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========================================================================
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WIN32 APPLICATION : SoundGraphAccess Project Overview
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========================================================================
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AppWizard has created this SoundGraphAccess application for you.
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This file contains a summary of what you will find in each of the files that
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make up your SoundGraphAccess application.
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SoundGraphAccess.vcproj
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This is the main project file for VC++ projects generated using an Application Wizard.
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It contains information about the version of Visual C++ that generated the file, and
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information about the platforms, configurations, and project features selected with the
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Application Wizard.
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SoundGraphAccess.cpp
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This is the main application source file.
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/////////////////////////////////////////////////////////////////////////////
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AppWizard has created the following resources:
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SoundGraphAccess.rc
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This is a listing of all of the Microsoft Windows resources that the
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program uses. It includes the icons, bitmaps, and cursors that are stored
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in the RES subdirectory. This file can be directly edited in Microsoft
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Visual C++.
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Resource.h
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This is the standard header file, which defines new resource IDs.
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Microsoft Visual C++ reads and updates this file.
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SoundGraphAccess.ico
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This is an icon file, which is used as the application's icon (32x32).
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This icon is included by the main resource file SoundGraphAccess.rc.
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small.ico
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This is an icon file, which contains a smaller version (16x16)
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of the application's icon. This icon is included by the main resource
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file SoundGraphAccess.rc.
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/////////////////////////////////////////////////////////////////////////////
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Other standard files:
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StdAfx.h, StdAfx.cpp
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These files are used to build a precompiled header (PCH) file
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named SoundGraphAccess.pch and a precompiled types file named StdAfx.obj.
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/////////////////////////////////////////////////////////////////////////////
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Other notes:
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AppWizard uses "TODO:" comments to indicate parts of the source code you
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should add to or customize.
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/////////////////////////////////////////////////////////////////////////////
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