GUI/HardwareNode.cs
author moel.mich
Wed, 27 Jul 2011 18:27:16 +0000
changeset 317 1ccf99e620a9
parent 275 35788ddd1825
child 324 c6ee430d6995
permissions -rw-r--r--
Added support for Intel CPU power sensors (package and cores).
     1 /*
     2   
     3   Version: MPL 1.1/GPL 2.0/LGPL 2.1
     4 
     5   The contents of this file are subject to the Mozilla Public License Version
     6   1.1 (the "License"); you may not use this file except in compliance with
     7   the License. You may obtain a copy of the License at
     8  
     9   http://www.mozilla.org/MPL/
    10 
    11   Software distributed under the License is distributed on an "AS IS" basis,
    12   WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
    13   for the specific language governing rights and limitations under the License.
    14 
    15   The Original Code is the Open Hardware Monitor code.
    16 
    17   The Initial Developer of the Original Code is 
    18   Michael Möller <m.moeller@gmx.ch>.
    19   Portions created by the Initial Developer are Copyright (C) 2009-2011
    20   the Initial Developer. All Rights Reserved.
    21 
    22   Contributor(s):
    23 
    24   Alternatively, the contents of this file may be used under the terms of
    25   either the GNU General Public License Version 2 or later (the "GPL"), or
    26   the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
    27   in which case the provisions of the GPL or the LGPL are applicable instead
    28   of those above. If you wish to allow use of your version of this file only
    29   under the terms of either the GPL or the LGPL, and not to allow others to
    30   use your version of this file under the terms of the MPL, indicate your
    31   decision by deleting the provisions above and replace them with the notice
    32   and other provisions required by the GPL or the LGPL. If you do not delete
    33   the provisions above, a recipient may use your version of this file under
    34   the terms of any one of the MPL, the GPL or the LGPL.
    35  
    36 */
    37 
    38 using System;
    39 using System.Collections.Generic;
    40 using System.Drawing;
    41 using OpenHardwareMonitor.Hardware;
    42 
    43 namespace OpenHardwareMonitor.GUI {
    44   public class HardwareNode : Node {
    45 
    46     private PersistentSettings settings;
    47     private UnitManager unitManager;
    48     private IHardware hardware;
    49 
    50     private List<TypeNode> typeNodes = new List<TypeNode>();
    51 
    52     public HardwareNode(IHardware hardware, PersistentSettings settings, 
    53       UnitManager unitManager) : base() 
    54     {
    55       this.settings = settings;
    56       this.unitManager = unitManager;
    57       this.hardware = hardware;
    58       this.Image = HardwareTypeImage.Instance.GetImage(hardware.HardwareType);
    59 
    60       typeNodes.Add(new TypeNode(SensorType.Voltage));
    61       typeNodes.Add(new TypeNode(SensorType.Clock));      
    62       typeNodes.Add(new TypeNode(SensorType.Temperature));
    63       typeNodes.Add(new TypeNode(SensorType.Load));
    64       typeNodes.Add(new TypeNode(SensorType.Fan));
    65       typeNodes.Add(new TypeNode(SensorType.Flow));
    66       typeNodes.Add(new TypeNode(SensorType.Control));
    67       typeNodes.Add(new TypeNode(SensorType.Level));
    68       typeNodes.Add(new TypeNode(SensorType.Power));
    69 
    70       foreach (ISensor sensor in hardware.Sensors)
    71         SensorAdded(sensor);
    72 
    73       hardware.SensorAdded +=new SensorEventHandler(SensorAdded);
    74       hardware.SensorRemoved += new SensorEventHandler(SensorRemoved);
    75     }
    76 
    77     public override string Text {
    78       get { return hardware.Name; }
    79       set { hardware.Name = value; }
    80     }
    81 
    82     public IHardware Hardware {
    83       get { return hardware; }
    84     }
    85 
    86     private void UpdateNode(TypeNode node) {  
    87       if (node.Nodes.Count > 0) {
    88         if (!Nodes.Contains(node)) {
    89           int i = 0;
    90           while (i < Nodes.Count &&
    91             ((TypeNode)Nodes[i]).SensorType < node.SensorType)
    92             i++;
    93           Nodes.Insert(i, node);  
    94         }
    95       } else {
    96         if (Nodes.Contains(node))
    97           Nodes.Remove(node);
    98       }
    99     }
   100 
   101     private void SensorRemoved(ISensor sensor) {
   102       foreach (TypeNode typeNode in typeNodes)
   103         if (typeNode.SensorType == sensor.SensorType) { 
   104           SensorNode sensorNode = null;
   105           foreach (Node node in typeNode.Nodes) {
   106             SensorNode n = node as SensorNode;
   107             if (n != null && n.Sensor == sensor)
   108               sensorNode = n;
   109           }
   110           typeNode.Nodes.Remove(sensorNode);
   111           UpdateNode(typeNode);
   112         }
   113     }
   114 
   115     private void InsertSorted(Node node, ISensor sensor) {
   116       int i = 0;
   117       while (i < node.Nodes.Count &&
   118         ((SensorNode)node.Nodes[i]).Sensor.Index < sensor.Index)
   119         i++;
   120       SensorNode sensorNode = new SensorNode(sensor, settings, unitManager);
   121       node.Nodes.Insert(i, sensorNode);
   122     }
   123 
   124     private void SensorAdded(ISensor sensor) {
   125       foreach (TypeNode typeNode in typeNodes)
   126         if (typeNode.SensorType == sensor.SensorType) {
   127           InsertSorted(typeNode, sensor);
   128           UpdateNode(typeNode);          
   129         }
   130     }    
   131   }
   132 }