Hardware/CPU/CPUGroup.cs
author moel.mich
Sat, 22 May 2010 15:51:59 +0000
changeset 125 b1278888d9a9
parent 101 f8589379e32c
child 165 813d8bc3192f
permissions -rw-r--r--
A few bug fixes to avoid crashes on Linux systems.
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/*
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  Version: MPL 1.1/GPL 2.0/LGPL 2.1
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  The contents of this file are subject to the Mozilla Public License Version
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  1.1 (the "License"); you may not use this file except in compliance with
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  the License. You may obtain a copy of the License at
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  http://www.mozilla.org/MPL/
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  Software distributed under the License is distributed on an "AS IS" basis,
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  WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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  for the specific language governing rights and limitations under the License.
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  The Original Code is the Open Hardware Monitor code.
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  The Initial Developer of the Original Code is 
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  Michael Möller <m.moeller@gmx.ch>.
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  Portions created by the Initial Developer are Copyright (C) 2009-2010
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  the Initial Developer. All Rights Reserved.
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  Contributor(s):
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  Alternatively, the contents of this file may be used under the terms of
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  either the GNU General Public License Version 2 or later (the "GPL"), or
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  the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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  in which case the provisions of the GPL or the LGPL are applicable instead
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  of those above. If you wish to allow use of your version of this file only
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  under the terms of either the GPL or the LGPL, and not to allow others to
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  use your version of this file under the terms of the MPL, indicate your
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  decision by deleting the provisions above and replace them with the notice
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  and other provisions required by the GPL or the LGPL. If you do not delete
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  the provisions above, a recipient may use your version of this file under
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  the terms of any one of the MPL, the GPL or the LGPL.
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*/
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Text;
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namespace OpenHardwareMonitor.Hardware.CPU {
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  public class CPUGroup : IGroup { 
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    private List<IHardware> hardware = new List<IHardware>();
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    private CPUID[][][] threads;
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    private CPUID[][] GetProcessorThreads() {
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      List<CPUID> threads = new List<CPUID>();
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      for (int i = 0; i < 32; i++) {
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        try {
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          threads.Add(new CPUID(i));
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        } catch (ArgumentException) { }
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      }
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      SortedDictionary<uint, List<CPUID>> processors =
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        new SortedDictionary<uint, List<CPUID>>();
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      foreach (CPUID thread in threads) {
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        List<CPUID> list;
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        processors.TryGetValue(thread.ProcessorId, out list);
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        if (list == null) {
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          list = new List<CPUID>();
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          processors.Add(thread.ProcessorId, list);
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        }
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        list.Add(thread);
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      }
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      CPUID[][] processorThreads = new CPUID[processors.Count][];
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      int index = 0;
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      foreach (List<CPUID> list in processors.Values) {
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        processorThreads[index] = list.ToArray();
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        index++;
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      }
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      return processorThreads;
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    }
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    private CPUID[][] GroupThreadsByCore(CPUID[] threads) {
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      SortedDictionary<uint, List<CPUID>> cores = 
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        new SortedDictionary<uint, List<CPUID>>();
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      foreach (CPUID thread in threads) {
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        List<CPUID> coreList;
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        cores.TryGetValue(thread.CoreId, out coreList);
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        if (coreList == null) {
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          coreList = new List<CPUID>();
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          cores.Add(thread.CoreId, coreList);
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        }
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        coreList.Add(thread);
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      }
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      CPUID[][] coreThreads = new CPUID[cores.Count][];
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      int index = 0;
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      foreach (List<CPUID> list in cores.Values) {
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        coreThreads[index] = list.ToArray();
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        index++;
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      }
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      return coreThreads;
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    }
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    public CPUGroup() {
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      // No implementation for cpuid on Unix systems
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      int p = (int)System.Environment.OSVersion.Platform;
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      if ((p == 4) || (p == 128)) 
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        return;
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      if (!WinRing0.IsCpuid())
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        return;
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      CPUID[][] processorThreads = GetProcessorThreads();
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      this.threads = new CPUID[processorThreads.Length][][];
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      int index = 0;
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      foreach (CPUID[] threads in processorThreads) {
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        if (threads.Length == 0)
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          continue;
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        CPUID[][] coreThreads = GroupThreadsByCore(threads);
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        this.threads[index] = coreThreads;        
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        switch (threads[0].Vendor) {
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          case Vendor.Intel:
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            hardware.Add(new IntelCPU(index, coreThreads));
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            break;
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          case Vendor.AMD:
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            switch (threads[0].Family) {
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              case 0x0F:
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                hardware.Add(new AMD0FCPU(index, coreThreads));
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                break;
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              case 0x10:
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                hardware.Add(new AMD10CPU(index, coreThreads));
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                break;
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              default:
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                break;
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            } break;
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          default:
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            break;
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        }
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        index++;
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      }
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    }
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    public IHardware[] Hardware {
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      get {
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        return hardware.ToArray();
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      }
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    }
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    private void AppendCpuidData(StringBuilder r, uint[,] data, uint offset) {
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      for (int i = 0; i < data.GetLength(0); i++) {
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        r.Append(" ");
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        r.Append((i + offset).ToString("X8"));
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        for (int j = 0; j < 4; j++) {
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          r.Append("  ");
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          r.Append(data[i, j].ToString("X8"));
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        }
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        r.AppendLine();
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      }
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    }
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    public string GetReport() {
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      if (threads == null)
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        return null;
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      StringBuilder r = new StringBuilder();
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      r.AppendLine("CPUID");
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      r.AppendLine();
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      for (int i = 0; i < threads.Length; i++) {
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        r.AppendLine("Processor " + i);
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        r.AppendLine();
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        r.AppendFormat("Processor Vendor: {0}{1}", threads[i][0][0].Vendor,
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          Environment.NewLine);
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        r.AppendFormat("Processor Brand: {0}{1}", threads[i][0][0].BrandString,
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          Environment.NewLine);
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        r.AppendFormat("Family: 0x{0}{1}", 
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          threads[i][0][0].Family.ToString("X"), Environment.NewLine);
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        r.AppendFormat("Model: 0x{0}{1}", 
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          threads[i][0][0].Model.ToString("X"), Environment.NewLine);
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        r.AppendFormat("Stepping: 0x{0}{1}", 
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          threads[i][0][0].Stepping.ToString("X"), Environment.NewLine);
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        r.AppendLine();
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        r.AppendLine("CPUID Return Values");
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        r.AppendLine();
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        for (int j = 0; j < threads[i].Length; j++)
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          for (int k = 0; k < threads[i][j].Length; k++) {
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            r.AppendLine(" CPU Thread: " + threads[i][j][k].Thread);
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            r.AppendLine(" APIC ID: " + threads[i][j][k].ApicId);
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            r.AppendLine(" Processor ID: " + threads[i][j][k].ProcessorId);
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            r.AppendLine(" Core ID: " + threads[i][j][k].CoreId);
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            r.AppendLine(" Thread ID: " + threads[i][j][k].ThreadId);
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            r.AppendLine();
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            r.AppendLine(" Function  EAX       EBX       ECX       EDX");
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            AppendCpuidData(r, threads[i][j][k].Data, CPUID.CPUID_0);
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            AppendCpuidData(r, threads[i][j][k].ExtData, CPUID.CPUID_EXT);
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            r.AppendLine();
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          }
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      }
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      return r.ToString(); 
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    }
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    public void Close() { }
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  }
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}