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using System;
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using System.Windows.Forms;
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using System.Collections;
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using System.ServiceModel;
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using System.Collections.Generic;
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using System.Linq;
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using SharpDisplayInterface;
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using System.Diagnostics;
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namespace SharpDisplayManager
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{
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/// <summary>
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/// Implement our display service.
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/// This class is instantiated anew whenever a client send a request.
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/// </summary>
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[ServiceBehavior(
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ConcurrencyMode = ConcurrencyMode.Multiple,
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InstanceContextMode = InstanceContextMode.PerSession
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)]
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class DisplayServer : IDisplayService, IDisposable
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{
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public string SessionId { get; set; }
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public string Name { get; set; }
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DisplayServer()
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{
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Trace.TraceInformation("Server session opening.");
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//First save our session ID. It will be needed in Dispose cause our OperationContxt won't be available then.
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SessionId = OperationContext.Current.SessionId;
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IDisplayServiceCallback callback = OperationContext.Current.GetCallbackChannel<IDisplayServiceCallback>();
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//
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Program.iMainForm.AddClientThreadSafe(SessionId,callback);
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}
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public void Dispose()
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{
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Trace.TraceInformation("Server session closing.");
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Program.iMainForm.RemoveClientThreadSafe(SessionId);
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}
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//From IDisplayService
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public void SetTexts(System.Collections.Generic.IList<string> aTexts)
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{
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Program.iMainForm.SetTextsThreadSafe(SessionId, aTexts);
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}
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//
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public void SetText(int aLineIndex, string aText)
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{
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Program.iMainForm.SetTextThreadSafe(SessionId, aLineIndex, aText);
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}
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//
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public void SetName(string aClientName)
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{
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Name = aClientName;
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Program.iMainForm.SetClientNameThreadSafe(SessionId, Name);
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//Disconnect(aClientName);
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//Register our client and its callback interface
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//IDisplayServiceCallback callback = OperationContext.Current.GetCallbackChannel<IDisplayServiceCallback>();
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//Program.iMainForm.iClients.Add(aClientName, callback);
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//Program.iMainForm.treeViewClients.Nodes.Add(aClientName, aClientName);
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//For some reason MP still hangs on that one
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//callback.OnConnected();
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}
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///
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public int ClientCount()
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{
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return Program.iMainForm.iClients.Count;
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}
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}
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}
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