HidEvent.cs
author StephaneLenclud
Sun, 15 Feb 2015 23:06:54 +0100
changeset 66 3461ee6800e3
parent 63 4b8b058de215
child 70 e0a7b35f90dd
permissions -rw-r--r--
Consistent naming fixes in our usage tables enumerations.
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using System;
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using System.Windows.Forms;
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using System.Runtime.InteropServices;
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using System.Diagnostics;
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using System.Text;
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using Microsoft.Win32.SafeHandles;
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using Win32;
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using System.Collections.Generic;
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using System.Timers;
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namespace Hid
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{
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    /// <summary>
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    /// Represent a HID event.
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    /// TODO: Rename this into HidRawInput?
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    /// </summary>
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    public class HidEvent : IDisposable
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    {
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        public bool IsValid { get; private set; }
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        public bool IsForeground { get; private set; }
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        public bool IsBackground { get { return !IsForeground; } }
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        public bool IsMouse { get; private set; }
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        public bool IsKeyboard { get; private set; }
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        public bool IsGeneric { get; private set; }
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        public bool IsButtonDown { get { return Usages.Count == 1 && Usages[0] != 0; } }
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        public bool IsButtonUp { get { return Usages.Count == 0; } }
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        public bool IsRepeat { get { return RepeatCount != 0; } }
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        public uint RepeatCount { get; private set; }
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        public HidDevice Device { get; private set; }
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        public ushort UsagePage { get; private set; }
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        public ushort UsageCollection { get; private set; }
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        public uint UsageId { get { return ((uint)UsagePage << 16 | (uint)UsageCollection); } }
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        public List<ushort> Usages { get; private set; }
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        //TODO: We need a collection of input report
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        public byte[] InputReport { get; private set; }
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        //
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        public delegate void HidEventRepeatDelegate(HidEvent aHidEvent);
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        public event HidEventRepeatDelegate OnHidEventRepeat;
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        private System.Timers.Timer Timer { get; set; }
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        public DateTime Time { get; private set; }
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        public DateTime OriginalTime { get; private set; }
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        //Compute repeat delay and speed based on system settings
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        //Those computations were taken from the Petzold here: ftp://ftp.charlespetzold.com/ProgWinForms/4%20Custom%20Controls/NumericScan/NumericScan/ClickmaticButton.cs
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        private int iRepeatDelay = 250 * (1 + SystemInformation.KeyboardDelay);
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        private int iRepeatSpeed = 405 - 12 * SystemInformation.KeyboardSpeed;
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        /// <summary>
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        /// Tells whether this event has already been disposed of.
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        /// </summary>
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        public bool IsStray { get { return Timer == null; } }
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        /// <summary>
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        /// We typically dispose of events as soon as we get the corresponding key up signal.
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        /// </summary>
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        public void Dispose()
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        {
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            Timer.Enabled = false;
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            Timer.Dispose();
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            //Mark this event as a stray
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            Timer = null;
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        }
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        /// <summary>
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        /// Initialize an HidEvent from a WM_INPUT message
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        /// </summary>
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        /// <param name="hRawInputDevice">Device Handle as provided by RAWINPUTHEADER.hDevice, typically accessed as rawinput.header.hDevice</param>
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        public HidEvent(Message aMessage, HidEventRepeatDelegate aRepeatDelegate)
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        {
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            RepeatCount = 0;
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            IsValid = false;
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            IsKeyboard = false;
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            IsGeneric = false;
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            Time = DateTime.Now;
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            OriginalTime = DateTime.Now;
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            Timer = new System.Timers.Timer();
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            Timer.Elapsed += (sender, e) => OnRepeatTimerElapsed(sender, e, this);
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            Usages = new List<ushort>();
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            OnHidEventRepeat += aRepeatDelegate;
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            if (aMessage.Msg != Const.WM_INPUT)
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            {
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                //Has to be a WM_INPUT message
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                return;
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            }
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            if (Macro.GET_RAWINPUT_CODE_WPARAM(aMessage.WParam) == Const.RIM_INPUT)
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            {
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                IsForeground = true;
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            }
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            else if (Macro.GET_RAWINPUT_CODE_WPARAM(aMessage.WParam) == Const.RIM_INPUTSINK)
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            {
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                IsForeground = false;
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            }
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            //Declare some pointers
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            IntPtr rawInputBuffer = IntPtr.Zero;
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            try
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            {
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                //Fetch raw input
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                RAWINPUT rawInput = new RAWINPUT();
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                if (!Win32.RawInput.GetRawInputData(aMessage.LParam, ref rawInput, ref rawInputBuffer))
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                {
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                    return;
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                }
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                //Get various information about this HID device
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                Device = new Hid.HidDevice(rawInput.header.hDevice);
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                if (rawInput.header.dwType == Win32.RawInputDeviceType.RIM_TYPEHID)  //Check that our raw input is HID                        
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                {
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                    IsGeneric = true;
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                    Debug.WriteLine("WM_INPUT source device is HID.");
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                    //Get Usage Page and Usage
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                    //Debug.WriteLine("Usage Page: 0x" + deviceInfo.hid.usUsagePage.ToString("X4") + " Usage ID: 0x" + deviceInfo.hid.usUsage.ToString("X4"));
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                    UsagePage = Device.Info.hid.usUsagePage;
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                    UsageCollection = Device.Info.hid.usUsage;
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                    if (!(rawInput.hid.dwSizeHid > 1     //Make sure our HID msg size more than 1. In fact the first ushort is irrelevant to us for now
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                        && rawInput.hid.dwCount > 0))    //Check that we have at least one HID msg
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                    {
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                        return;
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                    }
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                    //Allocate a buffer for one HID input
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                    InputReport = new byte[rawInput.hid.dwSizeHid];
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                    Debug.WriteLine("Raw input contains " + rawInput.hid.dwCount + " HID input report(s)");
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                    //For each HID input report in our raw input
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                    for (int i = 0; i < rawInput.hid.dwCount; i++)
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                    {
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                        //Compute the address from which to copy our HID input
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                        int hidInputOffset = 0;
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                        unsafe
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                        {
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                            byte* source = (byte*)rawInputBuffer;
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                            source += sizeof(RAWINPUTHEADER) + sizeof(RAWHID) + (rawInput.hid.dwSizeHid * i);
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                            hidInputOffset = (int)source;
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                        }
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                        //Copy HID input into our buffer
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                        Marshal.Copy(new IntPtr(hidInputOffset), InputReport, 0, (int)rawInput.hid.dwSizeHid);
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                        //Print HID input report in our debug output
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                        //string hidDump = "HID input report: " + InputReportString();
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                        //Debug.WriteLine(hidDump);
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                        //Do proper parsing of our HID report
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                        //First query our usage count
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                        uint usageCount = 0;
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                        Win32.USAGE_AND_PAGE[] usages = null;
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                        Win32.HidStatus status = Win32.Function.HidP_GetUsagesEx(Win32.HIDP_REPORT_TYPE.HidP_Input, 0, usages, ref usageCount, Device.PreParsedData, InputReport, (uint)InputReport.Length);
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                        if (status == Win32.HidStatus.HIDP_STATUS_BUFFER_TOO_SMALL)
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                        {
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                            //Allocate a large enough buffer 
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                            usages = new Win32.USAGE_AND_PAGE[usageCount];
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                            //...and fetch our usages
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                            status = Win32.Function.HidP_GetUsagesEx(Win32.HIDP_REPORT_TYPE.HidP_Input, 0, usages, ref usageCount, Device.PreParsedData, InputReport, (uint)InputReport.Length);
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                            if (status != Win32.HidStatus.HIDP_STATUS_SUCCESS)
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                            {
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                                Debug.WriteLine("Second pass could not parse HID data: " + status.ToString());
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                            }
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                        }
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                        else if (status != Win32.HidStatus.HIDP_STATUS_SUCCESS)
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                        {
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                            Debug.WriteLine("First pass could not parse HID data: " + status.ToString());
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                        }
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                        Debug.WriteLine("Usage count: " + usageCount.ToString());
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                        //Copy usages into this event
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                        if (usages != null)
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                        {
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                            foreach (USAGE_AND_PAGE up in usages)
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                            {
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                                //Debug.WriteLine("UsagePage: 0x" + usages[0].UsagePage.ToString("X4"));
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                                //Debug.WriteLine("Usage: 0x" + usages[0].Usage.ToString("X4"));
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                                //Add this usage to our list
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                                Usages.Add(up.Usage);
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                            }
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                        }
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                    }
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                }
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                else if (rawInput.header.dwType == RawInputDeviceType.RIM_TYPEMOUSE)
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                {
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                    IsMouse = true;
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                    Debug.WriteLine("WM_INPUT source device is Mouse.");
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                    // do mouse handling...
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                }
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                else if (rawInput.header.dwType == RawInputDeviceType.RIM_TYPEKEYBOARD)
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                {
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                    IsKeyboard = true;
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                    Debug.WriteLine("WM_INPUT source device is Keyboard.");
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                    // do keyboard handling...
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                    Debug.WriteLine("Type: " + Device.Info.keyboard.dwType.ToString());
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                    Debug.WriteLine("SubType: " + Device.Info.keyboard.dwSubType.ToString());
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                    Debug.WriteLine("Mode: " + Device.Info.keyboard.dwKeyboardMode.ToString());
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                    Debug.WriteLine("Number of function keys: " + Device.Info.keyboard.dwNumberOfFunctionKeys.ToString());
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                    Debug.WriteLine("Number of indicators: " + Device.Info.keyboard.dwNumberOfIndicators.ToString());
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                    Debug.WriteLine("Number of keys total: " + Device.Info.keyboard.dwNumberOfKeysTotal.ToString());
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                }
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            }
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            finally
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            {
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                //Always executed when leaving our try block
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                Marshal.FreeHGlobal(rawInputBuffer);
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            }
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            //
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            if (IsButtonDown)
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            {
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                //TODO: Make this optional
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                //StartRepeatTimer(iRepeatDelay);
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            }
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            IsValid = true;
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        }
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        public void StartRepeatTimer(double aInterval)
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        {
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            if (Timer == null)
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            {
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                return;
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            }
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            Timer.Enabled = false;
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            //Initial delay do not use auto reset
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            //After our initial delay however we do setup our timer one more time using auto reset
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            Timer.AutoReset = (RepeatCount != 0);
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            Timer.Interval = aInterval;
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            Timer.Enabled = true;
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        }
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        static private void OnRepeatTimerElapsed(object sender, ElapsedEventArgs e, HidEvent aHidEvent)
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        {
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            if (aHidEvent.IsStray)
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            {
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                //Skip events if canceled
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                return;
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            }
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            aHidEvent.RepeatCount++;
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            aHidEvent.Time = DateTime.Now;
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            if (aHidEvent.RepeatCount == 1)
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            {
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                //Re-Start our timer only after the initial delay 
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                aHidEvent.StartRepeatTimer(aHidEvent.iRepeatSpeed);
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            }
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            //Broadcast our repeat event
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            aHidEvent.OnHidEventRepeat(aHidEvent);
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        }
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        /// <summary>
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        /// Print information about this device to our debug output.
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        /// </summary>
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        public void DebugWrite()
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        {
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            if (!IsValid)
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            {
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                Debug.WriteLine("==== Invalid HidEvent");
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                return;
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            }
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            Device.DebugWrite();
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            if (IsGeneric) Debug.WriteLine("==== Generic");
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            if (IsKeyboard) Debug.WriteLine("==== Keyboard");
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            if (IsMouse) Debug.WriteLine("==== Mouse");
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            Debug.WriteLine("==== Foreground: " + IsForeground.ToString());
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            Debug.WriteLine("==== UsagePage: 0x" + UsagePage.ToString("X4"));
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            Debug.WriteLine("==== UsageCollection: 0x" + UsageCollection.ToString("X4"));
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            Debug.WriteLine("==== InputReport: 0x" + InputReportString());
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            foreach (ushort usage in Usages)
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            {
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                Debug.WriteLine("==== Usage: 0x" + usage.ToString("X4"));
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            }
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        }
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        /// <summary>
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        /// 
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        /// </summary>
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        /// <returns></returns>
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        public string InputReportString()
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        {
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            string hidDump = "";
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            foreach (byte b in InputReport)
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            {
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                hidDump += b.ToString("X2");
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            }
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            return hidDump;
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        }
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        /// <summary>
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        /// Create a list view item describing this HidEvent
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        /// </summary>
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        /// <returns></returns>
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        public ListViewItem ToListViewItem()
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        {
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            string usageText = "";
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            foreach (ushort usage in Usages)
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            {
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                if (usageText != "")
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                {
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                    //Add a separator
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                    usageText += ", ";
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                }
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                UsagePage usagePage = (UsagePage)UsagePage;
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                switch (usagePage)
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                {
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                    case Hid.UsagePage.Consumer:
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                        usageText += ((Hid.Usage.ConsumerControl)usage).ToString();
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                        break;
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                    case Hid.UsagePage.WindowsMediaCenterRemoteControl:
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                        usageText += ((Hid.Usage.WindowsMediaCenterRemoteControl)usage).ToString();
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                        break;
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                    default:
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                        usageText += usage.ToString("X2");
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                        break;
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                }
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            }
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            ListViewItem item = new ListViewItem(new[] { usageText, InputReportString(), UsagePage.ToString("X2"), UsageCollection.ToString("X2"), RepeatCount.ToString(), Time.ToString("HH:mm:ss:fff") });
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            return item;
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        }
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    }
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}