSource, CtxDevSound, DPLOCAL); sl@0: DP_IN(); sl@0: DP_OUT(); sl@0: } sl@0: sl@0: // end of file